Refactor graph classes

- Extract base graph logic from WeightedEdgeGraph into new Graph class
- Add LabelGraph to replace old Graph class used by LanParty solver
- Rename WeightedEdgeGraph to WeightGraph and change it to use new Graph class
- Update affected solvers to use new graph classes
This commit is contained in:
Stefan Müller 2025-06-13 16:43:41 +02:00
parent f312893ed1
commit 674553d29b
14 changed files with 362 additions and 253 deletions

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@ -15,7 +15,7 @@
#pragma once
#include <aoc/common/Graph.hpp>
#include <aoc/common/LabelGraph.hpp>
#include <aoc/framework/Solver-types.hpp>
class LanParty
@ -27,9 +27,10 @@ class LanParty
virtual void processDataLine(const std::string& line) override;
virtual void finish() override;
private:
Graph lan_;
void computeInterconnectedThreeSetCount(const Vertex& vertexTx);
bool shallProcessVertex(const Vertex& vertexToCheck, const Vertex& vertexTx) const;
const std::string getFirstTxComputerName() const;
const std::string getLastTxComputerName() const;
static constexpr std::string getFirstTxComputerName();
static constexpr std::string getLastTxComputerName();
LabelGraph lan_;
int findOrAddVertex(const std::string& vertexId);
void computeInterconnectedThreeSetCount(const int vertexTx);
bool canProcessVertex(const int vertexToCheck, const int vertexTx) const;
};

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@ -15,8 +15,9 @@
#pragma once
#include <aoc/common/GraphPathsResult.hpp>
#include <aoc/common/Grid.hpp>
#include <aoc/common/WeightedEdgeGraph.hpp>
#include <aoc/common/WeightGraph.hpp>
#include <aoc/framework/Solver-types.hpp>
class RamRun
@ -33,11 +34,11 @@ class RamRun
int maxBytes_;
int nBytes_;
Grid<int> vertexReferences_;
WeightedEdgeGraph::PathsResult dijkstraResult_;
GraphPathsResult dijkstraResult_;
static constexpr char getUnknownVertexReference();
static constexpr char getNoVertexReference();
bool tryMarkCorrupted(const std::string& line, int& corruptedVertex);
WeightedEdgeGraph buildGraph();
int getVertex(WeightedEdgeGraph& graph, const size_t x, const size_t y);
WeightGraph buildGraph();
int getVertex(WeightGraph& graph, const size_t x, const size_t y);
void resetVertexReferences();
};

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@ -20,7 +20,7 @@
#include <set>
#include <vector>
#include <aoc/common/WeightedEdgeGraph.hpp>
#include <aoc/common/WeightGraph.hpp>
#include <aoc/extra/ReindeerMazeCrossing.hpp>
#include <aoc/extra/ReindeerMazePathIncidence.hpp>
#include <aoc/framework/LinesSolver.hpp>
@ -39,15 +39,15 @@ class ReindeerMaze
static constexpr char getEndChar();
static constexpr char getWallChar();
static constexpr int getTurnCost();
void buildPathSegmentGraph(WeightedEdgeGraph& graph, VertexAttachedPositions& vertexAttachedPositions,
void buildPathSegmentGraph(WeightGraph& graph, VertexAttachedPositions& vertexAttachedPositions,
const int entry, const int exit);
void initializeWorkList(std::list<ReindeerMazeCrossing>& crossings, const int entryVertex);
void addCheckedIncidence(std::vector<ReindeerMazePathIncidence>& incidences, const Point2 start,
const Point2 direction);
void addPathSegmentEdges(WeightedEdgeGraph& graph, const ReindeerMazePathIncidence& pathIncidence,
void addPathSegmentEdges(WeightGraph& graph, const ReindeerMazePathIncidence& pathIncidence,
const std::vector<ReindeerMazePathIncidence>& otherPathIncidences);
std::pair<int, int> makePositionsIdPair(const Point2& position1, const Point2& position2);
int calcShortestPaths(const WeightedEdgeGraph& graph, const VertexAttachedPositions& vertexAttachedPositions,
int calcShortestPaths(const WeightGraph& graph, const VertexAttachedPositions& vertexAttachedPositions,
const int entry, const int exit, const std::vector<int>& shortestDistances);
int getNUniqueAttachedPositions(const VertexAttachedPositions& vertexAttachedPositions,
const std::set<int>& vertices);

