- Added optional highlight for (un)walkable tiles
- Fixed lightmanager to draw in the correct color - Fixed TMapBlock and TStaticBlock to correctly initialize itself as "unchanged" - Cleanup in the server project
This commit is contained in:
parent
f2764e928e
commit
d461774816
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@ -251,6 +251,7 @@ type
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end;
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end;
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TScreenState = (ssNormal, ssFiltered, ssGhost);
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TScreenState = (ssNormal, ssFiltered, ssGhost);
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TWalkRestriction = (wrNone, wrCanWalk, wrCannotWalk);
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PBlockInfo = ^TBlockInfo;
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PBlockInfo = ^TBlockInfo;
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TBlockInfo = record
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TBlockInfo = record
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@ -266,6 +267,7 @@ type
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HueOverride: Boolean;
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HueOverride: Boolean;
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CheckRealQuad: Boolean;
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CheckRealQuad: Boolean;
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Translucent: Boolean;
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Translucent: Boolean;
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WalkRestriction: TWalkRestriction;
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Text: TGLText;
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Text: TGLText;
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Next: PBlockInfo;
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Next: PBlockInfo;
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end;
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end;
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@ -304,6 +304,8 @@ begin
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if not FInitialized then
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if not FInitialized then
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InitGL;
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InitGL;
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glColor4f(1, 1, 1, 1);
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if not FValid then
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if not FValid then
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UpdateOverlay(AScreenRect);
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UpdateOverlay(AScreenRect);
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@ -967,14 +967,14 @@ object frmMain: TfrmMain
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OnClick = tbStaticsClick
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OnClick = tbStaticsClick
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end
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end
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object tbSeparator5: TToolButton
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object tbSeparator5: TToolButton
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Left = 438
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Left = 461
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Top = 2
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Top = 2
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Width = 17
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Width = 17
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Caption = 'tbSeparator5'
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Caption = 'tbSeparator5'
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Style = tbsDivider
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Style = tbsDivider
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end
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end
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object tbRadarMap: TToolButton
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object tbRadarMap: TToolButton
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Left = 455
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Left = 478
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Hint = 'Radar Map'
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Hint = 'Radar Map'
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Top = 2
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Top = 2
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Caption = 'Radar Map'
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Caption = 'Radar Map'
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@ -996,7 +996,7 @@ object frmMain: TfrmMain
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OnMouseMove = tbFilterMouseMove
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OnMouseMove = tbFilterMouseMove
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end
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end
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object tbFlat: TToolButton
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object tbFlat: TToolButton
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Left = 403
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Left = 426
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Top = 2
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Top = 2
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Action = acFlat
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Action = acFlat
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DropdownMenu = pmFlatViewSettings
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DropdownMenu = pmFlatViewSettings
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@ -1020,11 +1020,17 @@ object frmMain: TfrmMain
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Top = 2
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Top = 2
