Commit Graph

169 Commits

Author SHA1 Message Date
Andreas Schneider c393dfc799 📝 Update the README 2023-01-15 16:45:01 +01:00
Andreas Schneider bcb05e94df ️ Bring back assetpack for now
This reverts commit 98b69e9d03.
2023-01-15 16:38:11 +01:00
Andreas Schneider 38e0d404db ⬆️ Convert to Lazarus 2.2.2 2023-01-15 16:37:40 +01:00
Andreas Schneider 2b8eb45ccf 🙈 Update ignore file 2023-01-15 16:37:14 +01:00
Andreas Schneider 98b69e9d03 * Removed assetpack (which can be built anytime) 2015-05-01 14:49:57 +02:00
Andreas Schneider 6155d91a89 * Added missing assets
* Fixed compilation on linux
2015-05-01 14:44:54 +02:00
Andreas Schneider 58b24b35ec * Fixed compilation with FPC 3.1.1 and Lazarus 1.5 2015-05-01 12:48:35 +02:00
Andreas Schneider fe6b65844f * Added missing cursors 2015-05-01 12:23:22 +02:00
Andreas Schneider 34637d40ce * Added CentrED+ code (thanks to StaticZ for his awesome work!) 2015-05-01 12:23:03 +02:00
Andreas Schneider 2e62fd570a * Unified line-endings (using hgeol) 2015-05-01 12:14:15 +02:00
Andreas Schneider 03b9097465 - Bumped version to 0.6.1
- Added silk icon reference to the about dialog
2009-12-24 16:34:29 +01:00
Andreas Schneider d461774816 - Added optional highlight for (un)walkable tiles
- Fixed lightmanager to draw in the correct color
- Fixed TMapBlock and TStaticBlock to correctly initialize itself as "unchanged"
- Cleanup in the server project
2009-12-24 15:49:15 +01:00
Andreas Schneider f2764e928e - Added option to set the render background to white (fixes #59) 2009-12-23 20:54:56 +01:00
Andreas Schneider 46d045a46b - Fixed frmLightLevel to repaint the game window (when the slider changes) 2009-12-23 17:12:58 +01:00
Andreas Schneider 8332241ab7 - Removed sorting debug data from TfrmMain 2009-12-23 16:44:50 +01:00
Andreas Schneider 0eac70ec86 - Removed CentrED.rc from version tracking 2009-12-23 16:40:34 +01:00
Andreas Schneider cf4c155858 - Changed TWorldItem and TWorldBlock Change-tracking
- Reverted TStaticItem.UpdatePriorities
- Fixed vdtTiles' HintCanvas to use the desired font when drawing
- Fixed UpdateFilter to no longer call ForceUpdateCurrentTile
- Several code cleanups
2009-12-23 16:39:24 +01:00
Andreas Schneider 34b62f6cd0 - Fixed gamewindow not resetting the clear-color 2009-12-22 21:37:16 +01:00
Andreas Schneider e9d90d8a39 Added tag 0.6 for changeset 64b5b297746c 2009-12-22 21:32:27 +01:00
Andreas Schneider db0ef54660 - Pushed version to 0.6 2009-12-22 20:51:43 +01:00
Andreas Schneider eb62553f5c - Fixed static tiles with hue 1 using the wrong cache id
- Commented some debug messages
2009-12-22 19:47:46 +01:00
Andreas Schneider ca8f47d2a9 - Fixed intensity of translucent tiles
- Changed statics priority
2009-12-22 17:38:34 +01:00
Andreas Schneider 186527c606 - Fixed/Changed light source evaluation (again) to match the UO client 2009-12-22 13:51:17 +01:00
Andreas Schneider fd8fa39e0d - Code cleanup 2009-12-22 11:49:48 +01:00
Andreas Schneider 207f14d6ba - Remove obj/ dir restrictions 2009-12-22 11:44:33 +01:00
Andreas Schneider 841061abbb - Added FBO based light source rendering
- Fixed memory leak in TLightManager.UpdateLightMap
2009-12-22 09:36:35 +01:00
Andreas Schneider a19e23a82e - Changed light source evaluation
- Fixed possible crash in TLightManager.UpdateOverlay
2009-12-21 22:26:52 +01:00
Andreas Schneider 21e398ae92 - Added lightlevel slider 2009-12-21 20:12:45 +01:00
