Added solution for "Day 19: Aplenty", part 1

This commit is contained in:
Stefan Müller 2023-12-20 11:41:17 +01:00 committed by Stefan Müller
parent b32a7345cb
commit c3019613bd
2 changed files with 265 additions and 3 deletions

View File

@ -22,27 +22,289 @@ unit UAplenty;
interface
uses
Classes, SysUtils, USolver;
Classes, SysUtils, Generics.Collections, USolver;
type
TMachinePartCategory = (mpcExtremelyCoolLookingCategoryIndex, mpcMusicalCategoryIndex, mpcAerodynamicCategoryIndex,
mpcShinyCategoryIndex);
{ TMachinePart }
TMachinePart = class
private
FCategories: array[TMachinePartCategory] of Integer;
function GetCategory(const AIndex: TMachinePartCategory): Integer;
public
property Category[AIndex: TMachinePartCategory]: Integer read GetCategory;
constructor Create(const ALine: string);
function CalcRating: Integer;
end;
TWorkflow = class;
TWorkflowRuleEffectType = (wetAccept, wetReject, wetMove);
{ TWorkflowRuleEffect }
TWorkflowRuleEffect = class
private
FEffectType: TWorkflowRuleEffectType;
FMoveDestinationName: string;
FMoveDestination: TWorkflow;
public
property EffectType: TWorkflowRuleEffectType read FEffectType;
property MoveDestinationName: string read FMoveDestinationName;
property MoveDestination: TWorkflow read FMoveDestination write FMoveDestination;
constructor Create(const ALine: string);
function IsEqualTo(const AOther: TWorkflowRuleEffect): Boolean;
end;
{ TWorkflowRule }
TWorkflowRule = class
private
FCategory: TMachinePartCategory;
FLessThan: Boolean;
FThreshold: Integer;
FEffect: TWorkflowRuleEffect;
public
property Effect: TWorkflowRuleEffect read FEffect;
constructor Create(const ALine: string);
destructor Destroy; override;
function IsMatch(const AMachinePart: TMachinePart): Boolean;
end;
TWorkflowRules = specialize TObjectList<TWorkflowRule>;
{ TWorkflow }
TWorkflow = class
private
FName: string;
FRules: TWorkflowRules;
FLastEffect: TWorkflowRuleEffect;
public
property Name: string read FName;
constructor Create(const ALine: string);
destructor Destroy; override;
function Process(const AMachinePart: TMachinePart): TWorkflowRuleEffect;
end;
TWorkflows = specialize TObjectList<TWorkflow>;
{ TAplenty }
TAplenty = class(TSolver)
private
FIsReadingWorkflows: Boolean;
FWorkflows: TWorkflows;
FStart: TWorkflow;
procedure ProcessWorkflowLine(const ALine: string);
procedure ProcessMachinePartLine(const ALine: string);
public
constructor Create;
destructor Destroy; override;
procedure Init; override;
procedure ProcessDataLine(const ALine: string); override;
procedure Finish; override;
function GetDataFileName: string; override;
function GetPuzzleName: string; override;
end;
const
CAccepted = 'A';
CRejected = 'R';
CLessThanChar = '<';
CStartWorkflowName = 'in';
implementation
{ TMachinePart }
function TMachinePart.GetCategory(const AIndex: TMachinePartCategory): Integer;
begin
Result := FCategories[AIndex];
end;
constructor TMachinePart.Create(const ALine: string);
var
split: TStringArray;
begin
split := ALine.Split(',');
FCategories[mpcExtremelyCoolLookingCategoryIndex] := StrToInt(Copy(split[0], 4, Length(split[0]) - 3));
FCategories[mpcMusicalCategoryIndex] := StrToInt(Copy(split[1], 3, Length(split[1]) - 2));
FCategories[mpcAerodynamicCategoryIndex] := StrToInt(Copy(split[2], 3, Length(split[2]) - 2));
FCategories[mpcShinyCategoryIndex] := StrToInt(Copy(split[3], 3, Length(split[3]) - 3));
end;
function TMachinePart.CalcRating: Integer;
var
cat: Integer;
begin
Result := 0;
for cat in FCategories do
Inc(Result, cat);
end;
{ TWorkflowRuleEffect }
constructor TWorkflowRuleEffect.Create(const ALine: string);
begin
if ALine = CAccepted then
FEffectType := wetAccept
else if ALine = CRejected then
FEffectType := wetReject
else begin
FEffectType := wetMove;
FMoveDestinationName := ALine;
FMoveDestination := nil;
end;
end;
function TWorkflowRuleEffect.IsEqualTo(const AOther: TWorkflowRuleEffect): Boolean;
begin
Result := (FEffectType = AOther.FEffectType) and (FMoveDestinationName = AOther.FMoveDestinationName);
end;
{ TWorkflowRule }
constructor TWorkflowRule.Create(const ALine: string);
var
split: TStringArray;
begin
case ALine[1] of
'x': FCategory := mpcExtremelyCoolLookingCategoryIndex;
'm': FCategory := mpcMusicalCategoryIndex;
'a': FCategory := mpcAerodynamicCategoryIndex;
's': FCategory := mpcShinyCategoryIndex;
end;
FLessThan := Aline[2] = CLessThanChar;
split := ALine.Split(':');
FThreshold := StrToInt(Copy(split[0], 3, Length(split[0]) - 2));
FEffect := TWorkflowRuleEffect.Create(split[1]);
end;
destructor TWorkflowRule.Destroy;
begin
FEffect.Free;
inherited Destroy;
end;
function TWorkflowRule.IsMatch(const AMachinePart: TMachinePart): Boolean;
begin
if FLessThan then
Result := AMachinePart.Category[FCategory] < FThreshold
else
Result := AMachinePart.Category[FCategory] > FThreshold;
end;
{ TWorkflow }
constructor TWorkflow.Create(const ALine: string);
var
split: TStringArray;
i: Integer;
begin
split := ALine.Split([',', '{', '}']);
FName := split[0];
FRules := TWorkflowRules.Create;
for i := 1 to Length(split) - 3 do
FRules.Add(TWorkflowRule.Create(split[i]));
FLastEffect := TWorkflowRuleEffect.Create(split[Length(split) - 2]);
i := FRules.Count;
while (i > 0) and (FRules[i - 1].Effect.IsEqualTo(FLastEffect)) do
Dec(i);
if i < FRules.Count then
FRules.DeleteRange(i, FRules.Count - i);
end;
destructor TWorkflow.Destroy;
begin
FRules.Free;
FLastEffect.Free;
inherited Destroy;
end;
function TWorkflow.Process(const AMachinePart: TMachinePart): TWorkflowRuleEffect;
var
rule: TWorkflowRule;
begin
for rule in FRules do
if rule.IsMatch(AMachinePart) then
begin
Result := rule.Effect;
Exit;
end;
Result := FLastEffect;
end;
{ TAplenty }
procedure TAplenty.ProcessWorkflowLine(const ALine: string);
var
workflow: TWorkflow;
begin
workflow := TWorkflow.Create(ALine);
FWorkflows.Add(workflow);
if workflow.Name = CStartWorkflowName then
FStart := workflow;
end;
procedure TAplenty.ProcessMachinePartLine(const ALine: string);
var
part: TMachinePart;
workflow, search: TWorkflow;
effect: TWorkflowRuleEffect;
begin
part := TMachinePart.Create(ALine);
workflow := FStart;
repeat
effect := workflow.Process(part);
if effect.EffectType = wetMove then
begin
if effect.MoveDestination = nil then
for search in FWorkflows do
if search.Name = effect.MoveDestinationName then
begin
effect.MoveDestination := search;
Break;
end;
workflow := effect.MoveDestination;
end;
until effect.EffectType <> wetMove;
if effect.EffectType = wetAccept then
Inc(FPart1, part.CalcRating);
part.Free;
end;
constructor TAplenty.Create;
begin
FWorkflows := TWorkflows.Create;
end;
destructor TAplenty.Destroy;
begin
FWorkflows.Free;
inherited Destroy;
end;
procedure TAplenty.Init;
begin
inherited Init;
FIsReadingWorkflows := True;
end;
procedure TAplenty.ProcessDataLine(const ALine: string);
begin
if ALine = '' then
FIsReadingWorkflows := False
else if FIsReadingWorkflows then
ProcessWorkflowLine(ALine)
else
ProcessMachinePartLine(ALine);
end;
procedure TAplenty.Finish;

View File

@ -57,7 +57,7 @@ end;
procedure TAplentyFullDataTestCase.TestPart1;
begin
AssertEquals(-1, FSolver.GetResultPart1);
AssertEquals(331208, FSolver.GetResultPart1);
end;
procedure TAplentyFullDataTestCase.TestPart2;