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Action = acUndo
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Action = acUndo
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end
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end
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object ToolButton1: TToolButton
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object tbLightlevel: TToolButton
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Left = 380
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Left = 403
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Top = 2
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Top = 2
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Action = acLightlevel
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Action = acLightlevel
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end
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end
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object tbWalkable: TToolButton
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Left = 380
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Top = 2
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Action = acWalkable
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Style = tbsCheck
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end
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end
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end
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object pnlChatHeader: TPanel
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object pnlChatHeader: TPanel
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AnchorSideLeft.Control = pnlChat
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AnchorSideLeft.Control = pnlChat
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@ -1465,7 +1471,7 @@ object frmMain: TfrmMain
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left = 264
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left = 264
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top = 32
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top = 32
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Bitmap = {
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Bitmap = {
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4C69160000001000000010000000000000000000000000000000000000000000
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4C69170000001000000010000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000
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0000D9A781FFD39E76FF00000000000000000000000000000000000000000000
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0000D9A781FFD39E76FF00000000000000000000000000000000000000000000
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0000000000000000000000000000ECBEA1FFE7BB9DFFE4B697FFE0B292FFDAAE
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0000000000000000000000000000ECBEA1FFE7BB9DFFE4B697FFE0B292FFDAAE
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@ -2169,7 +2175,39 @@ object frmMain: TfrmMain
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FF0088A7BB5D485055F5444545FE3F4141FE3F474AF67D9CB16AFFFFFF00FFFF
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FF0088A7BB5D485055F5444545FE3F4141FE3F474AF67D9CB16AFFFFFF00FFFF
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FF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFF
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FF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFF
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FF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFF
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FF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFF
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FF00FFFFFF00FFFFFF00FFFFFF00
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FF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFF
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FF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFF
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FF006D9CD4896A9AD2FB6697CFEEFFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFF
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FF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFFFF00709ED6DB6D9C
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D4FF85B1DAFF5A91B9FF6093CBEAFFFFFF00FFFFFF00808080FF7E7E7EFF7C7C
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7CFF7A7A7AFF777777FF757575FF727272FF719ED4FF6F9ED6FF87B2DCFFABD3
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E8FFA9D0E6FF5890B8FF598EC6EAFFFFFF00FFFFFF007D7D7DFF999999FF9999
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99FF9A9A9AFF9A9A9AFF9B9B9BFF9B9B9BFF6F9DD3FFAAD1E7FFABD1E7FF98C7
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E1FF91C2DEFF568FB7FF5289C1EAFFFFFF00FFFFFF007A7A7AFF999999FF5291
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59FF999A99FF9B9B9BFF9C9C9CFF9C9C9CFF6C9AD0FFA7CEE5FF8FC1DFFF89BD
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DCFF8BBDDCFF538DB6FF4B84BCEAFFFFFF00FFFFFF00777777FF9A9A9AFF3D8A
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45FF498A4FFF9C9C9CFF9D9D9DFF9D9D9DFF6696CCFFA2CBE3FF89BDDCFF83B9
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DAFF84B9DAFF518BB5FF437EB6EA44944DFF42914BFF3F8D48FF3D8945FF5DA4
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65FF5AA061FF45834BFF9E9E9EFF9E9E9EFF6092C9FF9EC7E2FF83B8DAFF7DB4
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D7FF7EB3D7FF4F89B4FF3B79B1EA41904AFF94D29FFF91D09AFF8DCD96FF89CB
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92FF84C88DFF519858FF417C46FF9F9F9FFF5A8EC4FF98C3E0FF7CB3D7FF74AF
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D6FF5EC4EDFF4B88B3FF3473ABEA3E8B46FF8FCE99FF7DC687FF78C381FF73C0
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7CFF74C07CFF79C281FF49904FFF547F57FF5489BFFF94BFDDFF75ADD4FF63B8
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E1FF4BD4FFFF428BB8FF2C6EA6EA3B8742FF89CB92FF84C88DFF80C688FF7BC3
