- Added generic lists for world items, static items and map items
- Added appropriate compare functions - Some local cleanups
This commit is contained in:
parent
8df2313b4d
commit
01e7b98a12
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@ -281,6 +281,7 @@
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<Linking>
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<Linking>
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<Debugging>
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<Debugging>
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<GenerateDebugInfo Value="True"/>
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<GenerateDebugInfo Value="True"/>
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<UseHeaptrc Value="True"/>
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</Debugging>
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</Debugging>
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<LinkSmart Value="True"/>
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<LinkSmart Value="True"/>
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<Options>
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<Options>
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@ -90,7 +90,7 @@ type
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constructor Create(AData: TStream; AIndex: TGenericIndex); overload;
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constructor Create(AData: TStream; AIndex: TGenericIndex); overload;
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destructor Destroy; override;
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destructor Destroy; override;
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public
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public
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Cells: array[0..63] of TList;
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Cells: array[0..63] of TStaticItemList;
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{ Methods }
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{ Methods }
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function Clone: TSeperatedStaticBlock; override;
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function Clone: TSeperatedStaticBlock; override;
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function GetSize: Integer; override;
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function GetSize: Integer; override;
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@ -149,7 +149,7 @@ type
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function GetMapCell(AX, AY: Word): TMapCell;
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function GetMapCell(AX, AY: Word): TMapCell;
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function GetNormals(AX, AY: Word): TNormals;
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function GetNormals(AX, AY: Word): TNormals;
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function GetStaticBlock(AX, AY: Word): TSeperatedStaticBlock;
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function GetStaticBlock(AX, AY: Word): TSeperatedStaticBlock;
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function GetStaticList(AX, AY: Word): TList;
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function GetStaticList(AX, AY: Word): TStaticItemList;
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{ Events }
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{ Events }
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procedure OnRemoveCachedObject(AObject: TObject);
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procedure OnRemoveCachedObject(AObject: TObject);
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procedure OnBlocksPacket(ABuffer: TEnhancedMemoryStream);
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procedure OnBlocksPacket(ABuffer: TEnhancedMemoryStream);
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@ -166,7 +166,7 @@ type
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property CellWidth: Word read FCellWidth;
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property CellWidth: Word read FCellWidth;
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property CellHeight: Word read FCellHeight;
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property CellHeight: Word read FCellHeight;
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property MapCell[X, Y: Word]: TMapCell read GetMapCell;
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property MapCell[X, Y: Word]: TMapCell read GetMapCell;
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property StaticList[X, Y: Word]: TList read GetStaticList;
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property StaticList[X, Y: Word]: TStaticItemList read GetStaticList;
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property Normals[X, Y: Word]: TNormals read GetNormals;
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property Normals[X, Y: Word]: TNormals read GetNormals;
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property OnChange: TLandscapeChangeEvent read FOnChange write FOnChange;
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property OnChange: TLandscapeChangeEvent read FOnChange write FOnChange;
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property OnMapChanged: TMapChangedEvent read FOnMapChanged write FOnMapChanged;
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property OnMapChanged: TMapChangedEvent read FOnMapChanged write FOnMapChanged;
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@ -183,7 +183,7 @@ type
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function CanWrite(AX, AY: Word): Boolean;
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function CanWrite(AX, AY: Word): Boolean;
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procedure FillDrawList(ADrawList: TScreenBuffer; AX, AY, AWidth,
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procedure FillDrawList(ADrawList: TScreenBuffer; AX, AY, AWidth,
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AHeight: Word; AMap, AStatics: Boolean; ANoDraw: Boolean;
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AHeight: Word; AMap, AStatics: Boolean; ANoDraw: Boolean;
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AAdditionalTiles: TList = nil);
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AAdditionalTiles: TWorldItemList = nil);
