- Fixed TfrmMain.SetCurrentTile to exit only under correct conditions

- Fixed ghost tile creation to handle random height
- Changed UpdateSelection to only process the selection changes if necessary
- Changed TMapCell.GhostZ to be readable (necessary for simplier increase with random altitude)
This commit is contained in:
Andreas Schneider 2009-12-04 02:20:56 +01:00
parent 211866d6c1
commit 20747a4e0c
2 changed files with 64 additions and 53 deletions

View File

@ -1639,7 +1639,7 @@ end;
procedure TfrmMain.SetCurrentTile(const AValue: TWorldItem); procedure TfrmMain.SetCurrentTile(const AValue: TWorldItem);
begin begin
if AValue = FSelectedTile then if AValue = FCurrentTile then
Exit; Exit;
if FCurrentTile <> nil then if FCurrentTile <> nil then
@ -2318,6 +2318,8 @@ procedure TfrmMain.UpdateSelection;
cell.GhostZ := frmDrawSettings.seForceAltitude.Value cell.GhostZ := frmDrawSettings.seForceAltitude.Value
else else
cell.GhostZ := cell.RawZ; cell.GhostZ := cell.RawZ;
if frmDrawSettings.cbRandomHeight.Checked then
cell.GhostZ := cell.GhostZ + Random(frmDrawSettings.seRandomHeight.Value);
OnMapChanged(cell); OnMapChanged(cell);
end; end;
@ -2336,6 +2338,9 @@ procedure TfrmMain.UpdateSelection;
ResMan.Tiledata.StaticTiles[ABaseTile.TileID].Height; ResMan.Tiledata.StaticTiles[ABaseTile.TileID].Height;
end else end else
ghostTile.Z := frmDrawSettings.seForceAltitude.Value; ghostTile.Z := frmDrawSettings.seForceAltitude.Value;
if frmDrawSettings.cbRandomHeight.Checked then
ghostTile.Z := ghostTile.Z +
Random(frmDrawSettings.seRandomHeight.Value);
ghostTile.UpdatePriorities(ResMan.Tiledata.StaticTiles[ghostTile.TileID], ghostTile.UpdatePriorities(ResMan.Tiledata.StaticTiles[ghostTile.TileID],
MaxInt); MaxInt);
@ -2357,6 +2362,11 @@ var
i, tileX, tileY: Integer; i, tileX, tileY: Integer;
begin begin
Logger.EnterMethod([lcClient, lcDebug], 'UpdateSelection'); Logger.EnterMethod([lcClient, lcDebug], 'UpdateSelection');
//If the current tile is nil, but we still have a selected tile, the
//procedure is pointless - the selection should stay intact.
if (CurrentTile <> nil) or (SelectedTile = nil) then
begin
if CurrentTile = nil then if CurrentTile = nil then
selectedRect := Rect(-1, -1, -1, -1) selectedRect := Rect(-1, -1, -1, -1)
else else
@ -2415,6 +2425,7 @@ begin
end; end;
end; end;
FSelection := selectedRect; FSelection := selectedRect;
end;
Logger.ExitMethod([lcClient, lcDebug], 'UpdateSelection'); Logger.ExitMethod([lcClient, lcDebug], 'UpdateSelection');
end; end;

View File

@ -52,7 +52,7 @@ type
public public
property Altitude: ShortInt read GetZ write SetZ; property Altitude: ShortInt read GetZ write SetZ;
property IsGhost: Boolean read FIsGhost write FIsGhost; property IsGhost: Boolean read FIsGhost write FIsGhost;
property GhostZ: ShortInt write FGhostZ; property GhostZ: ShortInt read FGhostZ write FGhostZ;
property GhostID: Word write FGhostID; property GhostID: Word write FGhostID;
function Clone: TMapCell; override; function Clone: TMapCell; override;