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83FF77C17FFF478F4DFF3B743FFFA1A1A1FF4C84BAFF8DBBDBFF6EA8D1FF66A6
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D1FF5FB4DFFF4785B1FF2569A1EA37823EFF347E3BFF317937FF2E7534FF4991
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50FF468F4CFF39733DFFA1A1A1FFA2A2A2FF457EB4FF88B7D9FF67A3CFFF619E
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CCFF639FCCFF4583B1FF1F649CEAFFFFFF00FFFFFF00606060FFA0A0A0FF3D76
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41FF367139FFA2A2A2FFA2A2A2FFA3A3A3FF3D79B0FF82B3D7FF629FCCFF5A9A
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C9FF5E9BCAFF4381AFFF196098EAFFFFFF00FFFFFF005C5C5CFFA1A1A1FF3C73
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40FFA0A1A1FFA3A3A3FFA3A3A3FFA4A4A4FF3674AAFF7DAFD4FF5B9AC9FF5495
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C7FF5896C8FF4180AEFF135C94EAFFFFFF00FFFFFF00585858FFA2A2A2FFA2A2
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A2FFA3A3A3FFA4A4A4FFA4A4A4FFA5A5A5FF2F6FA5FF78ABD2FF78ABD3FF73A7
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D1FF69A0CDFF407FAEFF0F5991EA999999FF717171FF545454FF515151FF4F4F
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4FFF4C4C4CFF4A4A4AFF474747FF454545FF25679DFF3274A8FF3D7CAFFF4784
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B5FF4E8ABAFF3E7EADFF0C578FEAFFFFFF00FFFFFF00FFFFFF00FFFFFF00FFFF
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FF00FFFFFF00FFFFFF00FFFFFF00FFFFFF001D639B1619609839145D9562105A
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92880D5890A4135C92FC0C578FED
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}
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}
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end
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end
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object pmTileList: TPopupMenu
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object pmTileList: TPopupMenu
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@ -2657,6 +2695,15 @@ object frmMain: TfrmMain
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ImageIndex = 21
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ImageIndex = 21
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OnExecute = acLightlevelExecute
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OnExecute = acLightlevelExecute
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end
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end
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object acWalkable: TAction
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Category = 'Settings'
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AutoCheck = True
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Caption = 'Walkable'
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Hint = 'Highlight (un)walkable surfaces'
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ImageIndex = 22
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OnExecute = acWalkableExecute
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ShortCut = 16471
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end
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end
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end
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object tmGrabTileInfo: TTimer
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object tmGrabTileInfo: TTimer
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Enabled = False
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Enabled = False
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@ -69,6 +69,7 @@ type
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acFlat: TAction;
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acFlat: TAction;
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acNoDraw: TAction;
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acNoDraw: TAction;
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acLightlevel: TAction;
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acLightlevel: TAction;
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acWalkable: TAction;
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acUndo: TAction;
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acUndo: TAction;
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acVirtualLayer: TAction;
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acVirtualLayer: TAction;
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ActionList1: TActionList;
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ActionList1: TActionList;
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@ -149,7 +150,8 @@ type
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tbNoDraw: TToolButton;
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tbNoDraw: TToolButton;
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tbSeparator2: TToolButton;
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tbSeparator2: TToolButton;
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tbUndo: TToolButton;
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tbUndo: TToolButton;
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ToolButton1: TToolButton;
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tbLightlevel: TToolButton;
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tbWalkable: TToolButton;
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tsLocations: TTabSheet;
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tsLocations: TTabSheet;
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tbSetHue: TToolButton;
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tbSetHue: TToolButton;
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tmGrabTileInfo: TTimer;
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tmGrabTileInfo: TTimer;
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@ -190,6 +192,7 @@ type
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procedure acSelectExecute(Sender: TObject);
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procedure acSelectExecute(Sender: TObject);
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procedure acUndoExecute(Sender: TObject);
