* Added missing assets

* Fixed compilation on linux
This commit is contained in:
Andreas Schneider 2015-05-01 14:44:54 +02:00
parent 58b24b35ec
commit 6155d91a89
53 changed files with 71310 additions and 210 deletions

View File

@ -1,4 +1,4 @@
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@ -21,15 +21,15 @@
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@ -38,7 +38,6 @@
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@ -56,6 +55,7 @@
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@ -68,18 +68,16 @@
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@ -88,7 +86,6 @@
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@ -106,6 +103,7 @@
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@ -118,26 +116,24 @@
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@ -215,21 +257,19 @@
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@ -243,118 +283,101 @@
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@ -362,99 +385,80 @@
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@ -463,44 +467,36 @@
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@ -513,7 +509,6 @@
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@ -521,7 +516,6 @@
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@ -529,7 +523,6 @@
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@ -537,7 +530,6 @@
<ComponentName Value="frmSurfElevateSettings"/> <ComponentName Value="frmSurfElevateSettings"/>
<HasResources Value="True"/> <HasResources Value="True"/>
<ResourceBaseClass Value="Form"/> <ResourceBaseClass Value="Form"/>
<UnitName Value="UfrmSurfElevateSettings"/>
</Unit54> </Unit54>
<Unit55> <Unit55>
<Filename Value="Tools/UfrmSurfSmoothSettings.pas"/> <Filename Value="Tools/UfrmSurfSmoothSettings.pas"/>
@ -545,40 +537,34 @@
<ComponentName Value="frmSurfSmoothSettings"/> <ComponentName Value="frmSurfSmoothSettings"/>
<HasResources Value="True"/> <HasResources Value="True"/>
<ResourceBaseClass Value="Form"/> <ResourceBaseClass Value="Form"/>
<UnitName Value="UfrmSurfSmoothSettings"/>
</Unit55> </Unit55>
<Unit56> <Unit56>
<Filename Value="Crc32Hash.pas"/> <Filename Value="Crc32Hash.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="Crc32Hash"/>
</Unit56> </Unit56>
<Unit57> <Unit57>
<Filename Value="../UOLib/UUopFile.pas"/> <Filename Value="../UOLib/UUopFile.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UUopFile"/>
</Unit57> </Unit57>
<Unit58> <Unit58>
<Filename Value="GUI/AeroGlass.pas"/> <Filename Value="GUI/AeroGlass.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="AeroGlass"/>
</Unit58> </Unit58>
<Unit59> <Unit59>
<Filename Value="GUI/VirtualList.pas"/> <Filename Value="GUI/VirtualList.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="VirtualList"/>
</Unit59> </Unit59>
</Units> </Units>
</ProjectOptions> </ProjectOptions>
<CompilerOptions> <CompilerOptions>
<Version Value="9"/> <Version Value="11"/>
<Target> <Target>
<Filename Value="../bin/PEBinaries/CentrED-plus.exe"/> <Filename Value="../bin/PEBinaries/CentrED-plus"/>
</Target> </Target>
<SearchPaths> <SearchPaths>
<IncludeFiles Value="..;../obj;../Imaging;$(ProjOutDir)"/> <IncludeFiles Value="..;../obj;../Imaging;$(ProjOutDir)"/>
<OtherUnitFiles Value="Tools;..;../UOLib;../Server;../MulProvider;../Imaging;../Imaging/JpegLib;../Imaging/ZLib;GUI"/> <OtherUnitFiles Value="Tools;..;../UOLib;../Server;../MulProvider;../Imaging;../Imaging/JpegLib;../Imaging/ZLib;GUI"/>
<UnitOutputDirectory Value="../obj"/> <UnitOutputDirectory Value="../obj"/>
<LCLWidgetType Value="win32"/>
</SearchPaths> </SearchPaths>
<Parsing> <Parsing>
<SyntaxOptions> <SyntaxOptions>
@ -590,16 +576,13 @@
<RangeChecks Value="True"/> <RangeChecks Value="True"/>
<OverflowChecks Value="True"/> <OverflowChecks Value="True"/>
</Checks> </Checks>
<TargetProcessor Value="pentium4"/>
<TargetCPU Value="i386"/>
<TargetOS Value="win32"/>
<Optimizations> <Optimizations>
<OptimizationLevel Value="3"/> <OptimizationLevel Value="3"/>
</Optimizations> </Optimizations>
</CodeGeneration> </CodeGeneration>
<Linking> <Linking>
<Debugging> <Debugging>
<GenerateDebugInfo Value="True"/> <DebugInfoType Value="dsStabs"/>
</Debugging> </Debugging>
<Options> <Options>
<Win32> <Win32>
@ -609,12 +592,10 @@
</Linking> </Linking>
<Other> <Other>
<CompilerMessages> <CompilerMessages>
<IgnoredMessages idx4079="True" idx4080="True" idx4081="True" idx5024="True" idx5028="True"/> <IgnoredMessages idx5028="True" idx5024="True" idx4081="True" idx4080="True" idx4079="True"/>
<UseMsgFile Value="True"/>
</CompilerMessages> </CompilerMessages>
<CustomOptions Value="-FE../bin/PEBinaries/ <CustomOptions Value="-FE../bin/PEBinaries/
+-dNoLogging"/> +-dNoLogging"/>
<CompilerPath Value="$(CompPath)"/>
</Other> </Other>
</CompilerOptions> </CompilerOptions>
</CONFIG> </CONFIG>

View File

@ -21,7 +21,8 @@
* CDDL HEADER END * CDDL HEADER END
* *
* *
* Portions Copyright 2010 Andreas Schneider * Portions Copyright 2015 Andreas Schneider
* Portions Copyright 2015 StaticZ
*) *)
program CentrED; program CentrED;
@ -33,7 +34,7 @@ uses
{$ENDIF}{$ENDIF} {$ENDIF}{$ENDIF}
Classes, SysUtils, Classes, SysUtils,
Interfaces, // this includes the LCL widgetset Interfaces, // this includes the LCL widgetset
Forms, Dialogs, Windows, UdmNetwork, UResourceManager; LCLType, Forms, Dialogs, UdmNetwork, UResourceManager, Graphics;
{$R CentrED.res} {$R CentrED.res}
//{$R CentrED.manifest.rc} //{$R CentrED.manifest.rc}
@ -62,13 +63,14 @@ type
end; end;
var var
stream: TStream; stream: TStream;
dwSize: Integer; (*dwSize: Integer;
buffer: array of Byte; buffer: array of Byte;
header: TIconHeader; header: TIconHeader;
icoinf: TIconInfo; icoinf: TIconInfo; *) //TODO Cleanup
cursorImage: TCursorImage;
begin begin
stream := ResourceManager.GetResource(AFileName); stream := ResourceManager.GetResource(AFileName);
dwSize := stream.Size; (*dwSize := stream.Size;
SetLength(buffer, dwSize + 8); SetLength(buffer, dwSize + 8);
stream.Read(buffer[0], dwSize); stream.Read(buffer[0], dwSize);
if not CurFormat then if not CurFormat then
@ -80,28 +82,34 @@ begin
CopyMemory(@buffer[icoinf.iOffset-4], @icoinf.iHotspotX, 2); CopyMemory(@buffer[icoinf.iOffset-4], @icoinf.iHotspotX, 2);
CopyMemory(@buffer[icoinf.iOffset-2], @icoinf.iHotspotY, 2); CopyMemory(@buffer[icoinf.iOffset-2], @icoinf.iHotspotY, 2);
Result := HCURSOR(CreateIconFromResource(@buffer[icoinf.iOffset-4], icoinf.iSize+4, False, $00030000)) Result := HCURSOR(CreateIconFromResource(@buffer[icoinf.iOffset-4], icoinf.iSize+4, False, $00030000))
end;*)
try
cursorImage := TCursorImage.Create;
cursorImage.LoadFromStream(stream);
Result := cursorImage.ReleaseHandle;
finally
cursorImage.Free;
end; end;
end; end;
begin begin
Application.Title:='CentrED+'; Application.Title:='CentrED+';
OnGetApplicationName := @GetApplicationName; OnGetApplicationName := @GetApplicationName;
Application.Initialize; Application.Initialize;
if LowerCase(ChangeFileExt(ExtractFileName(ParamStr(0)), '')) <> LowerCase(GetApplicationName) then {if LowerCase(ChangeFileExt(ExtractFileName(ParamStr(0)), '')) <> LowerCase(GetApplicationName) then
begin begin
MessageDlg('Ошибка', 'Исполняемый файл был переименован. Переименуйте ' + MessageDlg('Bug', 'The executable file has been renamed. Rename ' +
'файл следующим образом: "' + 'file as follows: "' +
GetApplicationName + '.exe"', mtError, [mbOK], 0); GetApplicationName + '.exe"', mtError, [mbOK], 0);
Application.Terminate; Application.Terminate;
end; end;} //TODO Why?
if Paramcount = 1 then begin if Paramcount = 1 then begin
MessageDlg('Параметры запуска', ParamStr(1), mtError, [mbOK], 0); MessageDlg('Startup options', ParamStr(1), mtError, [mbOK], 0);
end; end;
// Загрузка курсоров ... // Loading cursors ...
Screen.Cursors[-02] := LoadCursorFromRes('Cursors/BC_NormalSelect.cur'); //crArrow Screen.Cursors[-02] := LoadCursorFromRes('Cursors/BC_NormalSelect.cur'); //crArrow
Screen.Cursors[-19] := LoadCursorFromRes('Cursors/BC_WorkingInBackground.cur'); //crAppStart Screen.Cursors[-19] := LoadCursorFromRes('Cursors/BC_WorkingInBackground.cur'); //crAppStart
Screen.Cursors[-20] := LoadCursorFromRes('Cursors/BC_HelpSelect.cur'); //crHelp Screen.Cursors[-20] := LoadCursorFromRes('Cursors/BC_HelpSelect.cur'); //crHelp
@ -111,7 +119,7 @@ begin
Screen.Cursors[-03] := LoadCursorFromRes('Cursors/BC_PrecisionSelect.cur'); //crCross Screen.Cursors[-03] := LoadCursorFromRes('Cursors/BC_PrecisionSelect.cur'); //crCross
Screen.Cursors[-04] := LoadCursorFromRes('Cursors/BC_TextSelect.cur'); //crIBeam Screen.Cursors[-04] := LoadCursorFromRes('Cursors/BC_TextSelect.cur'); //crIBeam
Screen.Cursors[-11] := LoadCursorFromRes('Cursors/BI_Busy.ani', False); //crHourGlass //TODO Screen.Cursors[-11] := LoadCursorFromRes('Cursors/BI_Busy.ani', False); //crHourGlass
Screen.Cursors[-18] := LoadCursorFromRes('Cursors/TN_Unavailable.cur'); //crNo Screen.Cursors[-18] := LoadCursorFromRes('Cursors/TN_Unavailable.cur'); //crNo
Screen.Cursors[-22] := LoadCursorFromRes('Cursors/BC_Move.cur'); //crSize Screen.Cursors[-22] := LoadCursorFromRes('Cursors/BC_Move.cur'); //crSize
@ -128,7 +136,7 @@ begin
Screen.Cursors[+02] := LoadCursorFromRes('Cursors/UO_AttackMode.cur'); Screen.Cursors[+02] := LoadCursorFromRes('Cursors/UO_AttackMode.cur');
Screen.Cursors[+03] := LoadCursorFromRes('Cursors/UO_Gauntlet.cur'); Screen.Cursors[+03] := LoadCursorFromRes('Cursors/UO_Gauntlet.cur');
// Запуск программы... // Run the program...
Application.CreateForm(TdmNetwork, dmNetwork); Application.CreateForm(TdmNetwork, dmNetwork);
Application.Run; Application.Run;
end. end.

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@ -4,13 +4,13 @@ unit VirtualList;
interface interface
uses uses
Windows, Forms, Controls, StdCtrls, Graphics, Classes, SysUtils, VirtualTrees, Forms, Controls, StdCtrls, Graphics, Classes, SysUtils, VirtualTrees,
Logging, LMessages, ShellAPI, LCLIntf, Math; Logging, LMessages, LCLIntf, Math;
type type
{$Z4} INPUTTYPE = (INPUT_MOUSE = $00, INPUT_KEYBOARD = $01, INPUT_HARDWARE = $02); {$Z4} INPUTTYPE = (INPUT_MOUSE = $00, INPUT_KEYBOARD = $01, INPUT_HARDWARE = $02);
{$Z4} KEYEVENTF = (KEYEVENTF_EXTENDEDKEY = $01, KEYEVENTF_KEYUP = $02, KEYEVENTF_SCANCODE = $04, KEYEVENTF_UNICODE = $08); {$Z4} KEYEVENTF = (KEYEVENTF_EXTENDEDKEY = $01, KEYEVENTF_KEYUP = $02, KEYEVENTF_SCANCODE = $04, KEYEVENTF_UNICODE = $08);
TKEYINPUT = record {TKEYINPUT = record
itype: INPUTTYPE; itype: INPUTTYPE;
// tagKEYBDINPUT // tagKEYBDINPUT
wVk: WORD; wVk: WORD;
@ -18,7 +18,7 @@ type
dwFlags: KEYEVENTF; dwFlags: KEYEVENTF;
time: DWORD; time: DWORD;
dwExtraInfo: ULONG_PTR; dwExtraInfo: ULONG_PTR;
end; end;} //TODO
PVirtualItem = ^TVirtualItem; PVirtualItem = ^TVirtualItem;
TVirtualItem = record TVirtualItem = record
@ -83,7 +83,7 @@ type
property TilesCount: Dword read FTilesCount; property TilesCount: Dword read FTilesCount;
end; end;
function SendInput(nInputs:UINT; pInputs:POINTER; cbSize:INTEGER):UINT; stdcall; external 'User32.dll' name 'SendInput'; //function SendInput(nInputs:UINT; pInputs:POINTER; cbSize:INTEGER):UINT; stdcall; external 'User32.dll' name 'SendInput';
Implementation Implementation
@ -636,7 +636,7 @@ var
ShiftState: TShiftState; ShiftState: TShiftState;
HitItem: PVirtualItem; HitItem: PVirtualItem;
item: PVirtualItem; item: PVirtualItem;
kinput: TKEYINPUT; //kinput: TKEYINPUT;
begin begin
//Logger.Send([lcClient, lcDebug], 'TVirtualTree.HandleMouseDown %s', ['Start']); //Logger.Send([lcClient, lcDebug], 'TVirtualTree.HandleMouseDown %s', ['Start']);
HitItem := Self.GetItemAt(HitInfo.HitNode, HitInfo.HitColumn); HitItem := Self.GetItemAt(HitInfo.HitNode, HitInfo.HitColumn);
@ -681,14 +681,14 @@ begin
inherited HandleMouseDown(Message, HitInfo); inherited HandleMouseDown(Message, HitInfo);
// Чтоже я творю-то... // Чтоже я творю-то...
if (ShiftState = []) then begin {if (ShiftState = []) then begin
kinput.itype := INPUT_KEYBOARD; kinput.itype := INPUT_KEYBOARD;
kinput.wVk := $11; // VK_CONTROL kinput.wVk := $11; // VK_CONTROL
SendInput(1, @kinput, sizeof(TKEYINPUT)); SendInput(1, @kinput, sizeof(TKEYINPUT));
BeginDrag(TRUE); BeginDrag(TRUE);
kinput.dwFlags := KEYEVENTF_KEYUP; kinput.dwFlags := KEYEVENTF_KEYUP;
SendInput(1, @kinput, sizeof(TKEYINPUT)); SendInput(1, @kinput, sizeof(TKEYINPUT));
end; end;} //TODO
end; end;

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@ -31,8 +31,8 @@ interface
uses uses
Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, StdCtrls, Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, StdCtrls,
ExtCtrls, VirtualTrees, VirtualList, LCLIntf, LMessages, Buttons, UPlatformTypes, ExtCtrls, VirtualTrees, VirtualList, LCLIntf, LCLType, LMessages, Buttons,
UStatics, Menus, Windows, Logging; UPlatformTypes, UStatics, Menus, Logging;
type type

