* Added colored lights (thanks to StaticZ :-))
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937cfb6323
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<?xml version="1.0" ?>
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<ColorLight Version="1 (24.08.2014)" Server="uoquint.ru" Author="StaticZ">
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<Colors> <!-- NOTE: ALLOWED ONLY COLORS WITH IDs FROM 1 TO 15 -->
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<Color id="1" r="0xFF" g="0xFF" b="0xFF" name="Default"/>
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<Color id="2" r="0xFF" g="0xFF" b="0xFF" name="Bright White"/>
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<Color id="3" r="0xE0" g="0xE0" b="0xE0" name="White"/>
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<Color id="4" r="0xFF" g="0x80" b="0x00" name="Bright Orange"/>
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<Color id="5" r="0xB6" g="0x5C" b="0x00" name="Thin Orange"/>
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<Color id="6" r="0xFF" g="0xFF" b="0x00" name="Bright Yellow"/>
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<Color id="7" r="0x80" g="0x80" b="0x00" name="Thin Yellow"/>
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<Color id="8" r="0xB6" g="0xB6" b="0x00" name="Yellow"/>
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<Color id="9" r="0x80" g="0x80" b="0xFF" name="Bright Lilac"/>
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<Color id="10" r="0x00" g="0x00" b="0xFF" name="Bright Blue"/>
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<Color id="11" r="0x00" g="0x00" b="0x80" name="Thin Blue"/>
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<Color id="12" r="0x00" g="0xFF" b="0x00" name="Bright Green"/>
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<Color id="13" r="0x00" g="0x80" b="0x00" name="Thin Green"/>
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<Color id="14" r="0xFF" g="0x00" b="0x00" name="Bright Red"/>
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<Color id="15" r="0xFF" g="0x00" b="0xFF" name="Bright Pink"/>
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</Colors>
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<Sources>
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<!-- Original Tiles -->
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<Item ID="0x398C" color="2" />
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<Item ID="0x398D" color="2" />
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<Item ID="0x398E" color="2" />
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<Item ID="0x398F" color="2" />
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<Item ID="0x3990" color="2" />
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<Item ID="0x3991" color="2" />
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<Item ID="0x3992" color="2" />
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<Item ID="0x3993" color="2" />
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<Item ID="0x3994" color="2" />
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<Item ID="0x3995" color="2" />
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<Item ID="0x3996" color="2" />
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<Item ID="0x3997" color="2" />
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<Item ID="0x3998" color="2" />
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<Item ID="0x3999" color="2" />
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<Item ID="0x399A" color="2" />
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<Item ID="0x399B" color="2" />
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<Item ID="0x399C" color="2" />
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<Item ID="0x399D" color="2" />
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<Item ID="0x399E" color="2" />
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<Item ID="0x399F" color="2" />
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<Item ID="0x088C" color="5" />
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<Item ID="0x0FAC" color="4" />
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<Item ID="0x0FB1" color="8" />
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<Item ID="0x1647" color="7" />
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<Item ID="0x19BB" color="14" />
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<Item ID="0x1F2B" color="14" />
