Added sub folders for common, extra, and framework code files

This commit is contained in:
2025-04-30 20:37:03 +02:00
parent 08a94ba068
commit 01c300dce1
75 changed files with 103 additions and 103 deletions

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/MullCharState.hpp>
MullCharState::MullCharState(const char expected)
: expected_{ expected }, successState_{}, failState_{}
{
}
void MullCharState::next(StringStateMachine* stateMachine)
{
if (stateMachine->getCurrent() == expected_)
{
stateMachine->setState(*successState_);
}
else
{
stateMachine->setState(*failState_);
}
}
void MullCharState::setTransitions(StringState& successState, StringState& failState)
{
successState_ = &successState;
failState_ = &failState;
}

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src/extra/MullData.cpp Normal file
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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/MullData.hpp>
MullData::MullData()
: isEnabled_{ true }, factor1_{ 0 }, factor2_{ 0 }, part1_{ 0 }, part2_{ 0 }
{
};
bool MullData::getIsEnabled()
{
return isEnabled_;
}
void MullData::setIsEnabled(const bool value)
{
isEnabled_ = value;
}
int MullData::getFactor(const int index)
{
return index == 1 ? factor1_ : factor2_;
}
void MullData::setFactor(const int index, const int value)
{
if (index == 1)
{
factor1_ = value;
}
else
{
factor2_ = value;
}
}
void MullData::updateResult()
{
auto product = factor1_ * factor2_;
part1_ += product;
if (isEnabled_)
{
part2_ += product;
}
}
long long int MullData::getResultPart1()
{
return part1_;
}
long long int MullData::getResultPart2()
{
return part2_;
}

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/MullDataState.hpp>
void MullDataState::setData(MullData& data)
{
data_ = &data;
}

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/MullDoOpenState.hpp>
void MullDoOpenState::next(StringStateMachine* stateMachine)
{
if (stateMachine->getCurrent() == '(' && !data_->getIsEnabled())
{
stateMachine->setState(*doState_);
}
else if (stateMachine->getCurrent() == 'n' && data_->getIsEnabled())
{
stateMachine->setState(*dontState_);
}
else
{
stateMachine->setState(*failState_);
}
}
void MullDoOpenState::setTransitions(StringState& doState, StringState& dontState, StringState& failState)
{
doState_ = &doState;
dontState_ = &dontState;
failState_ = &failState;
}

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/MullEntryState.hpp>
void MullEntryState::enter(StringStateMachine* stateMachine)
{
next(stateMachine);
}
void MullEntryState::next(StringStateMachine* stateMachine)
{
if (stateMachine->getCurrent() == 'm')
{
stateMachine->setState(*mulState_);
}
else if (stateMachine->getCurrent() == 'd')
{
stateMachine->setState(*doState_);
}
}
void MullEntryState::setTransitions(StringState& mulState, StringState& doState)
{
mulState_ = &mulState;
doState_ = &doState;
}

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/MullFactorState.hpp>
MullFactorState::MullFactorState(const char expected, const int index)
: expected_{ expected }, index_{ index }, successState_{}, failState_{}
{
}
void MullFactorState::enter(StringStateMachine* stateMachine)
{
data_->setFactor(index_, 0);
}
void MullFactorState::next(StringStateMachine* stateMachine)
{
if (stateMachine->getCurrent() == expected_ && data_->getFactor(index_) > 0)
{
if (index_ == 2)
{
data_->updateResult();
}
stateMachine->setState(*successState_);
}
else
{
int x = stateMachine->getCurrent() - '0';
if (0 <= x && x <= 9)
{
data_->setFactor(index_, data_->getFactor(index_) * 10 + x);
if (data_->getFactor(index_) > 999)
{
stateMachine->setState(*failState_);
}
}
else
{
stateMachine->setState(*failState_);
}
}
}
void MullFactorState::setTransitions(StringState& successState, StringState& failState)
{
successState_ = &successState;
failState_ = &failState;
}