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function GetEffectiveAltitude(ATile: TMapCell): ShortInt;
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function GetEffectiveAltitude(ATile: TMapCell): ShortInt;
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function GetLandAlt(AX, AY: Word; ADefault: ShortInt): ShortInt;
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function GetLandAlt(AX, AY: Word; ADefault: ShortInt): ShortInt;
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procedure GetNormals(AX, AY: Word; var ANormals: TNormals);
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procedure GetNormals(AX, AY: Word; var ANormals: TNormals);
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@ -362,13 +362,13 @@ var
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block: TMemoryStream;
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block: TMemoryStream;
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begin
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begin
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inherited Create;
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inherited Create;
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FItems := TList.Create;
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FItems := TStaticItemList.Create(False);
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FX := AX;
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FX := AX;
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FY := AY;
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FY := AY;
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for i := 0 to 63 do
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for i := 0 to 63 do
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Cells[i] := TList.Create;
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Cells[i] := TStaticItemList.Create;
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if (AData <> nil) and (AIndex.Lookup > 0) and (AIndex.Size > 0) then
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if (AData <> nil) and (AIndex.Lookup > 0) and (AIndex.Size > 0) then
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begin
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begin
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@ -399,18 +399,7 @@ begin
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for i := 0 to 63 do
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for i := 0 to 63 do
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begin
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begin
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if Cells[i] <> nil then
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if Cells[i] <> nil then
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begin
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FreeAndNil(Cells[i]);
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for j := 0 to Cells[i].Count - 1 do
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begin
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if Cells[i][j] <> nil then
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begin
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TStaticItem(Cells[i][j]).Free;
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Cells[i][j] := nil;
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end;
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end;
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Cells[i].Free;
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Cells[i] := nil;
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end;
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end;
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end;
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inherited Destroy;
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inherited Destroy;
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@ -588,7 +577,7 @@ begin
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end;
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end;
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end;
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end;
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function TLandscape.GetStaticList(AX, AY: Word): TList;
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function TLandscape.GetStaticList(AX, AY: Word): TStaticItemList;
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var
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var
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block: TSeperatedStaticBlock;
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block: TSeperatedStaticBlock;
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begin
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begin
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@ -668,7 +657,7 @@ var
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x, y: Word;
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x, y: Word;
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block: TSeperatedStaticBlock;
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block: TSeperatedStaticBlock;
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staticItem: TStaticItem;
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staticItem: TStaticItem;
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targetStaticList: TList;
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targetStaticList: TStaticItemList;
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i: Integer;
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i: Integer;
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begin
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begin
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x := ABuffer.ReadWord;
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x := ABuffer.ReadWord;
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@ -685,10 +674,10 @@ begin
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targetStaticList := block.Cells[(y mod 8) * 8 + x mod 8];
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targetStaticList := block.Cells[(y mod 8) * 8 + x mod 8];
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targetStaticList.Add(staticItem);
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targetStaticList.Add(staticItem);
