- Added TTileDataFlag enum
- Added TTileDataFlags set - Changed TTiledata.Flags to use the TTileDataFlags set - Added hue highlighting to TfrmMain - Added TTextureManager.GetStaticMaterial to handle tiledata and hues
This commit is contained in:
parent
b90ea02421
commit
d5e5510760
|
@ -56,7 +56,7 @@
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<MinVersion Major="4" Minor="5" Release="1" Valid="True"/>
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</Item5>
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</RequiredPackages>
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<Units Count="31">
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<Units Count="34">
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<Unit0>
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<Filename Value="CentrED.lpr"/>
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<IsPartOfProject Value="True"/>
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@ -253,6 +253,21 @@
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<IsPartOfProject Value="True"/>
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<UnitName Value="Logging"/>
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</Unit30>
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<Unit31>
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<Filename Value="../UOLib/UStatics.pas"/>
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<IsPartOfProject Value="True"/>
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<UnitName Value="UStatics"/>
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</Unit31>
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<Unit32>
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<Filename Value="../UOLib/UWorldItem.pas"/>
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<IsPartOfProject Value="True"/>
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<UnitName Value="UWorldItem"/>
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</Unit32>
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<Unit33>
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<Filename Value="../UOLib/UMap.pas"/>
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<IsPartOfProject Value="True"/>
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<UnitName Value="UMap"/>
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</Unit33>
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</Units>
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</ProjectOptions>
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<CompilerOptions>
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|
|
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@ -1,37 +1,37 @@
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(*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License, Version 1.0 only
|
||||
* (the "License"). You may not use this file except in compliance
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||||
* with the License.
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||||
*
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||||
* You can obtain a copy of the license at
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||||
* http://www.opensource.org/licenses/cddl1.php.
|
||||
* See the License for the specific language governing permissions
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||||
* and limitations under the License.
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||||
*
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* When distributing Covered Code, include this CDDL HEADER in each
|
||||
* file and include the License file at
|
||||
* http://www.opensource.org/licenses/cddl1.php. If applicable,
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||||
* add the following below this CDDL HEADER, with the fields enclosed
|
||||
* by brackets "[]" replaced with your own identifying * information:
|
||||
* Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*
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*
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* Portions Copyright 2009 Andreas Schneider
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*)
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program CentrED;
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{$mode objfpc}{$H+}
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uses
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{$IFDEF UNIX}{$IFDEF UseCThreads}
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cthreads,
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{$ENDIF}{$ENDIF}
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Interfaces, // this includes the LCL widgetset
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(*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License, Version 1.0 only
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||||
* (the "License"). You may not use this file except in compliance
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* with the License.
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*
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||||
* You can obtain a copy of the license at
|
||||
* http://www.opensource.org/licenses/cddl1.php.
|
||||
* See the License for the specific language governing permissions
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||||
* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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||||
* file and include the License file at
|
||||
* http://www.opensource.org/licenses/cddl1.php. If applicable,
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* add the following below this CDDL HEADER, with the fields enclosed
|
||||
* by brackets "[]" replaced with your own identifying * information:
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||||
* Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*
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*
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* Portions Copyright 2009 Andreas Schneider
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*)
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program CentrED;
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{$mode objfpc}{$H+}
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uses
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{$IFDEF UNIX}{$IFDEF UseCThreads}
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cthreads,
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{$ENDIF}{$ENDIF}
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Interfaces, // this includes the LCL widgetset
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Forms, LResources, lnetvisual, LazOpenGLContext, UdmNetwork, UfrmMain,
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UfrmLogin, UfrmInitialize, UfrmAccountControl, virtualtreeview_package,
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multiloglaz, UfrmEditAccount, UfrmDrawSettings, UfrmBoundaries,
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@ -40,14 +40,14 @@ uses
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UfrmLargeScaleCommand, UfrmVirtualLayer, UfrmFilter, UfrmTileInfo,
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UGUIPlatformUtils, UPlatformTypes, UfrmRegionControl, UPackets,
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UPacketHandlers, UAdminHandling, UGameResources, ULandscape, UfrmToolWindow,
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Logging;
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{$IFDEF WINDOWS}{$R CentrED.rc}{$ENDIF}
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begin
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{$I CentrED.lrs}
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Application.Initialize;
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Application.CreateForm(TdmNetwork, dmNetwork);
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Application.Run;
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end.
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Logging, UMap, UWorldItem, UStatics;
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{$IFDEF WINDOWS}{$R CentrED.rc}{$ENDIF}
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begin
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{$I CentrED.lrs}
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Application.Initialize;
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Application.CreateForm(TdmNetwork, dmNetwork);
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Application.Run;
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end.