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<Item ID="0x1ECD" color="13" />
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<Item ID="0x1ECE" color="13" />
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<Item ID="0x1ECF" color="13" />
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<Item ID="0x1ED0" color="13" />
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<Item ID="0x1ED1" color="13" />
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<Item ID="0x1ED2" color="13" />
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<Item ID="0x19AB" color="8" />
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<Item ID="0x19AC" color="8" />
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<Item ID="0x19AD" color="8" />
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<Item ID="0x19AE" color="8" />
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<Item ID="0x19AF" color="8" />
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<Item ID="0x19B0" color="8" />
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<Item ID="0x19B1" color="8" />
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<Item ID="0x19B2" color="8" />
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<Item ID="0x19B3" color="8" />
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<Item ID="0x19B4" color="8" />
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<Item ID="0x19B5" color="8" />
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<Item ID="0x19B6" color="8" />
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<Item ID="0x197A" color="8" />
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<Item ID="0x197B" color="8" />
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<Item ID="0x197C" color="8" />
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<Item ID="0x197D" color="8" />
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<Item ID="0x197E" color="8" />
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<Item ID="0x197F" color="8" />
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<Item ID="0x1980" color="8" />
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<Item ID="0x1981" color="8" />
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<Item ID="0x1982" color="8" />
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<Item ID="0x1983" color="8" />
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<Item ID="0x1984" color="8" />
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<Item ID="0x1985" color="8" />
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<Item ID="0x1986" color="8" />
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<Item ID="0x1987" color="8" />
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<Item ID="0x1988" color="8" />
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<Item ID="0x1989" color="8" />
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<Item ID="0x198A" color="8" />
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<Item ID="0x198B" color="8" />
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<Item ID="0x198C" color="8" />
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<Item ID="0x198D" color="8" />
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<Item ID="0x198E" color="8" />
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<Item ID="0x198F" color="8" />
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<Item ID="0x1990" color="8" />
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<Item ID="0x1991" color="8" />
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<Item ID="0x1992" color="8" />
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<Item ID="0x1993" color="8" />
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<Item ID="0x1994" color="8" />
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<Item ID="0x1995" color="8" />
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<Item ID="0x1996" color="8" />
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<Item ID="0x1997" color="8" />
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<Item ID="0x1998" color="8" />
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<Item ID="0x1999" color="8" />
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<Item ID="0x199A" color="8" />
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<Item ID="0x199B" color="8" />
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<Item ID="0x199C" color="8" />
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<Item ID="0x199D" color="8" />