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@ -1,5 +1,5 @@
// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
@ -15,18 +15,95 @@
#pragma once
#include <map>
#include <memory>
#include <iterator>
#include <vector>
#include <aoc/common/Vertex.hpp>
class Graph
{
public:
const std::map<std::string, std::shared_ptr<Vertex>>& getVertices() const;
void addEdge(const std::string& vertexId1, const std::string& vertexId2);
int addVertex();
void addEdge(const int vertex1, const int vertex2);
size_t getNVertices() const;
size_t getNEdges() const;
bool areAdjacent(const int vertex1, const int vertex2) const;
struct Incidence
{
public:
Incidence(const int vertex, const int edge)
: vertex{ vertex }, edge{ edge }
{
}
int vertex;
int edge;
};
struct NeighborIterator
{
public:
// Iterator traits.
using difference_type = std::ptrdiff_t;
using value_type = Incidence;
using pointer = const value_type*;
using reference = const value_type&;
using iterator_category = std::forward_iterator_tag;
NeighborIterator(const Graph& graph, const int vertex)
: graph_{ graph }, incidence_{ -1 }, value_{ -1, -1 }
{
if (vertex >= 0 && vertex < graph_.firstVertexIncidences_.size())
{
setIncidence(graph_.firstVertexIncidences_[vertex]);
}
};
NeighborIterator& operator++()
{
if (incidence_ >= 0)
{
setIncidence(graph_.nextIncidences_[incidence_]);
}
return *this;
}
NeighborIterator operator++(int)
{
NeighborIterator it = *this;
++(*this);
return it;
}
bool operator==(NeighborIterator other) const
{
return incidence_ == other.incidence_;
}
bool operator!=(NeighborIterator other) const
{
return !(*this == other);
}
const reference operator*() const
{
return value_;
}
const pointer operator->() const
{
return &value_;
}
private:
const Graph& graph_;
int incidence_;
value_type value_;
void setIncidence(const int incidence)
{
incidence_ = incidence;
if (incidence_ >= 0)
{
value_ = { graph_.incidenceVertices_[incidence_], incidence_ >> 1 };
}
}
};
NeighborIterator begin(const int vertex) const;
NeighborIterator end() const;
private:
std::map<std::string, std::shared_ptr<Vertex>> vertices_;
std::shared_ptr<Vertex> findOrAddVertex(const std::string& vertexId);
std::vector<int> firstVertexIncidences_{};
std::vector<int> nextIncidences_{};
std::vector<int> incidenceVertices_{};
};

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@ -15,14 +15,19 @@
#pragma once
class VertexEdgeIncidence
#include <vector>
class GraphPathsResult
{
public:
VertexEdgeIncidence(const int vertex, const int next)
GraphPathsResult()
: distances{}, predecessors{}
{
this->vertex = vertex;
this->next = next;
}
int vertex;
int next;
GraphPathsResult(const size_t size, const int initialDistance, const int initialPredecessor)
: distances(size, initialDistance), predecessors(size, initialPredecessor)
{
}
std::vector<int> distances;
std::vector<int> predecessors;
};

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@ -0,0 +1,38 @@
// Solutions to the Advent Of Code 2024.
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include <string>
#include <map>
#include <vector>
#include <aoc/common/Graph.hpp>
class LabelGraph
{
public:
int addVertex(const std::string& label);
void addEdge(const int vertex1, const int vertex2);
bool areAdjacent(const int vertex1, const int vertex2) const;
const std::string& getVertexLabel(const int vertex) const;
const std::map<std::string, int>& getLabelVertices() const;
Graph::NeighborIterator begin(const int vertex) const;
Graph::NeighborIterator end() const;
private:
Graph graph_{};
std::vector<std::string> vertexLabels_{};
std::map<std::string, int> labelVertices_{};
};

