Commit Graph

9 Commits

Author SHA1 Message Date
Andreas Schneider 7fdfd1ee23 - Merged TTileList into TScreenBuffer
- Added shortcuts to TScreenBuffer to speed up the InsertionSort
- Renamed TScreenBuffer.Store to TScreenBuffer.Insert
- Added TScreenBuffer.Add to append to the list
- Added TScreenBuffer.Sort to sort the list using MergeSort
- Changed TLandscape.FillDrawList to just append to the list and sort afterwards
- Added screen buffer invalidation on TfrmMain.OnLandscapeChanged
2009-05-20 18:16:18 +02:00
Andreas Schneider 0d6c151c5f - Removed TVector2D
- Added screen buffer (in)validation
- Moved distance calculations to RebuildScreenBuffer
- Added tile drawing to the Render method
- Added DrawQuad precalculation to the post processing of the screen buffer
- Renamed the members of TScreenState
- Changed the DrawQuad to consist of TGLfloats for direct pointer passing
- Fixed the while loop condition in TScreenBuffer.Store
2009-05-18 00:33:59 +02:00
Andreas Schneider 561104a924 - Added screen buffer pre processing (prepare materials and normals)
- Added 2D Vector to store the points for drawing terrain
- Added additional GetNormals function to TLandscape to fill an existing array
2009-05-17 22:06:42 +02:00
Andreas Schneider fee66eada8 - Refined state handling for TBlockInfo
- Added caching of normals into TBlockInfo
- Added differentiation for low and high res materials to TBlockInfo
- Removed draw list clearing from FillDrawList
- Changed TScreenBuffer.Store to return a reference to the stored TBlockInfo
- Added missing ; to GetSerial
- More cleanups in ULandscape.pas
- Moved several local variables of TfrmMain.Render into TfrmMain members
- Moved several size related variable initializations from Render into OnResize
- Extracted GetDrawOffset
- Added seperate RebuildScreenBuffer
2009-05-17 15:32:51 +02:00
Andreas Schneider 61db743ee5 - Cleanup in ULandscape.pas
- Removed unncessary virtual and ghost tile handling from FillDrawList
- Added serial generation and tracking to TScreenBuffer
- Added editing state tracking to TScreenBuffer
- Changed TScreenBuffer.Store to perform an InsertSort
- Changed TScreenBuffer.Store to handle only the most necessary parameters
2009-05-17 14:12:52 +02:00
Andreas Schneider 2f560a7738 - Changed rendering to build the draw list for the whole range
- Added CanBeEdited flag to TWorldItem
- Changed list sorting from custom heap sort implementation to the FCL standard (QuickSort)
2009-05-15 23:37:10 +02:00
Andreas Schneider 0e841f864d - Merged changes from Turley (elevate with random altitude)
- Rearranged the TfrmElevateSettings dialog
- Fixed transparency settings of the images in the TfrmLogin dialog
- Fixed TfrmRegionControl to not react on mouse clicks if no region is selected
- Updated Vampyre Imaging Lib to recent SVN
- Added missing cedserver_config_2_3 project file
2008-08-29 12:09:26 +02:00
Andreas Schneider 12773fd63e - Fixed "UTiledata" spelling in ULandscape.pas
- Added ISerializable and IInvalidate interfaces
- Implemented a TConfig class and XML storage
- Added some more detailed messages when a login fails to the server console
- Removed obsolete IStream interface references
- Readded lbHue in TfrmHueSettings
2008-03-06 22:55:49 +01:00
Andreas Schneider c0a125042b - Initial import from internal repository 2007-12-21 21:31:58 +01:00