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<Item ID="0x199E" color="8" />
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<Item ID="0x199F" color="8" />
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<Item ID="0x19A0" color="8" />
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<Item ID="0x19A1" color="8" />
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<Item ID="0x19A2" color="8" />
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<Item ID="0x19A3" color="8" />
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<Item ID="0x19A4" color="8" />
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<Item ID="0x19A5" color="8" />
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<Item ID="0x19A6" color="8" />
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<Item ID="0x19A7" color="8" />
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<Item ID="0x19A8" color="8" />
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<Item ID="0x19A9" color="8" />
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<Item ID="0x1853" color="7" />
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<Item ID="0x1854" color="7" />
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<Item ID="0x1855" color="7" />
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<Item ID="0x1856" color="7" />
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<Item ID="0x1857" color="7" />
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<Item ID="0x1858" color="7" />
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<Item ID="0x1859" color="7" />
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<Item ID="0x185A" color="7" />
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<Item ID="0x1849" color="7" />
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<Item ID="0x184A" color="7" />
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<Item ID="0x184B" color="7" />
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<Item ID="0x184C" color="7" />
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<Item ID="0x184D" color="7" />
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<Item ID="0x184E" color="7" />
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<Item ID="0x184F" color="7" />
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<Item ID="0x1850" color="7" />
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<Item ID="0x0DE1" color="5" />
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<Item ID="0x0DE2" color="5" />
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<Item ID="0x0DE3" color="5" />
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<Item ID="0x0DE4" color="5" />
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<Item ID="0x0DE5" color="5" />
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<Item ID="0x0DE6" color="5" />
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<Item ID="0x0DE7" color="5" />
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<Item ID="0x0DE8" color="5" />
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<Item ID="0x0DE9" color="5" />
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<Item ID="0x0DEA" color="5" />
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<Item ID="0x0B26" color="2" />
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<Item ID="0x0B27" color="2" />
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<Item ID="0x0B28" color="2" />
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<Item ID="0x0B20" color="2" />
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<Item ID="0x0B21" color="2" />
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<Item ID="0x0B22" color="2" />
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<Item ID="0x0B23" color="2" />
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<Item ID="0x0B24" color="2" />
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<Item ID="0x0B25" color="2" />
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<Item ID="0x0B1A" color="2" />
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<Item ID="0x0B1B" color="2" />
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<Item ID="0x0B1C" color="2" />
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<Item ID="0x0B1D" color="2" />
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<Item ID="0x0B1E" color="2" />
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<Item ID="0x0B1F" color="2" />
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<Item ID="0x0A15" color="2" />