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@ -0,0 +1,38 @@
// Solutions to the Advent Of Code 2024.
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include <vector>
#include <aoc/common/Graph.hpp>
#include <aoc/common/GraphPathsResult.hpp>
class WeightGraph
{
public:
static constexpr int getInfiniteDistance();
int addVertex(const int weight);
void addEdge(const int vertex1, const int vertex2, const int weight);
int getVertexWeight(const int vertex) const;
int getEdgeWeight(const int edge) const;
GraphPathsResult dijkstra(const int source) const;
Graph::NeighborIterator begin(const int vertex) const;
Graph::NeighborIterator end() const;
private:
Graph graph_{};
std::vector<int> edgeWeights_{};
std::vector<int> vertexWeights_{};
};

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@ -1,129 +0,0 @@
// Solutions to the Advent Of Code 2024.
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#include <iterator>
#include <vector>
#include <aoc/common/VertexEdgeIncidence.hpp>
class WeightedEdgeGraph
{
public:
WeightedEdgeGraph();
int addVertex(const int weight = 0);
void addEdge(const int vertex1, const int vertex2, const int weight);
int getVertexWeight(const int vertex) const;
int getEdgeWeight(const int edge) const;
struct PathsResult
{
PathsResult()
: distances{}, predecessors{}
{
}
PathsResult(const size_t size, const int initialDistance, const int initialPredecessor)
: distances(size, initialDistance), predecessors(size, initialPredecessor)
{
}
std::vector<int> distances;
std::vector<int> predecessors;
};
PathsResult dijkstra(const int source) const;
static constexpr int getInfiniteDistance();
struct Incidence
{
public:
Incidence(const int vertex, const int edge)
: vertex{ vertex }, edge{ edge }
{
}
int vertex;
int edge;
};
struct NeighborIterator
{
public:
// Iterator traits.
using difference_type = std::ptrdiff_t;
using value_type = Incidence;
using pointer = const value_type*;
using reference = const value_type&;
using iterator_category = std::forward_iterator_tag;
NeighborIterator(const WeightedEdgeGraph& graph, const int vertex)
: graph_{ graph }, incidence_{ -1 }, value_{ -1, -1 }
{
if (vertex >= 0 && vertex < graph_.firstVertexIncidences_.size())
{
setIncidence(graph_.firstVertexIncidences_[vertex]);
}
};
NeighborIterator& operator++()
{
if (incidence_ >= 0)
{
setIncidence(graph_.vertexEdgeIncidences_[incidence_].next);
}
return *this;
}
NeighborIterator operator++(int)
{
NeighborIterator it = *this;
++(*this);
return it;
}
bool operator==(NeighborIterator other) const
{
return incidence_ == other.incidence_;
}
bool operator!=(NeighborIterator other) const
{
return !(*this == other);
}
const reference operator*() const
{
return value_;
}
const pointer operator->() const
{
return &value_;
}
private:
const WeightedEdgeGraph& graph_;
int incidence_;
value_type value_;
void setIncidence(const int incidence)
{
incidence_ = incidence;
if (incidence_ >= 0)
{
value_ = { graph_.vertexEdgeIncidences_[incidence_].vertex, incidence_ >> 1 };
}
}
};
NeighborIterator begin(const int vertex) const;
NeighborIterator end() const;
private:
std::vector<int> firstVertexIncidences_;
std::vector<VertexEdgeIncidence> vertexEdgeIncidences_;
std::vector<int> edgeWeights_;
std::vector<int> vertexWeights_;
};

