- Added TAnimMaterial

- Implemented animated tiles
- Fixed TAnimData.FrameData to use ShortInt instead of Byte
This commit is contained in:
2009-12-09 16:26:12 +01:00
parent 2a3e17fa57
commit be935a6bcb
3 changed files with 104 additions and 6 deletions

View File

@@ -49,7 +49,7 @@ type
FFrameInterval: Byte;
FFrameStart: Byte;
public
FrameData: array[0..63] of Byte;
FrameData: array[0..63] of ShortInt;
property Unknown: Byte read FUnknown write FUnknown;
property FrameCount: Byte read FFrameCount write FFrameCount;
property FrameInterval: Byte read FFrameInterval write FFrameInterval;