Place UOA design #4
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@ -42,7 +42,8 @@ type
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constructor Create(AIdxFile, ABinFile: String);
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destructor Destroy; override;
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function LoadTiles(AHeader: TUoaDesignHeader; AOffsetX, AOffsetY: Word): TStaticItemList;
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function LoadTiles(AHeader: TUoaDesignHeader; AOffsetX, AOffsetY: Word;
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AOffsetZ: ShortInt): TStaticItemList;
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public
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property Headers: TUoaDesignHeaders read FHeaders;
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end;
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@ -120,7 +121,7 @@ begin
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end;
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function TUoaDesigns.LoadTiles(AHeader: TUoaDesignHeader; AOffsetX,
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AOffsetY: Word): TStaticItemList;
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AOffsetY: Word; AOffsetZ: ShortInt): TStaticItemList;
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var
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i: Integer;
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tile: TStaticItem;
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@ -144,7 +145,7 @@ begin
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tile.TileID := ReadInt;
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tile.X := AOffsetX + ReadInt;
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tile.Y := AOffsetY + ReadInt;
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tile.Z := ReadInt;
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tile.Z := AOffsetZ + ReadInt;
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ReadInt; // TODO: Level??
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if version = 1 then
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@ -133,7 +133,7 @@ object frmMain: TfrmMain
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AnchorSideLeft.Control = cbTerrain
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AnchorSideLeft.Side = asrBottom
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AnchorSideTop.Control = cbTerrain
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Left = 114
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Left = 109
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Height = 26
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Top = 12
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Width = 47
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@ -152,9 +152,9 @@ object frmMain: TfrmMain
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AnchorSideRight.Side = asrBottom
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AnchorSideBottom.Control = spTileList
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Left = 6
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Height = 313
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Height = 319
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||||
Hint = '-'
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||||
Top = 74
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||||
Top = 68
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Width = 328
|
||||
Anchors = [akTop, akLeft, akRight, akBottom]
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||||
BorderSpacing.Left = 6
|
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|
@ -217,7 +217,7 @@ object frmMain: TfrmMain
|
|||
Width = 340
|
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Anchors = [akTop, akLeft, akRight, akBottom]
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||||
Caption = 'Random pool'
|
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ClientHeight = 234
|
||||
ClientHeight = 237
|
||||
ClientWidth = 338
|
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TabOrder = 1
|
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object btnAddRandom: TSpeedButton
|
||||
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@ -375,7 +375,7 @@ object frmMain: TfrmMain
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|||
Left = 256
|
||||
Height = 35
|
||||
Hint = 'Save Preset'
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Top = 186
|
||||
Top = 189
|
||||
Width = 35
|
||||
Anchors = [akTop, akRight]
|
||||
BorderSpacing.Right = 6
|
||||
|
@ -427,7 +427,7 @@ object frmMain: TfrmMain
|
|||
Left = 297
|
||||
Height = 35
|
||||
Hint = 'Delete Preset'
|
||||
Top = 186
|
||||
Top = 189
|
||||
Width = 35
|
