- Realigned TfrmLargeScaleCommand
- Fixed overlay being drawn with correct color and alpha
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@@ -2312,6 +2312,7 @@ begin
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blockInfo^.Text.Render(blockInfo^.ScreenRect);
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end;
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glColor4f(1.0, 1.0, 1.0, 1.0);
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FOverlayUI.Draw(oglGameWindow);
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end;
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