Update unit tests with contexts
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#include "pch.h"
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#include "Part1TestContext.h"
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Part1TestContext::Part1TestContext(std::vector<std::string> inputPaths)
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: TestContext{ inputPaths } {}
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long long int Part1TestContext::getResult(Solver& solver) const
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{
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return solver.getResultPart1();
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}
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include "TestContext.h"
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class Part1TestContext :
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public TestContext
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{
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public:
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Part1TestContext(std::vector<std::string> inputPaths);
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virtual long long int getResult(Solver& solver) const override;
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};
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@ -0,0 +1,25 @@
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#include "pch.h"
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#include "Part2TestContext.h"
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Part2TestContext::Part2TestContext(std::vector<std::string> inputPaths)
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: TestContext{ inputPaths } {}
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long long int Part2TestContext::getResult(Solver& solver) const
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{
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return solver.getResultPart2();
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}
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include "TestContext.h"
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class Part2TestContext :
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public TestContext
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{
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public:
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Part2TestContext(std::vector<std::string> inputPaths);
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virtual long long int getResult(Solver& solver) const override;
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};
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@ -0,0 +1,25 @@
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#include "pch.h"
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#include "TestContext.h"
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TestContext::TestContext(std::vector<std::string> inputPaths)
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: inputPaths_{ inputPaths } {}
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std::vector<std::string> TestContext::getInputPaths() const
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{
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return inputPaths_;
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}
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@ -0,0 +1,32 @@
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include <string>
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#include <vector>
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#include <Solver.h>
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class TestContext
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{
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public:
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TestContext(std::vector<std::string> inputPaths);
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virtual ~TestContext() {};
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std::vector<std::string> getInputPaths() const;
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virtual long long int getResult(Solver& solver) const = 0;
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private:
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std::vector<std::string> inputPaths_;
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};
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#include "pch.h"
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#include "pch.h"
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#include "CppUnitTest.h"
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#include "CppUnitTest.h"
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#include "Part1TestContext.h"
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#include "Part2TestContext.h"
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#include "../Demo.h"
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#include "../Demo.h"
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#include "../Solver.h"
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#include "../Solver.h"
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#include "../SolverEngine.h"
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#include "../SolverEngine.h"
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@ -29,37 +31,37 @@ namespace UnitTests
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public:
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public:
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TEST_METHOD(FullData1)
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TEST_METHOD(FullData1)
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{
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{
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SolverEngine solverEngine{ getInputPaths() };
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runTest(*std::make_unique<Demo>(), 66, part1TestContext_);
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std::unique_ptr<Solver> solver{ std::make_unique<Demo>() };
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solverEngine.run(*solver);
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assertAreEqual(66, solver->getResultPart1());
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}
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}
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TEST_METHOD(FullData2)
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TEST_METHOD(FullData2)
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{
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{
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SolverEngine solverEngine{ getInputPaths() };
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runTest(*std::make_unique<Demo>(), 39916800, part2TestContext_);
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std::unique_ptr<Solver> solver = std::make_unique<Demo>();
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solverEngine.run(*solver);
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assertAreEqual(39916800, solver->getResultPart2());
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}
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}
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TEST_METHOD(ExampleData1)
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TEST_METHOD(ExampleData1)
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{
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{
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SolverEngine solverEngine{ getExampleInputPaths() };
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runTest(*std::make_unique<Demo>(), 10, part1ExampleTestContext_);
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std::unique_ptr<Solver> solver = std::make_unique<Demo>();
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solverEngine.run(*solver);
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assertAreEqual(10, solver->getResultPart1());
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}
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}
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TEST_METHOD(ExampleData2)
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TEST_METHOD(ExampleData2)
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{
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{
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SolverEngine solverEngine{ getExampleInputPaths() };
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runTest(*std::make_unique<Demo>(), 24, part2ExampleTestContext_);
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std::unique_ptr<Solver> solver = std::make_unique<Demo>();
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solverEngine.run(*solver);
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assertAreEqual(24, solver->getResultPart2());
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}
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}
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private:
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private:
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Part1TestContext part1TestContext_{ getInputPaths() };
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Part2TestContext part2TestContext_{ getInputPaths() };
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Part1TestContext part1ExampleTestContext_{ getExampleInputPaths() };
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Part2TestContext part2ExampleTestContext_{ getExampleInputPaths() };
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void runTest(Solver& solver, const long long int expected, const TestContext& context)
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{
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SolverEngine solverEngine{ context.getInputPaths() };
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solverEngine.run(solver);
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assertAreEqual(expected, context.getResult(solver));
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}
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std::vector<std::string> getInputPaths() const
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std::vector<std::string> getInputPaths() const
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{
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{
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return std::vector<std::string>{ "../../data", "../../../../data" };
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return std::vector<std::string>{ "../../data", "../../../../data" };
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="Part1TestContext.cpp" />
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<ClCompile Include="Part2TestContext.cpp" />
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<ClCompile Include="pch.cpp">
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="TestContext.cpp" />
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<ClCompile Include="UnitTests.cpp" />
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<ClCompile Include="UnitTests.cpp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="Part1TestContext.h" />
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<ClInclude Include="Part2TestContext.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="TestContext.h" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\AdventOfCode2024.vcxproj">
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<ProjectReference Include="..\AdventOfCode2024.vcxproj">
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<ClCompile Include="pch.cpp">
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<ClCompile Include="pch.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="TestContext.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Part1TestContext.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Part2TestContext.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="pch.h">
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<ClInclude Include="pch.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="TestContext.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Part1TestContext.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Part2TestContext.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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