Andreas Schneider
fd4155a45b
- Added Drag&Drop for random hue list (refs #66 )
2011-03-12 22:58:54 +01:00
Andreas Schneider
ae720d1931
- Added manifest for Windows build
2011-03-12 22:13:26 +01:00
Andreas Schneider
87e4edffa5
- Fixed display of the current hue in the Draw settings dialog
2011-03-12 17:56:53 +01:00
Andreas Schneider
34e723db75
- Use the new GetHue method to draw hues (refs #66 )
2011-03-12 17:49:08 +01:00
Andreas Schneider
6317841c9c
- Added UI for random Hue (refs #66 )
2011-03-12 17:11:46 +01:00
Andreas Schneider
a309caa235
- Updated Project Files
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- Fixed frmLargeScaleCommand for recent LCL changes
2011-02-04 23:37:06 +01:00
Andreas Schneider
d158c28452
- Added build modes
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- Fixed Login Form layout
- Fixed compilation with FPC 2.5.1
2010-12-25 14:43:17 +01:00
Andreas Schneider
49599fdcf4
- Added hgeol
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- Fixed repository side eol to be LF
2010-07-25 00:18:54 +02:00
Andreas Schneider
0d84ac4b5d
- Fixed compilation with recent Lazarus versions
2010-06-11 13:36:45 +02:00
Andreas Schneider
6edee941ee
- Fixed filter window to invalidate the current filters on delete/clear
2009-12-28 16:40:37 +01:00
Andreas Schneider
03b9097465
- Bumped version to 0.6.1
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- Added silk icon reference to the about dialog
2009-12-24 16:34:29 +01:00
Andreas Schneider
d461774816
- Added optional highlight for (un)walkable tiles
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- Fixed lightmanager to draw in the correct color
- Fixed TMapBlock and TStaticBlock to correctly initialize itself as "unchanged"
- Cleanup in the server project
2009-12-24 15:49:15 +01:00
Andreas Schneider
f2764e928e
- Added option to set the render background to white ( fixes #59 )
2009-12-23 20:54:56 +01:00
Andreas Schneider
46d045a46b
- Fixed frmLightLevel to repaint the game window (when the slider changes)
2009-12-23 17:12:58 +01:00
Andreas Schneider
8332241ab7
- Removed sorting debug data from TfrmMain
2009-12-23 16:44:50 +01:00
Andreas Schneider
0eac70ec86
- Removed CentrED.rc from version tracking
2009-12-23 16:40:34 +01:00
Andreas Schneider
cf4c155858
- Changed TWorldItem and TWorldBlock Change-tracking
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- Reverted TStaticItem.UpdatePriorities
- Fixed vdtTiles' HintCanvas to use the desired font when drawing
- Fixed UpdateFilter to no longer call ForceUpdateCurrentTile
- Several code cleanups
2009-12-23 16:39:24 +01:00
Andreas Schneider
34b62f6cd0
- Fixed gamewindow not resetting the clear-color
2009-12-22 21:37:16 +01:00
Andreas Schneider
db0ef54660
- Pushed version to 0.6
2009-12-22 20:51:43 +01:00
Andreas Schneider
eb62553f5c
- Fixed static tiles with hue 1 using the wrong cache id
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- Commented some debug messages
2009-12-22 19:47:46 +01:00
Andreas Schneider
ca8f47d2a9
- Fixed intensity of translucent tiles
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- Changed statics priority
2009-12-22 17:38:34 +01:00
Andreas Schneider
186527c606
- Fixed/Changed light source evaluation (again) to match the UO client
2009-12-22 13:51:17 +01:00
Andreas Schneider
fd8fa39e0d
- Code cleanup
2009-12-22 11:49:48 +01:00
Andreas Schneider
207f14d6ba
- Remove obj/ dir restrictions
2009-12-22 11:44:33 +01:00
Andreas Schneider
841061abbb
- Added FBO based light source rendering
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- Fixed memory leak in TLightManager.UpdateLightMap
2009-12-22 09:36:35 +01:00
Andreas Schneider
a19e23a82e
- Changed light source evaluation
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- Fixed possible crash in TLightManager.UpdateOverlay
2009-12-21 22:26:52 +01:00
Andreas Schneider
21e398ae92
- Added lightlevel slider
2009-12-21 20:12:45 +01:00
Andreas Schneider
3ffe710c31
