- Moved WriteMap handling from TdmNetwork to TLandscape

- Added repainting when accesslevel display changes (toolstate, update write map)
This commit is contained in:
2009-10-02 23:52:02 +02:00
parent f888443ed0
commit c3bdc98219
3 changed files with 74 additions and 67 deletions

View File

@@ -2296,6 +2296,8 @@ begin
end;
end;
end;
FRepaintNeeded := True;
end;
procedure TfrmMain.ProcessAccessLevel;
@@ -2546,8 +2548,8 @@ begin
$07: //access changed
begin
accessLevel := TAccessLevel(ABuffer.ReadByte);
dmNetwork.UpdateWriteMap(ABuffer); //TODO : movie writemap to landscape
FLandscape.UpdateBlockAccess; //TODO : could be handled by updatewritemap
FLandscape.UpdateWriteMap(ABuffer);
FRepaintNeeded := True;
if accessLevel <> dmNetwork.AccessLevel then
begin