View File

@ -21,7 +21,8 @@
* CDDL HEADER END * CDDL HEADER END
* *
* *
* Portions Copyright 2009 Andreas Schneider * Portions Copyright 2015 Andreas Schneider
* Portions Copyright 2015 StaticZ
*) *)
unit UfrmHueSettings; unit UfrmHueSettings;
@ -31,10 +32,9 @@ interface
uses uses
Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, StdCtrls, Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, StdCtrls,
ExtCtrls, Buttons, UfrmToolWindow, XMLRead, XMLWrite, DOM, VirtualTrees, VirtualList, ExtCtrls, Buttons, UfrmToolWindow, XMLRead, XMLWrite, DOM, VirtualTrees,
Math, UHue, UArt, UTiledata, UfrmMain, ImagingComponents, LConvEncoding, ComCtrls, VirtualList, Math, UHue, UArt, UTiledata, UfrmMain, ImagingComponents,
Windows, ShellAPI, Logging, LConvEncoding, ComCtrls, Logging, LCLIntf, LCLType, ULandscape;
ULandscape;//ImagingClasses, UPlatformTypes;
type type
@ -592,21 +592,21 @@ begin
if vdtHuePreview.Tag = edTileId.Tag then exit; if vdtHuePreview.Tag = edTileId.Tag then exit;
//определяем число колонок // We determine the number of columns
cols:= ((ClientWidth - GetSystemMetrics(SM_CXVSCROLL))// - 16) cols:= ((ClientWidth - GetSystemMetrics(SM_CXVSCROLL))// - 16)
div (ItemWidth + 2)) - 1; div (ItemWidth + 2)) - 1;
if (cols > vdtHuesPreviewColumnsMax) if (cols > vdtHuesPreviewColumnsMax)
then cols:=vdtHuesPreviewColumnsMax; then cols:=vdtHuesPreviewColumnsMax;
Logger.Send([lcClient, lcInfo], 'TfrmHueSettings.HuePreviewRebuild(): Число колонок cols', cols+1); Logger.Send([lcClient, lcInfo], 'TfrmHueSettings.HuePreviewRebuild(): Number of columns', cols+1);
// Создаем колонки // Create Column
vdtHuePreview.BeginUpdate; vdtHuePreview.BeginUpdate;
vdtHuePreview.Header.Columns.Clear; vdtHuePreview.Header.Columns.Clear;
vdtHuePreview.Header.Columns.DefaultWidth := ItemWidth + 2; vdtHuePreview.Header.Columns.DefaultWidth := ItemWidth + 2;
for cn := 0 to cols do for cn := 0 to cols do
vdtHuePreview.Header.Columns.Add; vdtHuePreview.Header.Columns.Add;
// Создаем ячейки // Create a cell
vdtHuePreview.Clear; vdtHuePreview.Clear;
vdtHuePreview.Tag := ItemID; vdtHuePreview.Tag := ItemID;
@ -668,12 +668,12 @@ begin
hue := nil; hue := nil;
if (PaintInfo.Node <> Sender.GetFirst()) then begin if (PaintInfo.Node <> Sender.GetFirst()) then begin
PaintInfo.Canvas.Brush.Color := vdtHuePreview.Color; PaintInfo.Canvas.Brush.Color := vdtHuePreview.Color;
exit; // Не рисуем ячейки без цвета если они не в первом ряду exit; // Do not draw a cell without color if they are not in the first row
end; end;
end else hue := ResMan.Hue.Hues[info^.ID[PaintInfo.Column] - 1]; end else hue := ResMan.Hue.Hues[info^.ID[PaintInfo.Column] - 1];
if ResMan.Art.Exists(id) then begin if ResMan.Art.Exists(id) then begin
// Определяем цвет подсветки (т.е. выделен ли тайл) // Determine the illumination color (ie, recovered the tile)
{mpos := vdtHuePreview.ScreenToClient(Mouse.CursorPos); {mpos := vdtHuePreview.ScreenToClient(Mouse.CursorPos);
if (vdtHuePreview.GetNodeAt(mpos.x, mpos.y) = PaintInfo.Node) if (vdtHuePreview.GetNodeAt(mpos.x, mpos.y) = PaintInfo.Node)
and ((mpos.x div vdtHuePreview.Header.Columns.DefaultWidth) = PaintInfo.Column) and ((mpos.x div vdtHuePreview.Header.Columns.DefaultWidth) = PaintInfo.Column)
@ -731,7 +731,7 @@ begin
edHue.Text := Format('$%x', [hues]); edHue.Text := Format('$%x', [hues]);
edHueEditingDone(Sender); edHueEditingDone(Sender);
FormShow(Sender); // Закрываем окно и возвращаемся обратно FormShow(Sender); // Close the window and return back
Top := LastFormPosition.y; Top := LastFormPosition.y;
Left := LastFormPosition.x; Left := LastFormPosition.x;
mpos.x := ImagePreviewItem.Width div 2; mpos.x := ImagePreviewItem.Width div 2;

View File

@ -31,7 +31,7 @@ interface
uses uses
Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, StdCtrls, Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, StdCtrls,
ExtCtrls, ShellAPI, MMSystem; ExtCtrls;
type type
@ -106,21 +106,21 @@ begin
GetMem(pSound, stream.Size); GetMem(pSound, stream.Size);
stream.Read(pSound^, stream.Size); stream.Read(pSound^, stream.Size);
end; end;
sndPlaySound(pSound, SND_MEMORY or SND_ASYNC or SND_LOOP); //TODO: sndPlaySound(pSound, SND_MEMORY or SND_ASYNC or SND_LOOP);
end; end;
procedure TfrmAbout.FormHide(Sender: TObject); procedure TfrmAbout.FormHide(Sender: TObject);
begin begin
if pSound = nil then Exit; if pSound = nil then Exit;
sndPlaySound(nil, SND_ASYNC or SND_LOOP); //TODO: sndPlaySound(nil, SND_ASYNC or SND_LOOP);
FreeMem(pSound); FreeMem(pSound);
pSound := nil; pSound := nil;
end; end;
procedure TfrmAbout.imgBanerClick(Sender: TObject); procedure TfrmAbout.imgBanerClick(Sender: TObject);
begin begin
// Открываем сайт в браузере по умолчанию //Open the site in the default browser
ShellExecute(Handle, 'open', PChar('http://uoquint.ru'), nil, nil, 1 {SW_SHOWNORMAL}); //TODO: ShellExecute(Handle, 'open', PChar('http://uoquint.ru'), nil, nil, 1 {SW_SHOWNORMAL});
end; end;
procedure TfrmAbout.imgBanerMouseEnter(Sender: TObject); procedure TfrmAbout.imgBanerMouseEnter(Sender: TObject);
@ -146,8 +146,8 @@ end;
procedure TfrmAbout.lblWebLinkClick(Sender: TObject); procedure TfrmAbout.lblWebLinkClick(Sender: TObject);
begin begin
// Открываем сайт в браузере по умолчанию //Open the site in the default browser
ShellExecute(Handle, 'open', PChar('http://dev.uoquint.ru/projects/centred'), nil, nil, 1 {SW_SHOWNORMAL}); //ShellExecute(Handle, 'open', PChar('http://dev.uoquint.ru/projects/centred'), nil, nil, 1 {SW_SHOWNORMAL});
end; end;
procedure TfrmAbout.lblWebLinkMouseEnter(Sender: TObject); procedure TfrmAbout.lblWebLinkMouseEnter(Sender: TObject);

View File

@ -21,7 +21,8 @@
* CDDL HEADER END * CDDL HEADER END
* *
* *
* Portions Copyright 2009 Andreas Schneider * Portions Copyright 2015 Andreas Schneider
* Portions Copyright 2015 StaticZ
*) *)
unit UfrmLogin; unit UfrmLogin;
@ -32,7 +33,7 @@ interface
uses uses
Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, StdCtrls, Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, StdCtrls,
ExtCtrls, Spin, EditBtn, Buttons, IniFiles, LConvEncoding, LazHelpHTML, ExtCtrls, Spin, EditBtn, Buttons, IniFiles, LConvEncoding, LazHelpHTML,
ShellAPI, Registry, AeroGlass; Registry;
type type
@ -141,17 +142,18 @@ var
settings: TIniFile; settings: TIniFile;
ARegistry: TRegistry; ARegistry: TRegistry;
begin begin
// Загрузка настроек // Download settings
ARegistry := TRegistry.Create(); configDir := GetAppConfigDir(False);
(*ARegistry := TRegistry.Create();
ARegistry.RootKey := HKEY_LOCAL_MACHINE; ARegistry.RootKey := HKEY_LOCAL_MACHINE;
ARegistry.OpenKey('\SOFTWARE\Quintessence\UO CentrED+', False); ARegistry.OpenKey('\SOFTWARE\Quintessence\UO CentrED+', False);
if ARegistry.ReadBool('UseConfigDir') if ARegistry.ReadBool('UseConfigDir')
then configDir := GetAppConfigDir(False) then configDir := GetAppConfigDir(False)
else configDir := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName)) else configDir := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName))
+ '..' + PathDelim + 'LocalData' + PathDelim + 'UsersData' + PathDelim ; + '..' + PathDelim + 'LocalData' + PathDelim + 'UsersData' + PathDelim ;
ARegistry.Free; ARegistry.Free;*) //TODO cross platform?
// Сохранение настроек // Save settings
settings := TIniFile.Create(configDir + 'LoginSettings.ini'); settings := TIniFile.Create(configDir + 'LoginSettings.ini');
settings.WriteString('Connection', 'Host', edHost.Text); settings.WriteString('Connection', 'Host', edHost.Text);
settings.WriteInteger('Connection', 'Port', edPort.Value); settings.WriteInteger('Connection', 'Port', edPort.Value);
@ -167,7 +169,7 @@ begin
settings.WriteString('Profile', 'Lang', ''); settings.WriteString('Profile', 'Lang', '');
settings.Free; settings.Free;
{ {
// Проверка путей // Check tracks
path := IncludeTrailingPathDelimiter(UTF8ToCP1251(edData.Text)); path := IncludeTrailingPathDelimiter(UTF8ToCP1251(edData.Text));
if (not FileExists(path + 'art.mul')) or if (not FileExists(path + 'art.mul')) or
(not FileExists(path + 'artidx.mul')) or LangDirectory := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName)) + PathDelim + 'Language' + PathDelim; (not FileExists(path + 'artidx.mul')) or LangDirectory := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName)) + PathDelim + 'Language' + PathDelim;
@ -185,7 +187,7 @@ begin
edData.SetFocus; edData.SetFocus;
end else } end else }
ModalResult := mrOK; ModalResult := mrOK;
Logger.Send([lcClient, lcInfo], 'Начинаем соеденинение с сервером'); Logger.Send([lcClient, lcInfo], 'Logging into server');
end; end;
procedure TfrmLogin.btnSaveProfileClick(Sender: TObject); procedure TfrmLogin.btnSaveProfileClick(Sender: TObject);
@ -249,7 +251,7 @@ end;
procedure TfrmLogin.FormActivate(Sender: TObject); procedure TfrmLogin.FormActivate(Sender: TObject);
begin begin
GlassForm(frmLogin); //TODO ? GlassForm(frmLogin);
end; end;
procedure TfrmLogin.FormClose(Sender: TObject; var CloseAction: TCloseAction); procedure TfrmLogin.FormClose(Sender: TObject; var CloseAction: TCloseAction);
@ -281,15 +283,16 @@ begin
BanerMouseLeave(Sender); BanerMouseLeave(Sender);
edData.DialogTitle:=lblData.Caption; edData.DialogTitle:=lblData.Caption;
// Загрузка настроек // Download settings
ARegistry := TRegistry.Create(); configDir := GetAppConfigDir(False);
(*ARegistry := TRegistry.Create();
ARegistry.RootKey := HKEY_LOCAL_MACHINE; ARegistry.RootKey := HKEY_LOCAL_MACHINE;
ARegistry.OpenKey('\SOFTWARE\Quintessence\UO CentrED+', False); ARegistry.OpenKey('\SOFTWARE\Quintessence\UO CentrED+', False);
if ARegistry.ReadBool('UseConfigDir') if ARegistry.ReadBool('UseConfigDir')
then configDir := GetAppConfigDir(False) then configDir := GetAppConfigDir(False)
else configDir := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName)) else configDir := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName))
+ '..' + PathDelim + 'LocalData' + PathDelim + 'UsersData' + PathDelim ; + '..' + PathDelim + 'LocalData' + PathDelim + 'UsersData' + PathDelim ;
ARegistry.Free; ARegistry.Free;*) //TODO Cross platform?
sprofile := ''; sprofile := '';
iniSettings := TIniFile.Create(configDir + 'LoginSettings.ini'); iniSettings := TIniFile.Create(configDir + 'LoginSettings.ini');
@ -325,7 +328,7 @@ begin
iniSettings.Free; iniSettings.Free;
// Загрузка локализаций // Download locations
LangDirectory := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName)) LangDirectory := IncludeTrailingPathDelimiter(ExtractFilePath(Application.ExeName))
+ PathDelim + '..' + PathDelim +'Language' + PathDelim; + PathDelim + '..' + PathDelim +'Language' + PathDelim;
LanguageLoad(Self, lastLanguage, LangDirectory); LanguageLoad(Self, lastLanguage, LangDirectory);
@ -338,8 +341,8 @@ end;
procedure TfrmLogin.BanerClick(Sender: TObject); procedure TfrmLogin.BanerClick(Sender: TObject);
begin begin
// Открываем сайт в браузере по умолчанию // Open the site in the default browser
ShellExecute(Handle, 'open', PChar('http://dev.uoquint.ru'), nil, nil, 1 {SW_SHOWNORMAL}); //TODO ShellExecute(Handle, 'open', PChar('http://dev.uoquint.ru'), nil, nil, 1 {SW_SHOWNORMAL});
end; end;
procedure TfrmLogin.BanerDrawImage(baner : array of Byte); procedure TfrmLogin.BanerDrawImage(baner : array of Byte);
@ -356,7 +359,7 @@ end;
//function GetTickCount:DWORD; external 'kernel32' name 'GetTickCount'; //function GetTickCount:DWORD; external 'kernel32' name 'GetTickCount';
procedure TfrmLogin.BanerAnimTimer(Sender: TObject); procedure TfrmLogin.BanerAnimTimer(Sender: TObject);
var NowsTickCount : DWORD; var NowsTickCount : DWORD;
begin { Таймер и GetTickCount вообще не работают!!! begin { GetTickCount timer does not work!!!
NowsTickCount := GetTickCount; NowsTickCount := GetTickCount;
if (NowsTickCount - LastTickCount) < 10000 then exit; if (NowsTickCount - LastTickCount) < 10000 then exit;
LastTickCount := NowsTickCount; LastTickCount := NowsTickCount;

View File

@ -36,7 +36,7 @@ uses
UWorldItem, LCLIntf, UOverlayUI, UStatics, UEnhancedMemoryStream, ActnList, UWorldItem, LCLIntf, UOverlayUI, UStatics, UEnhancedMemoryStream, ActnList,
XMLPropStorage, LazHelpHTML, fgl, ImagingClasses, dateutils, UPlatformTypes, XMLPropStorage, LazHelpHTML, fgl, ImagingClasses, dateutils, UPlatformTypes,
UMap, UPacket, UGLFont, DOM, XMLRead, XMLWrite, strutils, ULightManager, UMap, UPacket, UGLFont, DOM, XMLRead, XMLWrite, strutils, ULightManager,
UndoRedoCmd, ShellAPI, ImagingTypes, ImagingCanvases, types, Registry, UndoRedoCmd, ImagingTypes, ImagingCanvases, types, Registry,
IniFiles, LMessages; IniFiles, LMessages;
const const
@ -1616,7 +1616,9 @@ begin
//oglGameWindow.Visible:= false; //oglGameWindow.Visible:= false;
//oglGameWindowResize(Sender); //oglGameWindowResize(Sender);
ARegistry := TRegistry.Create(); FConfigDir := GetAppConfigDir(False);
(*ARegistry := TRegistry.Create();
ARegistry.RootKey := HKEY_LOCAL_MACHINE; ARegistry.RootKey := HKEY_LOCAL_MACHINE;
ARegistry.OpenKey('\SOFTWARE\Quintessence\UO CentrED+', False); ARegistry.OpenKey('\SOFTWARE\Quintessence\UO CentrED+', False);
@ -1625,7 +1627,7 @@ begin
if ARegistry.ReadBool('UseConfigDir') if ARegistry.ReadBool('UseConfigDir')
then FConfigDir := GetAppConfigDir(False) then FConfigDir := GetAppConfigDir(False)
else FConfigDir := FLocalDir + 'UsersData' + PathDelim; else FConfigDir := FLocalDir + 'UsersData' + PathDelim;
ARegistry.Free; ARegistry.Free;*) //TODO cross platform
if (sprofile <> '') if (sprofile <> '')
then FProfileDir := FConfigDir + 'Profiles' + PathDelim + UTF8ToCP1251(sprofile) + PathDelim then FProfileDir := FConfigDir + 'Profiles' + PathDelim + UTF8ToCP1251(sprofile) + PathDelim
@ -2270,7 +2272,7 @@ end;
//procedure ssrSaveHandle(handle: HWND; filepath: PChar); external 'SSRender'; //procedure ssrSaveHandle(handle: HWND; filepath: PChar); external 'SSRender';
//function GetDesktopWindow(): HWND; external 'SSRender'; //function GetDesktopWindow(): HWND; external 'SSRender';
function GetDesktopWindow:HWND; external 'user32' name 'GetDesktopWindow'; //function GetDesktopWindow:HWND; external 'user32' name 'GetDesktopWindow';
procedure TfrmMain.mnuMakeScreenShotClick(Sender: TObject); procedure TfrmMain.mnuMakeScreenShotClick(Sender: TObject);
var var
Bitmap: TBitmap; Bitmap: TBitmap;
@ -2285,35 +2287,35 @@ var
begin begin
Bitmap:= TBitmap.Create; Bitmap:= TBitmap.Create;
Image := TJPEGImage.Create; Image := TJPEGImage.Create;
// Снимаем фокус с окна (чтобы убрать стрелочки) // We remove the focus from the window (to remove the arrows)
Refocus := oglGameWindow.Focused; Refocus := oglGameWindow.Focused;
if Refocus then begin if Refocus then begin
oglGameWindowMouseLeave(Sender); oglGameWindowMouseLeave(Sender);
oglGameWindow.Paint; oglGameWindow.Paint;
end; end;
// Получение контекстного устройства // Obtaining device context
oglGameWindow.HandleNeeded; oglGameWindow.HandleNeeded;
ScreenWND := GetDesktopWindow();// oglGameWindow.Handle; //Handle;//0;// //TODO : ScreenWND := GetDesktopWindow();// oglGameWindow.Handle; //Handle;//0;//
ScreenDC := GetDC(ScreenWND); //GetDeviceContext(ScreenWND); ScreenDC := GetDC(ScreenWND); //GetDeviceContext(ScreenWND);
if ScreenDC<>0 then try if ScreenDC<>0 then try
// Получаем "буффер" экрана // We get the "buffer" screen
Bitmap.LoadFromDevice(ScreenDC); Bitmap.LoadFromDevice(ScreenDC);
// Размеры сохраняемого изображения // The size of the stored image
destRect.Left :=0; destRect.Left :=0;
destRect.Top :=0; destRect.Top :=0;
destRect.Right :=oglGameWindow.Width; destRect.Right :=oglGameWindow.Width;
destRect.Bottom:=oglGameWindow.Height; destRect.Bottom:=oglGameWindow.Height;
Image.SetSize(destRect.Right, destRect.Bottom); Image.SetSize(destRect.Right, destRect.Bottom);
// Сохраняемая область на экране // Keep the area on the screen
oglPoint.x := 0; oglPoint.y := 0; oglPoint.x := 0; oglPoint.y := 0;
oglPoint := oglGameWindow.ClientToScreen(oglPoint); oglPoint := oglGameWindow.ClientToScreen(oglPoint);
srcRect.Left := oglPoint.x; srcRect.Left := oglPoint.x;
srcRect.Top := oglPoint.y; srcRect.Top := oglPoint.y;
srcRect.Right := srcRect.Left + destRect.Right; srcRect.Right := srcRect.Left + destRect.Right;
srcRect.Bottom := srcRect.Top + destRect.Bottom; srcRect.Bottom := srcRect.Top + destRect.Bottom;
// Копируем область с экрана на сохраняемое изображение // Copy the area from the screen to the stored image
Image.Canvas.CopyRect(destRect, Bitmap.Canvas, srcRect); Image.Canvas.CopyRect(destRect, Bitmap.Canvas, srcRect);
// Сохраняем файл // Save the file
DateTime := Now; DateTime := Now;
FolderPath := FAppDir + '../ScreenShots/' + FormatDateTime('YYYY-MM-DD', DateTime) + '/'; FolderPath := FAppDir + '../ScreenShots/' + FormatDateTime('YYYY-MM-DD', DateTime) + '/';
ForceDirectories(FolderPath); ForceDirectories(FolderPath);
@ -2327,7 +2329,7 @@ begin
Image.Free; Image.Free;
end else end else
MessageDlg(lbDlgGetDcErrCaption, lbDlgGetDcErr, mtError, [mbOK], 0); MessageDlg(lbDlgGetDcErrCaption, lbDlgGetDcErr, mtError, [mbOK], 0);
// Возвращаем обратно фокус окна (если надо) // Return back to the focus window (if necessary)
if Refocus then begin if Refocus then begin
oglGameWindowMouseEnter(Sender); oglGameWindowMouseEnter(Sender);
oglGameWindow.Paint; oglGameWindow.Paint;
@ -2908,22 +2910,22 @@ end;
procedure TfrmMain.mnuDocsClick(Sender: TObject); procedure TfrmMain.mnuDocsClick(Sender: TObject);
begin begin
ShellExecute(Handle, 'open', PChar('http://dev.uoquint.ru/projects/centred/wiki'), nil, nil, 1 {SW_SHOWNORMAL}); //TODO ShellExecute(Handle, 'open', PChar('http://dev.uoquint.ru/projects/centred/wiki'), nil, nil, 1 {SW_SHOWNORMAL});
end; end;
procedure TfrmMain.mnuRusComClick(Sender: TObject); procedure TfrmMain.mnuRusComClick(Sender: TObject);
begin begin
ShellExecute(Handle, 'open', PChar('http://forum.uokit.com/index.php?showforum=207'), nil, nil, 1 {SW_SHOWNORMAL}); //TODO ShellExecute(Handle, 'open', PChar('http://forum.uokit.com/index.php?showforum=207'), nil, nil, 1 {SW_SHOWNORMAL});
end; end;
procedure TfrmMain.mnuEng2ComClick(Sender: TObject); procedure TfrmMain.mnuEng2ComClick(Sender: TObject);
begin begin
ShellExecute(Handle, 'open', PChar('http://craftuo.com/threads/centred.888'), nil, nil, 1 {SW_SHOWNORMAL}); //TODO ShellExecute(Handle, 'open', PChar('http://craftuo.com/threads/centred.888'), nil, nil, 1 {SW_SHOWNORMAL});
end; end;
procedure TfrmMain.mnuEngComClick(Sender: TObject); procedure TfrmMain.mnuEngComClick(Sender: TObject);
begin begin
ShellExecute(Handle, 'open', PChar('http://board.uoquint.ru/'), nil, nil, 1 {SW_SHOWNORMAL}); //TODO ShellExecute(Handle, 'open', PChar('http://board.uoquint.ru/'), nil, nil, 1 {SW_SHOWNORMAL});
end; end;
procedure TfrmMain.oglGameWindowPaint(Sender: TObject); procedure TfrmMain.oglGameWindowPaint(Sender: TObject);