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procedure acUndoExecute(Sender: TObject);
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procedure acVirtualLayerExecute(Sender: TObject);
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procedure acVirtualLayerExecute(Sender: TObject);
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procedure acWalkableExecute(Sender: TObject);
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procedure ApplicationProperties1Idle(Sender: TObject; var Done: Boolean);
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procedure ApplicationProperties1Idle(Sender: TObject; var Done: Boolean);
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procedure ApplicationProperties1ShowHint(var HintStr: string;
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procedure ApplicationProperties1ShowHint(var HintStr: string;
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var CanShow: Boolean; var HintInfo: THintInfo);
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var CanShow: Boolean; var HintInfo: THintInfo);
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@ -525,6 +528,9 @@ end;
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procedure TfrmMain.oglGameWindowKeyDown(Sender: TObject; var Key: Word;
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procedure TfrmMain.oglGameWindowKeyDown(Sender: TObject; var Key: Word;
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Shift: TShiftState);
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Shift: TShiftState);
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begin
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begin
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if Shift <> [] then
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Exit;
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case Key of
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case Key of
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VK_W, VK_NUMPAD8, VK_UP:
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VK_W, VK_NUMPAD8, VK_UP:
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MoveBy(-8, -8);
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MoveBy(-8, -8);
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@ -1125,6 +1131,12 @@ begin
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frmVirtualLayer.Show;
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frmVirtualLayer.Show;
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end;
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end;
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procedure TfrmMain.acWalkableExecute(Sender: TObject);
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begin
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InvalidateFilter;
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FRepaintNeeded := True;
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end;
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procedure TfrmMain.acDrawExecute(Sender: TObject);
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procedure TfrmMain.acDrawExecute(Sender: TObject);
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begin
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begin
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acDraw.Checked := True;
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acDraw.Checked := True;
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@ -2311,7 +2323,7 @@ end;
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procedure TfrmMain.Render;
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procedure TfrmMain.Render;
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var
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var
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highlight: Boolean;
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highlight: Boolean;
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intensity: GLfloat;
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intensity, red, green, blue: GLfloat;
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blockInfo: PBlockInfo;
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blockInfo: PBlockInfo;
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item: TWorldItem;
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item: TWorldItem;
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begin
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begin
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@ -2345,10 +2357,31 @@ begin
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SetDarkLights;
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SetDarkLights;
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end;
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end;
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case blockInfo^.WalkRestriction of
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wrNone:
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begin
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red := 1;
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green := 1;
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blue := 1;
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end;
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wrCanWalk:
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begin
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red := 0.5;
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green := 1;
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blue := 0.5;
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end;
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wrCannotWalk:
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begin
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red := 1;
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green := 0.5;
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blue := 0.5;
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end;
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end;