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for i := 0 to targetStaticList.Count - 1 do
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for i := 0 to targetStaticList.Count - 1 do
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TStaticItem(targetStaticList.Items[i]).UpdatePriorities(
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targetStaticList.Items[i].UpdatePriorities(
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ResMan.Tiledata.StaticTiles[TStaticItem(targetStaticList.Items[i]).TileID],
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ResMan.Tiledata.StaticTiles[targetStaticList.Items[i].TileID],
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i);
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i);
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targetStaticList.Sort(@CompareWorldItems);
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targetStaticList.Sort(@CompareStaticItems);
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staticItem.Owner := block;
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staticItem.Owner := block;
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staticItem.CanBeEdited := CanWrite(x, y);
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staticItem.CanBeEdited := CanWrite(x, y);
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@ -700,7 +689,7 @@ procedure TLandscape.OnDeleteStaticPacket(ABuffer: TEnhancedMemoryStream);
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var
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var
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block: TSeperatedStaticBlock;
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block: TSeperatedStaticBlock;
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i: Integer;
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i: Integer;
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statics: TList;
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statics: TStaticItemList;
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staticInfo: TStaticInfo;
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staticInfo: TStaticInfo;
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staticItem: TStaticItem;
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staticItem: TStaticItem;
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begin
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begin
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statics := block.Cells[(staticInfo.Y mod 8) * 8 + staticInfo.X mod 8];
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statics := block.Cells[(staticInfo.Y mod 8) * 8 + staticInfo.X mod 8];
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for i := 0 to statics.Count - 1 do
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for i := 0 to statics.Count - 1 do
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begin
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begin
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staticItem := TStaticItem(statics.Items[i]);
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staticItem := statics.Items[i];
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if (staticItem.Z = staticInfo.Z) and
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if (staticItem.Z = staticInfo.Z) and
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(staticItem.TileID = staticInfo.TileID) and
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(staticItem.TileID = staticInfo.TileID) and
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(staticItem.Hue = staticInfo.Hue) then
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(staticItem.Hue = staticInfo.Hue) then
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@ -730,7 +719,7 @@ procedure TLandscape.OnElevateStaticPacket(ABuffer: TEnhancedMemoryStream);
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var
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var
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block: TSeperatedStaticBlock;
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block: TSeperatedStaticBlock;
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i,j : Integer;
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i,j : Integer;
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statics: TList;
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statics: TStaticItemList;
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staticInfo: TStaticInfo;
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staticInfo: TStaticInfo;
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staticItem: TStaticItem;
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staticItem: TStaticItem;
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begin
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begin
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statics := block.Cells[(staticInfo.Y mod 8) * 8 + staticInfo.X mod 8];
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statics := block.Cells[(staticInfo.Y mod 8) * 8 + staticInfo.X mod 8];
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for i := 0 to statics.Count - 1 do
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for i := 0 to statics.Count - 1 do
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begin
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begin
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staticItem := TStaticItem(statics.Items[i]);
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staticItem := statics.Items[i];
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if (staticItem.Z = staticInfo.Z) and
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if (staticItem.Z = staticInfo.Z) and
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(staticItem.TileID = staticInfo.TileID) and
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(staticItem.TileID = staticInfo.TileID) and
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(staticItem.Hue = staticInfo.Hue) then
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(staticItem.Hue = staticInfo.Hue) then
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begin
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begin
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staticItem.Z := ABuffer.ReadShortInt;
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staticItem.Z := ABuffer.ReadShortInt;
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for j := 0 to statics.Count - 1 do