View File

@ -32,7 +32,7 @@ interface
uses uses
Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, ExtCtrls, Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, ExtCtrls,
ImagingClasses, ImagingComponents, ImagingTypes, UEnhancedMemoryStream, crc, ImagingClasses, ImagingComponents, ImagingTypes, UEnhancedMemoryStream, crc,
StdCtrls, LConvEncoding, Windows, ShellAPI, Logging, LCLIntf; StdCtrls, LConvEncoding, Logging, LCLIntf;
type type

View File

@ -264,7 +264,7 @@ begin
Writeln(''); Writeln('');
Writeln('=============='); Writeln('==============');
FLanguage := '..\Language\English.ini'; FLanguage := '../Language/English.ini';
Writeln(UTF8ToCP866('language file [' + FLanguage + ']')); Writeln(UTF8ToCP866('language file [' + FLanguage + ']'));
Readln (stringValue); Readln (stringValue);
if (stringValue <> '') if (stringValue <> '')

View File

@ -21,7 +21,8 @@
* CDDL HEADER END * CDDL HEADER END
* *
* *
* Portions Copyright 2007 Andreas Schneider * Portions Copyright 2015 Andreas Schneider
* Portions Copyright 2015 StaticZ
*) *)
unit UPackets; unit UPackets;
@ -139,7 +140,7 @@ begin
begin begin
subscriptions := CEDServerInstance.Landscape.BlockSubscriptions[ACoords[i].X, ACoords[i].Y]; subscriptions := CEDServerInstance.Landscape.BlockSubscriptions[ACoords[i].X, ACoords[i].Y];
subscriptions.Delete(ANetState); subscriptions.Delete(ANetState);
subscriptions.Add(Integer(ANetState), ANetState); subscriptions.Add(PtrInt(ANetState), ANetState);
if ANetState.Subscriptions.IndexOf(subscriptions) = -1 then if ANetState.Subscriptions.IndexOf(subscriptions) = -1 then
ANetState.Subscriptions.Add(subscriptions); ANetState.Subscriptions.Add(subscriptions);
end; end;

View File

@ -1,4 +1,4 @@
<?xml version="1.0"?> <?xml version="1.0" encoding="UTF-8"?>
<CONFIG> <CONFIG>
<ProjectOptions> <ProjectOptions>
<Version Value="9"/> <Version Value="9"/>
@ -12,14 +12,13 @@
<MainUnit Value="0"/> <MainUnit Value="0"/>
<UseAppBundle Value="False"/> <UseAppBundle Value="False"/>
<UseXPManifest Value="True"/> <UseXPManifest Value="True"/>
<Icon Value="0"/>
</General> </General>
<VersionInfo> <VersionInfo>
<UseVersionInfo Value="True"/> <UseVersionInfo Value="True"/>
<AutoIncrementBuild Value="True"/> <AutoIncrementBuild Value="True"/>
<MinorVersionNr Value="7"/> <MinorVersionNr Value="7"/>
<RevisionNr Value="7"/> <RevisionNr Value="7"/>
<BuildNr Value="261"/> <BuildNr Value="262"/>
<StringTable CompanyName="www.uoquint.ru" FileDescription="UO CentrED+ Server" InternalName="CentrED+ Server" LegalCopyright="StaticZ" OriginalFilename="cedserver.exe" ProductName="CentrED+ Server" ProductVersion=""/> <StringTable CompanyName="www.uoquint.ru" FileDescription="UO CentrED+ Server" InternalName="CentrED+ Server" LegalCopyright="StaticZ" OriginalFilename="cedserver.exe" ProductName="CentrED+ Server" ProductVersion=""/>
</VersionInfo> </VersionInfo>
<BuildModes Count="1"> <BuildModes Count="1">
@ -33,7 +32,6 @@
<RunParams> <RunParams>
<local> <local>
<FormatVersion Value="1"/> <FormatVersion Value="1"/>
<LaunchingApplication PathPlusParams="/usr/bin/xterm -T 'Lazarus Run Output' -e $(LazarusDir)/tools/runwait.sh $(TargetCmdLine)"/>
</local> </local>
</RunParams> </RunParams>
<RequiredPackages Count="2"> <RequiredPackages Count="2">
@ -48,7 +46,6 @@
<Unit0> <Unit0>
<Filename Value="cedserver.lpr"/> <Filename Value="cedserver.lpr"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="cedserver"/>
</Unit0> </Unit0>
<Unit1> <Unit1>
<Filename Value="UConfig.pas"/> <Filename Value="UConfig.pas"/>
@ -63,42 +60,34 @@
<Unit3> <Unit3>
<Filename Value="UNetState.pas"/> <Filename Value="UNetState.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UNetState"/>
</Unit3> </Unit3>
<Unit4> <Unit4>
<Filename Value="UAccount.pas"/> <Filename Value="UAccount.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UAccount"/>
</Unit4> </Unit4>
<Unit5> <Unit5>
<Filename Value="UConnectionHandling.pas"/> <Filename Value="UConnectionHandling.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UConnectionHandling"/>
</Unit5> </Unit5>
<Unit6> <Unit6>
<Filename Value="URadarMap.pas"/> <Filename Value="URadarMap.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="URadarMap"/>
</Unit6> </Unit6>
<Unit7> <Unit7>
<Filename Value="ULargeScaleOperations.pas"/> <Filename Value="ULargeScaleOperations.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="ULargeScaleOperations"/>
</Unit7> </Unit7>
<Unit8> <Unit8>
<Filename Value="../UInterfaces.pas"/> <Filename Value="../UInterfaces.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UInterfaces"/>
</Unit8> </Unit8>
<Unit9> <Unit9>
<Filename Value="UPacketHandlers.pas"/> <Filename Value="UPacketHandlers.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UPacketHandlers"/>
</Unit9> </Unit9>
<Unit10> <Unit10>
<Filename Value="ULandscape.pas"/> <Filename Value="ULandscape.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="ULandscape"/>
</Unit10> </Unit10>
<Unit11> <Unit11>
<Filename Value="UPackets.pas"/> <Filename Value="UPackets.pas"/>
@ -108,34 +97,29 @@
<Unit12> <Unit12>
<Filename Value="UAdminHandling.pas"/> <Filename Value="UAdminHandling.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UAdminHandling"/>
</Unit12> </Unit12>
<Unit13> <Unit13>
<Filename Value="UClientHandling.pas"/> <Filename Value="UClientHandling.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UClientHandling"/>
</Unit13> </Unit13>
<Unit14> <Unit14>
<Filename Value="../UOLib/UStatics.pas"/> <Filename Value="../UOLib/UStatics.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UStatics"/>
</Unit14> </Unit14>
<Unit15> <Unit15>
<Filename Value="../UOLib/UMap.pas"/> <Filename Value="../UOLib/UMap.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="UMap"/>
</Unit15> </Unit15>
<Unit16> <Unit16>
<Filename Value="language.pas"/> <Filename Value="language.pas"/>
<IsPartOfProject Value="True"/> <IsPartOfProject Value="True"/>
<UnitName Value="Language"/>
</Unit16> </Unit16>
</Units> </Units>
</ProjectOptions> </ProjectOptions>
<CompilerOptions> <CompilerOptions>
<Version Value="9"/> <Version Value="11"/>
<Target> <Target>
<Filename Value="../bin/PEBinaries/cedserver.exe"/> <Filename Value="../bin/PEBinaries/cedserver"/>
</Target> </Target>
<SearchPaths> <SearchPaths>
<IncludeFiles Value="..;../obj;../Imaging"/> <IncludeFiles Value="..;../obj;../Imaging"/>
@ -148,19 +132,9 @@
</SyntaxOptions> </SyntaxOptions>
</Parsing> </Parsing>
<CodeGeneration> <CodeGeneration>
<TargetProcessor Value="pentium4"/>
<TargetCPU Value="i386"/>
<TargetOS Value="win32"/>
<Optimizations> <Optimizations>
<OptimizationLevel Value="3"/> <OptimizationLevel Value="3"/>
</Optimizations> </Optimizations>
</CodeGeneration> </CodeGeneration>
<Other>
<CompilerMessages>
<UseMsgFile Value="True"/>
</CompilerMessages>
<CustomOptions Value="-dWindows"/>
<CompilerPath Value="$(CompPath)"/>
</Other>
</CompilerOptions> </CompilerOptions>
</CONFIG> </CONFIG>

View File

@ -21,7 +21,8 @@
* CDDL HEADER END * CDDL HEADER END
* *
* *
* Portions Copyright 2008 Andreas Schneider * Portions Copyright 2015 Andreas Schneider
* Portions Copyright 2015 StaticZ
*) *)
program cedserver; program cedserver;

BIN
bin/Assetspack.dat Normal file

Binary file not shown.

Binary file not shown.