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<Item ID="0x0A16" color="2" />
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<Item ID="0x0A17" color="2" />
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<Item ID="0x0A18" color="2" />
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<Item ID="0x0A19" color="2" />
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<Item ID="0x0A1A" color="2" />
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<Item ID="0x0A1B" color="2" />
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<Item ID="0x0A1C" color="2" />
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<Item ID="0x0A1D" color="2" />
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<Item ID="0x0A1E" color="2" />
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<Item ID="0x0A1F" color="2" />
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<Item ID="0x0A20" color="2" />
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<Item ID="0x0A21" color="2" />
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<Item ID="0x0A22" color="2" />
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<Item ID="0x0A23" color="2" />
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<Item ID="0x0A24" color="2" />
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<Item ID="0x0A25" color="2" />
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<Item ID="0x0A26" color="2" />
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<Item ID="0x0A27" color="2" />
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<Item ID="0x0A28" color="2" />
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<Item ID="0x0A29" color="2" />
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<Item ID="0x09FB" color="4" />
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<Item ID="0x09FC" color="4" />
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<Item ID="0x09FD" color="4" />
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<Item ID="0x09FE" color="4" />
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<Item ID="0x09FF" color="4" />
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<Item ID="0x0A00" color="4" />
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<Item ID="0x0A01" color="4" />
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<Item ID="0x0A02" color="4" />
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<Item ID="0x0A03" color="4" />
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<Item ID="0x0A04" color="4" />
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<Item ID="0x0A05" color="4" />
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<Item ID="0x0A06" color="4" />
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<Item ID="0x0A07" color="4" />
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<Item ID="0x0A08" color="4" />
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<Item ID="0x0A09" color="4" />
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<Item ID="0x0A0A" color="4" />
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<Item ID="0x0A0B" color="4" />
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<Item ID="0x0A0C" color="4" />
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<Item ID="0x0A0D" color="4" />
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<Item ID="0x0A0E" color="4" />
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<Item ID="0x0A0F" color="4" />
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<Item ID="0x0A10" color="4" />
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<Item ID="0x0A11" color="4" />
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<Item ID="0x0A12" color="4" />
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<Item ID="0x0A13" color="4" />
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<Item ID="0x0A14" color="4" />
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<Item ID="0x1FD4" color="9" />
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<Item ID="0x0F6C" color="9" />
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<Item ID="0x40FE" color="14" />
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<Item ID="0x40FF" color="10" />
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<Item ID="0x4100" color="12" />
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<Item ID="0x4101" color="15" />
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<Item ID="0x3E27" color="5" />
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<Item ID="0x3E28" color="5" />