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for j := 0 to statics.Count - 1 do
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TStaticItem(statics.Items[j]).UpdatePriorities(
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statics.Items[j].UpdatePriorities(
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ResMan.Tiledata.StaticTiles[TStaticItem(statics.Items[j]).TileID],
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ResMan.Tiledata.StaticTiles[statics.Items[j].TileID],
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j);
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j);
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statics.Sort(@CompareWorldItems);
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statics.Sort(@CompareStaticItems);
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if Assigned(FOnStaticElevated) then FOnStaticElevated(staticItem);
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if Assigned(FOnStaticElevated) then FOnStaticElevated(staticItem);
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@ -765,7 +754,7 @@ procedure TLandscape.OnMoveStaticPacket(ABuffer: TEnhancedMemoryStream);
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var
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var
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sourceBlock, targetBlock: TSeperatedStaticBlock;
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sourceBlock, targetBlock: TSeperatedStaticBlock;
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i: Integer;
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i: Integer;
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statics: TList;
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statics: TStaticItemList;
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staticInfo: TStaticInfo;
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staticInfo: TStaticInfo;
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staticItem: TStaticItem;
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staticItem: TStaticItem;
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newX, newY: Word;
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newX, newY: Word;
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@ -783,7 +772,7 @@ begin
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i := 0;
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i := 0;
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while (i < statics.Count) and (staticItem = nil) do
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while (i < statics.Count) and (staticItem = nil) do
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begin
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begin
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staticItem := TStaticItem(statics.Items[i]);
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staticItem := statics.Items[i];
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if (staticItem.Z <> staticInfo.Z) or
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if (staticItem.Z <> staticInfo.Z) or
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(staticItem.TileID <> staticInfo.TileID) or
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(staticItem.TileID <> staticInfo.TileID) or
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(staticItem.Hue <> staticInfo.Hue) then
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(staticItem.Hue <> staticInfo.Hue) then
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@ -815,7 +804,7 @@ begin
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TStaticItem(statics.Items[i]).UpdatePriorities(
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TStaticItem(statics.Items[i]).UpdatePriorities(
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ResMan.Tiledata.StaticTiles[TStaticItem(statics.Items[i]).TileID],
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ResMan.Tiledata.StaticTiles[TStaticItem(statics.Items[i]).TileID],
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i);
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i);
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statics.Sort(@CompareWorldItems);
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statics.Sort(@CompareStaticItems);
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staticItem.Owner := targetBlock;
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staticItem.Owner := targetBlock;
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staticItem.CanBeEdited := CanWrite(newX, newY);
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staticItem.CanBeEdited := CanWrite(newX, newY);
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@ -827,7 +816,7 @@ procedure TLandscape.OnHueStaticPacket(ABuffer: TEnhancedMemoryStream);
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var
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var
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block: TSeperatedStaticBlock;
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block: TSeperatedStaticBlock;
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i : Integer;
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i : Integer;
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statics: TList;
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statics: TStaticItemList;
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staticInfo: TStaticInfo;
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staticInfo: TStaticInfo;
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staticItem: TStaticItem;
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staticItem: TStaticItem;
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begin
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begin
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@ -838,7 +827,7 @@ begin
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statics := block.Cells[(staticInfo.Y mod 8) * 8 + staticInfo.X mod 8];
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statics := block.Cells[(staticInfo.Y mod 8) * 8 + staticInfo.X mod 8];
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for i := 0 to statics.Count - 1 do
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for i := 0 to statics.Count - 1 do
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begin
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begin