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src/extra/MullStates.cpp Normal file
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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/MullStates.hpp>
MullStates::MullStates(MullData& data)
{
entryState.setTransitions(uState, oState);
uState.setTransitions(lState, entryState);
lState.setTransitions(mulOpenState, entryState);
mulOpenState.setTransitions(factor1State, entryState);
factor1State.setData(data);
factor1State.setTransitions(factor2State, entryState);
factor2State.setData(data);
factor2State.setTransitions(entryState, entryState);
oState.setTransitions(doOpenState, entryState);
doOpenState.setData(data);
doOpenState.setTransitions(doCloseState, apostropheState, entryState);
doCloseState.setData(data);
doCloseState.setTransitions(entryState);
apostropheState.setTransitions(tState, entryState);
tState.setTransitions(dontOpenState, entryState);
dontOpenState.setTransitions(dontCloseState, entryState);
dontCloseState.setData(data);
dontCloseState.setTransitions(entryState);
}

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2024 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/MullToggleCloseState.hpp>
MullToggleCloseState::MullToggleCloseState(const bool isEnabler)
: isEnabler_{ isEnabler }, successState_{}
{
}
void MullToggleCloseState::next(StringStateMachine* stateMachine)
{
if (stateMachine->getCurrent() == ')')
{
data_->setIsEnabled(isEnabler_);
}
stateMachine->setState(*successState_);
}
void MullToggleCloseState::setTransitions(StringState& successState)
{
successState_ = &successState;
}

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/ReindeerMazeCrossing.hpp>
ReindeerMazeCrossing::ReindeerMazeCrossing(const Point2 position)
: position_{ position }, incidences{}
{
}
Point2 ReindeerMazeCrossing::getPosition() const
{
return position_;
}
bool ReindeerMazeCrossing::isFinished() const
{
return std::find_if(incidences.begin(), incidences.end(),
[](auto& x) { return x.getPathVertex() < 0; }) == incidences.end();
}

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/ReindeerMazePathIncidence.hpp>
ReindeerMazePathIncidence::ReindeerMazePathIncidence(const Point2 direction)
: ReindeerMazePathIncidence(direction, -1)
{
}
ReindeerMazePathIncidence::ReindeerMazePathIncidence(const Point2 direction, const int pathVertex)
: direction_{ direction }, pathVertex_{ pathVertex }, pathCost_{ 0 }
{
}
Point2 ReindeerMazePathIncidence::getDirection() const
{
return direction_;
}
int ReindeerMazePathIncidence::getPathVertex() const
{
return pathVertex_;
}
void ReindeerMazePathIncidence::setPathVertex(const int pathVertex)
{
pathVertex_ = pathVertex;
}
int ReindeerMazePathIncidence::getPathCost() const
{
return pathCost_;
}
void ReindeerMazePathIncidence::setPathCost(const int pathCost)
{
pathCost_ = pathCost;
}

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/WarehouseBoxPusher.hpp>
WarehouseBoxPusher::WarehouseBoxPusher(const char boxChar, const char wallChar, const char emptyChar)
: boxChar_{ boxChar }, wallChar_{ wallChar }, emptyChar_{ emptyChar }
{
}
void WarehouseBoxPusher::processMovements(Lines& warehouseMap, const std::string& line)
{
for (const char c : line)
{
processMovement(warehouseMap, Point2::getCardinalDirection(c));
}
}
void WarehouseBoxPusher::processMovement(Lines& warehouseMap, const Point2& direction)
{
const Point2 next{ robotPosition_ + direction };
Point2 push{ next };
while (warehouseMap.getCharAt(push) == boxChar_)
{
push += direction;
}
if (warehouseMap.getCharAt(push) != wallChar_)
{
if (push != next)
{
warehouseMap.setCharAt(push, boxChar_);
warehouseMap.setCharAt(next, emptyChar_);
}
robotPosition_ = next;
}
}
void WarehouseBoxPusher::setRobotPosition(const Point2& robotPosition)
{
robotPosition_ = robotPosition;
}

