Files
grapherity/src/models.rs
T

50 lines
1.7 KiB
Rust

//! Concrete graph topology models.
use crate::maps::ElementMap;
use crate::traits::{GraphTopology, GraphTopologyAddition};
pub mod append_graph;
pub mod frozen_graph;
pub mod graph;
pub use append_graph::{
AppendGraph, AppendGraphEdgeMap, AppendGraphIncidence, AppendGraphVertexMap,
};
pub use frozen_graph::{
FrozenGraph, FrozenGraphEdgeMap, FrozenGraphIncidence, FrozenGraphVertexMap,
};
pub use graph::{Graph, GraphEdgeMap, GraphIncidence, GraphVertexMap};
/// Builds a new graph isomorphic to `source`.
///
/// The resulting graph type `G` implements [`GraphTopologyAddition`] which is used to add
/// vertices and edges. `on_edge` is called for each edge in `source` together with the
/// corresponding new edge of the new graph, which callers can use to construct an edge mapping.
///
/// Used by the [`GraphTopologyAddition`] models' `From<&H>` and [`GraphTopologyConversion`]
/// implementations.
///
/// [`GraphTopologyConversion`]: crate::traits::GraphTopologyConversion
pub(crate) fn convert_to_addition<G: GraphTopologyAddition, H: GraphTopology>(
source: &H,
vertex_default: G::Vertex,
mut on_edge: impl FnMut(H::Edge, G::Edge),
) -> (G, ElementMap<H::Vertex, G::Vertex>) {
let mut result = G::default();
result.reserve_vertices(source.vertex_count());
result.reserve_edges(source.edge_count());
let mut vertex_map = source.vertex_map(vertex_default);
for v in source.vertices() {
vertex_map[v] = result.add_vertex();
}
for e in source.edges() {
let (u, v) = source.incident_vertices(e);
let new_edge = result.add_edge(vertex_map[u], vertex_map[v]);
on_edge(e, new_edge);
}
(result, vertex_map)
}