- Added iterator to TCacheManager
- Added access (CanBeWritten) tracking to TStaticItem - Moved TLandscape.UpdateStaticsPriorities to TStaticItem.UpdatePriorities - Moved ULandscape.CompareWorldItems to UWorldItem - Renamed TSeperatedStaticBlock.RefreshList to RebuildList - Changed TStaticBlock.Sort to use CompareWorldItems and TList.Sort - Some code style changes
This commit is contained in:
@@ -21,7 +21,7 @@
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* CDDL HEADER END
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*
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*
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* Portions Copyright 2007 Andreas Schneider
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* Portions Copyright 2009 Andreas Schneider
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*)
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unit UStatics;
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@@ -30,52 +30,71 @@ unit UStatics;
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interface
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uses
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SysUtils, Classes, UMulBlock, UGenericIndex, UTiledata, UWorldItem;
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SysUtils, Classes, UGenericIndex, UWorldItem, UTiledata;
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type
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{ TStaticItem }
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TStaticItem = class(TWorldItem)
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constructor Create(AOwner: TWorldBlock; AData: TStream; ABlockX, ABlockY: Word); overload;
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constructor Create(AOwner: TWorldBlock; AData: TStream); overload;
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function Clone: TStaticItem; override;
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function GetIdentifier: Integer;
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function GetSize: Integer; override;
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procedure Write(AData: TStream); override;
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protected
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FHue, FOrgHue: Word;
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procedure SetHue(AHue: Word);
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{ Members }
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FHue: Word;
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FOrgHue: Word;
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{ Methods }
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function HasChanged: Boolean; override;
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procedure SetHue(AHue: Word);
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public
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procedure InitOriginalState; override;
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{ Fields }
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property Hue: Word read FHue write SetHue;
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{ Methods }
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function Clone: TStaticItem; override;
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function GetSize: Integer; override;
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procedure InitOriginalState; override;
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procedure UpdatePriorities(ASolver: Integer);
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procedure Write(AData: TStream); override;
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end;
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{ TStaticBlock}
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TStaticBlock = class(TWorldBlock)
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constructor Create(AData: TStream; AIndex: TGenericIndex; AX, AY: Word); overload;
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constructor Create(AData: TStream; AIndex: TGenericIndex); overload;
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destructor Destroy; override;
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function Clone: TStaticBlock; override;
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function GetSize: Integer; override;
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procedure Write(AData: TStream); override;
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procedure ReverseWrite(AData: TStream);
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procedure Sort;
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protected
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{ Members }
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FItems: TList;
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public
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{ Fields }
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property Items: TList read FItems write FItems;
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{ Methods }
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function Clone: TStaticBlock; override;
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function GetSize: Integer; override;
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procedure ReverseWrite(AData: TStream);
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procedure Sort;
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procedure Write(AData: TStream); override;
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end;
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{ TSeperatedStaticBlock }
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TSeperatedStaticBlock = class(TStaticBlock)
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constructor Create(AData: TStream; AIndex: TGenericIndex; AX, AY: Word); overload;
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constructor Create(AData: TStream; AIndex: TGenericIndex); overload;
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destructor Destroy; override;
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function Clone: TSeperatedStaticBlock; override;
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function GetSize: Integer; override;
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protected
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procedure RefreshList;
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public
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Cells: array[0..63] of TList;
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{ Methods }
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function Clone: TSeperatedStaticBlock; override;
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function GetSize: Integer; override;
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procedure RebuildList;
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end;
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implementation
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uses
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UGameResources; //Used for priority calculation
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{ TStaticItem }
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constructor TStaticItem.Create(AOwner: TWorldBlock; AData: TStream; ABlockX, ABlockY: Word);
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@@ -102,6 +121,17 @@ begin
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Create(AOwner, AData, 0, 0);
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end;
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function TStaticItem.HasChanged: Boolean;
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begin
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Result := (FHue <> FOrgHue) or inherited HasChanged;
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end;
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procedure TStaticItem.SetHue(AHue: Word);
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begin
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FHue := AHue;
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DoChanged;
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end;
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function TStaticItem.Clone: TStaticItem;
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begin
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Result := TStaticItem.Create(nil, nil);
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@@ -112,9 +142,29 @@ begin
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Result.FHue := FHue;
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end;
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function TStaticItem.GetIdentifier: Integer;
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function TStaticItem.GetSize: Integer;
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begin
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Result := 0 or (((FX mod 8) shl 28) and $F0000000) or (((FY mod 8) shl 24) and $0F000000) or ((Byte(FZ) shl 16) and $00FF0000) or (Word(FTileID) and $0000FFFF);
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Result := 7;
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end;
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procedure TStaticItem.InitOriginalState;
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begin
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FOrgHue := FHue;
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inherited InitOriginalState;
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end;
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procedure TStaticItem.UpdatePriorities(ASolver: Integer);
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var
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staticTileData: TStaticTileData;
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begin
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staticTileData := ResMan.Tiledata.StaticTiles[FTileID];
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FPriorityBonus := 0;
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if not ((staticTileData.Flags and tdfBackground) = tdfBackground) then
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Inc(FPriorityBonus);
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if staticTileData.Height > 0 then
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Inc(FPriorityBonus);
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FPriority := Z + FPriorityBonus;
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FPrioritySolver := ASolver;
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end;
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procedure TStaticItem.Write(AData: TStream);
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@@ -131,28 +181,6 @@ begin
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AData.Write(FHue, SizeOf(SmallInt));
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end;
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function TStaticItem.GetSize: Integer;
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begin
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Result := 7;
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end;
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function TStaticItem.HasChanged: Boolean;
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begin
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Result := (FHue <> FOrgHue) or inherited HasChanged;
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end;
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procedure TStaticItem.InitOriginalState;
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begin
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FOrgHue := FHue;
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inherited InitOriginalState;
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end;
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procedure TStaticItem.SetHue(AHue: Word);
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begin
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FHue := AHue;