749
bin/Language/English.ini Normal file
View File

@ -0,0 +1,749 @@
;English language file for CentrEd + ver 0.7.7;
;Authors: Horian (email: wincel@gmx.de)
; StaticZ (email & JID: staticz@uoquint.ru);
;Last updateted: 2013.07.28
[Info]
CodePage=1250
Language=English
LangAbbr=eng
LangFlag=100
;----------
[Server]
CodePage=850
iLangUse=Language loaded:
xmLoaded=Config file loaded:
dfStRead=Initialization starting
dfInited=Initialization complete
Quieting=Shuting down...
SucsDone=done
Aborting=Application execution aborted.
InternEr=Internal error
Connects=Connetcion:
ConLosts=Log out:
ErrorLbl=Error:
UnkPack1=Unknown packet received [
UnkPack2=] Client disconnecting:
BufferEr=Processing buffer error:
TimeOuts=Time out:
BadFacet=Bad mul files. Check map and file sizes.
UserReg1=User (
UserReg2=) registered:
WrongPas=Wrong account password
UserBan1=User
UserBan2=baned
WrongAcc=Unknown account:
dfLoader=Loading:
Creating=Creating:
crtCache=Cache
crtIndex=Indexation
LCmdRuns=Large command begined...
LCmdUsed=%s performs large command...
LCmdEnds=Large command complete.
ckaramba=Damn shit
iNetwork=Network Settings
iSetPort=Port
iDatPath=Paths Settings
iMapDesc=Maps Settings
iMapWidt=Width
iMapHeig=Height
iDFormat=Format
iAccount=Admin account
iUserAcc=User Name:
iUserPas=Password [hidden]:
;----------
[Login]
ConnectionSettings=Connection Settings
Server=Server
Account="Account "
Password=Password
;----------
MulFiles=Data Files
MulFilesDesc=Specify the folder containing the following files: art.mul, artidx.mul, hues.mul, tiledata.mul, animdata.mul, texmaps.mul, texidx.mul, light.mul and lightidx.mul.
;----------
Project=Server Project
WebSite=Visit CentrEd+ websie "dev.uoquint.ru"
;----------
Connect=Connect to Server
Exit=Exit
;----------
Profile=Profile
SaveProfile=Save profile
ClearProfile=Clear cache
DeleteProfile=Delete Profile
SaveProfileCaption=Save Profile
SaveProfileDescription=Enter the name of the profile:
;----------
[Splash]
Connection=Connection
Authorization=Authorization
Inicialization=Initialization
Loading=Loading: %s
Updates=Checking for updates...
Suspend=Server is suspended.
UpdatingMiniMap=Update minimap
;----------
ErrorCaption=Error
WrongServer=Can not connect to the specified server.
WrongAccount=you specified account does not exist.
WrongPassword=You have specified the incorrect password.
NoAccess=I said you can not access your account.
AlreadyLogined=At the moment the server is connected to a client using this account.
TCPErrorCaption=Connection Error
UnsuportedVersion=Unknown version of the protocol. Perhaps you are trying to connect to the server CentrED, and not to the server CentrED + or you need to update your client.
;----------
DlgErrorFilePathCaption=Wrong path.
DlgErrorFilePathMsg=Your specified path does not contain the required files.
;----------
[MainMenu]
File=CentrEd+
FileHint =
FileScreenShoot=Take a screenshot
FileScreenShootHint =
FileReloadGroups=Reload Group
FileReloadGroupsHint =
FileSetLanguage=Interface language
FileSetLanguageHint=
FileDisconnetct =&Disconnect
FileDisconnetctHint =
FileExit =&Exit
FileExitHint =
;----------
Admin =&Administrative Tools
AdminHint =
AdminFlush =&Flush data on HDD
AdminFlushHint =
AdminShutDown =&Disable server
AdminShutDownHint =
AdminAccounts =&Manage Account
AdminAccountsHint =
AdminRegions =&Manage Regions
AdminRegionsHint =
AdminCommands=Global Operations
AdminCommandsHint =
;----------
Settings =&Settings
SettingsHint =
SettingsWindowed=Window Mode
SettingsWindowedHint =
SettingsMainTileList=Main objects lists
SettingsMainTileListHint=
SettingsMiscTileList=Misc objects lists
SettingsMiscTileListHint=
SettingsTileList=Tiles and objects lists
SettingsTileListHint=
SettingsTileListTable=Table mode
SettingsTileListTableHint=
SettingsTileListSmall=Small icons
SettingsTileListSmallHint=
SettingsTileListMidle=Middle icons
SettingsTileListMidleHint=
SettingsTileListLarge=Large icons
SettingsTileListLargeHint=
SettingsTileListStretch=Stretch
SettingsTileListStretchHint=
SettingsTileListClip=Clip
SettingsTileListClipHint=
SettingsTileListCentre=Center
SettingsTileListCentreHint=Required "tildata2.mul"
SettingsTileListDrawInfo=Show object info
SettingsTileListDrawInfoHint=
SettingsHideGroups=hide list group
SettingsHideGroupsHint =
SettingsHideRandom=Hide list of random
SettingsHideRandomHint=
SettingsAutoShowFilter=Auto show filter window
SettingsAutoShowFilterHint=
SettingsPlayAnimation =&Animation
SettingsPlayAnimationHint =
SettingsQuestion =&Confirm Changes
SettingsQuestionHint =
SettingsWhiteBack =&Use white
SettingsWhiteBackHint =
;----------
Help=&Help
HelpHint=
HelpDocs=&Help Topics
HelpDocsHint=Open project wiki in browser
HelpSupport=&Support
HelpSupportHint=
HelpSupportEng=&Oficial support forum
HelpSupportEngHint=Go to english speaking community on "board.uoquint.ru"
HelpSupportEng2=&English Community on "craftuo.com"
HelpSupportEng2Hint=Go to english speaking community on "craftuo.com"
HelpSupportRus=&Russian Community on "uokit.com"
HelpSupportRusHint=Go to russian speaking community on "uokit.com"
HelpAbout=&About
HelpAboutHint=
;----------
[MainForm]
FormTitleAccount=Account:
FormTitleProfile=Profile:
;----------
BottomChatHeader=Chat and Messaging
BottomCursorWidth=Width:
BottomCursorHeight=Height:
BottomCursorVLayer1=Virtual
BottomCursorVLayer2=layer
BottomCursorItemId=Static ID:
BottomCursorLandId=Relief ID:
BottomCursorPosX=X:
BottomCursorPosY=Y:
BottomCursorPosZ=Z:
BottomCursorItemHue=Color:
BottomChatTime=Time
BottomChatSender=Sent
BottomChatMessage=Post
;----------
GrabTileId=Choose Tile
GrabTileIdHint =
GrabTileHue=Choose Color
GrabTileHueHint =
GrabTileAddIdToFilter=add tiles to the filter
GrabTileAddIdToFilterHint =
GrabTileAddHueToFilter=add color filter
GrabTileAddHueToFilterHint =
GrabTileSetVLayer=Ask a virtual layer
GrabTileSetVLayerHint =
GrabBoundaries=Ask a scoped
GrabBoundariesHint =
GrabBoundMinZ=lower bound on Z
GrabBoundMinZHint =
GrabBoundMaxZ=upper limit on Z
GrabBoundMaxZHint =
GrabBoundMinX=lower bound on X
GrabBoundMinXHint =
GrabBoundMaxX=upper limit on the X
GrabBoundMaxXHint =
GrabBoundMinY=lower bound on Y
GrabBoundMinYHint =
GrabBoundMaxY=upper limit on Y
GrabBoundMaxYHint =
;----------
ToolsSelect=selection of tiles
ToolsSelectHint=
ToolsSelection=Selection
ToolsSelectionHint=
ToolsMove=Move statics
ToolsMoveHint=
ToolsElevate=Pitch
ToolsElevateHint=
ToolsSurfElevate=Elevate Mesh
ToolsSurfElevateHint=
ToolsSurfStretch=Stretch Mesh
ToolsSurfStretchHint=
ToolsSurfSmooth=Smooth mesh
ToolsSurfSmoothHint=
ToolsDraw=Drawing tiles
ToolsDrawHint=
ToolsSetHue=Color statics
ToolsSetHueHint=
ToolsFill=Fill
ToolsFillHint=
ToolsDelete=Delete
ToolsDeleteHint=
ToolsVLayer=virtual layer
ToolsVLayerHint=
ToolsBoundaries=scope of visibility
ToolsBoundariesHint=
;----------
DlgWindowedModeSwitchCaption=Warning
DLGWindowedModeSwitch=For the changes to take effect, you must restart the editor. Do you wish to restart CentrED + now?
ScreenShotMsg=Take a screenshot:
UserLoginedMsg=User "% s" logged in.
UserLogoutedMsg=User "% s" was disconnected.
DLGGetDcErrCaption=Error
DLGGetDcErr=Can not get the device context.
DLGFreeDcErrCaption=Error
DLGFreeDcErr=Failed to release the device context.
DLGCnangedAccessCaption=change the access level
DLGCnangedAccess=Your level has been changed to% s.
DLGBlockedAccessCaption=Change the access level
DLGBlockedAccess=Your account has been blocked.
;----------
[ToolBar]
DisconnectHint=Disconnect
SelectHint=Selection of tiles
SelectionHint=Selecting tiles, terrain and other objects
MoveTileHint=Move statics and terrain rect
ElevateTileHint=Change the height of the relief and statics
SurfElevateHint=Editing mesh
SurfStretchHint=Stretch mesh
SurfSmoothHint=Smoothing mesh
DrawTileHint=Drawing tiles
SetHueHint=Color statics
FillHint=Fill texture and surface material
DeleteTileHint=Removing tiles
UndoHint=Undo last action
RedoHint=Redo last action
VirtualLayerHint=Virtual layer
BoundariesHint=Scope of visibility
FilterHint=Static filtering
TerrainHint=Display map
StaticsHint=Show static
NoDrawHint=Display "No Draw" tiles
WalkableHint=Highlight surfaces that can not be walked over
FlatHint=Flat View
LightlevelHint=Set the light level
ZoomHint=Scale map display
RadarMapHint=Open minimap
;----------
ShowGrid=Draw grid
ShowGridHint=Display grid relief
ShowBlocks=Draw blocks
ShowBlocksHint=Display block borders
;----------
ShowWalls=walls and windows
ShowWallsHint=Display walls and windows
ShowBridges=Stairs
ShowBridgesHint=Display ladders, bridges and other objects on which you can climb / descend
ShowSurfaces=Surfaces
ShowSurfacesHint=Show floors and other surfaces on which you can walk
ShowRoofs=Roofs
ShowRoofsHint=Display roofs
ShowFoliage=Foliage
ShowFoliageHint=Display the leaves on the trees
ShowWater=Water
ShowWaterHint=Display the water
;----------
ShowNoDrawTiles=Invisible tiles
ShowNoDrawTilesHint=
ShowLightSource=Display lights
ShowLightSourceHint=
;----------
FlatShowHeight=Display height
FlatShowHeighHint=
;----------
Zoom025=Scale 25%
Zoom025Hint=
Zoom033=Scale 33%
Zoom033Hint=
Zoom050=Scale 50%
Zoom050Hint=
Zoom075=Scale 75%
Zoom075Hint=
Zoom100=Scale 100%
Zoom100Hint=
Zoom150=Scale 150%
Zoom150Hint=
Zoom200=Scale 200%
Zoom200Hint=
Zoom300=Scale 300%
Zoom300Hint=
Zoom400=Scale 400%
Zoom400Hint=
;----------
[TabTiles]
TabPage=Tiles
;----------
Lands=Texture
LandsHint=
Items=Static
ItemsHint=
edFilterLabel=Filter Search
edFilterHint=
;----------
TilesId=ID
TilesImage=Tile
TilesName=Name
;----------
TilesAddToRandom=add tiles to the set
TilesAddToRandomHint=
;----------
RandomBlock=set of random tiles
RandomId=ID
RandomImage=Tile
RandomName=Name
RandomClearHint=Clear list
RandomRemoveHint=Delete Selected
RandomAddHint=Add selection
RandomSaveHint=Save Preset
RandomDeleteHint=Delete Set
;----------
DLGSaveRandPrsCaption=Saving a
DLGSaveRandPrs=Enter a name for:
DLGSearchIdErrCaption=Error
DLGSearchIdErr=ID is not correctly specified tile.
DLGNotFoundErrCaption=Error
DLGNotFoundErr=Tile with the specified ID was not found. Check the filter settings and conflicts of the selected groups.
;----------
[TabObjects]
TabPage=Objects
;----------
[TabNavigation]
TabPage=Navigation
;----------
ClientsAccounts=User
ClientsUptime=Login time
;----------
ClientsGoTo=Jump
ClientsGoToHint=
;----------
LocationsPosition=Coordinates
LocationsName=Name
LocationsClearHint=clear the entire list
LocationsRemoveHint=Remove selected locations
LocationsAddHint=Add new location
;----------
GoToBlock=Jump
GoToPosX=: X
GoToPosY=: Y
GoToButton=Go
GoToButtonHint=
;----------
DLGDelConfCaption=Delete
DLGDelConf=Are you sure you want to delete all your saved locations?
DLGNewQuerryCaption=new location
DLGNewQuerry=Enter the name of the new location:
;----------
[SelnForm]
FormTitle=Selection Options
;----------
[MoveForm]
FormTitle=Options move
OffsetHint=Offset
Ask=Ask
AskHint=
Cancel=Cancel
Movment=Movment
Land=Landscape
LandHint=
Item=Statics
ItemHint=
;----------
[ElevForm]
FormTitle=Height change
Raise=Raise
RaiseHint=
Lower=Lower
LowerHint=
Set=Set
SetHint=
AddRandom=Add to height (random)
AddRandomHint=
;----------
[SElvForm]
FormTitle=Editing mesh options
;----------
[SStrForm]
FormTitle=Strect mesh options
;----------
[SSmtForm]
FormTitle=Smoothing mesh Options
;----------
[DrawForm]
FormTitle=Drawing Options
UseTiles=selected tile from the list
UseTilesHint=
UseRandom=random tile from the set
UseRandomHint=
Probability=Place the tile with a chance to:
ProbabilityHint=
FreeTiles=Placing only on empty Tile
FreeTilesHint=
SurfaceAlt=Take the height of the upper surface
SurfaceAltHint=Ask
ForceAlt=fix. height:
ForceAltHint=
AddRandomAlt=Add to height (case):
AddRandomAltHint=
ItemColor=Color (only static)
;----------
[ConfForm]
FormTitle=Confirm?
Yes=Yes
No=No
;----------
[HuesForm]
FormTitle=Color Selection
Random=Random
RandomHint=
Color=Color:
PreviewBlock=Preview colors on tile
ShowAll=Show all
ShowAllHint=
Tile=Tile
LastUsedBlock=last selected color
RandomBlock=set of random colors
AddPresetHint=Add to my list
RemovePresetHint=Remove from list
ClearPresetHint=Empty list
SavePresetHint=Save list
DeletePresetHint=Delete List
;----------
DLGBadColrCaption=Wrong Color
DLGBadColr=The color value you entered is not valid.
DLGBadTileCaption=Invalid Tile
DLGBadTile=The Id value you entered is not a valid static.
DLGSavePrsCaption=Save Set
DLGSavePrs=Enter a name for the new set:
NoHuesName=$ 0 (undyed)
;----------
[FillForm]
FormTitle=Fill Options
FillType=Fill Type:
FillReview=Review
FillConfirm=Confirmation
ItemColor=Color (only static)
;----------
[VLayForm]
FormTitle=virtual layer
ShowLayer=Show on the ball:
ShowLayerHint=
ShowBlocks=Show tile blocks
ShowBlocksHint=
;----------
[BounForm]
FormTitle=scope of visibility
AltBlock=height limits
MinAlt=Z Minimum:
MinAltHint=
MaxAlt=Z max:
MaxAltHint=
XYBlock=range boundaries review
AxeXName=Axis X:
MinXHint=
MaxXHint=
XClearHint=
AxeYName=Axis Y:
MinYHint=
MaxYHint=
YClearHint=
;----------
[FiltForm]
FormTitle=Filter
FilterBlock=Filter Rule
FilterType1=Excluding
FilterType2=Including
TileBlock=Item Filter
TileUse=Use filter
TileUseHint=
TileHelp=To add static - drag them to the list below from the list of tiles.
TileId=ID
TileImage=Tile
TileName=Name
TileRemoveHint=Delete Selected
TileClearHint=Clear list
ColorBlock=Filtering tiles
ColorUse=Use filtering
ColorUseHint=
ColorHue=Color
ColorName=Name
;----------
ColorCheck=Check all colors
ColorCheckHint=
ColorUncheck=Uncheck all colors
ColorUncheckHint=
;----------
[LighForm]
FormTitle=Light
;----------
[RMapForm]
FormTitle=Minimap (1:8)
StayOnTop=Stay on top of the main window.
StayOnTopHint=
;----------
[MAccForm]
FormTitle=Manage Account
RefreshHint=Refresh List
AddUserHint=Add User
EditUserHint=Edit User
DeleteUserHint=Delete User
UserName=Username
Access=Rights
Regions=Regions
;----------
DLGDelConfCaption=Confirmation
DLGDelConf=Do you really want to delete "%s"?
DLGAddNotiCaption=Executed
DLGAddNoti="%s" was added.
DLGModNotiCaption=Executed
DLGModNoti="%s" was changed.
DLGInvlErrCaption=Error
DLGInvlErr="% s" is not a valid user name.
DLGDelNotiCaption=Success
DLGDelNoti=User "%s" was deleted.
DLGDelfErrCaption=Error
DLGDelfErr="%s" can not be removed. Maybe your list is out of date, or you are trying to remove yourself.
;----------
[EAccForm]
FormTitle=Edit Account
TabGeneral=General
TabRegions=Regions
Account=Account:
Password=Password:
Access=Access:
PswHelp=Leave field empty if you do not want to change the password.
AllowRegions=Permitted Regions:
Apply=Apply
Cancel=Cancel
;----------
AccessNone=Blocked
AccessViewer=Viewer
AccessNormal=User
AccessDevelop=Developer
AccessAdmin=Administrator
;----------
[MRegForm]
FormTitle=Area management
Regions=Area
AddRegion=Add
AddRegionHint=Add Area
DeleteRegion=Delete
DeleteRegionHint=Remove Area
Area=Area:
AddAreaHint=Add area
DeleteAreaHint=Delete Area
ClearAreaHint=Remove all Area
PosX=X
PosY=Y
PosGrab1Hint=Select the tile in the main window to record its coordinate.
PosGrab2Hint=Select the tile in the main window to record its coordinate
Save=Save
Close=Close
DLGUnsaveCaption=Discard changes
DLGUnsave=There are unsaved changes. Do you want to save them before exiting?
DLGDelConfCaption=Remove Area
DLGDelConf=Are you sure you want to remove the selected areas?
DLGNewExistsCaption=New area
DLGNewExists=Area can not be added. An area with the same name already exists.
NewInputQueryCaption=New area
NewInputQuery=Enter a name for the new area:
;----------
[GCmdForm]
FormTitle=Global Operations
Actions=Actions
Ares=Field:
AddAreaHint=Add Area
DeleteAreaHint=Delete Area
ClearAreaHint=Remove all areas
PosX=X
PosY=Y
PosGrab1Hint=Select the tile in the main window to record its coordinate.
PosGrab2Hint=Select the tile in the main window to record its coordinate
Execute=Run
Close=Close
;----------
PageSelectArea=Select Area
psaSelectTL=Select the upper left corner
psaSelectTLHint=
psaSelectTR=Select the upper right corner
psaSelectTRHint=
psaSelectBL=Select the bottom left corner
psaSelectBLHint=
psaSelectBR=Select the bottom right corner
psaSelectBRHint=
;----------
PageCopyMove=Copy/Move
pcmActionBloack=Action
pcmAction1=Copy
pcmAction2=Move
pcmOffsetBlock=Offset
pcmOffsetPosX=X:
pcmOffsetPosY=Y:
pcmOffsetGrabHint=Select the tile in the main window and offset it from its previous coordinates.
pcmEraseTarget=Delete the selected area (at offset)
pcmEraseTargetHint=
;----------
PageModifyAlt=Change height
pmaSetLandAlt=Set height of the relief
pmaSetLandAltHint=
pmaSetLandAltHelp=Static height will be changed according to the change in the surface terrain.
pmaChangeRelativeAlt=Relative change in height
pmaChangeRelativeAltHint=
pmaSetAltFromTo=Set height from this range
pmaTo=to
;----------
PageDrawTerrain=Draw Terrain
pdtTileBlock=Tiles
pdtTileHelp=Drag tiles to the list of terrain from the main window. For each position of this area will be redrawn by chance from one of these tiles.
pdtId=ID
pdtImage=Tile
pdtName=Name
pdtDeleteHint=Delete selected
pdtClearHint=Clear list
;----------
PageDeleteItems=Delete static
pdiTileBlock=Tiles
pdiTileHelp=Drag tiles static list of the main window. Only the selected statics will be removed. If the list is empty any static will be removed.
pdiId=ID
pdiImage=Tile
pdiName=Name
pdiDeleteHint=Remove selected
pdiClearHint=Clear list
pdiAltBoundBlock=height limits
pdiAltBoundHelp=Static is removed only at the height of the range.
pdiAltBoundTo=up
;----------
PageInsertItems=Add static
piiTileBlock=Tiles
piiTileHelp=Drag tiles static list of the main window. Every cell in the specified area will be randomly drawn one of these tiles.
piiId=ID
piiImage=Tile
piiName=Name
piiDeleteHint=remove selected
piiClearHint=Clear list
piiProbBlock=Probability
piiProbHelp=Tile is drawn with probability:
piiProbPercent=%
piiAltPlaceBlock=Location Z-
piiAltPlace1=Place in relief
piiAltPlace2=Place on top
piiAltPlace3=be positioned:
;----------
[AbouForm]
FormTitle=About CentrED +
Version=Version:
Build=Build:
;----------
[ParseErr]
MessageDlgCaption=Parsing Error in "%s"
MessageDlgTxtLine1=Error: %s
MessageDlgTxtLine2=in file "%s".
MessageDlgTxtLine3=Press [Abort] to terminate CentrEd+, [Retry] to reload file and [Ignore] to skip parsing and continue loading.
;----------
blTagBrushAttrID=Missmatch or wrong <ID> attribute in BrushID: %.4d ("%s"). Brush ID must be larger 0 and less than 9999
blTagBrushDuplicate=Duplicated BrushID: %.4d
blTagBrushEmpty=Declared empty BrushID: %.4d
blTagTileAttrID=Missmatch or wrong <ID> attribute of <Tile> or <Land> tag in BrushID: %.4d
blTagTileAttrIDOutOfRange=TileID: 0x%.4x (%.5d) in BrushID: %.4d is higher than $3FFF
blTagTileRedeclaration=Redeclaration TileID: 0x%.4x (%.5d) in BrushID: %.4d
blTagEdgeAttrTo=Missmatch or wrong <To> attribute of <Edge> tag in BrushID: %.4d. Brush ID can be larger 0 and less than 9999
blTagTile2AttrType=Missmatch or wrong <Type> attribute in TileID: 0x%.4x (%.5d) in Edge to BrushID:%.4d of BrushID: %.4d
blTagTile2AttrID=Missmatch or wrong <ID> attribute of <Tile> or <Land> tag in Edge of BrushID: %.4d
blTagTile2AttrIDOutOfRange=TileID: 0x%.4x (%.5d) in Edge of BrushID: %.4d is higher than $3FFF
blTagTile2Redeclaration=Redeclaration TileID: 0x%.4x (%.5d) in Edge of BrushID: %.4d
blTagEdgeUnknown=In BrushId: %.4d detected unknown Edge to BrushID: %.4d
;----------

