- Removed sorting debug data from TfrmMain
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0eac70ec86
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8332241ab7
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@ -1928,13 +1928,9 @@ begin
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lblTileInfo.Caption := Format('Terrain TileID: $%x, X: %d, Y: %d, Z: %d',
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lblTileInfo.Caption := Format('Terrain TileID: $%x, X: %d, Y: %d, Z: %d',
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[FCurrentTile.TileID, FCurrentTile.X, FCurrentTile.Y, FCurrentTile.Z])
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[FCurrentTile.TileID, FCurrentTile.X, FCurrentTile.Y, FCurrentTile.Z])
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else if FCurrentTile is TStaticItem then
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else if FCurrentTile is TStaticItem then
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{lblTileInfo.Caption := Format('Static TileID: $%x, X: %d, Y: %d, Z: %d, Hue: $%x',
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lblTileInfo.Caption := Format('Static TileID: $%x, X: %d, Y: %d, Z: %d, Hue: $%x',
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[FCurrentTile.TileID, FCurrentTile.X, FCurrentTile.Y, FCurrentTile.Z,
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[FCurrentTile.TileID, FCurrentTile.X, FCurrentTile.Y, FCurrentTile.Z,
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TStaticItem(FCurrentTile).Hue]);}
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TStaticItem(FCurrentTile).Hue]);
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lblTileInfo.Caption := Format('Static TileID: $%x, X: %d, Y: %d, Z: %d, Hue: $%x, Priority: %d, Bonus: %d, Solver: %d',
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[FCurrentTile.TileID, FCurrentTile.X, FCurrentTile.Y, FCurrentTile.Z,
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TStaticItem(FCurrentTile).Hue, FCurrentTile.Priority, FCurrentTile.PriorityBonus,
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FCurrentTile.PrioritySolver]);
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end;
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end;
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UpdateSelection;
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UpdateSelection;
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