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@ -72,15 +72,18 @@ type
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TLandTextureManager = class
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constructor Create;
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destructor Destroy; override;
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function GetArtMaterial(ATileID: Word): TMaterial; overload;
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function GetArtMaterial(ATileID: Word; AHue: THue;
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APartialHue: Boolean): TMaterial; overload;
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function GetFlatLandMaterial(ATileID: Word): TMaterial;
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function GetTexMaterial(ATileID: Word): TMaterial;
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protected
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FArtCache: TCacheManager;
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FFlatLandArtCache: TCacheManager;
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FTexCache: TCacheManager;
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public
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function GetArtMaterial(ATileID: Word): TMaterial; overload;
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function GetArtMaterial(ATileID: Word; AHue: THue;
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APartialHue: Boolean): TMaterial; overload;
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function GetFlatLandMaterial(ATileID: Word): TMaterial;
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function GetStaticMaterial(AStaticItem: TStaticItem;
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AOverrideHue: Integer = -1): TMaterial;
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function GetTexMaterial(ATileID: Word): TMaterial;
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end;
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{ TSeperatedStaticBlock }
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@ -205,6 +208,7 @@ type
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Normals: PNormals;
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State: TScreenState;
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Highlighted: Boolean;
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HueOverride: Boolean;
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Next: PBlockInfo;
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end;
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end;
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end;
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function TLandTextureManager.GetArtMaterial(ATileID: Word; AHue: THue; APartialHue: Boolean): TMaterial;
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function TLandTextureManager.GetArtMaterial(ATileID: Word; AHue: THue;
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APartialHue: Boolean): TMaterial;
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var
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artEntry: TArt;
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id: Integer;
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end;
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end;
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function TLandTextureManager.GetStaticMaterial(AStaticItem: TStaticItem;
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AOverrideHue: Integer = -1): TMaterial;
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var
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staticTiledata: TStaticTiledata;
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hue: THue;
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begin
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staticTiledata := ResMan.Tiledata.StaticTiles[AStaticItem.TileID];
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if AOverrideHue < 0 then
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AOverrideHue := AStaticItem.Hue;
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if AOverrideHue > 0 then
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hue := ResMan.Hue.Hues[AOverrideHue]
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else
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hue := nil;
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Result := GetArtMaterial($4000 + AStaticItem.TileID, hue,
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tdfPartialHue in staticTiledata.Flags);
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end;
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function TLandTextureManager.GetTexMaterial(ATileID: Word): TMaterial;
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var
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texEntry: TTexture;
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@ -706,8 +730,8 @@ begin
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(staticItem.Hue = staticInfo.Hue) then
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begin
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if Assigned(FOnStaticDeleted) then FOnStaticDeleted(staticItem);
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statics.Delete(i);
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staticItem.Delete;
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statics.Delete(i);
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Break;
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end;
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@ -785,8 +809,8 @@ begin
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if staticItem <> nil then
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begin
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if Assigned(FOnStaticDeleted) then FOnStaticDeleted(staticItem);
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statics.Remove(staticItem);
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staticItem.Delete;
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statics.Remove(staticItem);
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end;
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end;
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@ -1733,8 +1733,6 @@ var
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west, south, east: Single;
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z: SmallInt;
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staticItem: TStaticItem;
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hue: THue;
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staticTiledata: TStaticTiledata;
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begin
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//add normals to map tiles and materials where possible
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begin
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staticItem := TStaticItem(item);
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staticTiledata := ResMan.Tiledata.StaticTiles[staticItem.TileID];
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if staticItem.Hue > 0 then
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hue := ResMan.Hue.Hues[staticItem.Hue - 1]
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else
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hue := nil;
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ABlockInfo^.LowRes := FTextureManager.GetArtMaterial($4000 + staticItem.TileID, hue, (staticTileData.Flags and tdfPartialHue) = tdfPartialHue);
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ABlockInfo^.LowRes := FTextureManager.GetStaticMaterial(staticItem);
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ABlockInfo^.HueOverride := False;
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ABlockInfo^.ScreenRect := Bounds(Trunc(drawX - ABlockInfo^.LowRes.RealWidth / 2),
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Trunc(drawY + 44 - ABlockInfo^.LowRes.RealHeight - z * 4),
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ABlockInfo^.LowRes.RealWidth,
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var
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selectedRect: TRect;
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blockInfo: PBlockInfo;
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procedure SetHighlight(ABlockInfo: PBlockInfo; AHighlighted: Boolean);
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begin
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if (ABlockInfo^.Item is TStaticItem) and acHue.Checked then
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begin
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if ABlockInfo^.HueOverride <> AHighlighted then
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begin
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ABlockInfo^.HueOverride := AHighlighted;
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if AHighlighted then
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ABlockInfo^.LowRes := FTextureManager.GetStaticMaterial(
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TStaticItem(ABlockInfo^.Item), frmHueSettings.lbHue.ItemIndex)
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else