742
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@ -0,0 +1,742 @@
;Traduzione Italiana per CentrEd+ versione 0.7.7
;Autore: Norlack (nhr.staff@gmail.com - www.newhera.it)
;Ultimo Aggiornamento: 23 Luglio 2013
[info]
CodePage=1253
Language=Italiano
LangAbbr=ita
LangFlag=105
;----------
[Server]
CodePage=850
iLangUse=Lingua caricata:
xmLoaded=Configurazione caricata:
dfStRead=Inizializzazione in corso...
dfInited=Inizializzazione Completata!
Quieting=Spegnimento...
SucsDone=Fatto
Aborting=Esecuzione dell'applicazione interrotta.
InternEr=Errore interno
Connects=Connessione:
ConLosts=Logout:
ErrorLbl=Errore:
UnkPack1=Pacchetto ricevuto sconosciuto [
UnkPack2=] Disconnessione client:
BufferEr=Elaborazione errore di buffer:
TimeOuts=Timeout:
BadFacet=Errore files mul. Verificare mappa e files.
UserReg1=Utente (
UserReg2=) registrato:
WrongPas=Password utente errata
UserBan1=Utente
UserBan2=Bloccato
WrongAcc=Account sconosciuto:
dfLoader=Caricamento:
Creating=Creazione:
crtCache=Cache
crtIndex=Indicizzazione
LCmdRuns=Comando a larga scala iniziato...
LCmdUsed=%s sta eseguendo un comando a larga scala...
LCmdEnds=Comando a larga scala completato.
ckaramba=Oh merda!
iNetwork=Configurazione Rete
iSetPort=Porta
iDatPath=Configurazione Percorso
iMapDesc=Configurazione Mappa
iMapWidt=Larghezza
iMapHeig=Altezza
iDFormat=Formato
iAccount=Account Amministratore
iUserAcc=Nome Utente:
iUserPas=Password [nascosta]:
;----------
[Login]
ConnectionSettings=Impostazioni Connessione
Server=IP Server
Account=Account
Password=Password
;----------
MulFiles=Mul Files
MulFilesDesc=Selezionare la cartella contenente i seguenti files "mul": art, artidx, hues, tiledata, animdata, texmaps, texidx, light, lightidx
;----------
Project=Supporto CentrED+
WebSite=Per info e supporto, visita il sito "dev.uoquint.ru"
;----------
Connect=Avvia Connessione
Exit=Chiudi
;----------
Profile=Seleziona Profilo
SaveProfile=Salva Profilo
ClearProfile=Pulisci cache profilo
DeleteProfile=Elimina Profilo
SaveProfileCaption=Salvataggio Profilo...
SaveProfileDescription=Inserire il nome del Profilo:
;----------
[Splash]
Connection=Connessione...
Authorization=Autorizzazione...
Inicialization=Inizializzazione...
Loading=Caricamento: %s
Updates=Ricerca aggiornamenti...
Suspend=Connessione al Server interrotta.
UpdatingMiniMap=Aggiornamento minimappa...
;----------
ErrorCaption=Errore
WrongServer=Impossibile stabilire una connessione con il Server specificato.
WrongAccount=Account specificato inesistente.
WrongPassword=Password inserita errata.
NoAccess=Account specificato bloccato.
AlreadyLogined=Account specificato già in uso.
TCPErrorCaption=Errore di connessione.
UnsuportedVersion=Versione protocollo sconosciuta. Verificare che il Server sia CentrED+ e non CentrED. In alternativa potrebbe essere necessario aggiornare il client.
;----------
DlgErrorFilePathCaption=Destinazione errata.
DlgErrorFilePathMsg=La cartella selezionata non contiene i files richiesti.
;----------
[MainMenu]
File=CentrEd+
FileHint =
FileScreenShoot=Salva Schermata
FileScreenShootHint =
FileReloadGroups=Ricarica Gruppi
FileReloadGroupsHint =
FileSetLanguage=Lingua Interfaccia
FileSetLanguageHint=
FileDisconnetct=Disconnettiti
FileDisconnetctHint =
FileExit=Chiudi
FileExitHint =
;----------
Admin=&Amministratore
AdminHint =
AdminFlush=&Scrivi dati su HDD
AdminFlushHint =
AdminShutDown=&Arresta Server
AdminShutDownHint =
AdminAccounts=&Gestione Utenti
AdminAccountsHint =
AdminRegions=&Gestione Regioni
AdminRegionsHint =
AdminCommands=Operazioni a Larga Scala
AdminCommandsHint =
;----------
Settings=&Impostazioni
SettingsHint =
SettingsWindowed=Modalità Finestra
SettingsWindowedHint =
SettingsTileList=Modalità visualizzazione tiles
SettingsTileListHint=
SettingsTileListTable=Vista Elenco
SettingsTileListTableHint=
SettingsTileListSmall=Icone Piccole
SettingsTileListSmallHint=
SettingsTileListMidle=Icone Medie
SettingsTileListMidleHint=
SettingsTileListLarge=Icone Grandi
SettingsTileListLargeHint=
SettingsTileListStretch=Stretch
SettingsTileListStretchHint=
SettingsTileListClip=Clip
SettingsTileListClipHint=
SettingsTileListCentre=Center
SettingsTileListCentreHint="tiledata2.mul" richiesto
SettingsHideGroups=Nascondi lista Gruppi
SettingsHideGroupsHint =
SettingsHideRandom=Nascondi lista Random
SettingsHideRandomHint=
SettingsAutoShowFilter=Mostra finestra filtri automaticamente
SettingsAutoShowFilterHint=
SettingsPlayAnimation=&Visualizza Animazioni
SettingsPlayAnimationHint =
SettingsQuestion=&Conferma modifiche
SettingsQuestionHint =
SettingsWhiteBack=&Utilizza sfondo bianco
SettingsWhiteBackHint =
;----------
Help=&Aiuto
HelpHint=
HelpDocs=&Documentazione
HelpDocsHint=Apri la Wiki su browser
HelpSupport=&Supporto
HelpSupportHint=
HelpSupportEng=&Oficial supporto inglese
HelpSupportEngHint=Vai alla community inglese su "board.uoquint.ru"
HelpSupportEng2=&Community supporto inglese
HelpSupportEng2Hint=Vai alla community inglese su "craftuo.com"
HelpSupportRus=&Community supporto russo
HelpSupportRusHint=Vai alla community russa su "uokit.com"
HelpAbout=&Dettagli CentrED+
HelpAboutHint=
;----------
[MainForm]
FormTitleAccount=Account:
FormTitleProfile=Profilo:
;----------
BottomChatHeader=Chat e Messaggi
BottomCursorWidth=Larghezza:
BottomCursorHeight=Altezza:
BottomCursorVLayer1=Virtuale
BottomCursorVLayer2=Riferimento
BottomCursorItemId=ID Oggetto:
BottomCursorLandId=ID Terreno:
BottomCursorPosX=X:
BottomCursorPosY=Y:
BottomCursorPosZ=Z:
BottomCursorItemHue=Hue:
BottomChatTime=Ora
BottomChatSender=Mittente
BottomChatMessage=Messaggio
;----------
GrabTileId=Seleziona Tile
GrabTileIdHint =
GrabTileHue=Seleziona Colore
GrabTileHueHint =
GrabTileAddIdToFilter=Aggiungi tile al filtro
GrabTileAddIdToFilterHint =
GrabTileAddHueToFilter=Aggiungi colore al filtro
GrabTileAddHueToFilterHint =
GrabTileSetVLayer=Imposta riferimento virtuale
GrabTileSetVLayerHint =
GrabBoundaries=Imposta limiti
GrabBoundariesHint=
GrabBoundMinZ=Limite inferiore Z
GrabBoundMinZHint=
GrabBoundMaxZ=Limite superiore Z
GrabBoundMaxZHint=
GrabBoundMinX=Limite inferiore X
GrabBoundMinXHint=
GrabBoundMaxX=Limite superiore X
GrabBoundMaxXHint=
GrabBoundMinY=Limite inferiore Y
GrabBoundMinYHint=
GrabBoundMaxY=Limite superiore Y
GrabBoundMaxYHint=
;----------
ToolsSelect=Seleziona
ToolsSelectHint=
ToolsSelection=Selezione
ToolsSelectionHint=
ToolsMove=Sposta
ToolsMoveHint=
ToolsElevate=Regola altezza
ToolsElevateHint=
ToolsSurfElevate=Elevate mesh
ToolsSurfElevateHint=
ToolsSurfStretch=Stretch mesh
ToolsSurfStretchHint=
ToolsSurfSmooth=Smooth mesh
ToolsSurfSmoothHint=
ToolsDraw=Disegna
ToolsDrawHint=
ToolsSetHue=Colora
ToolsSetHueHint=
ToolsFill=Riempi
ToolsFillHint=
ToolsDelete=Rimuovi
ToolsDeleteHint=
ToolsVLayer=Riferimento virtuale
ToolsVLayerHint=
ToolsBoundaries=Limiti visibilità
ToolsBoundariesHint=
;----------
DlgWindowedModeSwitchCaption=Attenzione
DLGWindowedModeSwitch=Per applicare le modifiche è necessario riavviare il client. Vuoi riavviare CentrED+ adesso?
ScreenShotMsg=Schermata salvata in:
UserLoginedMsg=L'utente "%s" si è connesso.
UserLogoutedMsg=L'utente "%s" si è disconnesso.
DLGGetDcErrCaption=Errore
DLGGetDcErr=Impossibile ottenere contesto periferica.
DLGFreeDcErrCaption=Errore
DLGFreeDcErr=Impossibile rilasciare contesto periferica.
DLGCnangedAccessCaption=Modifica livello di accesso
DLGCnangedAccess=Il tuo livello è cambiato in %s.
DLGBlockedAccessCaption=Modifica livello di accesso
DLGBlockedAccess=Il tuo Account è stato bloccato.
;----------
[ToolBar]
DisconnectHint=Disconnetti
SelectHint=Seleziona
SelectionHint=Seleziona tiles, terreni o altri oggetti
MoveTileHint=Sposta
ElevateTileHint=Regola altezza
SurfElevateHint=Editing mesh
SurfStretchHint=Stretch mesh
SurfSmoothHint=Smoothing mesh
DrawTileHint=Disegna
SetHueHint=Colora
FillHint=Riempimento textures e superfici
DeleteTileHint=Rimuovi
UndoHint=Annulla ultima azione
RedoHint=Ripristina ultima azione
VirtualLayerHint=Riferimento virtuale
BoundariesHint=Limiti visibilità
FilterHint=Filtra oggetti visibili
TerrainHint=Mostra terreni
StaticsHint=Mostra oggetti statici
NoDrawHint=Mostra tiles "No Draw"
WalkableHint=Evidenzia superfici calpestabili
FlatHint=Visuale piana
LightlevelHint=Livello di illuminazione
ZoomHint=Modifica scala di visualizzazione
RadarMapHint=Apri mappa globale
;----------
ShowGrid=Mostra griglia
ShowGridHint=Evidenzia griglia superfici
ShowBlocks=Evidenzia settori
ShowBlocksHint=Evidenzia settori
;----------
ShowWalls=Muri e finestre
ShowWallsHint=Mostra muri e finestre
ShowBridges=Scale
ShowBridgesHint=Mostra gradini, ponti e altri oggetti su cui salire/scendere
ShowSurfaces=Pavimenti
ShowSurfacesHint=Mostra pavimenti e altre superfici calpestabili
ShowRoofs=Tetti
ShowRoofsHint=Mostra tetti e soffitti
ShowFoliage=Fogliame
ShowFoliageHint=Mostra fogliame degli alberi
ShowWater=Acqua
ShowWaterHint=Mostra l'acqua
;----------
ShowNoDrawTiles=Tiles invisibili
ShowNoDrawTilesHint=
ShowLightSource=Mostra fonti di luce
ShowLightSourceHint=
;----------
FlatShowHeight=Mostra altezze Z
FlatShowHeighHint=
;----------
Zoom025=Zoom 25%
Zoom025Hint=
Zoom033=Zoom 33%
Zoom033Hint=
Zoom050=Zoom 50%
Zoom050Hint=
Zoom075=Zoom 75%
Zoom075Hint=
Zoom100=Zoom 100%
Zoom100Hint=
Zoom150=Zoom 150%
Zoom150Hint=
Zoom200=Zoom 200%
Zoom200Hint=
Zoom300=Zoom 300%
Zoom300Hint=
Zoom400=Zoom 400%
Zoom400Hint=
;----------
[TabTiles]
TabPage=Tiles
;----------
Lands=Terreni
LandsHint=
Items=Statici
ItemsHint=
edFilterLabel=Cerca:
edFilterHint=
;----------
TilesId=ID
TilesImage=Tile
TilesName=Nome
;----------
TilesAddToRandom=Aggiungi a lista random
TilesAddToRandomHint=
;----------
RandomBlock=Lista Tiles Random
RandomId=ID
RandomImage=Tile
RandomName=Nome
RandomClearHint=Svuota lista tiles random
RandomRemoveHint=Elimina tiles selezionati
RandomAddHint=Aggiungi tiles selezionati
RandomSaveHint=Salva lista
RandomDeleteHint=Elimina lista
;----------
DLGSaveRandPrsCaption=Salva lista random in uso
DLGSaveRandPrs=Inserisci un nome per questa lista:
DLGSearchIdErrCaption=Errore
DLGSearchIdErr=Errore ID.
DLGNotFoundErrCaption=Errore
DLGNotFoundErr=Errore. Il tile con l'ID specificato non è stato trovato.
;----------
[TabObjects]
TabPage=Oggetti
;----------
[TabNavigation]
TabPage=Navigazione
;----------
ClientsAccounts=Utente
ClientsUptime=Orario login
;----------