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staticItem := TStaticItem(statics.Items[i]);
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staticItem := statics.Items[i];
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if (staticItem.Z = staticInfo.Z) and
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if (staticItem.Z = staticInfo.Z) and
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(staticItem.TileID = staticInfo.TileID) and
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(staticItem.TileID = staticInfo.TileID) and
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(staticItem.Hue = staticInfo.Hue) then
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(staticItem.Hue = staticInfo.Hue) then
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@ -858,15 +847,15 @@ end;
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procedure TLandscape.FillDrawList(ADrawList: TScreenBuffer; AX, AY, AWidth,
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procedure TLandscape.FillDrawList(ADrawList: TScreenBuffer; AX, AY, AWidth,
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AHeight: Word; AMap, AStatics: Boolean; ANoDraw: Boolean;
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AHeight: Word; AMap, AStatics: Boolean; ANoDraw: Boolean;
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AAdditionalTiles: TList = nil);
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AAdditionalTiles: TWorldItemList = nil);
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var
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var
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drawMapCell: TMapCell;
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drawMapCell: TMapCell;
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drawStatics: TList;
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drawStatics: TStaticItemList;
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i, x, y: Integer;
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i, x, y: Integer;
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tempDrawList: TList;
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tempDrawList: TWorldItemList;
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begin
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begin
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ADrawList.Clear;
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ADrawList.Clear;
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tempDrawList := TList.Create;
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tempDrawList := TWorldItemList.Create(False);;
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for x := AX to AX + AWidth do
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for x := AX to AX + AWidth do
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begin
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begin
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for y := AY to AY + AWidth do
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for y := AY to AY + AWidth do
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@ -889,8 +878,8 @@ begin
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if drawStatics <> nil then
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if drawStatics <> nil then
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for i := 0 to drawStatics.Count - 1 do
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for i := 0 to drawStatics.Count - 1 do
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begin
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begin
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TStaticItem(drawStatics[i]).UpdatePriorities(
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drawStatics[i].UpdatePriorities(
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ResMan.Tiledata.StaticTiles[TStaticItem(drawStatics[i]).TileID],
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ResMan.Tiledata.StaticTiles[drawStatics[i].TileID],
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ADrawList.GetSerial);
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ADrawList.GetSerial);
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tempDrawList.Add(drawStatics[i]);
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tempDrawList.Add(drawStatics[i]);
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end;
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end;
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@ -898,8 +887,8 @@ begin
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end;
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end;
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end;
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end;
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if AAdditionalTiles <> nil then
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for i := 0 to AAdditionalTiles.Count - 1 do
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tempDrawList.AddList(AAdditionalTiles);
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tempDrawList.Add(AAdditionalTiles[i]);
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tempDrawList.Sort(@CompareWorldItems);
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tempDrawList.Sort(@CompareWorldItems);
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for i := 0 to tempDrawList.Count - 1 do
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for i := 0 to tempDrawList.Count - 1 do
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@ -1018,7 +1007,7 @@ end;
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procedure TLandscape.MoveStatic(AStatic: TStaticItem; AX, AY: Word);
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procedure TLandscape.MoveStatic(AStatic: TStaticItem; AX, AY: Word);
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var
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var
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sourceBlock, targetBlock: TSeperatedStaticBlock;
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sourceBlock, targetBlock: TSeperatedStaticBlock;
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targetStaticList: TList;
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targetStaticList: TStaticItemList;
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i: Integer;
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i: Integer;
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begin