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<Item ID="0x3E29" color="5" />
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<Item ID="0x3E2A" color="5" />
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<Item ID="0x3E2B" color="5" />
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<Item ID="0x3E2C" color="5" />
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<Item ID="0x3E2D" color="5" />
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<Item ID="0x3E2E" color="5" />
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<Item ID="0x3E2F" color="5" />
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<Item ID="0x3E30" color="5" />
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<Item ID="0x3E31" color="5" />
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<Item ID="0x3E32" color="5" />
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<Item ID="0x3E33" color="5" />
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<Item ID="0x3E34" color="5" />
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<Item ID="0x3E35" color="5" />
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<Item ID="0x3E36" color="5" />
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<Item ID="0x3E37" color="5" />
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<Item ID="0x3E38" color="5" />
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<Item ID="0x3E39" color="5" />
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<Item ID="0x3E3A" color="5" />
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<Item ID="0x3E02" color="13" />
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<Item ID="0x3E03" color="13" />
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<Item ID="0x3E04" color="13" />
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<Item ID="0x3E05" color="13" />
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<Item ID="0x3E06" color="13" />
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<Item ID="0x3E07" color="13" />
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<Item ID="0x3E08" color="13" />
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<Item ID="0x3E09" color="13" />
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<Item ID="0x3E0A" color="13" />
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<Item ID="0x3E0B" color="13" />
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<Item ID="0x398C" color="5" />
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<Item ID="0x398D" color="5" />
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<Item ID="0x398E" color="5" />
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<Item ID="0x398F" color="5" />
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<Item ID="0x3990" color="5" />
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<Item ID="0x3991" color="5" />
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<Item ID="0x3992" color="5" />
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<Item ID="0x3993" color="5" />
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<Item ID="0x3994" color="5" />
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<Item ID="0x3995" color="5" />
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<Item ID="0x3996" color="5" />
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<Item ID="0x3997" color="5" />
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<Item ID="0x3998" color="5" />
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<Item ID="0x3999" color="5" />
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<Item ID="0x399A" color="5" />
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<Item ID="0x399B" color="5" />
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<Item ID="0x399C" color="5" />
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<Item ID="0x399D" color="5" />
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<Item ID="0x399E" color="5" />
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<Item ID="0x399F" color="5" />
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<Item ID="0x3967" color="11" />
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<Item ID="0x3968" color="11" />
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<Item ID="0x3969" color="11" />
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<Item ID="0x396A" color="11" />
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<Item ID="0x396B" color="11" />
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<Item ID="0x396C" color="11" />