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@ -27,58 +27,72 @@ const int LanParty::getPuzzleDay() const
void LanParty::processDataLine(const std::string& line)
{
lan_.addEdge(line.substr(0, 2), line.substr(3, 2));
lan_.addEdge(findOrAddVertex(line.substr(0, 2)), findOrAddVertex(line.substr(3, 2)));
}
void LanParty::finish()
{
auto vertices = lan_.getVertices();
// This works as long as "ta" is present as a computername, otherwise we would have to use vertices.find_if().
auto iterTx = vertices.find(getFirstTxComputerName());
while (iterTx != vertices.end() && iterTx->second->getId() <= getLastTxComputerName())
const auto& vertices = lan_.getLabelVertices();
auto itTx = vertices.lower_bound(getFirstTxComputerName());
const auto itTxEnd = vertices.upper_bound(getLastTxComputerName());
while (itTx != itTxEnd)
{
computeInterconnectedThreeSetCount(*iterTx->second);
iterTx++;
computeInterconnectedThreeSetCount(itTx->second);
itTx++;
}
}
void LanParty::computeInterconnectedThreeSetCount(const Vertex& vertexTx)
{
auto neighborsOfTx = vertexTx.getNeighbors();
for (size_t i = 0; i < neighborsOfTx.size(); i++)
{
auto vertexA = neighborsOfTx[i].lock();
if (shallProcessVertex(*vertexA, vertexTx))
{
for (size_t j{ i + 1 }; j < neighborsOfTx.size(); j++)
{
auto vertexB = neighborsOfTx[j].lock();
if (shallProcessVertex(*vertexB, vertexTx))
{
for (auto& neighborOfA : vertexA->getNeighbors())
{
if (vertexB == neighborOfA.lock())
{
part1++;
}
}
}
}
}
}
}
bool LanParty::shallProcessVertex(const Vertex& vertexToCheck, const Vertex& vertexTx) const
{
return (vertexToCheck.getId()[0] != 't' || vertexToCheck.getId() > vertexTx.getId());
}
const std::string LanParty::getFirstTxComputerName() const
constexpr std::string LanParty::getFirstTxComputerName()
{
return "ta";
}
const std::string LanParty::getLastTxComputerName() const
constexpr std::string LanParty::getLastTxComputerName()
{
return "tz";
}
int LanParty::findOrAddVertex(const std::string& vertexId)
{
const auto& vertices = lan_.getLabelVertices();
const auto found = vertices.find(vertexId);
if (found != vertices.end())
{
return found->second;
}
else
{
return lan_.addVertex(vertexId);
}
}
void LanParty::computeInterconnectedThreeSetCount(const int vertexTx)
{
auto itFirstNeighbor = lan_.begin(vertexTx);
while (itFirstNeighbor != lan_.end())
{
if (canProcessVertex(itFirstNeighbor->vertex, vertexTx))
{
auto itSecondNeighbor = itFirstNeighbor;
itSecondNeighbor++;
while (itSecondNeighbor != lan_.end())
{
if (canProcessVertex(itSecondNeighbor->vertex, vertexTx))
{
if (lan_.areAdjacent(itFirstNeighbor->vertex, itSecondNeighbor->vertex))
{
part1++;
}
}
itSecondNeighbor++;
}
}
itFirstNeighbor++;
}
}
bool LanParty::canProcessVertex(const int vertexToCheck, const int vertexTx) const
{
const std::string& label{ lan_.getVertexLabel(vertexToCheck) };
return (label[0] != 't' || label > lan_.getVertexLabel(vertexTx));
}

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@ -65,7 +65,7 @@ void RamRun::processDataLine(const std::string& line)
auto graph = buildGraph();
dijkstraResult_ = graph.dijkstra(vertexReferences_[0][0]);
if (dijkstraResult_.distances[vertexReferences_[memorySize_ - 1][memorySize_ - 1]]
== WeightedEdgeGraph::getInfiniteDistance())
== WeightGraph::getInfiniteDistance())
{
// Path is blocked.
part2 = line;
@ -105,9 +105,9 @@ bool RamRun::tryMarkCorrupted(const std::string& line, int& corruptedVertex)
return false;
}
WeightedEdgeGraph RamRun::buildGraph()
WeightGraph RamRun::buildGraph()
{
WeightedEdgeGraph graph;
WeightGraph graph;
for (size_t j = 0; j < vertexReferences_.getNRows(); j++)
{
for (size_t i = 0; i < vertexReferences_.getNColumns(); i++)
@ -132,15 +132,14 @@ WeightedEdgeGraph RamRun::buildGraph()
}
}
}
return graph;
}
int RamRun::getVertex(WeightedEdgeGraph& graph, const size_t x, const size_t y)
int RamRun::getVertex(WeightGraph& graph, const size_t x, const size_t y)
{
if (vertexReferences_[y][x] == getUnknownVertexReference())
{
vertexReferences_[y][x] = graph.addVertex();
vertexReferences_[y][x] = graph.addVertex(0);
}
return vertexReferences_[y][x];
}