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if blockInfo^.Translucent then
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if blockInfo^.Translucent then
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glColor4f(intensity, intensity, intensity, 0.8)
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glColor4f(intensity * red, intensity * green, intensity * blue, 0.8)
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else
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else
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glColor4f(intensity, intensity, intensity, 1.0);
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glColor4f(intensity * red, intensity * green, intensity * blue, 1.0);
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highlight := blockInfo^.Highlighted and item.CanBeEdited;
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highlight := blockInfo^.Highlighted and item.CanBeEdited;
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@ -2362,7 +2395,7 @@ begin
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begin
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begin
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glBindTexture(GL_TEXTURE_2D, blockInfo^.HighRes.Texture);
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glBindTexture(GL_TEXTURE_2D, blockInfo^.HighRes.Texture);
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if not highlight then
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if not highlight and (blockInfo^.WalkRestriction = wrNone) then
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glEnable(GL_LIGHTING);
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glEnable(GL_LIGHTING);
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glBegin(GL_QUADS);
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glBegin(GL_QUADS);
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@ -2376,7 +2409,7 @@ begin
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glTexCoord2i(1, 0); glVertex2iv(@blockInfo^.DrawQuad[1]);
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glTexCoord2i(1, 0); glVertex2iv(@blockInfo^.DrawQuad[1]);
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glEnd;
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glEnd;
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if not highlight then
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if not highlight and (blockInfo^.WalkRestriction = wrNone) then
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glDisable(GL_LIGHTING);
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glDisable(GL_LIGHTING);
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end else
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end else
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begin
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begin
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@ -2722,8 +2755,13 @@ end;
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procedure TfrmMain.UpdateFilter;
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procedure TfrmMain.UpdateFilter;
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var
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var
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blockInfo: PBlockInfo;
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blockInfo: PBlockInfo;
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tileData: TTiledata;
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staticTileData: TStaticTileData;
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lastSurface: PBlockInfo;
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surfaceTop: Integer;
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begin
|
begin
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blockInfo := nil;
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blockInfo := nil;
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|
lastSurface := nil;
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while FScreenBuffer.Iterate(blockInfo) do
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while FScreenBuffer.Iterate(blockInfo) do
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begin
|
begin
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if blockInfo^.State in [ssNormal, ssFiltered] then
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if blockInfo^.State in [ssNormal, ssFiltered] then
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|
@ -2739,8 +2777,56 @@ begin
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begin
|
begin
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blockInfo^.State := ssFiltered;
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blockInfo^.State := ssFiltered;
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end;
|
end;
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blockInfo^.WalkRestriction := wrNone;
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if acWalkable.Checked then
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begin
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if blockInfo^.Item is TMapCell then
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begin
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|
tileData := ResMan.Tiledata.LandTiles[blockInfo^.Item.TileID];
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|
if tdfImpassable in tileData.Flags then
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|
begin
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blockInfo^.WalkRestriction := wrCannotWalk;
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lastSurface := nil;
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|
end else
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|
begin
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blockInfo^.WalkRestriction := wrCanWalk;
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lastSurface := blockInfo;
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surfaceTop := blockInfo^.Item.Z;
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|
end;
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end else
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|