||||
Anchors = [akTop, akRight]
|
||||
BorderSpacing.Right = 6
|
||||
|
@ -482,7 +482,7 @@ object frmMain: TfrmMain
|
|||
AnchorSideBottom.Control = cbRandomPreset
|
||||
Cursor = 63
|
||||
Left = 6
|
||||
Height = 143
|
||||
Height = 146
|
||||
Top = 37
|
||||
Width = 326
|
||||
Anchors = [akTop, akLeft, akRight, akBottom]
|
||||
|
@ -532,7 +532,7 @@ object frmMain: TfrmMain
|
|||
AnchorSideBottom.Side = asrBottom
|
||||
Left = 6
|
||||
Height = 42
|
||||
Top = 186
|
||||
Top = 189
|
||||
Width = 244
|
||||
Anchors = [akLeft, akRight, akBottom]
|
||||
BorderSpacing.Left = 6
|
||||
|
@ -585,10 +585,10 @@ object frmMain: TfrmMain
|
|||
AnchorSideTop.Side = asrBottom
|
||||
AnchorSideRight.Control = tsTiles
|
||||
AnchorSideRight.Side = asrBottom
|
||||
Left = 114
|
||||
Left = 109
|
||||
Height = 38
|
||||
Top = 38
|
||||
Width = 201
|
||||
Width = 206
|
||||
Anchors = [akTop, akLeft, akRight]
|
||||
BorderSpacing.Right = 25
|
||||
OnEditingDone = edFilterEditingDone
|
||||
|
@ -600,9 +600,9 @@ object frmMain: TfrmMain
|
|||
AnchorSideTop.Control = cbTerrain
|
||||
AnchorSideTop.Side = asrBottom
|
||||
Left = 8
|
||||
Height = 28
|
||||
Top = 40
|
||||
Width = 79
|
||||
Height = 25
|
||||
Top = 37
|
||||
Width = 74
|
||||
Caption = 'Statics'
|
||||
Checked = True
|
||||
OnChange = cbStaticsChange
|
||||
|
@ -613,9 +613,9 @@ object frmMain: TfrmMain
|
|||
AnchorSideLeft.Control = tsTiles
|
||||
AnchorSideTop.Control = tsTiles
|
||||
Left = 6
|
||||
Height = 28
|
||||
Height = 25
|
||||
Top = 12
|
||||
Width = 83
|
||||
Width = 78
|
||||
BorderSpacing.Left = 6
|
||||
BorderSpacing.Top = 12
|
||||
Caption = 'Terrain'
|
||||
|
@ -824,7 +824,7 @@ object frmMain: TfrmMain
|
|||
item
|
||||
Position = 1
|
||||
Text = 'Name'
|
||||
Width = 208
|
||||
Width = 206
|
||||
end>
|
||||
Header.DefaultHeight = 26
|
||||
Header.Height = 26
|
||||
|
@ -874,6 +874,7 @@ object frmMain: TfrmMain
|
|||
TreeOptions.MiscOptions = [toFullRepaintOnResize, toInitOnSave, toToggleOnDblClick, toWheelPanning]
|
||||
TreeOptions.PaintOptions = [toShowButtons, toShowDropmark, toThemeAware, toUseBlendedImages]
|
||||
TreeOptions.SelectionOptions = [toFullRowSelect]
|
||||
OnDblClick = vstUoaDesignsDblClick
|
||||
OnGetText = vstUoaDesignsGetText
|
||||
end
|
||||
end
|
||||
|
|
|
@ -322,6 +322,7 @@ type
|
|||
Column: TColumnIndex; const NewText: String);
|
||||
procedure vstLocationsSaveNode(Sender: TBaseVirtualTree;
|
||||
Node: PVirtualNode; Stream: TStream);
|
||||
procedure vstUoaDesignsDblClick(Sender: TObject);
|
||||
procedure vstUoaDesignsGetText(Sender: TBaseVirtualTree;
|
||||
Node: PVirtualNode; Column: TColumnIndex; TextType: TVSTTextType;
|
||||
var CellText: String);
|
||||
|
@ -377,6 +378,7 @@ type
|
|||
procedure LoadRandomPresets;
|
||||
procedure LoadUoaDesigns;
|
||||
procedure MoveBy(AOffsetX, AOffsetY: Integer); inline;
|
||||
procedure PlaceUoaDesign(AWorldItem: TWorldItem);
|
||||
procedure PrepareMapCell(AMapCell: TMapCell);
|
||||
procedure PrepareScreenBlock(ABlockInfo: PBlockInfo);
|
||||
procedure ProcessToolState;
|
||||
|
@ -1986,6 +1988,11 @@ begin
|
|||
Stream.Write(locationInfo^.Name[1], stringLength);
|
||||
end;
|
||||
|
||||
procedure TfrmMain.vstUoaDesignsDblClick(Sender: TObject);
|
||||
begin
|
||||
RegisterSelectionListener(@PlaceUoaDesign);
|
||||
end;
|
||||
|
||||
procedure TfrmMain.vstUoaDesignsGetText(Sender: TBaseVirtualTree;
|
||||
Node: PVirtualNode; Column: TColumnIndex; TextType: TVSTTextType;
|
||||
var CellText: String);
|
||||
|
@ -2060,6 +2067,7 @@ end;
|
|||
|
||||
procedure TfrmMain.RegisterSelectionListener(AListener: TSelectionListener);
|
||||
begin
|
||||
if FSelectionListeners.IndexOf(AListener) = -1 then
|
||||
FSelectionListeners.Add(AListener);
|
||||
end;
|
||||
|
||||
|
@ -2273,6 +2281,33 @@ begin
|
|||
UpdateCurrentTile;
|
||||
end;
|
||||
|
||||
procedure TfrmMain.PlaceUoaDesign(AWorldItem: TWorldItem);
|
||||
var
|
||||
selectedNode: PVirtualNode;
|
||||
header: TUoaDesignHeader;
|
||||
tiles: TStaticItemList;
|
||||
newTile: TStaticItem;
|
||||
begin
|
||||
UnregisterSelectionListener(@PlaceUoaDesign);
|
||||
|
||||
selectedNode := vstUoaDesigns.GetFirstSelected();
|
||||
if selectedNode = nil then
|
||||
Exit;
|
||||
|
||||
header := FUoaDesigns.Headers[selectedNode^.Index];
|
||||
tiles := FUoaDesigns.LoadTiles(header, AWorldItem.X, AWorldItem.Y, AWorldItem.Z);
|
||||
try
|
||||
FUndoList.Clear;
|
||||
for newTile in tiles do
|
||||
begin
|
||||
dmNetwork.Send(TInsertStaticPacket.Create(newTile));
|
||||
FUndoList.Add(TDeleteStaticPacket.Create(newTile));
|
||||
end;
|
||||
finally
|
||||
tiles.Free;
|
||||
end;
|
||||
end;
|
||||
|
||||
procedure TfrmMain.PrepareMapCell(AMapCell: TMapCell);
|
||||
var
|
||||
current, north, east, west: PBlockInfo;
|
||||
|
|
Loading…
Reference in New Issue