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<Item ID="0x396D" color="11" />
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<Item ID="0x396E" color="11" />
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<Item ID="0x396F" color="11" />
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<Item ID="0x3970" color="11" />
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<Item ID="0x3971" color="11" />
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<Item ID="0x3972" color="11" />
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<Item ID="0x3973" color="11" />
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<Item ID="0x3974" color="11" />
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<Item ID="0x3975" color="11" />
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<Item ID="0x3976" color="11" />
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<Item ID="0x3977" color="11" />
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<Item ID="0x3978" color="11" />
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<Item ID="0x3979" color="11" />
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<Item ID="0x397A" color="11" />
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<Item ID="0x3946" color="11" />
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<Item ID="0x3947" color="11" />
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|
<Item ID="0x3948" color="11" />
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<Item ID="0x132A" color="5" />
|
||||||
|
<Item ID="0x132B" color="5" />
|
||||||
|
<Item ID="0x132C" color="5" />
|
||||||
|
<Item ID="0x132D" color="5" />
|
||||||
|
<Item ID="0x132E" color="5" />
|
||||||
|
<Item ID="0x132F" color="5" />
|
||||||
|
<Item ID="0x1330" color="5" />
|
||||||
|
<Item ID="0x1331" color="5" />
|
||||||
|
<Item ID="0x1332" color="5" />
|
||||||
|
<Item ID="0x1333" color="5" />
|
||||||
|
<Item ID="0x1334" color="5" />
|
||||||
|
<Item ID="0x1335" color="5" />
|
||||||
|
<Item ID="0x1336" color="5" />
|
||||||
|
<Item ID="0x1337" color="5" />
|
||||||
|
<Item ID="0x1338" color="5" />
|
||||||
|
<Item ID="0x1339" color="5" />
|
||||||
|
<Item ID="0x133A" color="5" />
|
||||||
|
<Item ID="0x133B" color="5" />
|
||||||
|
<Item ID="0x133C" color="5" />
|
||||||
|
<Item ID="0x133D" color="5" />
|
||||||
|
<Item ID="0x133E" color="5" />
|
||||||
|
<Item ID="0x133F" color="5" />
|
||||||
|
<Item ID="0x1340" color="5" />
|
||||||
|
<Item ID="0x1341" color="5" />
|
||||||
|
<Item ID="0x1342" color="5" />
|
||||||
|
<Item ID="0x1343" color="5" />
|
||||||
|
<Item ID="0x1344" color="5" />
|
||||||
|
<Item ID="0x1345" color="5" />
|
||||||
|
<Item ID="0x1346" color="5" />
|
||||||
|
<Item ID="0x1347" color="5" />
|
||||||
|
<Item ID="0x1348" color="5" />
|
||||||
|
<Item ID="0x1349" color="5" />
|
||||||
|
<Item ID="0x134A" color="5" />
|
||||||
|
<Item ID="0x134B" color="5" />
|
||||||
|
<Item ID="0x134C" color="5" />
|
||||||
|
<Item ID="0x134D" color="5" />
|
||||||
|
|
||||||
|
<Item ID="0x0E5C" color="11" />
|
||||||
|
<Item ID="0x0E5D" color="11" />
|
||||||
|
<Item ID="0x0E5E" color="11" />
|
||||||
|
<Item ID="0x0E5F" color="11" />
|
||||||
|
<Item ID="0x0E60" color="11" />
|
||||||
|
<Item ID="0x0E61" color="11" />
|
||||||
|
<Item ID="0x0E62" color="11" />
|
||||||
|
<Item ID="0x0E63" color="11" />
|
||||||
|
<Item ID="0x0E64" color="11" />
|
||||||
|
<Item ID="0x0E65" color="11" />
|
||||||
|
<Item ID="0x0E66" color="11" />
|
||||||
|
<Item ID="0x0E67" color="11" />
|
||||||
|
<Item ID="0x0E68" color="11" />
|
||||||
|
<Item ID="0x0E69" color="11" />
|
||||||
|
<Item ID="0x0E6A" color="11" />
|
||||||
|
|
||||||
|
<Item ID="0x0E31" color="14" />
|
||||||
|
<Item ID="0x0E32" color="14" />
|
||||||
|
<Item ID="0x0E33" color="14" />
|
||||||
|
|
||||||
|
<Item ID="0x0E2D" color="3" />
|
||||||
|
<Item ID="0x0E2E" color="3" />
|
||||||
|
<Item ID="0x0E2F" color="3" />
|
||||||
|
<Item ID="0x0E30" color="3" />
|
||||||
|
|
||||||
|
|
||||||
|
<!-- Original virtual sources -->
|
||||||
|
<Item ID="0x1646" color="2"/>
|
||||||
|
<Item ID="0x1647" color="2"/>
|
||||||
|
|
||||||
|
</Sources>
|
||||||
|
|
||||||
|
</ColorLight>
|
|
@ -21,7 +21,8 @@
|
||||||
* CDDL HEADER END
|
* CDDL HEADER END
|
||||||
*
|
*
|
||||||
*
|
*
|
||||||
* Portions Copyright 2012 Andreas Schneider
|
* Portions Copyright 2015 Andreas Schneider
|
||||||
|
* Portions Copyright 2015 StaticZ
|
||||||
*)
|
*)
|
||||||
unit ULightManager;
|
unit ULightManager;
|
||||||
|
|
||||||
|