ClientsGoTo=Pass
ClientsGoToHint=
;----------
LocationsPosition=Coordinate
LocationsName=Nome
LocationsClearHint=Svuota lista posizioni
LocationsRemoveHint=Elimina posizioni selezionate
LocationsAddHint=Aggiungi nuova posizione
;----------
GoToBlock=Spostamento rapido
GoToPosX=:X
GoToPosY=:Y
GoToButton=Vai
GoToButtonHint=
;----------
DLGDelConfCaption=Rimozione
DLGDelConf=Sicuro di voler rimuovere tutte le posizioni salvate?
DLGNewQuerryCaption=Nuova posizione
DLGNewQuerry=Inserisci il nome per la nuova posizione:
;----------
[SelnForm]
FormTitle=Opzioni di Selezione
;----------
[MoveForm]
FormTitle=Opzioni Spostamento
OffsetHint=Scostamento
Ask=Dai conferma
AskHint=
Cancel=Annulla
Movment=Movimento
Land=Terreni
LandHint=
Item=Oggetti
ItemHint=
;----------
[ElevForm]
FormTitle=Regola Altezza
Raise=Alza
RaiseHint=
Lower=Abbassa
LowerHint=
Set=Imposta
SetHint=
AddRandom=Aggiungi altezza casuale
AddRandomHint=
;----------
[SElvForm]
FormTitle=Editing mesh options
;----------
[SStrForm]
FormTitle=Strect mesh options
;----------
[SSmtForm]
FormTitle=Smoothing mesh options
;----------
[DrawForm]
FormTitle=Opzioni Disegno
UseTiles=Usa tile selezionato
UseTilesHint=
UseRandom=Usa lista casuale
UseRandomHint=
Probability=Posiziona con probabilità del:
ProbabilityHint=
FreeTiles=Posiziona solo su tiles vuoti
FreeTilesHint=
SurfaceAlt=Posiziona sulla superficie più elevata
SurfaceAltHint=Ask
ForceAlt=Forza altezza:
ForceAltHint=
AddRandomAlt=Aggiungi altezza casuale:
AddRandomAltHint=
ItemColor=Colore (valido solo per gli oggetti)
;----------
[ConfForm]
FormTitle=Confermi?
Yes=Si
No=No
;----------
[HuesForm]
FormTitle=Scelta colori
Random=Casuale
RandomHint=
Color=Colore:
PreviewBlock=Anteprima colore
ShowAll=Mostra tutti
ShowAllHint=
Tile=Tile
LastUsedBlock=Ultimi colori utilizzati
RandomBlock=Lista colori casuali
AddPresetHint=Aggiungi alla lista
RemovePresetHint=Rimuovi dalla lista
ClearPresetHint=Svuota lista
SavePresetHint=Salva lista
DeletePresetHint=Rimuovi lista
;----------
DLGBadColrCaption=Colore Errato
DLGBadColr=Il valore del colore inserito non è valido.
DLGBadTileCaption=Tile Errato
DLGBadTile=L'ID del tile inserito non è valido.
DLGSavePrsCaption=Salvataggio lista
DLGSavePrs=Inserisci un nome per la nuova lista:
NoHuesName=$0 (colore default)
;----------
[FillForm]
FormTitle=Opzioni di Riempimento
FillType=Tipologia:
FillReview=Ricontrolla
FillConfirm=Conferma
ItemColor=Colore (valido solo per gli oggetti)
;----------
[VLayForm]
FormTitle=Riferimento virtuale
ShowLayer=Mostra ad altezza:
ShowLayerHint=
ShowBlocks=Evidenzia settori
ShowBlocksHint=
;----------
[BounForm]
FormTitle=Limiti visibilità
AltBlock=Altezze visibili
MinAlt=Z Minime:
MinAltHint=
MaxAlt=Z Massime:
MaxAltHint=
XYBlock=Spazio visibile
AxeXName=Asse X:
MinXHint=
MaxXHint=
XClearHint=
AxeYName=Asse Y:
MinYHint=
MaxYHint=
YClearHint=
;----------
[FiltForm]
FormTitle=Filtri
FilterBlock=Tipologia filtraggio
FilterType1=Esclusivo
FilterType2=Inclusivo
TileBlock=Filtraggio oggetti
TileUse=Abilita filtraggio
TileUseHint=
TileHelp=Trascina nella lista sottostante gli oggetti statici da filtrare.
TileId=ID
TileImage=Tile
TileName=Nome
TileRemoveHint=Rimuovi oggetti selezionati
TileClearHint=Svuota lista oggetti
ColorBlock=Filtraggio colore
ColorUse=Abilita filtraggio
ColorUseHint=
ColorHue=Colore
ColorName=Nome
;----------
ColorCheck=Spunta tutti i colori
ColorCheckHint=
ColorUncheck=Togli tutte le spunte
ColorUncheckHint=
;----------
[LighForm]
FormTitle=Colore
;----------
[RMapForm]
FormTitle=Minimappa (1:8)
StayOnTop=Mantieni in primo piano
StayOnTopHint=
;----------
[MAccForm]
FormTitle=Gestione Utenti
RefreshHint=Aggiorna lista
AddUserHint=Aggiungi utente
EditUserHint=Modifica utente
DeleteUserHint=Rimuovi utente
UserName=Username
Access=Livello
Regions=Regioni
;----------
DLGDelConfCaption=Conferma
DLGDelConf=Sicuro di voler rimuovere "%s"?
DLGAddNotiCaption=Eseguito
DLGAddNoti=Account "%s" aggiunto.
DLGModNotiCaption=Eseguito
DLGModNoti=Account "%s" modificato.
DLGInvlErrCaption=Errore
DLGInvlErr=Nome non corretto: "%s".
DLGDelNotiCaption=Eseguito
DLGDelNoti=L'utente "%s" è stato rimosso.
DLGDelfErrCaption=Errore
DLGDelfErr=L'utente "%s" non può essere rimosso. Probabilmente la lista utenti è da aggiornare, o hai provato a rimuovere te stesso.
;----------
[EAccForm]
FormTitle=Gestione Utenti
TabGeneral=Generale
TabRegions=Restrizione Regioni
Account=Account:
Password=Password:
Access=Livello:
PswHelp=Lasciare il vuoto se non si vuole modificare la password.
AllowRegions=Consenti Regioni:
Apply=Applica
Cancel=Annulla
;----------
AccessNone=Bloccato
AccessViewer=Visitatore
AccessNormal=Normale
AccessDevelop=Sviluppatore
AccessAdmin=Amministratore
;----------
[MRegForm]
FormTitle=Gestione Regioni
Regions=Regioni
AddRegion=Aggiungi regione
AddRegionHint=Aggiungi regione
DeleteRegion=Rimuovi regione
DeleteRegionHint=Rimuovi regione
Area=Area:
AddAreaHint=Aggiungi area a regione
DeleteAreaHint=Rimuovi area selezionata
ClearAreaHint=Svuota lista delle aree
PosX=X
PosY=Y
PosGrab1Hint=Seleziona un tile dalla schermata principale per rilevarne le coordinate. Per maggiore precisione, si consiglia di utilizzare la Visuale Piana [Ctrl+F].
PosGrab2Hint=Seleziona un tile dalla schermata principale per rilevarne le coordinate. Per maggiore precisione, si consiglia di utilizzare la Visuale Piana [Ctrl+F].
Save=Salva
Close=Chiudi
DLGUnsaveCaption=Modifiche non salvate
DLGUnsave=Ci sono delle modifiche non salvate nella regione utilizzata finora. Vuoi salvarle ora?
DLGDelConfCaption=Elimina Regione
DLGDelConf=Sicuro di voler eliminare la regione selezionata?
DLGNewExistsCaption=Nuova Regione
DLGNewExists=La regione non può essere creata, ne esiste già una con lo stesso nome.
NewInputQueryCaption=Nuova Regione
NewInputQuery=Inserisci un nome per la nuova regione:
;----------
[GCmdForm]
FormTitle=Operazioni a Larga Scala
Actions=Azioni
Ares=Aree selezionate:
AddAreaHint=Aggiungi area
DeleteAreaHint=Rimuovi area
ClearAreaHint=Svuota lista aree selezionate
PosX=X:
PosY=Y:
PosGrab1Hint=Seleziona un tile dalla schermata principale per rilevarne le coordinate. Per maggiore precisione, si consiglia di utilizzare la Visuale Piana [Ctrl+F].
PosGrab2Hint=Seleziona un tile dalla schermata principale per rilevarne le coordinate. Per maggiore precisione, si consiglia di utilizzare la Visuale Piana [Ctrl+F].
Execute=Esegui
Close=Annulla
;----------
PageSelectArea=Selezione Area
psaSelectTL=Angolo di origine: Alto
psaSelectTLHint=
psaSelectTR=Angolo di origine: Destra
psaSelectTRHint=
psaSelectBL=Angolo di origine: Sinistra
psaSelectBLHint=
psaSelectBR=Angolo di origine: Basso
psaSelectBRHint=
;----------
PageCopyMove=Copia/Sposta
pcmActionBloack=Azione
pcmAction1=Copia
pcmAction2=Sposta
pcmOffsetBlock=Scostamento
pcmOffsetPosX=X:
pcmOffsetPosY=Y:
pcmOffsetGrabHint=Seleziona un tile dalla schermata principale per calcolare lo scostamento rispetto al punto di origine.
pcmEraseTarget=Elimina contenuto dell'area di destinazione.
pcmEraseTargetHint=
;----------
PageModifyAlt=Modifica Altezze
pmaSetLandAlt=Imposta nuova altezza terreno
pmaSetLandAltHint=
pmaSetLandAltHelp=L'altezza degli oggetti statici verrà modificata in relazione al cambiamento di altezza del terreno.
pmaChangeRelativeAlt=Modifica altezze in relazione a quelle attuali
pmaChangeRelativeAltHint=
pmaSetAltFromTo=Crea altezze casuali nell'intervallo da:
pmaTo=fino a
;----------
PageDrawTerrain=Disegna Terreni
pdtTileBlock=Tiles
pdtTileHelp=Trascina nello spazio sottostante i tiles di terreno da sostituire a quelli dell'area specificata.
pdtId=ID
pdtImage=Tile
pdtName=Nome
pdtDeleteHint=Rimuovi i selezionati dalla lista
pdtClearHint=Svuota lista
;----------
PageDeleteItems=Rimuovi Statici
pdiTileBlock=Tiles
pdiTileHelp=Trascina nello spazio sottostante gli oggetti statici che vuoi eliminare dall'area specificata. Solo gli oggetti nella lista verranno eliminati. Se la lista è vuota, tutti gli oggetti statici saranno rimossi dall'area.
pdiId=ID
pdiImage=Tile
pdiName=Nome
pdiDeleteHint=Rimuovi i selezionati dalla lista
pdiClearHint=Svuota lista
pdiAltBoundBlock=Limiti di altezze
pdiAltBoundHelp=Solo gli oggetti statici nell'intervallo di altezze specificate verranno rimossi.
pdiAltBoundTo=fino a
;----------
PageInsertItems=Inserisci Statici
piiTileBlock=Tiles
piiTileHelp=Trascina nello spazio sottostante gli oggetti statici da far posizionare casualmente nell'area specificata.
piiId=ID
piiImage=Tile
piiName=Nome
piiDeleteHint=Rimuovi i selezionati dalla lista
piiClearHint=Svuota lista
piiProbBlock=Probabilità
piiProbHelp=I tiles saranno inseriti con probabilità del:
piiProbPercent=%
piiAltPlaceBlock=Posizionamento su asse Z:
piiAltPlace1=Adatta al terreno
piiAltPlace2=A Zeta zero
piiAltPlace3=Ad altezza specifica:
;----------
[AbouForm]
FormTitle=Dettagli CentrED+
Version=Versione:
Build=Build:
;----------
[ParseErr]
MessageDlgCaption=Ricerca errori in "%s"
MessageDlgTxtLine1=Errore: %s
MessageDlgTxtLine2=nel file "%s".
MessageDlgTxtLine3=Premi [Abort] per terminare CentrEd+, [Retry] per ricaricare il file o [Ignore] per saltare la ricerca e continuare il caricamento.
;----------
blTagBrushAttrID=Attributo <ID> errato o mancata corrispondenza nel BrushID: %.4d ("%s"). Il BrushID deve essere compreso fra 0 e 9999.
blTagBrushDuplicate=BrushID doppio: %.4d
blTagBrushEmpty=BrushID vuoto: %.4d
blTagTileAttrID=Attributo <ID> errato o mancata corrispondenza nella tag <Tile> o <Land> del BrushID: %.4d
blTagTileAttrIDOutOfRange=Il TileID 0x%.4x (%.5d) nel BrushID %.4d è maggiore di $3FFF
blTagTileRedeclaration=Ridichiarazione del TileID 0x%.4x (%.5d) nel BrushID %.4d
blTagEdgeAttrTo=Attributo <To> errato o mancata corrispondenza della tag <Edge> nel BrushID %.4d. Il BrushID deve essere compreso fra 0 e 9999.
blTagTile2AttrType=Attributo <Type> errato o mancata corrispondenza del TileID 0x%.4x (%.5d) nel Bordo dal BrushID %.4d al BrushID %.4d
blTagTile2AttrID=Attributo <ID> errato o mancata corrispondenza nella tag <Tile> o <Land> nel Bordo del BrushID %.4d
blTagTile2AttrIDOutOfRange=Il TileID 0x%.4x (%.5d) nel Bordo del BrushID %.4d è maggiore di $3FFF
blTagTile2Redeclaration=Ridichiarazione del TileID 0x%.4x (%.5d) nel Bordo del BrushID %.4d
blTagEdgeUnknown=Bordo sconosciuto rilevato dal BrushId: %.4d al BrushID: %.4d
;----------