Andreas Schneider 3ffe710c31 - Added "select offset" button/functionality to frmLargeScaleCommand (fixes #56)
- Fixed frmFilter placement (fixes #57)
2009-12-21 19:07:07 +01:00
Andreas Schneider 8976774665 - Fixed lightsources to not draw in flat mode and when the lightlevel is 0
- Fixed tile changes not causing a filter update
- Cleanup the project file
2009-12-21 13:41:18 +01:00
Andreas Schneider 4f4e9eb0d7 - Fixed memory leak when moving statics 2009-12-21 01:43:44 +01:00
Andreas Schneider a7c74c114e - Fixed light source placement
- Removed unnecessary texturemanager reference
2009-12-21 00:55:19 +01:00
Andreas Schneider 5049955303 - Added light loading
- Use lights for the light sources
2009-12-21 00:13:26 +01:00
Andreas Schneider 7b46795bc1 - Implemented basic light source rendering 2009-12-20 22:05:15 +01:00
Andreas Schneider ee9a44219f - Fixed string type in TfrmAccountControl 2009-12-20 15:49:19 +01:00
Andreas Schneider 158403e41a - Removed custom tile info window
- Updated VirtualTreeView
- Added tile info as owner drawn hint to vdtTiles (fixes #55)
2009-12-19 19:01:48 +01:00
Andreas Schneider 9ab8e5901b - Replaced array with generic list (TfrmMain.FAccessChangedListeners) 2009-12-19 14:43:22 +01:00
Andreas Schneider a9f278ae21 - Realigned frmRegionControl
- Added coordinate grabbing to TfrmRegionControl
- Added hints to the grab buttons in frmLargeScaleCommand
2009-12-19 14:39:14 +01:00
Andreas Schneider 387d5fb28d - Added selection listener to TfrmMain
- Added "grab coordinates" using the new selection listener to TfrmLargeScaleCommand (fixes #54)
2009-12-19 13:57:29 +01:00
Andreas Schneider ff87bdea15 - Realigned TfrmLargeScaleCommand
- Fixed overlay being drawn with correct color and alpha
2009-12-19 01:02:06 +01:00
Andreas Schneider 5d7c40d579 - Fixed TfrmToolWindow.FormDeactivate to check CanClose first
- Fixed TfrmDrawSettings and TfrmHueSettings to be shown non-modal (fixes #49)
2009-12-18 18:43:55 +01:00
Andreas Schneider e502321f35 - Added more nodraw.txt locations
- Improved nodraw.txt parsing
2009-12-18 14:24:35 +01:00
Andreas Schneider 7adf94010a - Fixed TNormals to use GLfloat 2009-12-18 13:57:37 +01:00
Andreas Schneider 12a28c79b2 - Replaced own UVector with unit matrix from the RTL 2009-12-18 02:35:25 +01:00
Andreas Schneider 1e84b76c63 - Added external nodraw definition 2009-12-18 01:53:09 +01:00
Andreas Schneider 365fa72dc9 - Changed TfrmMain.BuildTileList to use all available static tiles
- Added static tile id checking to the random preset loading
2009-12-18 01:07:55 +01:00
Andreas Schneider 73e704e5fa - Changed TAnimDataProvider to load as much animdata as the input files provides
- Added TBufferedStream.GetSize
- Added TIndexedMulProvider.EntryCount
- Added TAnimDataProvider.AnimCount
- Added TLandscape.MaxStaticID
- Some more code cleanups
2009-12-18 00:17:42 +01:00
Andreas Schneider bdc97b89f5 - Added dynamic tiledata loading (everything after $4000 will be treated as static)
- Fixed server's TLandscape to validate statics and throw errors if no tiledata entry is found
2009-12-17 23:01:06 +01:00
Andreas Schneider b0b014f66a - Added saving of random presets when creating or overwriting one 2009-12-17 21:05:46 +01:00
Andreas Schneider c41fd3be95 - Several code cleanups
- Fixed TArt.RefreshBuffer using the wrong variable (j <> i)
- Suppressed some hints
2009-12-17 15:41:54 +01:00