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ABlockInfo^.LowRes := FTextureManager.GetStaticMaterial(
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TStaticItem(ABlockInfo^.Item));
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end;
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end else
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begin
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ABlockInfo^.Highlighted := AHighlighted;
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end;
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end;
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begin
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Logger.EnterMethod([lcClient, lcDebug], 'UpdateSelection');
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if (CurrentTile <> nil) and (not acSelect.Checked) then
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selectedRect := GetSelectedRect;
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Logger.Send([lcClient, lcDebug], 'SelectedRect', selectedRect);
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while FScreenBuffer.Iterate(blockInfo) do
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if blockInfo^.State = ssNormal then
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blockInfo^.Highlighted := PtInRect(selectedRect, Point(blockInfo^.Item.X, blockInfo^.Item.Y));
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if (blockInfo^.State = ssNormal) then
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SetHighlight(blockInfo, PtInRect(selectedRect,
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Point(blockInfo^.Item.X, blockInfo^.Item.Y)));
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end else
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begin
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Logger.Send([lcClient, lcDebug], 'Single Target');
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while FScreenBuffer.Iterate(blockInfo) do
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if blockInfo^.State = ssNormal then
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blockInfo^.Highlighted := (blockInfo^.Item = CurrentTile);
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SetHighlight(blockInfo, (blockInfo^.Item = CurrentTile));
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end;
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end;
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Logger.ExitMethod([lcClient, lcDebug], 'UpdateSelection');
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@ -80,9 +80,9 @@ var
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tileData: TTiledata;
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prefix, flags: string;
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procedure UpdateFlags(AFlag: LongWord; AName: string);
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procedure UpdateFlags(AFlag: TTileDataFlag; AName: string);
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begin
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if tileData.HasFlag(AFlag) then
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if AFlag in tileData.Flags then
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begin
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if flags <> '' then
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flags := flags + ', ' + AName
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tileData := ResMan.Tiledata.StaticTiles[ATileID];
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end;
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if tileData.HasFlag(tdfArticleA) then
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if tdfArticleA in tileData.Flags then
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prefix := 'a '
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else if tileData.HasFlag(tdfArticleAn) then
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else if tdfArticleAn in tileData.Flags then
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prefix := 'an '
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else
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prefix := '';
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@ -36,7 +36,8 @@ type
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{ TStaticItem }
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TStaticItem = class(TWorldItem)
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constructor Create(AOwner: TWorldBlock; AData: TStream; ABlockX, ABlockY: Word); overload;
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constructor Create(AOwner: TWorldBlock; AData: TStream; ABlockX,
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ABlockY: Word); overload;
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constructor Create(AOwner: TWorldBlock; AData: TStream); overload;
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protected
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{ Members }
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{ TStaticBlock}
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TStaticBlock = class(TWorldBlock)
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constructor Create(AData: TStream; AIndex: TGenericIndex; AX, AY: Word); overload;
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constructor Create(AData: TStream; AIndex: TGenericIndex; AX, AY: Word);
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overload;
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constructor Create(AData: TStream; AIndex: TGenericIndex); overload;
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destructor Destroy; override;
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protected
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@ -92,12 +94,14 @@ end;
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{ TStaticItem }
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constructor TStaticItem.Create(AOwner: TWorldBlock; AData: TStream; ABlockX, ABlockY: Word);
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constructor TStaticItem.Create(AOwner: TWorldBlock; AData: TStream; ABlockX,
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ABlockY: Word);
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var
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iX, iY: Byte;
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begin
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inherited Create(AOwner);
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if assigned(AData) then
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if AData <> nil then
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begin
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AData.Read(FTileID, SizeOf(SmallInt));
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AData.Read(iX, SizeOf(Byte));
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@ -108,6 +112,7 @@ begin
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FX := ABlockX * 8 + iX;
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FY := ABlockY * 8 + iY;
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end;
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InitOriginalState;
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end;
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@ -152,7 +157,7 @@ procedure TStaticItem.UpdatePriorities(ATileData: TStaticTiledata;
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ASolver: Integer);
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begin
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FPriorityBonus := 0;
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if not ((ATileData.Flags and tdfBackground) = tdfBackground) then
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if not (tdfBackground in ATileData.Flags) then
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Inc(FPriorityBonus);
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if ATileData.Height > 0 then
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Inc(FPriorityBonus);
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@ -176,7 +181,8 @@ end;
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{ TStaticBlock }
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constructor TStaticBlock.Create(AData: TStream; AIndex: TGenericIndex; AX, AY: Word);
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constructor TStaticBlock.Create(AData: TStream; AIndex: TGenericIndex;
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AX, AY: Word);
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var
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i: Integer;
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block: TMemoryStream;
|
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|
|
|
@ -1,388 +1,375 @@
|
|||
(*
|
||||
* CDDL HEADER START
|
||||
*
|
||||
* The contents of this file are subject to the terms of the
|
||||
* Common Development and Distribution License, Version 1.0 only
|
||||
* (the "License"). You may not use this file except in compliance
|
||||
* with the License.
|
||||
*
|
||||
* You can obtain a copy of the license at
|
||||
* http://www.opensource.org/licenses/cddl1.php.
|
||||
* See the License for the specific language governing permissions
|
||||
* and limitations under the License.