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@ -40,7 +40,7 @@ void ReindeerMaze::finish()
// do not want to hardcode this.
VertexAttachedPositions vertexAttachedPositions;
WeightedEdgeGraph graph{};
WeightGraph graph{};
auto entry = graph.addVertex(0);
auto exit = graph.addVertex(0);
buildPathSegmentGraph(graph, vertexAttachedPositions, entry, exit);
@ -72,7 +72,7 @@ constexpr int ReindeerMaze::getTurnCost()
// Constructs the graph of path segment incidences, starting with a graph that already contains the entry and the exit
// vertices.
void ReindeerMaze::buildPathSegmentGraph(WeightedEdgeGraph& graph, VertexAttachedPositions& vertexAttachedPositions,
void ReindeerMaze::buildPathSegmentGraph(WeightGraph& graph, VertexAttachedPositions& vertexAttachedPositions,
const int entry, const int exit)
{
// Uses list for work items to prevent invalidation of iterators on add.
@ -243,7 +243,7 @@ void ReindeerMaze::addCheckedIncidence(std::vector<ReindeerMazePathIncidence>& i
}
}
void ReindeerMaze::addPathSegmentEdges(WeightedEdgeGraph& graph, const ReindeerMazePathIncidence& pathIncidence,
void ReindeerMaze::addPathSegmentEdges(WeightGraph& graph, const ReindeerMazePathIncidence& pathIncidence,
const std::vector<ReindeerMazePathIncidence>& otherPathIncidences)
{
for (auto& otherIncidence : otherPathIncidences)
@ -267,13 +267,13 @@ std::pair<int, int> ReindeerMaze::makePositionsIdPair(const Point2& position1, c
return std::make_pair(position1.x * offset + position1.y, position2.x * offset + position2.y);
}
int ReindeerMaze::calcShortestPaths(const WeightedEdgeGraph& graph,
int ReindeerMaze::calcShortestPaths(const WeightGraph& graph,
const VertexAttachedPositions& vertexAttachedPositions, const int entry, const int exit,
const std::vector<int>& shortestDistances)
{
std::set<int> shortestPathsVertices{};
std::stack<WeightedEdgeGraph::NeighborIterator> stack{};
std::stack<Graph::NeighborIterator> stack{};
auto v = graph.begin(entry);
stack.emplace(v);
int cost{ 0 };

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@ -1,5 +1,5 @@
// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
@ -15,32 +15,53 @@
#include <aoc/common/Graph.hpp>
#include <memory>
const std::map<std::string, std::shared_ptr<Vertex>>& Graph::getVertices() const
int Graph::addVertex()
{
return vertices_;
firstVertexIncidences_.push_back(-1);
return static_cast<int>(firstVertexIncidences_.size()) - 1;
}
void Graph::addEdge(const std::string& vertexId1, const std::string& vertexId2)
void Graph::addEdge(const int vertex1, const int vertex2)
{
auto v1 = findOrAddVertex(vertexId1);
auto v2 = findOrAddVertex(vertexId2);
v1->addNeighbor(v2);
v2->addNeighbor(v1);
incidenceVertices_.push_back(vertex2);
nextIncidences_.push_back(firstVertexIncidences_[vertex1]);
firstVertexIncidences_[vertex1] = static_cast<int>(incidenceVertices_.size()) - 1;
incidenceVertices_.push_back(vertex1);
nextIncidences_.push_back(firstVertexIncidences_[vertex2]);
firstVertexIncidences_[vertex2] = static_cast<int>(incidenceVertices_.size()) - 1;
}
std::shared_ptr<Vertex> Graph::findOrAddVertex(const std::string& vertexId)
size_t Graph::getNVertices() const
{
auto iter = vertices_.find(vertexId);
if (iter != vertices_.end())
return firstVertexIncidences_.size();
}
size_t Graph::getNEdges() const
{
return nextIncidences_.size() >> 1;
}
bool Graph::areAdjacent(const int vertex1, const int vertex2) const
{
auto it = begin(vertex1);
while (it != end())
{
return (*iter).second;
}
else
{
auto v = std::make_shared<Vertex>(vertexId);
vertices_.insert({ vertexId, v });
return v;
if (it->vertex == vertex2)
{
return true;
}
it++;
}
return false;
}
Graph::NeighborIterator Graph::begin(const int vertex) const
{
return { *this, vertex };
}
Graph::NeighborIterator Graph::end() const
{
return { *this, -1 };
}