746
bin/Language/Russian.ini Normal file
View File

@ -0,0 +1,746 @@
;Russian language file for CentrEd+ ver 0.7.7
;Author: StaticZ (email & JID: staticz@uoquint.ru)
;Last updateted : 2013.07.28
[info]
CodePage=1251
Language=Русский
LangAbbr=rus
LangFlag=101
;----------
[Server]
CodePage=866
iLangUse=Загруженный язык:
xmLoaded=Загружен Файл конфигурации:
dfStRead=Инициализация начата
dfInited=Инициализация выполнена
Quieting=Завершение работы ...
SucsDone=выполнено
Aborting=Исполнение программы прервано.
InternEr=Внутреняя ошибка
Connects=Соединение:
ConLosts=Отключён:
ErrorLbl=Ошибка:
UnkPack1=Получен неизвестный пакет [
UnkPack2=] Отключение клиента:
BufferEr=Ошибка обработки буфера клиента:
TimeOuts=Тайм-аут:
BadFacet=Неправильные данные. Проверьте размеры карты и файлы.
UserReg1=Пользователь (
UserReg2=) зарегистрирован:
WrongPas=Неверный пароль от аккаунта
UserBan1=Пользователь
UserBan2=заблокирован
WrongAcc=Не существующий аккаунт:
dfLoader=Загрузка:
Creating=Создание:
crtCache=Кэша
crtIndex=Индексации
LCmdRuns=Начата глоабльная операция...
LCmdUsed=%s выполняет глобальную операцию ...
LCmdEnds=Глобальная операция завершена.
okaramba=Проклятое дерьмо
iNetwork=Настройка Сети
iSetPort=Порт
iDatPath=Настройка Путей
iMapDesc=Параметры Карты
iMapWidt=Ширина
iMapHeig=Высота
iDFormat=Формат
iAccount=Аккаунт администратора
iUserAcc=Имя пользователя:
iUserPas=Пароль [скрыт]:
;----------
[Login]
ConnectionSettings=Настройки соединения
Server=Сервер
Account=Аккаунт
Password=Пароль
;----------
MulFiles=Файлы данных
MulFilesDesc=Укажите папку содержащую следующие файлы: art.mul, artidx.mul, hues.mul, tiledata.mul, animdata.mul, texmaps.mul, texidx.mul, light.mul и lightidx.mul.
;----------
Project=Проект сервера
WebSite=Перейти на сайт "dev.uoquint.ru"
;----------
Connect=Подключение к серверу
Exit=Выход
;----------
Profile=Профиль
SaveProfile=Сохранить профиль
ClearProfile=Очистить кэш профиля
DeleteProfile=Удалить профиль
SaveProfileCaption=Сохранение профиля
SaveProfileDescription=Введите название профиля:
;----------
[Splash]
Connection=Соединение
Authorization=Авторизация
Inicialization=Инициализация
Loading=Загрузка: %s
Updates=Проверка обновлений...
Suspend=Сервер приостановлен.
UpdatingMiniMap=Обновление миникарты
;----------
ErrorCaption=Ошибка
WrongServer=Невозможно установить соединение с указанным сервером.
WrongAccount=Указанный вами аккаунт не существует.
WrongPassword=Вы указали не правильный пароль.
NoAccess=У указанного вами аккаунта нет доступа.
AlreadyLogined=В данный момент к серверу уже подключен клиент использующий этот аккаунт.
TCPErrorCaption=Ошибка соединения
UnsuportedVersion=Неизвестная версия протокола. Возможно вы пытаетесь подключиться к серверу CentrED, а не к серверу CentrED+ или вам надо обновить ваш клиент.
;----------
DlgErrorFilePathCaption=Неверный путь
DlgErrorFilePathMsg=Указанный вами путь, не является коректным, т.к. не содержит требуемые файлы.
;----------
[MainMenu]
File=CentrEd+
FileHint=
FileScreenShoot=Сделать скриншот
FileScreenShootHint=
FileReloadGroups=Перезагрузить настройки
FileReloadGroupsHint=
FileSetLanguage=Язык интерфейса
FileSetLanguageHint=
FileDisconnetct=&Разъединиться
FileDisconnetctHint=
FileExit=&Выйти
FileExitHint=
;----------
Admin=&Администирование
AdminHint=
AdminFlush=&Сброс даных на ЖД
AdminFlushHint=
AdminShutDown=&Выключить сервер
AdminShutDownHint=
AdminAccounts=&Управление Аккаунтами
AdminAccountsHint=
AdminRegions=&Управление Регионами
AdminRegionsHint=
AdminCommands=Глобальные операции
AdminCommandsHint=
;----------
Settings=&Настройки
SettingsHint=
SettingsWindowed=Оконный режим
SettingsWindowedHint=
SettingsMainTileList=Основной список объектов
SettingsMainTileListHint=
SettingsMiscTileList=Прочие списки объектов
SettingsMiscTileListHint=
SettingsTileListTable=Таблица
SettingsTileListTableHint=
SettingsTileListSmall=Мелкие иконки
SettingsTileListSmallHint=
SettingsTileListMidle=Средние иконки
SettingsTileListMidleHint=
SettingsTileListLarge=Крупные иконки
SettingsTileListLargeHint=
SettingsTileListStretch=Растягивать
SettingsTileListStretchHint=
SettingsTileListClip=Обезать
SettingsTileListClipHint=
SettingsTileListCentre=Центрировать
SettingsTileListCentreHint=Требуется "tildata2.mul"
SettingsTileListDrawInfo=Показывать описание
SettingsTileListDrawInfoHint=
SettingsHideGroups=Скрывать список груп
SettingsHideGroupsHint=
SettingsHideRandom=Скрывать список случайных
SettingsHideRandomHint=
SettingsAutoShowFilter=Автопоказ окна фильтра
SettingsAutoShowFilterHint=
SettingsPlayAnimation=&Анимация
SettingsPlayAnimationHint=
SettingsQuestion=&Подтверждение изменений
SettingsQuestionHint=
SettingsWhiteBack=&Использовать белый фон
SettingsWhiteBackHint=
;----------
Help=&Справка
HelpHint=
HelpDocs=&Обзор справки
HelpDocsHint=Открыть в браузере вики проекта
HelpSupport=&Поддержка
HelpSupportHint=
HelpSupportEng=&Оффициальный форум поддержки
HelpSupportEngHint=Перейти к англо говорящему сообществу, рассположеному на "board.uoquint.ru"
HelpSupportEng2=&Английское сообщество на "craftuo.com"
HelpSupportEng2Hint=Перейти к англо говорящему сообществу, рассположеному на "craftuo.com"
HelpSupportRus=&Русское сообщество на "uokit.com"
HelpSupportRusHint=Перейти к руско говорящему сообществу, рассположеному на "uokit.com"
HelpAbout=&О программе
HelpAboutHint=
;----------
[MainForm]
FormTitleAccount=Пользователь:
FormTitleProfile=Профиль:
;----------
BottomChatHeader=Чат и Сообщения
BottomCursorWidth=Ширина:
BottomCursorHeight=Высота:
BottomCursorVLayer1=Виртуальный
BottomCursorVLayer2=слой
BottomCursorItemId=Статика ID:
BottomCursorLandId=Рельеф ID:
BottomCursorPosX=X:
BottomCursorPosY=Y:
BottomCursorPosZ=Z:
BottomCursorItemHue=Цвет:
BottomChatTime=Время
BottomChatSender=Отправил
BottomChatMessage=Сообщение
;----------
GrabTileId=Выбрать Тайл
GrabTileIdHint=
GrabTileHue=Выбрать Цвет
GrabTileHueHint=
GrabTileAddIdToFilter=Добавить Тайл в фильтр
GrabTileAddIdToFilterHint=
GrabTileAddHueToFilter=Добавить Цвет в фильтр
GrabTileAddHueToFilterHint=
GrabTileSetVLayer=Задать виртуальный слой
GrabTileSetVLayerHint=
GrabBoundaries=Задать границы видимости
GrabBoundariesHint=
GrabBoundMinZ=Нижняя граница по Z
GrabBoundMinZHint=
GrabBoundMaxZ=Верхняя граница по Z
GrabBoundMaxZHint=
GrabBoundMinX=Нижняя граница по X
GrabBoundMinXHint=
GrabBoundMaxX=Верхняя граница по X
GrabBoundMaxXHint=
GrabBoundMinY=Нижняя граница по Y
GrabBoundMinYHint=
GrabBoundMaxY=Верхняя граница по Y
GrabBoundMaxYHint=
;----------
ToolsSelect=Выбор тайлов
ToolsSelectHint=
ToolsSelection=Выделение
ToolsSelectionHint=
ToolsMove=Перемещение статики
ToolsMoveHint=
ToolsElevate=Изменение высоты
ToolsElevateHint=
ToolsSurfElevate=Редактирование меша
ToolsSurfElevateHint=
ToolsSurfStretch=Растягивание меша
ToolsSurfStretchHint=
ToolsSurfSmooth=Сглаживание меша
ToolsSurfSmoothHint=
ToolsDraw=Рисование тайлов
ToolsDrawHint=
ToolsSetHue=Цвет статики
ToolsSetHueHint=
ToolsFill=Заливка
ToolsFillHint=
ToolsDelete=Удаление
ToolsDeleteHint=
ToolsVLayer=Виртуальный слой
ToolsVLayerHint=
ToolsBoundaries=Границы видимости
ToolsBoundariesHint=
;----------
DlgWindowedModeSwitchCaption=Предупреждение
DlgWindowedModeSwitch=Для того чтобы изменения вступили в силу, необходимо перезапустить редактор. Желаете презагрузить CentrED+ прямо сейчас сейчас?
ScreenShotMsg=Сделан скриншот:
UserLoginedMsg=Пользователь "%s" зашёл.
UserLogoutedMsg=Пользователь "%s" отключился.
DlgGetDcErrCaption=Ошибка
DlgGetDcErr=Не удалось получить контекст устройства.
DlgFreeDcErrCaption=Ошибка
DlgFreeDcErr=Не удалось освободить контекст устройства.
DlgCnangedAccessCaption=Изменён уровень доступа
DlgCnangedAccess=Ваш уровень был изменён на %s.
DlgBlockedAccessCaption=Изменён уровень доступа
DlgBlockedAccess=Ваш аккаунт был заблокирован.
;----------
[ToolBar]
DisconnectHint=Разъединиться
SelectHint=Выбор тайлов
SelectionHint=Выделение тайлов, рельефа и других объектов
MoveTileHint=Перемещение статики
ElevateTileHint=Изменение высоты рельефа и статики
SurfElevateHint=Редактирование меша
SurfStretchHint=Растягивание меша
SurfSmoothHint=Сглаживание рельефа
DrawTileHint=Рисование тайлов
SetHueHint=Цвет статики
FillHint=Заливка текстур и материала поверхностей
DeleteTileHint=Удаление тайлов
UndoHint=Отменить последнее действие
RedoHint=Повторить последнее действие
VirtualLayerHint=Виртуальный слой
BoundariesHint=Границы видимости
FilterHint=Фильтрация статики
TerrainHint=Отображать рельеф
StaticsHint=Отображать статику
NoDrawHint=Отображать "No Draw" тайлы
WalkableHint=Подсвечивание (не)проходимых поверхностей
FlatHint=Плоский вид
LightlevelHint=Установка уровня освещенности
ZoomHint=Масштаб отображения карты
RadarMapHint=Открыть миникарту
;----------
ShowGrid=Рисовать сетку
ShowGridHint=Отображать сетку рельефа
ShowBlocks=Границы блоков
ShowBlocksHint=Отображать границы блоков
;----------
ShowWalls=Стены и окна
ShowWallsHint=Отображать стены и окна
ShowBridges=Лестницы
ShowBridgesHint=Отображать лестницы, мосты и другие объекты по которым можно подниматься/спускаться
ShowSurfaces=Поверхности
ShowSurfacesHint=Отображать полы и другие поверхности по которым можно ходить
ShowRoofs=Крыши
ShowRoofsHint=Отображать крыши домов
ShowFoliage=Листва
ShowFoliageHint=Отображать листву на деревьев
ShowWater=Вода
ShowWaterHint=Отображать воду
;----------
ShowNoDrawTiles=Невидимые тайлы
ShowNoDrawTilesHint=
ShowLightSource=Источники света
ShowLightSourceHint=
;----------
FlatShowHeight=Выводить высоту
FlatShowHeighHint=
;----------
Zoom025=Масштаб 25%
Zoom025Hint=
Zoom033=Масштаб 33%
Zoom033Hint=
Zoom050=Масштаб 50%
Zoom050Hint=
Zoom075=Масштаб 75%
Zoom075Hint=
Zoom100=Масштаб 100%
Zoom100Hint=
Zoom150=Масштаб 150%
Zoom150Hint=
Zoom200=Масштаб 200%
Zoom200Hint=
Zoom300=Масштаб 300%
Zoom300Hint=
Zoom400=Масштаб 400%
Zoom400Hint=
;----------
[TabTiles]
TabPage=Тайлы
;----------
Lands=Рельеф
LandsHint=
Items=Статика
ItemsHint=
edFilterLabel=Фильтр / Поиск::
edFilterHint=
;----------
TilesId=ID
TilesImage=Тайл
TilesName=Название
;----------
TilesAddToRandom=Добавить Тайл в набор
TilesAddToRandomHint=
;----------
RandomBlock=Набор случайных тайлов
RandomId=ID
RandomImage=Тайл
RandomName=Название
RandomClearHint=Очистить список
RandomRemoveHint=Удалить выделенное
RandomAddHint=Добавить выделенное
RandomSaveHint=Сохранить набор
RandomDeleteHint=Удалить набор
;----------
DlgSaveRandPrsCaption=Сохранение набора
DlgSaveRandPrs=Введите имя нового набора:
DlgSearchIdErrCaption=Ошибка
DlgSearchIdErr=Указан не коректный ID тайла.
DlgNotFoundErrCaption=Ошибка
DlgNotFoundErr=Тайл с указанным ID не был найден. Проверте конфликты настроек фильтров и выбранных групп.
;----------
[TabObjects]
TabPage=Объекты
;----------
[TabNavigation]
TabPage=Навигация
;----------
ClientsAccounts=Пользователь
ClientsUptime=Время входа
;----------
ClientsGoTo=Перейти
ClientsGoToHint=
;----------
LocationsPosition=Позиция
LocationsName=Название
LocationsClearHint=Очисть весь список
LocationsRemoveHint=Удалить выбранные локации
LocationsAddHint=Добавить новую локацию
;----------
GoToBlock=Быстрый переход
GoToPosX=:X
GoToPosY=:Y
GoToButton=Идти
GoToButtonHint=
;----------
DlgDelConfCaption=Удаление
DlgDelConf=Вы уверены что хотите удалить все сохраненные локации?
DlgNewQuerryCaption=Новая локация
DlgNewQuerry=Введите название новой локации:
;----------
[SelnForm]
FormTitle=Опции выделения
;----------
[MoveForm]
FormTitle=Опции перемещения
OffsetHint=Смещение
Ask=Спрашивать
AskHint=Запрашивать подтверждение перед выполнение операции
Cancel=Отмена
Movment=Перемещать
Land=Рельеф
LandHint=Опрация перемещения двигает рельеф и текстуры в выбранной области
Item=Статику
ItemHint=Опрация перемещения двигает предметы в выбранной области
;----------
[ElevForm]
FormTitle=Изменение высоты
Raise=Поднять
RaiseHint=
Lower=Опустить
LowerHint=
Set=Задать
SetHint=
AddRandom=Добавить к высоте (случ.)
AddRandomHint=
;----------
[SElvForm]
FormTitle=Опции редактирования меша
;----------
[SStrForm]
FormTitle=Опции растягивания меша
;----------
[SSmtForm]
FormTitle=Опции сглаживания меша
;----------
[DrawForm]
FormTitle=Опции рисования
UseTiles=Выбранный тайл из списка
UseTilesHint=
UseRandom=Случайный тайл из набора
UseRandomHint=
Probability=Размещать тайл с шансом:
ProbabilityHint=
FreeTiles=Размещать только на пустых тайлах
FreeTilesHint=
SurfaceAlt=Брать высоту верхней поверхности
SurfaceAltHint=
ForceAlt=Задать фикс. высоту:
ForceAltHint=
AddRandomAlt=Добавить к высоте (случ):
AddRandomAltHint=
ItemColor=Цвет (Только для Статики)
;----------
[ConfForm]
FormTitle=Подтвердить?
Yes=Да
No=Нет
;----------
[HuesForm]
FormTitle=Выбор цвета
Random=Случайный
RandomHint=
Color=Цвет:
PreviewBlock=Предпросмотр цвета на тайле
ShowAll=Показать все
ShowAllHint=
Tile=Тайл
LastUsedBlock=Последние выбранные цвета
RandomBlock=Набор случайных цветов
AddPresetHint=Добавить в список
RemovePresetHint=Удалить из списка
ClearPresetHint=Очистить список
SavePresetHint=Сохранить список
DeletePresetHint=Удалить список
;----------
DlgBadColrCaption=Неверный Цвет
DlgBadColr=Введенное вами значение цвета не является допустимым.
DlgBadTileCaption=Неверный Тайл
DlgBadTile=Введенное вами значение Id статики не является допустимым.
DlgSavePrsCaption=Сохранение набора
DlgSavePrs=Введите имя нового набора:
NoHuesName=$0 (без цвета)
;----------
[FillForm]
FormTitle=Опции заливки
FillType=Тип заливки:
FillReview=Предпросмотр
FillConfirm=Подтверждение
ItemColor=Цвет (Только для Статики)
;----------
[VLayForm]
FormTitle=Виртуальный слой
ShowLayer=Показать на высоте:
ShowLayerHint=
ShowBlocks=Выделять границы блоков
ShowBlocksHint=
;----------
[BounForm]
FormTitle=Границы видимости
AltBlock=Границы высоты
MinAlt=Z Минимальная:
MinAltHint=
MaxAlt=Z Максимальная:
MaxAltHint=
XYBlock=Границы дальности обзора
AxeXName=Ось X:
MinXHint=
MaxXHint=
XClearHint=
AxeYName=Ось Y:
MinYHint=
MaxYHint=
YClearHint=
;----------
[FiltForm]
FormTitle=Фильтр
FilterBlock=Правило фильтра
FilterType1=Исключающий
FilterType2=Включающий
TileBlock=Фильтрация тайлов
TileUse=Использовать фильтрацию
TileUseHint=
TileHelp=Чтобы добавить тайлы - перетащите предметы в список из списка тайлов.
TileId=ID
TileImage=Тайл
TileName=Название
TileRemoveHint=Удалить выделенные
TileClearHint=Очистить список
ColorBlock=Фильтрация цвета
ColorUse=Использовать фильтрацию
ColorUseHint=
ColorHue=Цвет
ColorName=Название
;----------
ColorCheck=Отметить все цвета
ColorCheckHint=
ColorUncheck=Удалить все цвета
ColorUncheckHint=
;----------
[LighForm]
FormTitle=Свет
;----------
[RMapForm]
FormTitle=Миникарта (1:8)
StayOnTop=Поверх главного окна
StayOnTopHint=
;----------
[MAccForm]
FormTitle=Управление Аккаунтами
RefreshHint=Обновить список
AddUserHint=Добавить пользователя
EditUserHint=Редактировать пользователя
DeleteUserHint=Удалить пользователя
UserName=Имя пользователя
Access=Права
Regions=Регионы
;----------
DlgDelConfCaption=Подтверждение
DlgDelConf=Вы действительно хотите удалить "%s"?
DlgAddNotiCaption=Выполнено
DlgAddNoti=Аккаунт "%s" был добавлен.
DlgModNotiCaption=Выполнено
DlgModNoti=Аккаунт "%s" был изменен.
DlgInvlErrCaption=Ошибка
DlgInvlErr=Не правильное имя пользователя "%s".
DlgDelNotiCaption=Успех
DlgDelNoti=Пользователь "%s" был удален.
DlgDelfErrCaption=Ошибка
DlgDelfErr=Аккаунт "%s" не может быть удален. Возможно ваш список устарел или вы пытаетесь удалить самого себя.
;----------
[EAccForm]
FormTitle=Редактирование аккаунта
TabGeneral=Общие
TabRegions=Регионы
Account=Аккаунт:
Password=Пароль:
Access=Права:
PswHelp=Не заполнять поле, если не хотите изменить пароль.
AllowRegions=Разрешенные регионы:
Apply=Применить
Cancel=Отмена
;----------
AccessNone=Заблокирован
AccessViewer=Наблюдатель
AccessNormal=Пользователь
AccessDevelop=Разработчик
AccessAdmin=Администратор
;----------
[MRegForm]
FormTitle=Управление Регионами
Regions=Регионы
AddRegion=Добавить
AddRegionHint=Добавить регион
DeleteRegion=Удалить
DeleteRegionHint=Удалить регион
Area=Область:
AddAreaHint=Добавить область
DeleteAreaHint=Удалить область
ClearAreaHint=Удалить все области
PosX=X
PosY=Y
PosGrab1Hint=Выбрать тайл в главном окне и взять его координаты.
PosGrab2Hint=Выбрать тайл в главном окне и взять его координаты.
Save=Сохранить
Close=Закрыть
DlgUnsaveCaption=Не сохраненные изменения
DlgUnsave=Есть не сохраненные изменения. Вы хотите сохранить их перед выходом?
DlgDelConfCaption=Удалить Регион
DlgDelConf=Вы уверены, что хотите удалить выбранные регионы?
DlgNewExistsCaption=Новый Регион
DlgNewExists=Регион не может быть добавлен. Регион с таким именем уже существует.
NewInputQueryCaption=Новый Регион
NewInputQuery=Введите имя нового региона:
;----------
[GCmdForm]
FormTitle=Глобальные Операции
Actions=Действия
Ares=Область:
AddAreaHint=Добавить область
DeleteAreaHint=Удалить область
ClearAreaHint=Удалить все области
PosX=X
PosY=Y
PosGrab1Hint=Выбрать тайл в главном окне и взять его координаты.
PosGrab2Hint=Выбрать тайл в главном окне и взять его координаты.
Execute=Выполнить
Close=Закрыть
;----------
PageSelectArea=Выбрать Область
psaSelectTL=Выбрать Верхний Левый Угол
psaSelectTLHint=
psaSelectTR=Выбрать Верхний Правый Угол
psaSelectTRHint=
psaSelectBL=Выбрать Нижний Левый Угол
psaSelectBLHint=
psaSelectBR=Выбрать Нижний Правый Угол
psaSelectBRHint=
;----------
PageCopyMove=Копировать/Двигать
pcmActionBloack=Действие
pcmAction1=Копировать
pcmAction2=Двигать
pcmOffsetBlock=Смещение
pcmOffsetPosX=X:
pcmOffsetPosY=Y:
pcmOffsetGrabHint=Выбрать тайл в главном окне и взять смещение для выбранной области из его координат.
pcmEraseTarget=Стереть выбраную область (по смещению)
pcmEraseTargetHint=
;----------
PageModifyAlt=Изменить высоту
pmaSetLandAlt=Установить высоту рельефа
pmaSetLandAltHint=
pmaSetLandAltHelp=Высота статики будет изменена согласно изменению высоты рельефа.
pmaChangeRelativeAlt=Изменение относительной высоты
pmaChangeRelativeAltHint=
pmaSetAltFromTo=Установить высоту из этого диапазона
pmaTo=до
;----------
PageDrawTerrain=Рисовать рельеф
pdtTileBlock=Тайлы
pdtTileHelp=Перетащите в список тайлы рельефа из главного окна. Для каждой клетки указанной области будет случайно перерисован один из этих тайлов.
pdtId=ID
pdtImage=Тайл
pdtName=Название
pdtDeleteHint=Удалить выбраное
pdtClearHint=Очистить список
;----------
PageDeleteItems=Удалить статику
pdiTileBlock=Тайлы
pdiTileHelp=Перетащите в список тайлы статики из главного окна. Только выбранная статика будет удалена, Если список пуст, будет удалена вся статика.
pdiId=ID
pdiImage=Тайл
pdiName=Название
pdiDeleteHint=Удалить выбраное
pdiClearHint=Очистить список
pdiAltBoundBlock=Границы по высоте
pdiAltBoundHelp=Будет удалена только статика на высоте в указанном диапазоне.
pdiAltBoundTo=до
;----------
PageInsertItems=Добавить статику
piiTileBlock=Тайлы
piiTileHelp=Перетащите в список тайлы статики из главного окна. На каждую клетку указанной области будет случайно нарисован один из этих тайлов.
piiId=ID
piiImage=Тайл
piiName=Название
piiDeleteHint=Удалить выбраное
piiClearHint=Очистить список
piiProbBlock=Вероятность
piiProbHelp=Тайл будет нарисован с вероятностью:
piiProbPercent=%
piiAltPlaceBlock=Расположение по оси Z
piiAltPlace1=Размещать на рельефе
piiAltPlace2=Размещать на верху
piiAltPlace3=Размещать на высоте:
;----------
[AbouForm]
FormTitle=О программе CentrED+
Version=Версия:
Build=Сборка:
;----------
[ParseErr]
MessageDlgCaption=Ошибка чтения "%s"
MessageDlgTxtLine1=Ошибка: %s
MessageDlgTxtLine2=в файле "%s".
MessageDlgTxtLine3=Нажмите [Abort] чтобы закрыть приложение CentrEd+, [Retry] чтобы перезагрузить файл и [Ignore] для пропуска ошибки и продолжения загрузки.
;----------
blTagBrushAttrID=Пропущен или неверный аттрибут <ID> в BrushID: %.4d ("%s"). Допускаются только значения BrushID от 0 до 9999
blTagBrushDuplicate=Повторяющийся BrushID: %.4d
blTagBrushEmpty=Объявлен пустой BrushID: %.4d
blTagTileAttrID=Пропущен или неверный аттрибут <ID> тэга <Tile> или <Land> в BrushID: %.4d
blTagTileAttrIDOutOfRange=TileID: 0x%.4x (%.5d) в BrushID: %.4d превышает лимит клиента в $3FFF
blTagTileRedeclaration=Переопределение TileID: 0x%.4x (%.5d) в BrushID: %.4d
blTagEdgeAttrTo=Пропущен или неверный аттрибут <To> тэга <Edge> в BrushID: %.4d. Допускаются только значения BrushID от 0 до 9999
blTagTile2AttrType=Пропущен или неверный аттрибут <Type> тэга TileID: 0x%.4x (%.5d) в теге Edge к BrushID:%.4d тэга BrushID: %.4d
blTagTile2AttrID=Пропущен или неверный аттрибут <ID> тэга <Tile> или <Land> в теге Edge в BrushID: %.4d
blTagTile2AttrIDOutOfRange=TileID: 0x%.4x (%.5d) тэга Edge в BrushID: %.4d превышает лимит клиента в $3FFF
blTagTile2Redeclaration=Переопределение TileID: 0x%.4x (%.5d) тэга Edge в BrushID: %.4d
blTagEdgeUnknown=В BrushId: %.4d обнаруженна в тэге Edge ссылка на неизвестный BrushID: %.4d
;----------