|
||||
*
|
||||
* When distributing Covered Code, include this CDDL HEADER in each
|
||||
* file and include the License file at
|
||||
* http://www.opensource.org/licenses/cddl1.php. If applicable,
|
||||
* add the following below this CDDL HEADER, with the fields enclosed
|
||||
* by brackets "[]" replaced with your own identifying * information:
|
||||
* Portions Copyright [yyyy] [name of copyright owner]
|
||||
*
|
||||
* CDDL HEADER END
|
||||
*
|
||||
*
|
||||
* Portions Copyright 2008 Andreas Schneider
|
||||
*)
|
||||
unit UTiledata;
|
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|
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{$mode objfpc}{$H+}
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|
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interface
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uses
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Classes, SysUtils, UMulBlock;
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const
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tdfBackground = $00000001;
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tdfWeapon = $00000002;
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tdfTransparent = $00000004;
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tdfTranslucent = $00000008;
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tdfWall = $00000010;
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tdfDamaging = $00000020;
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tdfImpassable = $00000040;
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tdfWet = $00000080;
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tdfUnknown1 = $00000100;
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tdfSurface = $00000200;
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tdfBridge = $00000400;
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tdfGeneric = $00000800;
|
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tdfWindow = $00001000;
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tdfNoShoot = $00002000;
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tdfArticleA = $00004000;
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tdfArticleAn = $00008000;
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tdfInternal = $00010000;
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tdfFoliage = $00020000;
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tdfPartialHue = $00040000;
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tdfUnknown2 = $00080000;
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tdfMap = $00100000;
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tdfContainer = $00200000;
|
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tdfWearable = $00400000;
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tdfLightSource = $00800000;
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tdfAnimation = $01000000;
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tdfNoDiagonal = $02000000;
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tdfArtUsed = $04000000;
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tdfArmor = $08000000;
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tdfRoof = $10000000;
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tdfDoor = $20000000;
|
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tdfStairBack = $40000000;
|
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tdfStairRight = $80000000;
|
||||
|
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LandTileDataSize = 26;
|
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LandTileGroupSize = 4 + 32 * LandTileDataSize;
|
||||
StaticTileDataSize = 37;
|
||||
StaticTileGroupSize = 4 + 32 * StaticTileDataSize;
|
||||
|
||||
type
|
||||
|
||||
{ TTiledata }
|
||||
|
||||
TTiledata = class(TMulBlock)
|
||||
protected
|
||||
FFlags: LongWord;
|
||||
FTileName: string;
|
||||
public
|
||||
property Flags: LongWord read FFlags write FFlags;
|
||||
property TileName: string read FTileName write FTileName;
|
||||
|
||||
function HasFlag(AFlag: LongWord): Boolean;
|
||||
end;
|
||||
TLandTiledata = class(TTiledata)
|
||||
constructor Create(AData: TStream);
|
||||
destructor Destroy; override;
|
||||
function Clone: TLandTiledata; override;
|
||||
function GetSize: Integer; override;
|
||||
procedure Write(AData: TStream); override;
|
||||
protected
|
||||
FTextureID: Word;
|
||||
public
|
||||
property TextureID: Word read FTextureID write FTextureID;
|
||||
end;
|
||||
TStaticTiledata = class(TTiledata)
|
||||
constructor Create(AData: TStream);
|
||||
destructor Destroy; override;
|
||||
function Clone: TStaticTiledata; override;
|
||||
function GetSize: Integer; override;
|
||||
procedure Write(AData: TStream); override;
|
||||
protected
|
||||
FWeight: Byte;
|
||||
FQuality: Byte;
|
||||
FUnknown1: Word;
|
||||
