Add solutions for "Day 4: Ceres Search"
This commit is contained in:
parent
08ddddacff
commit
4f049c06d8
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@ -129,7 +129,9 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="AdventOfCode2024.cpp" />
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<ClCompile Include="CeresSearch.cpp" />
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<ClCompile Include="HistorianHysteria.cpp" />
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<ClCompile Include="LinesSolver.cpp" />
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<ClCompile Include="MullDataState.cpp" />
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<ClCompile Include="MullToggleCloseState.cpp" />
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<ClCompile Include="MullDoOpenState.cpp" />
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@ -139,6 +141,7 @@
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<ClCompile Include="MullItOver.cpp" />
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<ClCompile Include="MullStates.cpp" />
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<ClCompile Include="MullCharState.cpp" />
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<ClCompile Include="Point2.cpp" />
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<ClCompile Include="Program.cpp" />
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<ClCompile Include="RedNosedReports.cpp" />
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<ClCompile Include="Solver.cpp" />
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@ -147,7 +150,9 @@
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<ClCompile Include="StringStateMachine.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CeresSearch.h" />
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<ClInclude Include="HistorianHysteria.h" />
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<ClInclude Include="LinesSolver.h" />
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<ClInclude Include="MullDataState.h" />
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<ClInclude Include="MullToggleCloseState.h" />
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<ClInclude Include="MullDoOpenState.h" />
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@ -157,6 +162,7 @@
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<ClInclude Include="MullItOver.h" />
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<ClInclude Include="MullStates.h" />
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<ClInclude Include="MullCharState.h" />
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<ClInclude Include="Point2.h" />
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<ClInclude Include="Program.h" />
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<ClInclude Include="RedNosedReportData.h" />
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<ClInclude Include="RedNosedReports.h" />
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@ -66,6 +66,15 @@
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<ClCompile Include="MullStates.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Point2.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="CeresSearch.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="LinesSolver.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="SolverEngine.h">
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@ -122,5 +131,14 @@
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<ClInclude Include="MullDataState.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="Point2.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="CeresSearch.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="LinesSolver.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@ -0,0 +1,80 @@
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#include "CeresSearch.h"
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std::string CeresSearch::getPuzzleName() const
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{
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return "Day 4: Ceres Search";
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}
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std::string CeresSearch::getInputFileName() const
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{
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return "ceres_search.txt";
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}
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void CeresSearch::finish()
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{
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for (int j = 0; j < lines.size(); j++)
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{
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for (int i = 0; i < lines[j].size(); i++)
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{
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if (lines[j][i] == xmas[0])
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{
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Point2 start{ i, j };
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computeXmasCount(start);
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}
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else if (lines[j][i] == xmas[2])
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{
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Point2 start{ i, j };
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computeX_MasCount(start);
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}
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}
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}
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}
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void CeresSearch::computeXmasCount(const Point2& start)
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{
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for (auto d : Point2::directions)
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{
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auto p{ start + d };
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auto i{ 1 };
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while (i < 4 && isInBounds(p) && xmas[i] == getPosition(p))
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{
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p += d;
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i++;
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}
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if (i == 4)
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{
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part1++;
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}
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}
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}
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void CeresSearch::computeX_MasCount(const Point2& start)
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{
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auto pUL{ start + Point2::upLeft };
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auto pDR{ start + Point2::downRight };
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auto pUR{ start + Point2::upRight };
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auto pDL{ start + Point2::downLeft };
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if (isInBounds(pUL) && isInBounds(pDR)
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&& ((getPosition(pUL) == xmas[1] && getPosition(pDR) == xmas[3])
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|| (getPosition(pUL) == xmas[3] && getPosition(pDR) == xmas[1]))
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&& ((getPosition(pUR) == xmas[1] && getPosition(pDL) == xmas[3])
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|| (getPosition(pUR) == xmas[3] && getPosition(pDL) == xmas[1])))
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{
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part2++;
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}
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}
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@ -0,0 +1,33 @@
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include <vector>
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#include "LinesSolver.h"
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class CeresSearch :
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public LinesSolver
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{
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public:
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std::string getPuzzleName() const override;
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std::string getInputFileName() const override;
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void finish() override;
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private:
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char xmas[4] = { 'X', 'M', 'A', 'S' };
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void computeXmasCount(const Point2& start);
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void computeX_MasCount(const Point2& start);
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};
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@ -0,0 +1,32 @@
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#include "LinesSolver.h"
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void LinesSolver::processDataLine(const std::string& line)
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{
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lines.push_back(line);
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}
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bool LinesSolver::isInBounds(const Point2& point)
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{
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return 0 <= point.y && point.y < lines.size()
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&& 0 <= point.x && point.x < lines[point.y].size();
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}
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char LinesSolver::getPosition(const Point2& point)
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{
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return lines[point.y][point.x];
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}
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@ -0,0 +1,32 @@
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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#include <vector>