@ -32,10 +33,22 @@ interface
|
||||||
uses
|
uses
|
||||||
Classes, SysUtils, Imaging, ImagingTypes, ImagingClasses, ImagingCanvases,
|
Classes, SysUtils, Imaging, ImagingTypes, ImagingClasses, ImagingCanvases,
|
||||||
ImagingOpenGL, GL, GLu, GLext, Math, heContnrs, ULandscape, UWorldItem,
|
ImagingOpenGL, GL, GLu, GLext, Math, heContnrs, ULandscape, UWorldItem,
|
||||||
UCacheManager;
|
UCacheManager, DOM, XMLRead;
|
||||||
|
|
||||||
|
const
|
||||||
|
ColorsCount = 15;
|
||||||
|
|
||||||
type
|
type
|
||||||
|
|
||||||
|
TLightColor = record
|
||||||
|
r: Float;
|
||||||
|
g: Float;
|
||||||
|
b: Float;
|
||||||
|
end;
|
||||||
|
PLightColor = ^TLightColor;
|
||||||
|
|
||||||
|
TColorRefArray = array of Byte;
|
||||||
|
|
||||||
TCalculateOffset = procedure(AX, AY: Integer; out DrawX, DrawY: Integer) of object;
|
TCalculateOffset = procedure(AX, AY: Integer; out DrawX, DrawY: Integer) of object;
|
||||||
|
|
||||||
{ TLightMaterial }
|
{ TLightMaterial }
|
||||||
|
@ -59,11 +72,13 @@ type
|
||||||
constructor Create(AManager: TLightManager; AWorldItem: TWorldItem);
|
constructor Create(AManager: TLightManager; AWorldItem: TWorldItem);
|
||||||
destructor Destroy; override;
|
destructor Destroy; override;
|
||||||
protected
|
protected
|
||||||
|
FColorID: Byte;
|
||||||
FX: Integer;
|
FX: Integer;
|
||||||
FY: Integer;
|
FY: Integer;
|
||||||
FZ: SmallInt;
|
FZ: SmallInt;
|
||||||
FMaterial: TLightMaterial;
|
FMaterial: TLightMaterial;
|
||||||
public
|
public
|
||||||
|
property ColorID: Byte read FColorID;
|
||||||
property X: Integer read FX;
|
property X: Integer read FX;
|
||||||
property Y: Integer read FY;
|
property Y: Integer read FY;
|
||||||
property Z: SmallInt read FZ;
|
property Z: SmallInt read FZ;
|
||||||
|
@ -87,15 +102,20 @@ type
|
||||||
FLightCache: TLightCache;
|
FLightCache: TLightCache;
|
||||||
FUseFBO: Boolean;
|
FUseFBO: Boolean;
|
||||||
FInitialized: Boolean;
|
FInitialized: Boolean;
|
||||||
|
FLightColors: array[1..ColorsCount] of TLightColor;
|
||||||
|
FTileCol: TColorRefArray;
|
||||||
function GetLight(AID: Integer): TLightMaterial;
|
function GetLight(AID: Integer): TLightMaterial;
|
||||||
procedure SetLightLevel(AValue: Byte);
|
procedure SetLightLevel(AValue: Byte);
|
||||||
procedure UpdateOverlay(AScreenRect: TRect);
|
procedure UpdateOverlay(AScreenRect: TRect);
|
||||||
|
private
|
||||||
|
property TileCol: TColorRefArray read FTileCol;
|
||||||
public
|
public
|
||||||
property LightLevel: Byte read FLightLevel write SetLightLevel;
|
property LightLevel: Byte read FLightLevel write SetLightLevel;
|
||||||
procedure InitGL;
|
procedure InitGL;
|
||||||
procedure UpdateLightMap(ALeft, AWidth, ATop, AHeight: Integer;
|
procedure UpdateLightMap(ALeft, AWidth, ATop, AHeight: Integer;
|
||||||
AScreenBuffer: TScreenBuffer);
|
AScreenBuffer: TScreenBuffer);
|
||||||
procedure Draw(AScreenRect: TRect);
|
procedure Draw(AScreenRect: TRect);
|
||||||
|
procedure LoadConfig(AFileName: String);
|
||||||
end;
|
end;
|
||||||
|
|
||||||
implementation
|
implementation
|
||||||
|
@ -154,6 +174,7 @@ var
|
||||||
lightMaterial: TLightMaterial;
|
lightMaterial: TLightMaterial;
|
||||||
colorGL: GLclampf;
|
colorGL: GLclampf;
|
||||||
fbo: GLuint;
|
fbo: GLuint;
|
||||||
|
colorref: PLightColor;
|
||||||
begin
|
begin
|
||||||
glDeleteTextures(1, @FOverlayTexture);
|
glDeleteTextures(1, @FOverlayTexture);
|
||||||
if FUseFBO then
|
if FUseFBO then
|
||||||
|
@ -183,7 +204,9 @@ begin
|
||||||
lightMaterial := FLightSources[i].Material;
|
lightMaterial := FLightSources[i].Material;
|
||||||
if lightMaterial <> nil then
|
if lightMaterial <> nil then
|
||||||
begin
|
begin
|
||||||
|
colorref := @FLightColors[FLightSources[i].ColorID];
|
||||||
glBindTexture(GL_TEXTURE_2D, lightMaterial.Texture);
|
glBindTexture(GL_TEXTURE_2D, lightMaterial.Texture);
|
||||||
|
glColor3f(colorref^.R, colorref^.G, colorref^.B);
|
||||||
glBegin(GL_QUADS);
|
glBegin(GL_QUADS);
|
||||||
glTexCoord2i(0, 0);
|
glTexCoord2i(0, 0);
|
||||||
glVertex2i(FLightSources[i].FX - lightMaterial.RealWidth div 2,
|
glVertex2i(FLightSources[i].FX - lightMaterial.RealWidth div 2,
|
||||||
|
@ -340,6 +363,104 @@ begin
|
||||||
glEnd;
|
glEnd;
|
||||||
end;
|
end;
|
||||||
|
|
||||||
|
procedure TLightManager.LoadConfig(AFileName: String);
|
||||||
|
var
|
||||||
|
XMLDoc: TXMLDocument;
|
||||||
|
iNode, node: TDOMNode;
|
||||||
|
s: string;
|
||||||
|
i, id, col, r, g, b: Integer;
|
||||||
|
begin
|
||||||
|
writeln('Loading Colors from ', AFileName); //TODO
|
||||||
|