FUnknown2: Byte;
|
||||
FQuantity: Byte;
|
||||
FAnimID: Word;
|
||||
FUnknown3: Byte;
|
||||
FHue: Byte;
|
||||
FUnknown4: Word;
|
||||
FHeight: Byte;
|
||||
public
|
||||
property Weight: Byte read FWeight write FWeight;
|
||||
property Quality: Byte read FQuality write FQuality;
|
||||
property Unknown1: Word read FUnknown1 write FUnknown1;
|
||||
property Unknown2: Byte read FUnknown2 write FUnknown2;
|
||||
property Quantity: Byte read FQuantity write FQuantity;
|
||||
property AnimID: Word read FAnimID write FAnimID;
|
||||
property Unknown3: Byte read FUnknown3 write FUnknown3;
|
||||
property Hue: Byte read FHue write FHue;
|
||||
property Unknown4: Word read FUnknown4 write FUnknown4;
|
||||
property Height: Byte read FHeight write FHeight;
|
||||
end;
|
||||
TLandTileGroup = class(TMulBlock)
|
||||
constructor Create(AData: TStream);
|
||||
destructor Destroy; override;
|
||||
function Clone: TLandTileGroup; override;
|
||||
function GetSize: Integer; override;
|
||||
procedure Write(AData: TStream); override;
|
||||
protected
|
||||
FUnknown: LongInt;
|
||||
public
|
||||
LandTileData: array[0..31] of TLandTiledata;
|
||||
property Unknown: LongInt read FUnknown write FUnknown;
|
||||
end;
|
||||
TStaticTileGroup = class(TMulBlock)
|
||||
constructor Create(AData: TStream);
|
||||
destructor Destroy; override;
|
||||
function Clone: TStaticTileGroup; override;
|
||||
function GetSize: Integer; override;
|
||||
procedure Write(AData: TStream); override;
|
||||
protected
|
||||
FUnknown: LongInt;
|
||||
public
|
||||
StaticTileData: array[0..31] of TStaticTiledata;
|
||||
property Unknown: LongInt read FUnknown write FUnknown;
|
||||
end;
|
||||
|
||||
function GetTileDataOffset(ABlock: Integer): Integer;
|
||||
|
||||
implementation
|
||||
|
||||
function GetTileDataOffset(ABlock: Integer): Integer;
|
||||
var
|
||||
group, tile: Integer;
|
||||
begin
|
||||
if ABlock > $3FFF then
|
||||
begin
|
||||
ABlock := ABlock - $4000;
|
||||
group := ABlock div 32;
|
||||
tile := ABlock mod 32;
|
||||
|
||||
Result := 512 * LandTileGroupSize + group * StaticTileGroupSize + 4 + tile * StaticTileDataSize;
|
||||
end else
|
||||
begin
|
||||
group := ABlock div 32;
|
||||
tile := ABlock mod 32;
|
||||
|
||||
Result := group * LandTileGroupSize + 4 + tile * LandTileDataSize;
|
||||
end;
|
||||
end;
|
||||
|
||||
constructor TLandTiledata.Create(AData: TStream);
|
||||
begin
|
||||
SetLength(FTileName, 20);
|
||||
if assigned(AData) then
|
||||
begin
|
||||
AData.Read(FFlags, SizeOf(LongWord));
|
||||
AData.Read(FTextureID, SizeOf(Word));
|
||||
AData.Read(PChar(FTileName)^, 20);
|
||||
end;
|
||||
FTileName := Trim(FTileName);
|
||||
end;
|
||||
|
||||
destructor TLandTiledata.Destroy;
|
||||
begin
|
||||
SetLength(FTileName, 0);
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TLandTiledata.Clone: TLandTiledata;
|
||||
begin
|
||||
Result := TLandTiledata.Create(nil);
|
||||
Result.FFlags := FFlags;
|
||||
Result.FTextureID := FTextureID;
|
||||
Result.FTileName := FTileName;
|
||||
end;
|
||||
|
||||
procedure TLandTiledata.Write(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
if Length(FTileName) < 20 then
|
||||
for i := Length(FTileName) to 20 do
|
||||
FTileName := FTileName + #0;
|
||||
AData.Write(FFlags, SizeOf(LongWord));
|
||||
AData.Write(FTextureID, SizeOf(Word));
|
||||
AData.Write(PChar(FTileName)^, 20);
|
||||
end;
|
||||
|
||||
function TLandTiledata.GetSize: Integer;
|
||||
begin
|
||||
GetSize := LandTileDataSize;
|
||||
end;
|
||||
|
||||
constructor TStaticTiledata.Create(AData: TStream);
|
||||
begin
|
||||
SetLength(FTileName, 20);
|
||||
if assigned(AData) then
|
||||
begin
|
||||
AData.Read(FFlags, SizeOf(LongWord));
|
||||
AData.Read(FWeight, SizeOf(Byte));
|
||||
AData.Read(FQuality, SizeOf(Byte));
|
||||
AData.Read(FUnknown1, SizeOf(Word));
|
||||
AData.Read(FUnknown2, SizeOf(Byte));
|
||||
AData.Read(FQuantity, SizeOf(Byte));
|
||||
AData.Read(FAnimID, SizeOf(Word));
|
||||
AData.Read(FUnknown3, SizeOf(Byte));
|
||||
AData.Read(FHue, SizeOf(Byte));
|
||||
AData.Read(FUnknown4, SizeOf(Word));
|
||||
AData.Read(FHeight, SizeOf(Byte));
|
||||
AData.Read(PChar(FTileName)^, 20);
|
||||
end;
|
||||
FTileName := Trim(FTileName);
|
||||
end;
|
||||
|
||||
destructor TStaticTiledata.Destroy;
|
||||
begin
|
||||
SetLength(FTileName, 0);
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TStaticTiledata.Clone: TStaticTiledata;
|
||||
begin
|
||||
Result := TStaticTiledata.Create(nil);
|
||||
Result.FFlags := FFlags;
|
||||
Result.FWeight := FWeight;
|
||||
Result.FQuality := FQuality;
|
||||
Result.FUnknown1 := FUnknown1;
|
||||
Result.FUnknown2 := FUnknown2;
|
||||
Result.FQuantity := FQuantity;
|
||||
Result.FAnimID := FAnimID;
|
||||
Result.FUnknown3 := FUnknown3;
|
||||
Result.FHue := FHue;
|
||||
Result.FUnknown4 := FUnknown4;
|
||||
Result.FHeight := FHeight;
|
||||