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#include "Solver.h"
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#include "Point2.h"
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class LinesSolver :
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public Solver
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{
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public:
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void processDataLine(const std::string& line) override;
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protected:
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std::vector<std::string> lines{};
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bool isInBounds(const Point2& point);
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char getPosition(const Point2& point);
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};
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@ -0,0 +1,81 @@
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#include "Point2.h"
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Point2::Point2()
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: Point2{ 0, 0 } {}
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Point2::Point2(const int x, const int y)
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: x{ x }, y{ y } {}
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bool Point2::operator==(const Point2& rhs) const
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{
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return x == rhs.x && y == rhs.y;
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}
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bool Point2::operator!=(const Point2& rhs) const
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{
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return !(x == y);
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}
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Point2 Point2::operator+(const Point2& rhs) const
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{
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return Point2(x + rhs.x, y + rhs.y);
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}
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Point2 Point2::operator-(const Point2& rhs) const
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{
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return Point2(x - rhs.x, y - rhs.y);
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}
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Point2 Point2::operator*(const int rhs) const
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{
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return Point2(x * rhs, y * rhs);
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}
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Point2 Point2::operator-() const
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{
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return Point2(-x, -y);
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}
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Point2& Point2::operator+=(const Point2& rhs)
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{
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*this = *this + rhs;
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return *this;
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}
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Point2& Point2::operator-=(const Point2& rhs)
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{
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*this = *this - rhs;
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return *this;
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}
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Point2& Point2::operator*=(const int rhs)
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{
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*this = *this * rhs;
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return *this;
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}
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const Point2 Point2::left{ -1, 0 };
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const Point2 Point2::right{ 1, 0 };
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const Point2 Point2::up{ 0, -1 };
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const Point2 Point2::down{ 0, 1 };
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const Point2 Point2::upLeft{ -1, -1 };
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const Point2 Point2::upRight{ 1, -1 };
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const Point2 Point2::downLeft{ -1, 1 };
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const Point2 Point2::downRight{ 1, 1 };
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const Point2 Point2::directions[] = { Point2::left, Point2::right, Point2::up, Point2::down,
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Point2::upLeft, Point2::upRight, Point2::downLeft, Point2::downRight };
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@ -0,0 +1,36 @@
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// Solutions to the Advent Of Code 2024.
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// Copyright (C) 2024 Stefan Müller
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//
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// This program is free software: you can redistribute it and/or modify it under
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// the terms of the GNU General Public License as published by the Free Software
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// Foundation, either version 3 of the License, or (at your option) any later
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// version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT
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// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with
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// this program. If not, see <http://www.gnu.org/licenses/>.
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#pragma once
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class Point2
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{
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public:
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int x, y;
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Point2();
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Point2(const int x, const int y);
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bool operator==(const Point2& rhs) const;
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bool operator!=(const Point2& rhs) const;
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Point2 operator+(const Point2& rhs) const;
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Point2 operator-(const Point2& rhs) const;
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Point2 operator*(const int rhs) const;
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Point2 operator-() const;
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Point2& operator+=(const Point2& rhs);
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Point2& operator-=(const Point2& rhs);
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Point2& operator*=(const int rhs);
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static const Point2 left, right, up, down;
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static const Point2 upLeft, upRight, downLeft, downRight;
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static const Point2 directions[8];
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};
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#include "HistorianHysteria.h"
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#include "RedNosedReports.h"
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#include "MullItOver.h"
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#include "CeresSearch.h"
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void Program::run()
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{
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solverEngine.run(*std::make_unique<HistorianHysteria>());
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solverEngine.run(*std::make_unique<RedNosedReports>());
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solverEngine.run(*std::make_unique<MullItOver>());
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solverEngine.run(*std::make_unique<CeresSearch>());
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}
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std::vector<std::string> Program::getInputPaths() const
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@ -101,8 +101,8 @@
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;..\$(Platform)\$(Configuration);D:\Projects\VS\AdventOfCode2024Full\code\AdventOfCode2024\x64\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>Solver.obj;SolverEngine.obj;HistorianHysteria.obj;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalLibraryDirectories>$(VCInstallDir)UnitTest\lib;$(SolutionDir)$(Platform)\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<AdditionalDependencies>Solver.obj;SolverEngine.obj;HistorianHysteria.obj;RedNosedReports.obj;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@ -32,6 +32,12 @@ Here, we have a few conditionals to determine on the fly which of the numbers wo
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A simple [finite state machine](AdventOfCode2024/StringStateMachine.h) crawling along the input character by character solves both parts nicely. The algorithm tracks whether `mul` instructions are enabled or not, but ignores this setting for part 1.
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### Day 4: Ceres Search
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:mag_right: Puzzle: <https://adventofcode.com/2024/day/4>, :white_check_mark: Solver: [`CeresSearch.cpp`](AdventOfCode2024/CeresSearch.cpp)
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For this puzzle I added a class for [points in two-dimensional space](AdventOfCode2024/Point2.h), so I can use these for simplifying directional computations. With that, the algorithm looks for all `X` and `A` for part 1 and 2, respectively, and tries to find the remaining characters, starting from that `X` or `A`.
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## License
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Copyright (C) 2024 Stefan Müller
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