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begin
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if (AX >= 0) and (AX <= FCellWidth) and (AY >= 0) and (AY <= FCellHeight) then
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if (AX >= 0) and (AX <= FCellWidth) and (AY >= 0) and (AY <= FCellHeight) then
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@ -1031,10 +1020,10 @@ begin
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targetStaticList := targetBlock.Cells[(AY mod 8) * 8 + AX mod 8];
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targetStaticList := targetBlock.Cells[(AY mod 8) * 8 + AX mod 8];
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targetStaticList.Add(AStatic);
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targetStaticList.Add(AStatic);
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for i := 0 to targetStaticList.Count - 1 do
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for i := 0 to targetStaticList.Count - 1 do
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TStaticItem(targetStaticList.Items[i]).UpdatePriorities(
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targetStaticList.Items[i].UpdatePriorities(
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ResMan.Tiledata.StaticTiles[TStaticItem(targetStaticList.Items[i]).TileID],
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ResMan.Tiledata.StaticTiles[targetStaticList.Items[i].TileID],
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i);
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i);
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targetStaticList.Sort(@CompareWorldItems);
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targetStaticList.Sort(@CompareStaticItems);
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AStatic.UpdatePos(AX, AY, AStatic.Z);
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AStatic.UpdatePos(AX, AY, AStatic.Z);
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AStatic.Owner := targetBlock;
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AStatic.Owner := targetBlock;
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end;
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end;
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@ -1309,7 +1298,7 @@ begin
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Result^.State := ssNormal;
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Result^.State := ssNormal;
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Result^.Highlighted := False;
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Result^.Highlighted := False;
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if (FShortCuts[0] = nil) or (CompareWorldItems(AItem, FShortCuts[0]) < 0) then
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if (FShortCuts[0] = nil) or (CompareWorldItems(AItem, FShortCuts[0]^.Item) < 0) then
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begin
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begin
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if FShortCuts[0] = nil then
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if FShortCuts[0] = nil then
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FShortCuts[-1] := Result; //Update last item
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FShortCuts[-1] := Result; //Update last item
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@ -1321,7 +1310,7 @@ begin
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//find best entry point
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//find best entry point
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shortcut := 0;
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shortcut := 0;
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while (shortcut <= 10) and (FShortCuts[shortcut] <> nil) and
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while (shortcut <= 10) and (FShortCuts[shortcut] <> nil) and
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(CompareWorldItems(AItem, FShortCuts[shortcut]) >= 0) do
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(CompareWorldItems(AItem, FShortCuts[shortcut]^.Item) >= 0) do
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begin
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begin
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current := FShortCuts[shortcut];
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current := FShortCuts[shortcut];
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Inc(shortcut);
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Inc(shortcut);
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@ -278,7 +278,7 @@ type
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FCurrentTile: TWorldItem;
|
FCurrentTile: TWorldItem;
|
||||||
FSelectedTile: TWorldItem;
|
FSelectedTile: TWorldItem;
|
||||||
FGhostTile: TWorldItem;
|
FGhostTile: TWorldItem;
|
||||||
FVirtualTiles: TObjectList;
|
FVirtualTiles: TWorldItemList;
|
||||||
FVLayerMaterial: TMaterial;
|
FVLayerMaterial: TMaterial;
|
||||||
FOverlayUI: TOverlayUI;
|
FOverlayUI: TOverlayUI;
|
||||||
FLocationsFile: string;
|
FLocationsFile: string;
|
||||||
|
@ -776,7 +776,7 @@ begin
|
||||||
virtualLayerGraphic);
|
virtualLayerGraphic);
|
||||||
virtualLayerGraphic.Free;
|
virtualLayerGraphic.Free;
|
||||||
|
|
||||||
FVirtualTiles := TObjectList.Create(True);
|
FVirtualTiles := TWorldItemList.Create(True);
|
||||||
|
|
||||||
FRandomPresetLocation := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName)) + 'RandomPresets' + PathDelim;
|
FRandomPresetLocation := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName)) + 'RandomPresets' + PathDelim;
|
||||||
if not DirectoryExists(FRandomPresetLocation) then CreateDir(FRandomPresetLocation);
|
if not DirectoryExists(FRandomPresetLocation) then CreateDir(FRandomPresetLocation);
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
* CDDL HEADER END
|
* CDDL HEADER END
|
||||||
*
|
*
|
||||||
*
|
*
|
||||||
* Portions Copyright 2007 Andreas Schneider
|
* Portions Copyright 2009 Andreas Schneider
|
||||||
*)
|
*)
|
||||||
unit UMap;
|
unit UMap;
|
||||||
|
|
||||||
|
@ -30,13 +30,16 @@ unit UMap;
|
||||||
interface
|
interface
|
||||||
|
|
||||||
uses
|
uses
|
||||||
SysUtils, Classes, UMulBlock, UWorldItem;
|
SysUtils, Classes, fgl, UMulBlock, UWorldItem;
|
||||||
|
|
||||||
const
|
const
|
||||||
MapCellSize = 3;
|
MapCellSize = 3;
|
||||||
MapBlockSize = 4 + (64 * MapCellSize);
|
MapBlockSize = 4 + (64 * MapCellSize);
|
||||||
|
|
||||||
type
|
type
|
||||||
|
|
||||||
|
{ TMapCell }
|
||||||
|
|
||||||
TMapCell = class(TWorldItem)
|
TMapCell = class(TWorldItem)
|
||||||
constructor Create(AOwner: TWorldBlock; AData: TStream; AX, AY: Word); overload;
|
constructor Create(AOwner: TWorldBlock; AData: TStream; AX, AY: Word); overload;
|
||||||
constructor Create(AOwner: TWorldBlock; AData: TStream); overload;
|
constructor Create(AOwner: TWorldBlock; AData: TStream); overload;
|
||||||
|
@ -46,6 +49,11 @@ type
|
||||||
public
|
public
|
||||||
property Altitude: ShortInt read FZ write FZ;
|
property Altitude: ShortInt read FZ write FZ;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
TMapCellList = specialize TFPGObjectList<TMapCell>;
|
||||||
|
|
||||||
|
{ TMapBlock }
|
||||||
|
|
||||||
TMapBlock = class(TWorldBlock)
|
TMapBlock = class(TWorldBlock)
|
||||||
constructor Create(AData: TStream; AX, AY: Word); overload;
|
constructor Create(AData: TStream; AX, AY: Word); overload;
|
||||||
constructor Create(AData: TStream); overload;
|
constructor Create(AData: TStream); overload;
|
||||||
|
@ -74,6 +82,8 @@ begin
|
||||||
Result := group * MapBlockSize + 4 + tile * MapCellSize;
|
Result := group * MapBlockSize + 4 + tile * MapCellSize;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
{ TMapCell }
|
||||||
|
|
||||||
constructor TMapCell.Create(AOwner: TWorldBlock; AData: TStream; AX, AY: Word);
|
constructor TMapCell.Create(AOwner: TWorldBlock; AData: TStream; AX, AY: Word);
|
||||||
begin
|
begin
|
||||||
inherited Create(AOwner);
|
inherited Create(AOwner);
|
||||||
|
@ -112,6 +122,8 @@ begin
|
||||||
Result := MapCellSize;
|
Result := MapCellSize;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
{ TMapBlock }
|
||||||
|
|
||||||
constructor TMapBlock.Create(AData: TStream; AX, AY: Word);
|
constructor TMapBlock.Create(AData: TStream; AX, AY: Word);
|
||||||
var
|
var
|
||||||
iX, iY: Integer;
|
iX, iY: Integer;
|
||||||
|
|
|
@ -30,7 +30,7 @@ unit UStatics;
|
||||||
interface
|
interface
|
||||||
|
|
||||||
uses
|
uses
|
||||||
SysUtils, Classes, UGenericIndex, UWorldItem, UTiledata;
|
SysUtils, Classes, fgl, UGenericIndex, UWorldItem, UTiledata;
|
||||||
|
|
||||||
type
|
type
|
||||||
{ TStaticItem }
|
{ TStaticItem }
|
||||||
|
@ -58,6 +58,8 @@ type
|
||||||
procedure Write(AData: TStream); override;
|
procedure Write(AData: TStream); override;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
TStaticItemList = specialize TFPGObjectList<TStaticItem>;
|
||||||
|
|
||||||
{ TStaticBlock}
|
{ TStaticBlock}
|
||||||
|
|
||||||
TStaticBlock = class(TWorldBlock)
|
TStaticBlock = class(TWorldBlock)
|
||||||
|
@ -66,10 +68,10 @@ type
|
||||||
destructor Destroy; override;
|
destructor Destroy; override;
|
||||||
protected
|
protected
|
||||||
{ Members }
|
{ Members }
|
||||||
FItems: TList;
|
FItems: TStaticItemList;
|
||||||
public
|
public
|
||||||
{ Fields }
|
{ Fields }
|
||||||
property Items: TList read FItems write FItems;
|
property Items: TStaticItemList read FItems write FItems;
|
||||||
|
|
||||||
{ Methods }
|
{ Methods }
|
||||||
function Clone: TStaticBlock; override;
|
function Clone: TStaticBlock; override;
|
||||||
|
@ -79,8 +81,15 @@ type
|
||||||
procedure Write(AData: TStream); override;
|
procedure Write(AData: TStream); override;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
function CompareStaticItems(const AStatic1, AStatic2: TStaticItem): Integer;
|
||||||
|
|
||||||
implementation
|
implementation
|
||||||
|
|
||||||
|
function CompareStaticItems(const AStatic1, AStatic2: TStaticItem): Integer;
|
||||||
|
begin
|
||||||
|
Result := CompareWorldItems(AStatic1, AStatic2);
|
||||||
|
end;
|
||||||
|
|
||||||
{ TStaticItem }
|
{ TStaticItem }
|
||||||
|
|
||||||
constructor TStaticItem.Create(AOwner: TWorldBlock; AData: TStream; ABlockX, ABlockY: Word);
|
constructor TStaticItem.Create(AOwner: TWorldBlock; AData: TStream; ABlockX, ABlockY: Word);
|
||||||
|
@ -176,8 +185,8 @@ begin
|
||||||
FX := AX;
|
FX := AX;
|
||||||
FY := AY;
|
FY := AY;
|
||||||
|
|
||||||
FItems := TList.Create;
|
FItems := TStaticItemList.Create(True);
|
||||||
if assigned(AData) and (AIndex.Lookup > 0) and (AIndex.Size > 0) then
|
if (AData <> nil) and (AIndex.Lookup > 0) and (AIndex.Size > 0) then
|
||||||
begin
|
begin
|
||||||
AData.Position := AIndex.Lookup;
|
AData.Position := AIndex.Lookup;
|
||||||
block := TMemoryStream.Create;
|
block := TMemoryStream.Create;
|
||||||
|
@ -198,17 +207,7 @@ destructor TStaticBlock.Destroy;
|
||||||
var
|
var
|
||||||
i: Integer;
|
i: Integer;
|
||||||
begin
|
begin
|
||||||
if Assigned(FItems) then
|
FreeAndNil(FItems);
|
||||||
begin
|
|
||||||
for i := 0 to FItems.Count - 1 do
|
|
||||||
if Assigned(FItems[i]) then
|
|
||||||
begin
|
|
||||||
TStaticItem(FItems[i]).Free;
|
|
||||||
FItems[i] := nil;
|
|
||||||
end;
|
|
||||||
FItems.Free;
|
|
||||||
FItems := nil;
|
|
||||||
end;
|
|
||||||
inherited;
|
inherited;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
@ -218,7 +217,7 @@ var
|
||||||
begin
|
begin
|
||||||
Result := TStaticBlock.Create(nil, nil, FX, FY);
|
Result := TStaticBlock.Create(nil, nil, FX, FY);
|
||||||
for i := 0 to FItems.Count - 1 do
|
for i := 0 to FItems.Count - 1 do
|
||||||
Result.FItems.Add(TStaticItem(FItems.Items[i]).Clone);
|
Result.FItems.Add(FItems.Items[i].Clone);
|
||||||
end;
|
end;
|
||||||
|
|
||||||
function TStaticBlock.GetSize: Integer;
|
function TStaticBlock.GetSize: Integer;
|
||||||
|
@ -231,14 +230,12 @@ var
|
||||||
i: Integer;
|
i: Integer;
|
||||||
begin
|
begin
|
||||||
for i := FItems.Count - 1 downto 0 do
|
for i := FItems.Count - 1 downto 0 do
|
||||||
begin
|
FItems[i].Write(AData);
|
||||||
TStaticItem(FItems[i]).Write(AData);
|
|
||||||
end;
|
|
||||||
end;
|
end;
|
||||||
|
|
||||||
procedure TStaticBlock.Sort;
|
procedure TStaticBlock.Sort;
|
||||||
begin
|
begin
|
||||||
FItems.Sort(@CompareWorldItems);
|
FItems.Sort(@CompareStaticItems);
|
||||||
end;
|
end;
|
||||||
|
|
||||||
procedure TStaticBlock.Write(AData: TStream);
|
procedure TStaticBlock.Write(AData: TStream);
|
||||||
|
@ -246,7 +243,7 @@ var
|
||||||
i: Integer;
|
i: Integer;
|
||||||
begin
|
begin
|
||||||
for i := 0 to FItems.Count - 1 do
|
for i := 0 to FItems.Count - 1 do
|
||||||
TStaticItem(FItems[i]).Write(AData);
|
FItems[i].Write(AData);
|
||||||
end;
|
end;
|
||||||
|
|
||||||
end.
|
end.