Result.FTileName := FTileName;
|
||||
end;
|
||||
|
||||
procedure TStaticTiledata.Write(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
if Length(FTileName) < 20 then
|
||||
for i := Length(FTileName) to 20 do
|
||||
FTileName := FTileName + #0;
|
||||
AData.Write(FFlags, SizeOf(LongWord));
|
||||
AData.Write(FWeight, SizeOf(Byte));
|
||||
AData.Write(FQuality, SizeOf(Byte));
|
||||
AData.Write(FUnknown1, SizeOf(Word));
|
||||
AData.Write(FUnknown2, SizeOf(Byte));
|
||||
AData.Write(FQuantity, SizeOf(Byte));
|
||||
AData.Write(FAnimID, SizeOf(Word));
|
||||
AData.Write(FUnknown3, SizeOf(Byte));
|
||||
AData.Write(FHue, SizeOf(Byte));
|
||||
AData.Write(FUnknown4, SizeOf(Word));
|
||||
AData.Write(FHeight, SizeOf(Byte));
|
||||
AData.Write(PChar(FTileName)^, 20);
|
||||
end;
|
||||
|
||||
function TStaticTiledata.GetSize: Integer;
|
||||
begin
|
||||
GetSize := StaticTileDataSize;
|
||||
end;
|
||||
|
||||
constructor TLandTileGroup.Create(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
if assigned(AData) then
|
||||
begin
|
||||
AData.Read(FUnknown, SizeOf(LongInt));
|
||||
end;
|
||||
for i := 0 to 31 do
|
||||
LandTileData[i] := TLandTiledata.Create(AData);
|
||||
end;
|
||||
|
||||
destructor TLandTileGroup.Destroy;
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
for i := 0 to 31 do
|
||||
LandTileData[i].Free;
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TLandTileGroup.Clone: TLandTileGroup;
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
Result := TLandTileGroup.Create(nil);
|
||||
Result.FUnknown := FUnknown;
|
||||
for i := 0 to 31 do
|
||||
Result.LandTileData[i] := LandTileData[i].Clone;
|
||||
end;
|
||||
|
||||
procedure TLandTileGroup.Write(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
AData.Write(FUnknown, SizeOf(LongInt));
|
||||
for i := 0 to 31 do
|
||||
LandTileData[i].Write(AData);
|
||||
end;
|
||||
|
||||
function TLandTileGroup.GetSize: Integer;
|
||||
begin
|
||||
GetSize := LandTileGroupSize;
|
||||
end;
|
||||
|
||||
constructor TStaticTileGroup.Create(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
if assigned(AData) then
|
||||
begin
|
||||
AData.Read(FUnknown, SizeOf(LongInt));
|
||||
end;
|
||||
for i := 0 to 31 do
|
||||
StaticTileData[i] := TStaticTiledata.Create(AData);
|
||||
end;
|
||||
|
||||
destructor TStaticTileGroup.Destroy;
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
for i := 0 to 31 do
|
||||
StaticTileData[i].Free;
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TStaticTileGroup.Clone: TStaticTileGroup;
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
Result := TStaticTileGroup.Create(nil);
|
||||
Result.FUnknown := FUnknown;
|
||||
for i := 0 to 31 do
|
||||
Result.StaticTileData[i] := StaticTileData[i].Clone;
|
||||
end;
|
||||
|
||||
procedure TStaticTileGroup.Write(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
AData.Write(FUnknown, SizeOf(LongInt));
|
||||
for i := 0 to 31 do
|
||||
StaticTileData[i].Write(AData);
|
||||
end;
|
||||
|
||||
function TStaticTileGroup.GetSize: Integer;
|
||||
begin
|
||||
GetSize := StaticTileGroupSize;
|
||||
end;
|
||||
|
||||
{ TTiledata }
|
||||
|
||||
function TTiledata.HasFlag(AFlag: LongWord): Boolean;
|
||||
begin
|
||||
Result := (FFlags and AFlag) = AFlag;
|
||||
end;
|
||||
|
||||
end.
|
||||
|
||||
(*
|
||||
* CDDL HEADER START
|
||||
*
|
||||
* The contents of this file are subject to the terms of the
|
||||
* Common Development and Distribution License, Version 1.0 only
|
||||
* (the "License"). You may not use this file except in compliance
|
||||
* with the License.
|
||||
*
|
||||
* You can obtain a copy of the license at
|
||||
* http://www.opensource.org/licenses/cddl1.php.
|
||||
* See the License for the specific language governing permissions
|
||||
* and limitations under the License.
|
||||
*
|
||||
* When distributing Covered Code, include this CDDL HEADER in each
|
||||
* file and include the License file at
|
||||
* http://www.opensource.org/licenses/cddl1.php. If applicable,
|
||||
* add the following below this CDDL HEADER, with the fields enclosed
|
||||
* by brackets "[]" replaced with your own identifying * information:
|
||||
* Portions Copyright [yyyy] [name of copyright owner]
|
||||
*
|
||||
* CDDL HEADER END
|
||||
*
|
||||
*
|
||||
* Portions Copyright 2009 Andreas Schneider
|
||||
*)
|
||||
unit UTiledata;
|
||||
|
||||
{$mode objfpc}{$H+}
|
||||
|
||||
interface
|
||||
|
||||
uses
|
||||
Classes, SysUtils, UMulBlock;
|
||||
|
||||
const
|
||||
LandTileDataSize = 26;
|
||||
LandTileGroupSize = 4 + 32 * LandTileDataSize;
|
||||
StaticTileDataSize = 37;
|
||||
StaticTileGroupSize = 4 + 32 * StaticTileDataSize;
|
||||
|
||||
type
|
||||
TTileDataFlag = (tdfBackground, tdfWeapon, tdfTransparent, tdfTranslucent,
|
||||
tdfWall, tdfDamaging, tdfImpassable, tdfWet, tdfUnknown1,
|
||||
tdfSurface, tdfBridge, tdfGeneric, tdfWindow, tdfNoShoot,
