- Fixed WheelDelta not being adjusted right
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@@ -665,6 +665,9 @@ procedure TfrmMain.oglGameWindowMouseWheel(Sender: TObject; Shift: TShiftState;
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var
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cursorNeedsUpdate: Boolean;
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begin
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//We want single steps ...
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WheelDelta := WheelDelta div WHEEL_DELTA;
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cursorNeedsUpdate := False;
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if (CurrentTile is TVirtualTile) or ((ssCtrl in Shift) and (frmVirtualLayer.cbShowLayer.Checked)) then
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begin
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