CentrED/Server/UNetState.pas

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(*
* CDDL HEADER START
*
* The contents of this file are subject to the terms of the
* Common Development and Distribution License, Version 1.0 only
* (the "License"). You may not use this file except in compliance
* with the License.
*
* You can obtain a copy of the license at
* http://www.opensource.org/licenses/cddl1.php.
* See the License for the specific language governing permissions
* and limitations under the License.
*
* When distributing Covered Code, include this CDDL HEADER in each
* file and include the License file at
* http://www.opensource.org/licenses/cddl1.php. If applicable,
* add the following below this CDDL HEADER, with the fields enclosed
* by brackets "[]" replaced with your own identifying * information:
* Portions Copyright [yyyy] [name of copyright owner]
*
* CDDL HEADER END
*
*
* Portions Copyright 2007 Andreas Schneider
*)
unit UNetState;
{$mode objfpc}{$H+}
interface
uses
Classes, SysUtils, lNet, UEnhancedMemoryStream, UAccount, ULinkedList;
type
{ TNetState }
TNetState = class(TObject)
constructor Create(ASocket: TLSocket);
destructor Destroy; override;
protected
FSocket: TLSocket;
FSendQueue: TEnhancedMemoryStream;
FReceiveQueue: TEnhancedMemoryStream;
FAccount: TAccount;
FSubscriptions: TList;
FLastAction: TDateTime;
public
property Socket: TLSocket read FSocket;
property SendQueue: TEnhancedMemoryStream read FSendQueue;
property ReceiveQueue: TEnhancedMemoryStream read FReceiveQueue;
property Account: TAccount read FAccount write FAccount;
property Subscriptions: TList read FSubscriptions;
property LastAction: TDateTime read FLastAction write FLastAction;
end;
implementation
{ TNetState }
constructor TNetState.Create(ASocket: TLSocket);
begin
inherited Create;
FSocket := ASocket;
FSendQueue := TEnhancedMemoryStream.Create;
FReceiveQueue := TEnhancedMemoryStream.Create;
FAccount := nil;
FSubscriptions := TList.Create;
FLastAction := Now;
end;
destructor TNetState.Destroy;
var
i: Integer;
begin
if FSendQueue <> nil then FreeAndNil(FSendQueue);
if FReceiveQueue <> nil then FreeAndNil(FReceiveQueue);
if FSubscriptions <> nil then
begin
for i := 0 to FSubscriptions.Count - 1 do
TLinkedList(FSubscriptions.Items[i]).Delete(Self);
FreeAndNil(FSubscriptions);
end;
inherited Destroy;
end;
end.