|
||||
tdfArticleA, tdfArticleAn, tdfInternal, tdfFoliage,
|
||||
tdfPartialHue, tdfUnknown2, tdfMap, tdfContainer,
|
||||
tdfWearable, tdfLightSource, tdfAnimation, tdfNoDiagonal,
|
||||
tdfArtUsed, tdfArmor, tdfRoof, tdfDoor, tdfStairBack,
|
||||
tdfStairRight);
|
||||
TTileDataFlags = set of TTileDataFlag;
|
||||
|
||||
{ TTiledata }
|
||||
|
||||
TTiledata = class(TMulBlock)
|
||||
protected
|
||||
FFlags: TTileDataFlags;
|
||||
FTileName: string;
|
||||
public
|
||||
property Flags: TTileDataFlags read FFlags write FFlags;
|
||||
property TileName: string read FTileName write FTileName;
|
||||
end;
|
||||
|
||||
{ TLandTiledata }
|
||||
|
||||
TLandTiledata = class(TTiledata)
|
||||
constructor Create(AData: TStream);
|
||||
destructor Destroy; override;
|
||||
function Clone: TLandTiledata; override;
|
||||
function GetSize: Integer; override;
|
||||
procedure Write(AData: TStream); override;
|
||||
protected
|
||||
FTextureID: Word;
|
||||
public
|
||||
property TextureID: Word read FTextureID write FTextureID;
|
||||
end;
|
||||
|
||||
{ TStaticTiledata }
|
||||
|
||||
TStaticTiledata = class(TTiledata)
|
||||
constructor Create(AData: TStream);
|
||||
destructor Destroy; override;
|
||||
function Clone: TStaticTiledata; override;
|
||||
function GetSize: Integer; override;
|
||||
procedure Write(AData: TStream); override;
|
||||
protected
|
||||
FWeight: Byte;
|
||||
FQuality: Byte;
|
||||
FUnknown1: Word;
|
||||
FUnknown2: Byte;
|
||||
FQuantity: Byte;
|
||||
FAnimID: Word;
|
||||
FUnknown3: Byte;
|
||||
FHue: Byte;
|
||||
FUnknown4: Word;
|
||||
FHeight: Byte;
|
||||
public
|
||||
property Weight: Byte read FWeight write FWeight;
|
||||
property Quality: Byte read FQuality write FQuality;
|
||||
property Unknown1: Word read FUnknown1 write FUnknown1;
|
||||
property Unknown2: Byte read FUnknown2 write FUnknown2;
|
||||
property Quantity: Byte read FQuantity write FQuantity;
|
||||
property AnimID: Word read FAnimID write FAnimID;
|
||||
property Unknown3: Byte read FUnknown3 write FUnknown3;
|
||||
property Hue: Byte read FHue write FHue;
|
||||
property Unknown4: Word read FUnknown4 write FUnknown4;
|
||||
property Height: Byte read FHeight write FHeight;
|
||||
end;
|
||||
|
||||
{ TLandTileGroup }
|
||||
|
||||
TLandTileGroup = class(TMulBlock)
|
||||
constructor Create(AData: TStream);
|
||||
destructor Destroy; override;
|
||||
function Clone: TLandTileGroup; override;
|
||||
function GetSize: Integer; override;
|
||||
procedure Write(AData: TStream); override;
|
||||
protected
|
||||
FUnknown: LongInt;
|
||||
public
|
||||
LandTileData: array[0..31] of TLandTiledata;
|
||||
property Unknown: LongInt read FUnknown write FUnknown;
|
||||
end;
|
||||
|
||||
{ TStaticTileGroup }
|
||||
|
||||
TStaticTileGroup = class(TMulBlock)
|
||||
constructor Create(AData: TStream);
|
||||
destructor Destroy; override;
|
||||
function Clone: TStaticTileGroup; override;
|
||||
function GetSize: Integer; override;
|
||||
procedure Write(AData: TStream); override;
|
||||
protected
|
||||
FUnknown: LongInt;
|
||||
public
|
||||
StaticTileData: array[0..31] of TStaticTiledata;
|
||||
property Unknown: LongInt read FUnknown write FUnknown;
|
||||
end;
|
||||
|
||||
function GetTileDataOffset(ABlock: Integer): Integer;
|
||||
|
||||
implementation
|
||||
|
||||
function GetTileDataOffset(ABlock: Integer): Integer;
|
||||
var
|
||||
group, tile: Integer;
|
||||
begin
|
||||
if ABlock > $3FFF then
|
||||
begin
|
||||
ABlock := ABlock - $4000;
|
||||
group := ABlock div 32;
|
||||
tile := ABlock mod 32;
|
||||
|
||||
Result := 512 * LandTileGroupSize + group * StaticTileGroupSize + 4 + tile * StaticTileDataSize;
|
||||
end else
|
||||
begin
|
||||
group := ABlock div 32;
|
||||
tile := ABlock mod 32;
|
||||
|
||||
Result := group * LandTileGroupSize + 4 + tile * LandTileDataSize;
|
||||
end;
|
||||
end;
|
||||
|
||||
{ TLandTiledata }
|
||||
|
||||
constructor TLandTiledata.Create(AData: TStream);
|
||||
begin
|
||||
SetLength(FTileName, 20);
|
||||
if assigned(AData) then
|
||||
begin
|
||||
AData.Read(FFlags, SizeOf(LongWord));
|
||||
AData.Read(FTextureID, SizeOf(Word));
|
||||
AData.Read(PChar(FTileName)^, 20);
|
||||
end;
|
||||
FTileName := Trim(FTileName);
|
||||
end;
|
||||
|
||||
destructor TLandTiledata.Destroy;
|
||||
begin
|
||||
SetLength(FTileName, 0);
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TLandTiledata.Clone: TLandTiledata;
|
||||
begin
|
||||
Result := TLandTiledata.Create(nil);
|
||||
Result.FFlags := FFlags;
|
||||
Result.FTextureID := FTextureID;
|
||||
Result.FTileName := FTileName;
|
||||
end;
|
||||
|
||||
procedure TLandTiledata.Write(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
if Length(FTileName) < 20 then
|
||||
for i := Length(FTileName) to 20 do
|
||||
FTileName := FTileName + #0;
|
||||
AData.Write(FFlags, SizeOf(LongWord));
|
||||