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// Solutions to the Advent Of Code 2024.
// Copyright (C) 2025 Stefan Müller
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
#include <aoc/extra/WarehouseWideBoxPusher.hpp>
#include <stack>
WarehouseWideBoxPusher::WarehouseWideBoxPusher(const char leftWideBoxChar, const char rightWideBoxChar,
const char wallChar, const char emptyChar)
: WarehouseBoxPusher{ 0, wallChar, emptyChar }, leftWideBoxChar_{ leftWideBoxChar },
rightWideBoxChar_{ rightWideBoxChar }
{
}
void WarehouseWideBoxPusher::processMovement(Lines& warehouseMap, const Point2& direction)
{
const Point2 next{ robotPosition_ + direction };
if (direction.y == 0)
{
// Moves robot horizontally.
const char facingBoxChar = direction.x > 0 ? leftWideBoxChar_ : rightWideBoxChar_;
const Point2 doubleDirection{ direction.x * 2, 0 };
Point2 push{ next };
while (warehouseMap.getCharAt(push) == facingBoxChar)
{
push += doubleDirection;
}
if (warehouseMap.getCharAt(push) != wallChar_)
{
if (push != next)
{
auto& line = warehouseMap[next.y];
line.erase(line.begin() + push.x);
line.insert(line.begin() + next.x, emptyChar_);
}
robotPosition_ = next;
}
}
else
{
// Moves robot vertically.
// Checks if a wall is blocking the movement directly in front of the robot.
const char charToCheck{ warehouseMap.getCharAt(next) };
if (charToCheck == wallChar_)
{
return;
}
bool canPush{ true };
std::vector<Point2> boxesToPush{};
std::stack<Point2> boxesToCheck{};
// Checks for the first box to push and stacks its left position, if any.
if (charToCheck == leftWideBoxChar_)
{
boxesToCheck.push(next);
}
else if (charToCheck == rightWideBoxChar_)
{
boxesToCheck.emplace(next.x - 1, next.y);
}
// Checks all pushed boxes.
while (!boxesToCheck.empty())
{
Point2 leftPush{ boxesToCheck.top() };
boxesToCheck.pop();
// Checks whether any wall is blocking the push.
Point2 rightPush{ leftPush + Point2::right };
const char leftCharToCheck{ warehouseMap.getCharAt(leftPush) };
const char rightCharToCheck{ warehouseMap.getCharAt(rightPush) };
if (leftCharToCheck == wallChar_ || rightCharToCheck == wallChar_)
{
canPush = false;
break;
}
// Checks if any more boxes are being pushed by this box.
if (leftCharToCheck == leftWideBoxChar_)
{
boxesToPush.push_back(leftPush);
boxesToCheck.emplace(leftPush.x, leftPush.y + direction.y);
}
else
{
if (leftCharToCheck == rightWideBoxChar_)
{
leftPush += Point2::left;
boxesToPush.push_back(leftPush);
boxesToCheck.emplace(leftPush.x, leftPush.y + direction.y);
}
if (rightCharToCheck == leftWideBoxChar_)
{
boxesToPush.push_back(rightPush);
boxesToCheck.emplace(rightPush.x, rightPush.y + direction.y);
}
}
}
if (canPush)
{
// Moves all pushed boxes.
auto it = boxesToPush.crbegin();
while (it != boxesToPush.crend())
{
warehouseMap.setCharAt(*it, emptyChar_);
warehouseMap.setCharAt(*it + Point2::right, emptyChar_);
warehouseMap.setCharAt(*it + direction, leftWideBoxChar_);
warehouseMap.setCharAt(*it + direction + Point2::right, rightWideBoxChar_);
it++;
}
robotPosition_ = next;
}
}
}