53
src/common/LabelGraph.cpp Normal file
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@ -0,0 +1,53 @@
// Solutions to the Advent Of Code 2024.
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/common/LabelGraph.hpp>
int LabelGraph::addVertex(const std::string& label)
{
vertexLabels_.push_back(label);
labelVertices_.insert({ label, static_cast<int>(vertexLabels_.size()) - 1 });
return graph_.addVertex();
}
void LabelGraph::addEdge(const int vertex1, const int vertex2)
{
graph_.addEdge(vertex1, vertex2);
}
bool LabelGraph::areAdjacent(const int vertex1, const int vertex2) const
{
return graph_.areAdjacent(vertex1, vertex2);
}
const std::string& LabelGraph::getVertexLabel(const int vertex) const
{
return vertexLabels_[vertex];
}
const std::map<std::string, int>& LabelGraph::getLabelVertices() const
{
return labelVertices_;
}
Graph::NeighborIterator LabelGraph::begin(const int vertex) const
{
return graph_.begin(vertex);
}
Graph::NeighborIterator LabelGraph::end() const
{
return graph_.end();
}

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@ -13,45 +13,41 @@
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/common/WeightedEdgeGraph.hpp>
#include <aoc/common/WeightGraph.hpp>
#include <limits>
#include <queue>
WeightedEdgeGraph::WeightedEdgeGraph()
: firstVertexIncidences_{}, vertexEdgeIncidences_{}, edgeWeights_{}
constexpr int WeightGraph::getInfiniteDistance()
{
return std::numeric_limits<int>::max();
}
int WeightedEdgeGraph::addVertex(const int weight)
int WeightGraph::addVertex(const int weight)
{
firstVertexIncidences_.push_back(-1);
vertexWeights_.push_back(weight);
return (int)firstVertexIncidences_.size() - 1;
return graph_.addVertex();
}
void WeightedEdgeGraph::addEdge(const int vertex1, const int vertex2, const int weight)
void WeightGraph::addEdge(const int vertex1, const int vertex2, const int weight)
{
vertexEdgeIncidences_.emplace_back(vertex2, firstVertexIncidences_[vertex1]);
firstVertexIncidences_[vertex1] = (int)vertexEdgeIncidences_.size() - 1;
vertexEdgeIncidences_.emplace_back(vertex1, firstVertexIncidences_[vertex2]);
firstVertexIncidences_[vertex2] = (int)vertexEdgeIncidences_.size() - 1;
edgeWeights_.push_back(weight);
graph_.addEdge(vertex1, vertex2);
}
int WeightedEdgeGraph::getVertexWeight(const int vertex) const
int WeightGraph::getVertexWeight(const int vertex) const
{
return vertexWeights_[vertex];
}
int WeightedEdgeGraph::getEdgeWeight(const int edge) const
int WeightGraph::getEdgeWeight(const int edge) const
{
return edgeWeights_[edge];
}
WeightedEdgeGraph::PathsResult WeightedEdgeGraph::dijkstra(const int source) const
GraphPathsResult WeightGraph::dijkstra(const int source) const
{
PathsResult result(firstVertexIncidences_.size(), getInfiniteDistance(), -1);
GraphPathsResult result(graph_.getNVertices(), getInfiniteDistance(), -1);
auto compare = [&result](int left, int right) { return result.distances[left] > result.distances[right]; };
std::priority_queue<int, std::vector<int>, decltype(compare)> queue{ compare };
@ -78,17 +74,12 @@ WeightedEdgeGraph::PathsResult WeightedEdgeGraph::dijkstra(const int source) con
return result;
}
constexpr int WeightedEdgeGraph::getInfiniteDistance()
Graph::NeighborIterator WeightGraph::begin(const int vertex) const
{
return std::numeric_limits<int>::max();
return graph_.begin(vertex);
}
WeightedEdgeGraph::NeighborIterator WeightedEdgeGraph::begin(const int vertex) const
Graph::NeighborIterator WeightGraph::end() const
{
return { *this, vertex };
}
WeightedEdgeGraph::NeighborIterator WeightedEdgeGraph::end() const
{
return { *this, -1 };
return graph_.end();
}