|
||||||
|
|
|
@ -21,7 +21,7 @@
|
||||||
* CDDL HEADER END
|
* CDDL HEADER END
|
||||||
*
|
*
|
||||||
*
|
*
|
||||||
* Portions Copyright 2007 Andreas Schneider
|
* Portions Copyright 2009 Andreas Schneider
|
||||||
*)
|
*)
|
||||||
unit UWorldItem;
|
unit UWorldItem;
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ unit UWorldItem;
|
||||||
interface
|
interface
|
||||||
|
|
||||||
uses
|
uses
|
||||||
Classes, UMulBlock;
|
Classes, fgl, UMulBlock;
|
||||||
|
|
||||||
type
|
type
|
||||||
TWorldBlock = class;
|
TWorldBlock = class;
|
||||||
|
@ -79,6 +79,8 @@ type
|
||||||
property PrioritySolver: Integer read FPrioritySolver write FPrioritySolver;
|
property PrioritySolver: Integer read FPrioritySolver write FPrioritySolver;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
TWorldItemList = specialize TFPGObjectList<TWorldItem>;
|
||||||
|
|
||||||
{ TWorldBlock }
|
{ TWorldBlock }
|
||||||
|
|
||||||
TWorldBlock = class(TMulBlock)
|
TWorldBlock = class(TMulBlock)
|
||||||
|
@ -103,39 +105,39 @@ type
|
||||||
|
|
||||||
TVirtualTile = class(TWorldItem);
|
TVirtualTile = class(TWorldItem);
|
||||||
|
|
||||||
function CompareWorldItems(AItem1, AItem2: Pointer): Integer;
|
function CompareWorldItems(const AItem1, AItem2: TWorldItem): Integer;
|
||||||
|
|
||||||
implementation
|
implementation
|
||||||
|
|
||||||
uses
|
uses
|
||||||
UMap, UStatics;
|
UMap, UStatics;
|
||||||
|
|
||||||
function CompareWorldItems(AItem1, AItem2: Pointer): Integer;
|
function CompareWorldItems(const AItem1, AItem2: TWorldItem): Integer;
|
||||||
begin
|
begin
|
||||||
if TWorldItem(AItem1).X <> TWorldItem(AItem2).X then
|
if AItem1.X <> AItem2.X then
|
||||||
Exit(TWorldItem(AItem1).X - TWorldItem(AItem2).X);
|
Exit(AItem1.X - AItem2.X);
|
||||||
|
|
||||||
if TWorldItem(AItem1).Y <> TWorldItem(AItem2).Y then
|
if AItem1.Y <> AItem2.Y then
|
||||||
Exit(TWorldItem(AItem1).Y - TWorldItem(AItem2).Y);
|
Exit(AItem1.Y - AItem2.Y);
|
||||||
|
|
||||||
Result := TWorldItem(AItem1).Priority - TWorldItem(AItem2).Priority;
|
Result := AItem1.Priority - AItem2.Priority;
|
||||||
if Result = 0 then
|
if Result = 0 then
|
||||||
begin
|
begin
|
||||||
if (TObject(AItem1) is TMapCell) and (TObject(AItem2) is TStaticItem) then
|
if (AItem1 is TMapCell) and (AItem2 is TStaticItem) then
|
||||||
Result := -1
|
Result := -1
|
||||||
else if (TObject(AItem1) is TStaticItem) and (TObject(AItem2) is TMapCell) then
|
else if (AItem1 is TStaticItem) and (AItem2 is TMapCell) then
|
||||||
Result := 1
|
Result := 1
|
||||||
else if (TObject(AItem1) is TMapCell) and (TObject(AItem2) is TVirtualTile) then
|
else if (AItem1 is TMapCell) and (AItem2 is TVirtualTile) then
|
||||||
Result := -1
|
Result := -1
|
||||||
else if (TObject(AItem1) is TVirtualTile) and (TObject(AItem2) is TMapCell) then
|
else if (AItem1 is TVirtualTile) and (AItem2 is TMapCell) then
|
||||||
Result := 1;
|
Result := 1;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
if Result = 0 then
|
if Result = 0 then
|
||||||
Result := TWorldItem(AItem1).PriorityBonus - TWorldItem(AItem2).PriorityBonus;
|
Result := AItem1.PriorityBonus - AItem2.PriorityBonus;
|
||||||
|
|
||||||
if Result = 0 then
|
if Result = 0 then
|
||||||
Result := TWorldItem(AItem1).PrioritySolver - TWorldItem(AItem2).PrioritySolver;
|
Result := AItem1.PrioritySolver - AItem2.PrioritySolver;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
{ TWorldItem }
|
{ TWorldItem }
|
||||||
|
|
Loading…
Reference in New Issue