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DoChanged;
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end;
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{ TStaticBlock }
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constructor TStaticBlock.Create(AData: TStream; AIndex: TGenericIndex; AX, AY: Word);
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@@ -214,14 +242,6 @@ begin
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Result := FItems.Count * 7;
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end;
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procedure TStaticBlock.Write(AData: TStream);
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var
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i: Integer;
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begin
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for i := 0 to FItems.Count - 1 do
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TStaticItem(FItems[i]).Write(AData);
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end;
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procedure TStaticBlock.ReverseWrite(AData: TStream);
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var
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i: Integer;
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@@ -233,49 +253,16 @@ begin
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end;
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procedure TStaticBlock.Sort;
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var
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iMin, iMax: Integer;
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procedure sift;
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var
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i, j: integer;
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begin
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i := iMin;
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j := 2 * i;
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FItems[0] := FItems[i];
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while j <= iMax do
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begin
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if j < iMax then
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if TStaticItem(FItems[j]).GetIdentifier < TStaticItem(FItems[j + 1]).GetIdentifier then inc(j);
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if TStaticItem(FItems[0]).GetIdentifier >= TStaticItem(FItems[j]).GetIdentifier then break;
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FItems[i] := FItems[j];
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i := j;
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j := 2 * i;
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end;
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FItems[i] := FItems[0];
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end;
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begin
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if FItems.Count > 0 then
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begin
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iMax := FItems.Count;
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iMin := iMax div 2 + 1;
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FItems.Insert(0, nil);
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while iMin > 1 do
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begin
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dec(iMin);
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sift;
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end;
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while iMax > 1 do
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begin
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FItems[0] := FItems[iMin];
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FItems[iMin] := FItems[iMax];
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FItems[iMax] := FItems[0];
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dec(iMax);
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sift;
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end;
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FItems.Delete(0);
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end;
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FItems.Sort(@CompareWorldItems);
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end;
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procedure TStaticBlock.Write(AData: TStream);
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var
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i: Integer;
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begin
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for i := 0 to FItems.Count - 1 do
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TStaticItem(FItems[i]).Write(AData);
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end;
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{ TSeperatedStaticBlock }
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@@ -339,6 +326,27 @@ begin
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inherited Destroy;
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end;
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procedure TSeperatedStaticBlock.RebuildList;
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var
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i, j, solver: Integer;
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begin
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FItems.Clear;
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solver := 0;
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for i := 0 to 63 do
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begin
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if Cells[i] <> nil then
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begin
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for j := 0 to Cells[i].Count - 1 do
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begin
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FItems.Add(Cells[i].Items[j]);
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TStaticItem(Cells[i].Items[j]).UpdatePriorities(solver);
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Inc(solver);
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end;
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end;
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end;
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Sort;
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end;
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function TSeperatedStaticBlock.Clone: TSeperatedStaticBlock;
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var
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i, j: Integer;
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@@ -352,26 +360,9 @@ end;
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function TSeperatedStaticBlock.GetSize: Integer;
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begin
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RefreshList;
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RebuildList;
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Result := inherited GetSize;
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end;
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procedure TSeperatedStaticBlock.RefreshList;
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var
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i, j: Integer;
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begin
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FItems.Clear;
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for i := 0 to 63 do
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begin
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if Cells[i] <> nil then
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begin
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for j := 0 to Cells[i].Count - 1 do
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if Cells[i].Items[j] <> nil then
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FItems.Add(Cells[i].Items[j]);
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end;
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end;
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Sort;
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end;
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end.
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@@ -34,6 +34,9 @@ uses
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type
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TWorldBlock = class;
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{ TWorldItem }
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TWorldItem = class(TMulBlock)
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constructor Create(AOwner: TWorldBlock);
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protected
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@@ -75,6 +78,9 @@ type
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property PriorityBonus: ShortInt read FPriorityBonus write FPriorityBonus;
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property PrioritySolver: Integer read FPrioritySolver write FPrioritySolver;
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end;
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{ TWorldBlock }
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TWorldBlock = class(TMulBlock)
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constructor Create;
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protected
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@@ -95,8 +101,37 @@ type
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procedure CleanUp;
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end;
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function CompareWorldItems(AItem1, AItem2: Pointer): Integer;
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implementation
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uses
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UMap, UStatics;
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function CompareWorldItems(AItem1, AItem2: Pointer): Integer;
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begin
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if TWorldItem(AItem1).X <> TWorldItem(AItem2).X then
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Exit(TWorldItem(AItem1).X - TWorldItem(AItem2).X);
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if TWorldItem(AItem1).Y <> TWorldItem(AItem2).Y then
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Exit(TWorldItem(AItem1).Y - TWorldItem(AItem2).Y);
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Result := TWorldItem(AItem1).Priority - TWorldItem(AItem2).Priority;
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if Result = 0 then
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begin
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if (TObject(AItem1) is TMapCell) and (TObject(AItem2) is TStaticItem) then
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Result := -1
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else if (TObject(AItem1) is TStaticItem) and (TObject(AItem2) is TMapCell) then
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Result := 1;
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end;
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if Result = 0 then
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Result := TWorldItem(AItem1).PriorityBonus - TWorldItem(AItem2).PriorityBonus;
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if Result = 0 then
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Result := TWorldItem(AItem1).PrioritySolver - TWorldItem(AItem2).PrioritySolver;
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end;
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{ TWorldItem }
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constructor TWorldItem.Create(AOwner: TWorldBlock);
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