208 lines
5.5 KiB
Plaintext
208 lines
5.5 KiB
Plaintext
(*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License, Version 1.0 only
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* (the "License"). You may not use this file except in compliance
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* with the License.
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*
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* You can obtain a copy of the license at
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* http://www.opensource.org/licenses/cddl1.php.
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at
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* http://www.opensource.org/licenses/cddl1.php. If applicable,
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* add the following below this CDDL HEADER, with the fields enclosed
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* by brackets "[]" replaced with your own identifying * information:
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* Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*
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*
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* Portions Copyright 2007 Andreas Schneider
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*)
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unit UClientHandling;
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{$mode objfpc}{$H+}
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interface
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uses
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Classes, SysUtils, UPacket, UPacketHandlers, UConfig, UAccount, UNetState,
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UEnhancedMemoryStream, UEnums, math;
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type
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{ TClientConnectedPacket }
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TClientConnectedPacket = class(TPacket)
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constructor Create(AUsername: string);
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end;
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{ TClientDisconnectedPacket }
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TClientDisconnectedPacket = class(TPacket)
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constructor Create(AUsername: string);
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end;
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{ TClientListPacket }
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TClientListPacket = class(TPacket)
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constructor Create(AAvoid: TNetState = nil);
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end;
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{ TSetClientPosPacket }
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TSetClientPosPacket = class(TPacket)
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constructor Create(APos: TPoint);
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end;
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{ TChatMessagePacket }
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TChatMessagePacket = class(TPacket)
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constructor Create(ASender, AMessage: string);
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end;
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{ TAccessLevelChangedPacket }
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TAccessLevelChangedPacket = class(TPacket)
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constructor Create(AAccessLevel: TAccessLevel);
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end;
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procedure OnClientHandlerPacket(ABuffer: TEnhancedMemoryStream; ANetState: TNetState);
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procedure OnUpdateClientPosPacket(ABuffer: TEnhancedMemoryStream; ANetState: TNetState);
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procedure OnChatMessagePacket(ABuffer: TEnhancedMemoryStream; ANetState: TNetState);
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procedure OnGotoClientPosPacket(ABuffer: TEnhancedMemoryStream; ANetState: TNetState);
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var
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ClientPacketHandlers: array[0..$FF] of TPacketHandler;
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implementation
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uses
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UCEDServer, UPackets;
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procedure OnClientHandlerPacket(ABuffer: TEnhancedMemoryStream; ANetState: TNetState);
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var
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packetHandler: TPacketHandler;
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begin
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if not ValidateAccess(ANetState, alView) then Exit;
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packetHandler := ClientPacketHandlers[ABuffer.ReadByte];
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if packetHandler <> nil then
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packetHandler.Process(ABuffer, ANetState);
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end;
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procedure OnUpdateClientPosPacket(ABuffer: TEnhancedMemoryStream;
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ANetState: TNetState);
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var
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pos: TPoint;
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begin
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pos.x := ABuffer.ReadWord;
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pos.y := ABuffer.ReadWord;
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ANetState.Account.LastPos := pos;
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end;
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procedure OnChatMessagePacket(ABuffer: TEnhancedMemoryStream;
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ANetState: TNetState);
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begin
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CEDServerInstance.SendPacket(nil, TCompressedPacket.Create(
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TChatMessagePacket.Create(ANetState.Account.Name, ABuffer.ReadStringNull)));
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end;
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procedure OnGotoClientPosPacket(ABuffer: TEnhancedMemoryStream;
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ANetState: TNetState);
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var
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account: TAccount;
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begin
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account := Config.Accounts.Find(ABuffer.ReadStringNull);
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if account <> nil then
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CEDServerInstance.SendPacket(ANetState, TSetClientPosPacket.Create(account.LastPos));
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end;
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{ TClientConnectedPacket }
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constructor TClientConnectedPacket.Create(AUsername: string);
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begin
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inherited Create($0C, 0);
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FStream.WriteByte($01);
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FStream.WriteStringNull(AUsername);
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end;
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{ TClientDisconnectedPacket }
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constructor TClientDisconnectedPacket.Create(AUsername: string);
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begin
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inherited Create($0C, 0);
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FStream.WriteByte($02);
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FStream.WriteStringNull(AUsername);
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end;
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{ TClientListPacket }
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constructor TClientListPacket.Create(AAvoid: TNetState = nil);
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var
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netState: TNetState;
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begin
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inherited Create($0C, 0);
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FStream.WriteByte($03);
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CEDServerInstance.TCPServer.IterReset;
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if CEDServerInstance.TCPServer.Iterator <> nil then
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begin
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repeat
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netState := TNetState(CEDServerInstance.TCPServer.Iterator.UserData);
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if (netState <> nil) and (netState <> AAvoid) and (netState.Account <> nil) then
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FStream.WriteStringNull(netState.Account.Name);
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until not CEDServerInstance.TCPServer.IterNext;
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end;
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end;
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{ TSetClientPosPacket }
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constructor TSetClientPosPacket.Create(APos: TPoint);
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begin
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inherited Create($0C, 0);
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FStream.WriteByte($04);
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FStream.WriteWord(EnsureRange(APos.x, 0, CEDServerInstance.Landscape.CellWidth - 1));
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FStream.WriteWord(EnsureRange(APos.y, 0, CEDServerInstance.Landscape.CellHeight - 1));
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end;
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{ TChatMessagePacket }
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constructor TChatMessagePacket.Create(ASender, AMessage: string);
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begin
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inherited Create($0C, 0);
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FStream.WriteByte($05);
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FStream.WriteStringNull(ASender);
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FStream.WriteStringNull(AMessage);
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end;
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{ TAccessLevelChangedPacket }
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constructor TAccessLevelChangedPacket.Create(AAccessLevel: TAccessLevel);
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begin
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inherited Create($0C, 0);
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FStream.WriteByte($07);
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FStream.WriteByte(Byte(AAccessLevel));
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end;
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{$WARNINGS OFF}
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var
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i: Integer;
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initialization
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for i := 0 to $FF do
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ClientPacketHandlers[i] := nil;
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ClientPacketHandlers[$04] := TPacketHandler.Create(0, @OnUpdateClientPosPacket);
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ClientPacketHandlers[$05] := TPacketHandler.Create(0, @OnChatMessagePacket);
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ClientPacketHandlers[$06] := TPacketHandler.Create(0, @OnGotoClientPosPacket);
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finalization
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for i := 0 to $FF do
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if ClientPacketHandlers[i] <> nil then
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ClientPacketHandlers[i].Free;
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{$WARNINGS ON}
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end.
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