- Added "select offset" button/functionality to frmLargeScaleCommand ( fixes #56 )
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- Fixed frmFilter placement (fixes #57 )
2009-12-21 19:07:07 +01:00
Andreas Schneider
8976774665
- Fixed lightsources to not draw in flat mode and when the lightlevel is 0
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- Fixed tile changes not causing a filter update
- Cleanup the project file
2009-12-21 13:41:18 +01:00
Andreas Schneider
a7c74c114e
- Fixed light source placement
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- Removed unnecessary texturemanager reference
2009-12-21 00:55:19 +01:00
Andreas Schneider
5049955303
- Added light loading
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- Use lights for the light sources
2009-12-21 00:13:26 +01:00
Andreas Schneider
7b46795bc1
- Implemented basic light source rendering
2009-12-20 22:05:15 +01:00
Andreas Schneider
ee9a44219f
- Fixed string type in TfrmAccountControl
2009-12-20 15:49:19 +01:00
Andreas Schneider
158403e41a
- Removed custom tile info window
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- Updated VirtualTreeView
- Added tile info as owner drawn hint to vdtTiles (fixes #55 )
2009-12-19 19:01:48 +01:00
Andreas Schneider
9ab8e5901b
- Replaced array with generic list (TfrmMain.FAccessChangedListeners)
2009-12-19 14:43:22 +01:00
Andreas Schneider
a9f278ae21
- Realigned frmRegionControl
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- Added coordinate grabbing to TfrmRegionControl
- Added hints to the grab buttons in frmLargeScaleCommand
2009-12-19 14:39:14 +01:00
Andreas Schneider
387d5fb28d
- Added selection listener to TfrmMain
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- Added "grab coordinates" using the new selection listener to TfrmLargeScaleCommand (fixes #54 )
2009-12-19 13:57:29 +01:00
Andreas Schneider
ff87bdea15
- Realigned TfrmLargeScaleCommand
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- Fixed overlay being drawn with correct color and alpha
2009-12-19 01:02:06 +01:00
Andreas Schneider
5d7c40d579
- Fixed TfrmToolWindow.FormDeactivate to check CanClose first
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- Fixed TfrmDrawSettings and TfrmHueSettings to be shown non-modal (fixes #49 )
2009-12-18 18:43:55 +01:00
Andreas Schneider
e502321f35
- Added more nodraw.txt locations
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- Improved nodraw.txt parsing
2009-12-18 14:24:35 +01:00
Andreas Schneider
7adf94010a
- Fixed TNormals to use GLfloat
2009-12-18 13:57:37 +01:00
Andreas Schneider
12a28c79b2
- Replaced own UVector with unit matrix from the RTL
2009-12-18 02:35:25 +01:00
Andreas Schneider
1e84b76c63
- Added external nodraw definition
2009-12-18 01:53:09 +01:00
Andreas Schneider
365fa72dc9
- Changed TfrmMain.BuildTileList to use all available static tiles
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- Added static tile id checking to the random preset loading
2009-12-18 01:07:55 +01:00
Andreas Schneider
73e704e5fa
- Changed TAnimDataProvider to load as much animdata as the input files provides
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- Added TBufferedStream.GetSize
- Added TIndexedMulProvider.EntryCount
- Added TAnimDataProvider.AnimCount
- Added TLandscape.MaxStaticID
- Some more code cleanups
2009-12-18 00:17:42 +01:00
Andreas Schneider
b0b014f66a
- Added saving of random presets when creating or overwriting one
2009-12-17 21:05:46 +01:00
Andreas Schneider
c41fd3be95
- Several code cleanups
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- Fixed TArt.RefreshBuffer using the wrong variable (j <> i)
- Suppressed some hints
2009-12-17 15:41:54 +01:00
Andreas Schneider
13264d3251
- Fixed potential crash when using the Mouse Wheel
2009-12-17 00:36:26 +01:00
Andreas Schneider
3969493d90
- Added XML storage for Random Presets
2009-12-16 23:24:57 +01:00
Andreas Schneider
34c0e9c901
- Implemented saving and loading of locations to/from xml
2009-12-16 16:03:35 +01:00