Commit Graph

29 Commits

Author SHA1 Message Date
Andreas Schneider d30f01ac64 ⬆️ Update Vampyre Imaging lib 2022-05-08 10:47:53 +02:00
Andreas Schneider 1ddaee39d5 * Removed heContrns dependency (replaced by fgl ... again) 2015-05-13 19:09:41 +02:00
Andreas Schneider 940e81f123 * Replaced fgl with heContnrs
* Fixed behavior of the undo packet list (fixes #88)
2012-01-14 17:58:59 +01:00
Andreas Schneider 811d91cc8a * Refactored tiledata cloning
* Added support for new tiledata format (from the High Seas expansion)
2012-01-07 13:48:59 +01:00
Andreas Schneider 5c3a8740c1 - Fixed more range violations (fixes #82) 2011-03-31 22:39:00 +02:00
Andreas Schneider 086e6dbb7b - Fixed some range violations 2011-03-29 22:04:39 +02:00
Andreas Schneider 49599fdcf4 - Added hgeol
- Fixed repository side eol to be LF
2010-07-25 00:18:54 +02:00
Andreas Schneider d461774816 - Added optional highlight for (un)walkable tiles
- Fixed lightmanager to draw in the correct color
- Fixed TMapBlock and TStaticBlock to correctly initialize itself as "unchanged"
- Cleanup in the server project
2009-12-24 15:49:15 +01:00
Andreas Schneider cf4c155858 - Changed TWorldItem and TWorldBlock Change-tracking
- Reverted TStaticItem.UpdatePriorities
- Fixed vdtTiles' HintCanvas to use the desired font when drawing
- Fixed UpdateFilter to no longer call ForceUpdateCurrentTile
- Several code cleanups
2009-12-23 16:39:24 +01:00
Andreas Schneider ca8f47d2a9 - Fixed intensity of translucent tiles
- Changed statics priority
2009-12-22 17:38:34 +01:00
Andreas Schneider 5049955303 - Added light loading
- Use lights for the light sources
2009-12-21 00:13:26 +01:00
Andreas Schneider bdc97b89f5 - Added dynamic tiledata loading (everything after $4000 will be treated as static)
- Fixed server's TLandscape to validate statics and throw errors if no tiledata entry is found
2009-12-17 23:01:06 +01:00
Andreas Schneider c41fd3be95 - Several code cleanups
- Fixed TArt.RefreshBuffer using the wrong variable (j <> i)
- Suppressed some hints
2009-12-17 15:41:54 +01:00
Andreas Schneider be935a6bcb - Added TAnimMaterial
- Implemented animated tiles
- Fixed TAnimData.FrameData to use ShortInt instead of Byte
2009-12-09 16:26:12 +01:00
Andreas Schneider 1759e0763c - Fixed typo in UMulManager
- Added array initialization to TAnimDataProvider
- Adjusted frmLogin
- Some code cleanups
2009-12-08 22:17:39 +01:00
Andreas Schneider 06c9c2c507 - Added AnimDataProvider
- Some code cleanups
2009-12-08 20:22:45 +01:00
Andreas Schneider 20747a4e0c - Fixed TfrmMain.SetCurrentTile to exit only under correct conditions
- Fixed ghost tile creation to handle random height
- Changed UpdateSelection to only process the selection changes if necessary
- Changed TMapCell.GhostZ to be readable (necessary for simplier increase with random altitude)
2009-12-04 02:20:56 +01:00
Andreas Schneider be9d56f7c9 - Added virtual getters for Z and TileID to TWorldItem
- Added ghost information to TMap
- Added ghost tiles (currently for map tiles only)
2009-12-04 00:58:59 +01:00
Andreas Schneider d5e5510760 - Added TTileDataFlag enum
- Added TTileDataFlags set
- Changed TTiledata.Flags to use the TTileDataFlags set
- Added hue highlighting to TfrmMain
- Added TTextureManager.GetStaticMaterial to handle tiledata and hues
2009-12-03 00:04:19 +01:00
Andreas Schneider b90ea02421 - Fixed TWorldItem.Delete freeing itself
- Fixed order in which statics get deleted (first call item.Delete THEN delete it from the objectlist which will free the item)
2009-12-02 21:50:16 +01:00
Andreas Schneider 01e7b98a12 - Added generic lists for world items, static items and map items
- Added appropriate compare functions
- Some local cleanups
2009-12-02 19:14:00 +01:00
Andreas Schneider 8df2313b4d - Fixed TfrmLogin to create the profile path if it doesn't exist
- Removed old code from TfrmMain.Render
- Bumped version to 0.4.5
- Moved TVirtualTile to UWorldItem
- Added TVirtualTile handling to CompareWorldItems
- Added priorities to the virtual tiles
2009-12-02 18:40:03 +01:00
Andreas Schneider fbbe988dd6 - Replaced usages of UListSort with TList.Sort
- Removed now obsolete UListSort.pas
- Removed GameResourceManager dependency from TStatics
- Moved TSeperatedStaticBlock to the according ULandscape units
- Cleanup some unnecessary <> nil checks
2009-08-02 19:08:56 +02:00
Andreas Schneider b70f03ba2a - Added iterator to TCacheManager
- Added access (CanBeWritten) tracking to TStaticItem
- Moved TLandscape.UpdateStaticsPriorities to TStaticItem.UpdatePriorities
- Moved ULandscape.CompareWorldItems to UWorldItem
- Renamed TSeperatedStaticBlock.RefreshList to RebuildList
- Changed TStaticBlock.Sort to use CompareWorldItems and TList.Sort
- Some code style changes
2009-08-02 13:45:26 +02:00
Andreas Schneider 2f560a7738 - Changed rendering to build the draw list for the whole range
- Added CanBeEdited flag to TWorldItem
- Changed list sorting from custom heap sort implementation to the FCL standard (QuickSort)
2009-05-15 23:37:10 +02:00
Andreas Schneider c20a160543 - Some cleanups in UArt.pas
- Changed the console command for the cedserver project
2009-05-15 22:10:51 +02:00
Andreas Schneider 7e86c7400c - Added more checks to statics loading and saving and replaced unnecessary LongInt casts 2009-03-09 17:24:53 +01:00
Andreas Schneider da87485fc5 - Changed TTileData.FFileName to get trimmed after initialization 2008-09-15 22:58:46 +02:00
Andreas Schneider c0a125042b - Initial import from internal repository 2007-12-21 21:31:58 +01:00