AData.Write(FTextureID, SizeOf(Word));
|
||||
AData.Write(PChar(FTileName)^, 20);
|
||||
end;
|
||||
|
||||
function TLandTiledata.GetSize: Integer;
|
||||
begin
|
||||
GetSize := LandTileDataSize;
|
||||
end;
|
||||
|
||||
{ TStaticTiledata}
|
||||
|
||||
constructor TStaticTiledata.Create(AData: TStream);
|
||||
begin
|
||||
SetLength(FTileName, 20);
|
||||
if assigned(AData) then
|
||||
begin
|
||||
AData.Read(FFlags, SizeOf(LongWord));
|
||||
AData.Read(FWeight, SizeOf(Byte));
|
||||
AData.Read(FQuality, SizeOf(Byte));
|
||||
AData.Read(FUnknown1, SizeOf(Word));
|
||||
AData.Read(FUnknown2, SizeOf(Byte));
|
||||
AData.Read(FQuantity, SizeOf(Byte));
|
||||
AData.Read(FAnimID, SizeOf(Word));
|
||||
AData.Read(FUnknown3, SizeOf(Byte));
|
||||
AData.Read(FHue, SizeOf(Byte));
|
||||
AData.Read(FUnknown4, SizeOf(Word));
|
||||
AData.Read(FHeight, SizeOf(Byte));
|
||||
AData.Read(PChar(FTileName)^, 20);
|
||||
end;
|
||||
FTileName := Trim(FTileName);
|
||||
end;
|
||||
|
||||
destructor TStaticTiledata.Destroy;
|
||||
begin
|
||||
SetLength(FTileName, 0);
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TStaticTiledata.Clone: TStaticTiledata;
|
||||
begin
|
||||
Result := TStaticTiledata.Create(nil);
|
||||
Result.FFlags := FFlags;
|
||||
Result.FWeight := FWeight;
|
||||
Result.FQuality := FQuality;
|
||||
Result.FUnknown1 := FUnknown1;
|
||||
Result.FUnknown2 := FUnknown2;
|
||||
Result.FQuantity := FQuantity;
|
||||
Result.FAnimID := FAnimID;
|
||||
Result.FUnknown3 := FUnknown3;
|
||||
Result.FHue := FHue;
|
||||
Result.FUnknown4 := FUnknown4;
|
||||
Result.FHeight := FHeight;
|
||||
Result.FTileName := FTileName;
|
||||
end;
|
||||
|
||||
procedure TStaticTiledata.Write(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
if Length(FTileName) < 20 then
|
||||
for i := Length(FTileName) to 20 do
|
||||
FTileName := FTileName + #0;
|
||||
AData.Write(FFlags, SizeOf(LongWord));
|
||||
AData.Write(FWeight, SizeOf(Byte));
|
||||
AData.Write(FQuality, SizeOf(Byte));
|
||||
AData.Write(FUnknown1, SizeOf(Word));
|
||||
AData.Write(FUnknown2, SizeOf(Byte));
|
||||
AData.Write(FQuantity, SizeOf(Byte));
|
||||
AData.Write(FAnimID, SizeOf(Word));
|
||||
AData.Write(FUnknown3, SizeOf(Byte));
|
||||
AData.Write(FHue, SizeOf(Byte));
|
||||
AData.Write(FUnknown4, SizeOf(Word));
|
||||
AData.Write(FHeight, SizeOf(Byte));
|
||||
AData.Write(PChar(FTileName)^, 20);
|
||||
end;
|
||||
|
||||
function TStaticTiledata.GetSize: Integer;
|
||||
begin
|
||||
GetSize := StaticTileDataSize;
|
||||
end;
|
||||
|
||||
{ TLandTileGroup }
|
||||
|
||||
constructor TLandTileGroup.Create(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
if assigned(AData) then
|
||||
begin
|
||||
AData.Read(FUnknown, SizeOf(LongInt));
|
||||
end;
|
||||
for i := 0 to 31 do
|
||||
LandTileData[i] := TLandTiledata.Create(AData);
|
||||
end;
|
||||
|
||||
destructor TLandTileGroup.Destroy;
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
for i := 0 to 31 do
|
||||
LandTileData[i].Free;
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TLandTileGroup.Clone: TLandTileGroup;
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
Result := TLandTileGroup.Create(nil);
|
||||
Result.FUnknown := FUnknown;
|
||||
for i := 0 to 31 do
|
||||
Result.LandTileData[i] := LandTileData[i].Clone;
|
||||
end;
|
||||
|
||||
procedure TLandTileGroup.Write(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
AData.Write(FUnknown, SizeOf(LongInt));
|
||||
for i := 0 to 31 do
|
||||
LandTileData[i].Write(AData);
|
||||
end;
|
||||
|
||||
function TLandTileGroup.GetSize: Integer;
|
||||
begin
|
||||
GetSize := LandTileGroupSize;
|
||||
end;
|
||||
|
||||
{ TStaticTileGroup }
|
||||
|
||||
constructor TStaticTileGroup.Create(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
if assigned(AData) then
|
||||
begin
|
||||
AData.Read(FUnknown, SizeOf(LongInt));
|
||||
end;
|
||||
for i := 0 to 31 do
|
||||
StaticTileData[i] := TStaticTiledata.Create(AData);
|
||||
end;
|
||||
|
||||
destructor TStaticTileGroup.Destroy;
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
for i := 0 to 31 do
|
||||
StaticTileData[i].Free;
|
||||
inherited;
|
||||
end;
|
||||
|
||||
function TStaticTileGroup.Clone: TStaticTileGroup;
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
Result := TStaticTileGroup.Create(nil);
|
||||
Result.FUnknown := FUnknown;
|
||||
for i := 0 to 31 do
|
||||
Result.StaticTileData[i] := StaticTileData[i].Clone;
|
||||
end;
|
||||
|
||||
procedure TStaticTileGroup.Write(AData: TStream);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
AData.Write(FUnknown, SizeOf(LongInt));
|
||||
for i := 0 to 31 do
|
||||
StaticTileData[i].Write(AData);
|
||||
end;
|
||||
|
||||
function TStaticTileGroup.GetSize: Integer;
|
||||
begin
|
||||
GetSize := StaticTileGroupSize;
|
||||
end;
|
||||
|
||||
end.
|
||||
|
||||
|
|
Loading…
Reference in New Issue