begin
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|
staticTileData := ResMan.Tiledata.StaticTiles[blockInfo^.Item.TileID];
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if (lastSurface <> nil) and (lastSurface^.WalkRestriction = wrCanWalk) and
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(lastSurface^.Item.X = blockInfo^.Item.X) and
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(lastSurface^.Item.Y = blockInfo^.Item.Y) and ([tdfSurface,
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tdfImpassable] * staticTileData.Flags <> []) then
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|
begin
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if (blockInfo^.Item.Z < surfaceTop + 16) and
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((blockInfo^.Item.Z > lastSurface^.Item.Z + 2) or
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not (tdfSurface in staticTileData.Flags)) then
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lastSurface^.WalkRestriction := wrCannotWalk;
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|
end;
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|
if tdfSurface in staticTileData.Flags then
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|
begin
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|
if tdfImpassable in staticTileData.Flags then
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|
begin
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|
blockInfo^.WalkRestriction := wrCannotWalk;
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lastSurface := nil;
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end else
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begin
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blockInfo^.WalkRestriction := wrCanWalk;
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||||||
|
lastSurface := blockInfo;
|
||||||
|
surfaceTop := blockInfo^.Item.Z + staticTileData.Height;
|
||||||
end;
|
end;
|
||||||
end;
|
end;
|
||||||
|
end;
|
||||||
|
end; //acWalkable.Checked
|
||||||
|
|
||||||
|
end;
|
||||||
|
end;
|
||||||
|
|
||||||
Include(FScreenBufferState, sbsFiltered);
|
Include(FScreenBufferState, sbsFiltered);
|
||||||
|
|
||||||
if (FLightManager.LightLevel > 0) and not acFlat.Checked then
|
if (FLightManager.LightLevel > 0) and not acFlat.Checked then
|
||||||
|
|
|
@ -30,7 +30,7 @@ unit ULandscape;
|
||||||
interface
|
interface
|
||||||
|
|
||||||
uses
|
uses
|
||||||
SysUtils, Classes, math, UGenericIndex, UMap, UStatics, UWorldItem, UMulBlock,
|
SysUtils, Classes, math, UGenericIndex, UMap, UStatics, UWorldItem,
|
||||||
UTileDataProvider, URadarMap,
|
UTileDataProvider, URadarMap,
|
||||||
UCacheManager, ULinkedList, UBufferedStreams,
|
UCacheManager, ULinkedList, UBufferedStreams,
|
||||||
UEnhancedMemoryStream, UPacketHandlers, UPackets, UNetState, UEnums;
|
UEnhancedMemoryStream, UPacketHandlers, UPackets, UNetState, UEnums;
|
||||||
|
@ -207,6 +207,7 @@ begin
|
||||||
end;
|
end;
|
||||||
block.Free;
|
block.Free;
|
||||||
end;
|
end;
|
||||||
|
FChanged := False;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
constructor TSeperatedStaticBlock.Create(AData: TStream; AIndex: TGenericIndex);
|
constructor TSeperatedStaticBlock.Create(AData: TStream; AIndex: TGenericIndex);
|
||||||
|
@ -558,7 +559,7 @@ end;
|
||||||
|
|
||||||
procedure TLandscape.SaveBlock(AWorldBlock: TWorldBlock);
|
procedure TLandscape.SaveBlock(AWorldBlock: TWorldBlock);
|
||||||
var
|
var
|
||||||
i, j, size: Integer;
|
size: Integer;
|
||||||
index: TGenericIndex;
|
index: TGenericIndex;
|
||||||
begin
|
begin
|
||||||
if AWorldBlock is TMapBlock then
|
if AWorldBlock is TMapBlock then
|
||||||
|
|
|
@ -42,7 +42,7 @@
|
||||||
<PackageName Value="lnetbase"/>
|
<PackageName Value="lnetbase"/>
|
||||||
</Item2>
|
</Item2>
|
||||||
</RequiredPackages>
|
</RequiredPackages>
|
||||||
<Units Count="15">
|
<Units Count="16">
|
||||||
<Unit0>
|
<Unit0>
|
||||||
<Filename Value="cedserver.lpr"/>
|
<Filename Value="cedserver.lpr"/>
|
||||||
<IsPartOfProject Value="True"/>
|
<IsPartOfProject Value="True"/>
|
||||||
|
@ -118,6 +118,11 @@
|
||||||
<IsPartOfProject Value="True"/>
|
<IsPartOfProject Value="True"/>
|
||||||
<UnitName Value="UStatics"/>
|
<UnitName Value="UStatics"/>
|
||||||
</Unit14>
|
</Unit14>
|
||||||
|
<Unit15>
|
||||||
|
<Filename Value="../UOLib/UMap.pas"/>
|
||||||
|
<IsPartOfProject Value="True"/>
|
||||||
|
<UnitName Value="UMap"/>
|
||||||
|
</Unit15>
|
||||||
</Units>
|
</Units>
|
||||||
</ProjectOptions>
|
</ProjectOptions>
|
||||||
<CompilerOptions>
|
<CompilerOptions>
|
||||||
|
|
|
@ -31,9 +31,7 @@ uses
|
||||||
{$IFDEF UNIX}{$IFDEF UseCThreads}
|
{$IFDEF UNIX}{$IFDEF UseCThreads}
|
||||||
cthreads,
|
cthreads,
|
||||||
{$ENDIF}{$ENDIF}
|
{$ENDIF}{$ENDIF}
|
||||||
SysUtils, Classes, lnetbase, UConfig, UCEDServer, URadarMap,
|
SysUtils, UConfig, UCEDServer;
|
||||||
ULargeScaleOperations, UPackets, UAdminHandling, UClientHandling, ULandscape,
|
|
||||||
UPacketHandlers, URegions, UStatics, Logging;
|
|
||||||
|
|
||||||
{$I version.inc}
|
{$I version.inc}
|
||||||
|
|
||||||
|
|
|
@ -173,8 +173,9 @@ begin
|
||||||
for iX := 0 to 7 do
|
for iX := 0 to 7 do
|
||||||
Cells[iY * 8 + iX] := TMapCell.Create(Self, buffer, AX * 8 + iX, AY * 8 + iY);
|
Cells[iY * 8 + iX] := TMapCell.Create(Self, buffer, AX * 8 + iX, AY * 8 + iY);
|
||||||
finally
|
finally
|
||||||
if Assigned(buffer) then FreeAndNil(buffer);
|
buffer.Free;
|
||||||
end;
|
end;
|
||||||
|
FChanged := False;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
constructor TMapBlock.Create(AData: TStream);
|
constructor TMapBlock.Create(AData: TStream);
|
||||||
|
|
|
@ -189,6 +189,7 @@ begin
|
||||||
FItems.Add(TStaticItem.Create(Self, block, AX, AY));
|
FItems.Add(TStaticItem.Create(Self, block, AX, AY));
|
||||||
block.Free;
|
block.Free;
|
||||||
end;
|
end;
|
||||||
|
FChanged := False;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
constructor TStaticBlock.Create(AData: TStream; AIndex: TGenericIndex);
|
constructor TStaticBlock.Create(AData: TStream; AIndex: TGenericIndex);
|
||||||
|
|
Loading…
Reference in New Issue