for i := 1 to ColorsCount do begin
|
||||||
|
FLightColors[i].R := 1.0;
|
||||||
|
FLightColors[i].G := 1.0;
|
||||||
|
FLightColors[i].B := 1.0;
|
||||||
|
end;
|
||||||
|
SetLength(FTileCol, ResMan.Landscape.MaxStaticID + 1);
|
||||||
|
for i := 0 to ResMan.Landscape.MaxStaticID do
|
||||||
|
FTileCol[i] := 1;
|
||||||
|
|
||||||
|
//frmInitialize.SetStatusLabel(Format(frmInitialize.SplashLoading, ['ColorLight.xml']));
|
||||||
|
// Read xml file from your hard drive
|
||||||
|
ReadXMLFile(XMLDoc, AFileName);
|
||||||
|
if LowerCase(XMLDoc.DocumentElement.NodeName) = 'colorlight' then
|
||||||
|
begin
|
||||||
|
iNode := XMLDoc.DocumentElement.FirstChild;
|
||||||
|
while iNode <> nil do
|
||||||
|
begin
|
||||||
|
if LowerCase(iNode.NodeName) = 'colors' then
|
||||||
|
begin
|
||||||
|
node := iNode.FirstChild;
|
||||||
|
while node <> nil do
|
||||||
|
begin
|
||||||
|
if (LowerCase(node.NodeName) = 'color') then
|
||||||
|
begin
|
||||||
|
id := -1;
|
||||||
|
r := 255;
|
||||||
|
g := 255;
|
||||||
|
b := 255;
|
||||||
|
for i := node.Attributes.Length - 1 downto 0 do
|
||||||
|
begin
|
||||||
|
s := LowerCase(node.Attributes[i].NodeName);
|
||||||
|
if (s = 'id') then
|
||||||
|
TryStrToInt(node.Attributes[i].NodeValue, id);
|
||||||
|
if (s = 'r') then
|
||||||
|
TryStrToInt(node.Attributes[i].NodeValue, r);
|
||||||
|
if (s = 'g') then
|
||||||
|
TryStrToInt(node.Attributes[i].NodeValue, g);
|
||||||
|
if (s = 'b') then
|
||||||
|
TryStrToInt(node.Attributes[i].NodeValue, b);
|
||||||
|
end;
|
||||||
|
if (id > 0) and (id <= ColorsCount) then
|
||||||
|
begin
|
||||||
|
if (r < 0) then r := 0;
|
||||||
|
if (g < 0) then g := 0;
|
||||||
|
if (b < 0) then b := 0;
|
||||||
|
if (r > 255) then r := 255;
|
||||||
|
if (g > 255) then g := 255;
|
||||||
|
if (b > 255) then b := 255;
|
||||||
|
FLightColors[id].R := (Float(r)) / 255.0;
|
||||||
|
FLightColors[id].G := (Float(g)) / 255.0;
|
||||||
|
FLightColors[id].B := (Float(b)) / 255.0;
|
||||||
|
end;
|
||||||
|
end;
|
||||||
|
node := node.NextSibling;
|
||||||
|
end;
|
||||||
|
end;
|
||||||
|
if LowerCase(iNode.NodeName) = 'sources' then
|
||||||
|
begin
|
||||||
|
node := iNode.FirstChild;
|
||||||
|
while node <> nil do
|
||||||
|
begin
|
||||||
|
s := LowerCase(node.NodeName);
|
||||||
|
if (s = 'tile') or (s = 'item') then begin
|
||||||
|
col := 1;
|
||||||
|
id := -1;
|
||||||
|
for i := node.Attributes.Length - 1 downto 0 do begin
|
||||||
|
if LowerCase(node.Attributes[i].NodeName) = 'id' then
|
||||||
|
if TryStrToInt(node.Attributes[i].NodeValue, id) then
|
||||||
|
begin
|
||||||
|
if s = 'tile' then
|
||||||
|
Dec(id, $4000);
|
||||||
|
end;
|
||||||
|
if LowerCase(node.Attributes[i].NodeName) = 'color' then
|
||||||
|
if TryStrToInt(node.Attributes[i].NodeValue, col) then
|
||||||
|
begin
|
||||||
|
if (col < 1) or (col > ColorsCount) then
|
||||||
|
col := 1;
|
||||||
|
end;
|
||||||
|
end;
|
||||||
|
if (id >= 0) and (id <= ResMan.Landscape.MaxStaticID) then
|
||||||
|
FTileCol[id] := col;
|
||||||
|
end;
|
||||||
|
node := node.NextSibling;
|
||||||
|
end;
|
||||||
|
end;
|
||||||
|
iNode := iNode.NextSibling;
|
||||||
|
end;
|
||||||
|
end;
|
||||||
|
end;
|
||||||
|
|
||||||
{ TLightSource }
|
{ TLightSource }
|
||||||
|
|
||||||
constructor TLightSource.Create(AManager: TLightManager; AWorldItem: TWorldItem);
|
constructor TLightSource.Create(AManager: TLightManager; AWorldItem: TWorldItem);
|
||||||
|
@ -350,6 +471,9 @@ begin
|
||||||
FMaterial := AManager.GetLight(lightID);
|
FMaterial := AManager.GetLight(lightID);
|
||||||
if FMaterial <> nil then
|
if FMaterial <> nil then
|
||||||
begin
|
begin
|
||||||
|
FColorID := AManager.TileCol[AWorldItem.TileID];
|
||||||
|
if (FColorID < 1) or (FColorID > ColorsCount) then
|
||||||
|
FColorID := 1;
|
||||||
AManager.FCalculateOffset(AWorldItem.X, AWorldItem.Y, FX, FY);
|
AManager.FCalculateOffset(AWorldItem.X, AWorldItem.Y, FX, FY);
|
||||||
FZ := AWorldItem.Z * 4;
|
FZ := AWorldItem.Z * 4;
|
||||||
FY := FY + 22 - FZ;
|
FY := FY + 22 - FZ;
|
||||||
|
|
|
@ -922,6 +922,7 @@ begin
|
||||||
edY.MaxValue := FLandscape.CellHeight;
|
edY.MaxValue := FLandscape.CellHeight;
|
||||||
FOverlayUI := TOverlayUI.Create;
|
FOverlayUI := TOverlayUI.Create;
|
||||||
FLightManager := TLightManager.Create(@GetDrawOffset);
|
FLightManager := TLightManager.Create(@GetDrawOffset);
|
||||||
|
FLightManager.LoadConfig(FAppDir + 'ColorLight.xml');
|
||||||
|
|
||||||
ProcessAccessLevel;
|
ProcessAccessLevel;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue