- Fixed WheelDelta not being adjusted right

This commit is contained in:
2008-09-06 23:08:50 +02:00
parent cc8eee1b1b
commit 7399b13fd0
4 changed files with 54 additions and 49 deletions

View File

@@ -665,6 +665,9 @@ procedure TfrmMain.oglGameWindowMouseWheel(Sender: TObject; Shift: TShiftState;
var
cursorNeedsUpdate: Boolean;
begin
//We want single steps ...
WheelDelta := WheelDelta div WHEEL_DELTA;
cursorNeedsUpdate := False;
if (CurrentTile is TVirtualTile) or ((ssCtrl in Shift) and (frmVirtualLayer.cbShowLayer.Checked)) then
begin