746
bin/Language/Spanish.ini Normal file
View File

@ -0,0 +1,746 @@
;Idioma Español para CentrEd+ y CedServer, Versión 0.7.7;
;Traductor: Wiserlander (email: wiserlander@hotmail.com);
;Ultima modificación: 31/07/2013;
[Info]
CodePage=1252
Language=Español
LangAbbr=spa
LangFlag=104
;-----------
[Server]
CodePage=850
iLangUse=Archivo de idioma:
xmLoaded=Archivo de configuración:
dfStRead=Iniciando...
dfInited=Inicio completo
Quieting=Apagado completo...
SucsDone=Completado
Aborting=Arranque del servidor abortado.
InternEr=Error interno
Connects=Conección:
ConLosts=Log out:
ErrorLbl=Error:
UnkPack1=Recibido paquete desconocido [
UnkPack2=] Cliente desconectado:
BufferEr=Procesando errores del buffer:
TimeOuts=Fuera de tiempo:
BadFacet=Error en archivos mul. Comprueba el mapa y tamaño del mismo.
UserReg1=Usuario (
UserReg2=) registrado:
WrongPas=Usuario o clave incorrecto
UserBan1=Usuario
UserBan2=Baneado
WrongAcc=Usuario desconocido:
dfLoader=Cargando:
Creating=Creación:
crtCache=Cache
crtIndex=Indexación
LCmdRuns=Inicio de comnado largo...
LCmdUsed=%s Realizando comando largo...
LCmdEnds=Comando largo completado.
ckaramba=Maldita mierda
iNetwork=Opciones de red
iSetPort=Puerto
iDatPath=Opciones de directorios
iMapDesc=Opciones de mapas
iMapWidt=Ancho
iMapHeig=Alto
iDFormat=Formato
iAccount=Cuenta de administrador
iUserAcc=Nombre de usuario:
iUserPas=Clave [hidden]:
;----------
[Login]
ConnectionSettings=Opciones de conexión
Server=Servidor
Account="Nombre "
Password=Clave
;--------
MulFiles=Archivos Mul
MulFilesDesc=Selecciona la carpeta del cliente: art.mul, artidx.mul, hues.mul, tiledata.mul, animdata.mul, texmaps.mul, texidx.mul, light.mul and lightidx.mul.
;----------
Project=Proyecto del servidor
WebSite=Visita CentrEd+ en la web "dev.uoquint.ru"
;----------
Connect=Conectar con el servidor
Exit=Salir
;----------
Profile=Perfil
SaveProfile=Guardar un perfil
ClearProfile=Limpiar la cache
DeleteProfile=Borrar el perfil
SaveProfileCaption=Guardar el perfil
SaveProfileDescription=Nombre para guardar el perfil:
;----------
[Splash]
Connection=Conectando...
Authorization=Autorizando...
Inicialization=Iniciando...
Loading=Cargando: %s
Updates=Chequeando actualizaciones...
Suspend=El servidor está apagado.
UpdatingMiniMap=Actualizar minimapa
;----------
ErrorCaption=Error
WrongServer=No se pudo conectar al servidor.
WrongAccount=La cuenta expecificada, no existe.
WrongPassword=Clave incorrecta.
NoAccess=La cuenta no tiene acceso.
AlreadyLogined=La sesión ya ha sido iniciada.
TCPErrorCaption=Error de conexión
UnsuportedVersion=Protocolo desconocido. Procura usar un cliente de la versión adecuada al servidor.
;----------
DlgErrorFilePathCaption=Carpeta invalida.
DlgErrorFilePathMsg=Falta algun archivo esencial.
;----------
[MainMenu]
File=CentrEd+
FileHint =
FileScreenShoot=Capturar pantalla
FileScreenShootHint =Hacer una captura de la pantalla
FileReloadGroups=Recargar configuración
FileReloadGroupsHint =Refrescar el listado de grupos
FileSetLanguage=Elegir idioma
FileSetLanguageHint=Permite el cambio del idioma
FileDisconnetct =&Desconectar
FileDisconnetctHint =Cierra el programa
FileExit =&Salir
FileExitHint =Cierra la aplicación
;----------
Admin =&Herramientas administrativas
AdminHint =Menu de opciones
AdminFlush =&Volcar datos al HDD
AdminFlushHint =Procura un volcado de datos al disco duro
AdminShutDown =&Apagar el servidor
AdminShutDownHint =Desactiva el proceso del servidor
AdminAccounts =&Mantenimiento de cuentas
AdminAccountsHint =Administración de cuentas del servidor
AdminRegions =&Manejar regiones
AdminRegionsHint =Maneja las regiones
AdminCommands=Operaciones globales
AdminCommandsHint =Opera sobre las regiones arbitrariamente
;----------
Settings =&Opciones
SettingsHint =Opciones del programa
SettingsWindowed=Modo ventana
SettingsWindowedHint =Cambia el modo de vista a ventana
SettingsMainTileList=Menu de listas de objetos
SettingsMainTileListHint=Menu con las listas de objetos
SettingsMiscTileList=Listas de objetos varios
SettingsMiscTileListHint=Listas de objetos variados
SettingsTileListTable=Table mode
SettingsTileListTableHint=
SettingsTileListSmall=Small icons
SettingsTileListSmallHint=
SettingsTileListMidle=Middle icons
SettingsTileListMidleHint=
SettingsTileListLarge=Large icons
SettingsTileListLargeHint=
SettingsTileListStretch=Stretch
SettingsTileListStretchHint=
SettingsTileListClip=Clip
SettingsTileListClipHint=
SettingsTileListCentre=Center
SettingsTileListCentreHint=Required "tildata2.mul"
SettingsTileListDrawInfo=Mostrar información de objetos
SettingsTileListDrawInfoHint=Mostrar información sobre objetos
SettingsHideGroups=Ocultar lista de grupos
SettingsHideGroupsHint =Oculta la lista de los grupos de usuarios
SettingsHideRandom=Oculta la lista aleatoriamente
SettingsHideRandomHint=Oculta aleatoriamente una selección
SettingsAutoShowFilter=Filtrar la vista automaticamente
SettingsAutoShowFilterHint=
SettingsPlayAnimation =&Animaciones
SettingsPlayAnimationHint =Permite visualizar una animación
SettingsQuestion =&Confirmar cambios
SettingsQuestionHint =Asegura bien tu trabajo para que no pierdas los cambios realizados hasta el momento
SettingsWhiteBack =&Fondo blanco
SettingsWhiteBackHint =Cambia el color de fondo a blanco
;----------
Help=&Ayuda
HelpHint=Muestra textos de ayuda
HelpDocs=&Temas de ayuda
HelpDocsHint=Accede a la información de ayuda en la Wiki del proyecto
HelpSupport=&Soporte
HelpSupportHint=Accede a foro de soporte del proyecto CentrED+
HelpSupportEng=&Foro oficial de soporte
HelpSupportEngHint=Ir a la comunidad de habla inglesa en "board.uoquint.ru"
HelpSupportEng2=&Comunidad inglesa en "craftuo.com"
HelpSupportEng2Hint=Ir a la comunidad inglesa en "craftuo.com"
HelpSupportRus=&Comunidad rusa en "uokit.com"
HelpSupportRusHint=Ir a la comunidad rusa en "uokit.com"
HelpAbout=&Sobre
HelpAboutHint=Muestra información del programa
;----------
[MainForm]
FormTitleAccount=Cuenta:
FormTitleProfile=Perfil:
;----------
BottomChatHeader=Chat y mensajeria
BottomCursorWidth=Ancho:
BottomCursorHeight=Alto:
BottomCursorVLayer1=Virtual
BottomCursorVLayer2=Capa
BottomCursorItemId=ID Estático:
BottomCursorLandId=ID Terreno:
BottomCursorPosX=X:
BottomCursorPosY=Y:
BottomCursorPosZ=Z:
BottomCursorItemHue=Color:
BottomChatTime=Hora
BottomChatSender=Enviado por
BottomChatMessage=Mensaje
;----------
GrabTileId=Seleccion de tiles
GrabTileIdHint =
GrabTileHue=Seleccion de color
GrabTileHueHint =
GrabTileAddIdToFilter=Selecciona tiles a filtrar
GrabTileAddIdToFilterHint =
GrabTileAddHueToFilter=Selecciona colores a fitrar
GrabTileAddHueToFilterHint =
GrabTileSetVLayer=Crea una capa virtual
GrabTileSetVLayerHint = Las capas virtuales sirven a groso modo, para tomarlas como referencia
GrabBoundaries=Crea un ambito
GrabBoundariesHint =
GrabBoundMinZ=Cota baja en Z
GrabBoundMinZHint =
GrabBoundMaxZ=Cota alta en Z
GrabBoundMaxZHint =
GrabBoundMinX=Cota baja en X
GrabBoundMinXHint =
GrabBoundMaxX=Cota alta en X
GrabBoundMaxXHint =
GrabBoundMinY=Cota baja en Y
GrabBoundMinYHint =
GrabBoundMaxY=Cota alta en Y
GrabBoundMaxYHint =
;----------
ToolsSelect=Selección de tiles
ToolsSelectHint=Herramienta de selección de tiles
ToolsSelection=Selección
ToolsSelectionHint=Herramienta de selección
ToolsMove=Mover estáticos
ToolsMoveHint=Herramienta mover
ToolsElevate=Elevación
ToolsElevateHint=Herramienta de elevación
ToolsSurfElevate=Elevar malla
ToolsSurfElevateHint=Herramienta de elevación de malla
ToolsSurfStretch=Estirar malla
ToolsSurfStretchHint=Herramienta de estirado de malla
ToolsSurfSmooth=Suavisar malla
ToolsSurfSmoothHint=Herramienta de suavisado de malla
ToolsDraw=Aplicar tiles
ToolsDrawHint=Herramienta para colocar tiles, con algunas opciones disponibles
ToolsSetHue=Colorear estáticos
ToolsSetHueHint=Colorea objetos estáticos
ToolsFill=Llenar
ToolsFillHint=Herramienta de llenado
ToolsDelete=Borrar
ToolsDeleteHint=Herramienta para borrar un tile, objeto estático o selecciones establecidas
ToolsVLayer=Capa virtual
ToolsVLayerHint=Herramienta de capas virtuales
ToolsBoundaries=Ambito de visibilidad
ToolsBoundariesHint=Herramienta de visibilidad, para filtrar la capa de trabajo
;----------
DlgWindowedModeSwitchCaption=Peligro
DLGWindowedModeSwitch=Para que los cambios surtan efecto, es necesario reiniciar el editos. ¿Quieres reiniciar CentrED+ ahora?
ScreenShotMsg=Capturar pantalla:
UserLoginedMsg=Usuario "% s" ha iniciado.
UserLogoutedMsg=Usuario "% s" ha desconectado.
DLGGetDcErrCaption=Error
DLGGetDcErr=No se pudo obtener el contexto del dispositivo.
DLGFreeDcErrCaption=Error
DLGFreeDcErr=Error al liberar el contexto del dispositivo.
DLGCnangedAccessCaption=Cambiar el nivel de acceso
DLGCnangedAccess=Su nivel ha sido cambiado a% s.
DLGBlockedAccessCaption=Cambiar el nivel de acceso.
DLGBlockedAccess=Su cuenta ha sido bloqueada.
;----------
[ToolBar]
DisconnectHint=Desconectar
SelectHint=Selección de tiles
SelectionHint=Selecciona tiles, terreno y otros objetos
MoveTileHint=Mueve estáticos y terreno recto
ElevateTileHint=Modificación de alturas en tiles y estáticos
SurfElevateHint=Editando malla
SurfStretchHint=Estirar malla
SurfSmoothHint=Suavisar malla
DrawTileHint=Colocar tiles
SetHueHint=Colorear estáticos
FillHint=Rellenado de texturas y superficies de materiales
DeleteTileHint=Borrar tiles
UndoHint=Deshace la ultima accción
RedoHint=Repite la ultima action
VirtualLayerHint=Uso de capas virtuales
BoundariesHint=Manejo de la visivilidad en regiones
FilterHint=Manejo de de filtros para objetos estáticos
TerrainHint=Ver/ocultar el mapa
StaticsHint=Permite ver objetos estaticos
NoDrawHint=Mas opciones de vista
WalkableHint=Resaltado de superficies por las que no se puede caminar
FlatHint=Vista plana
LightlevelHint=Ajuste del nivel de luz
ZoomHint=Escalado del mapa
RadarMapHint=Abre el mini mapa
;----------
ShowGrid=Ver malla
ShowGridHint=Permite ver la malla global del terreno
ShowBlocks=Ver bloques
ShowBlocksHint=Permite ver los bordes de los bloques
;----------
ShowWalls=Muros y vebtanas
ShowWallsHint=Permite ver muros y ventanas
ShowBridges=Escaleras
ShowBridgesHint=Escalas de visualización, puentes y otros objetos en los que se puede subir / bajar
ShowSurfaces=Superficies
ShowSurfacesHint=Mostrar pisos y otras superficies en las que se puede caminar
ShowRoofs=Tejados
ShowRoofsHint=Muestra los tejados
ShowFoliage=Follage
ShowFoliageHint=Muestra las hojas de los árboles
ShowWater=Agua
ShowWaterHint=Muestra el agua
;----------
ShowNoDrawTiles=Tiles invisibles
ShowNoDrawTilesHint=Muestra los tiles que son invisibles
ShowLightSource=Ver luces
ShowLightSourceHint=Muestra la disposición de luces
;----------
FlatShowHeight=Altura
FlatShowHeighHint=Permite ver la altura de los tiles.
;----------
Zoom025=Escala 25%
Zoom025Hint=
Zoom033=Escala 33%
Zoom033Hint=
Zoom050=Escala 50%
Zoom050Hint=
Zoom075=Escala 75%
Zoom075Hint=
Zoom100=Escala 100%
Zoom100Hint=
Zoom150=Escala 150%
Zoom150Hint=
Zoom200=Escala 200%
Zoom200Hint=
Zoom300=Escala 300%
Zoom300Hint=
Zoom400=Escala 400%
Zoom400Hint=
;----------
[TabTiles]
TabPage=Decoración
;----------
Lands=Terreno
LandsHint=Texturas disponibles
Items=Objetos
ItemsHint=Objetos estáticos disponibles
edFilterLabel=Buscador/Filtro
edFilterHint=Permite hacer busquedas de tiles y objetos estáticos
;----------
TilesId=ID
TilesImage=Tile
TilesName=Nombre
;----------
TilesAddToRandom=Añadir tile al conjunto
TilesAddToRandomHint=Incluir nuevos tiles
;----------
RandomBlock=Grupos de tiles aleatorios
RandomId=ID
RandomImage=Tile
RandomName=Nombre
RandomClearHint=Limpiar lista
RandomRemoveHint=Borrar selección
RandomAddHint=Nueva selección
RandomSaveHint=Guardar plantilla
RandomDeleteHint=Borrar conjunto
;----------
DLGSaveRandPrsCaption=Guardar un
DLGSaveRandPrs=Introduce un nombre para:
DLGSearchIdErrCaption=Error
DLGSearchIdErr=ID No expecifica correctamente un tile.
DLGNotFoundErrCaption=Error
DLGNotFoundErr=EL ID del tile expecificado, no existe . Comprueba las opciones de filtrado y conflictos con el grupo seleccionado.
;----------
[TabObjects]
TabPage=Objetos
;----------
[TabNavigation]
TabPage=Navegación
;----------
ClientsAccounts=Usuario
ClientsUptime=En linea
;----------
ClientsGoTo=Saltar
ClientsGoToHint=Acción para posicionarse en un punto del mapa, a partir de unas coordenadas
;----------
LocationsPosition=Coordenadas
LocationsName=Nombre
LocationsClearHint=Limpiar la lista entera
LocationsRemoveHint=Eliminar las localizaciones seleccionadas
LocationsAddHint=Añade nuevas localizaciones
;----------
GoToBlock=Salto
GoToPosX=: X
GoToPosY=: Y
GoToButton=Ir
GoToButtonHint=Ir directamente a un punto del mapa, segun parametros X, Y
;----------
DLGDelConfCaption=Borrar
DLGDelConf=¿Estas seguro de querer borrar todas las localizaciones?
DLGNewQuerryCaption=Nueva localización
DLGNewQuerry=Introduce un nombre para la nueva localización:
;----------
[SelnForm]
FormTitle=Selección de opciones
;----------
[MoveForm]
FormTitle=Opciones de movimiento
OffsetHint=Offset
Ask=Petición
AskHint=
Cancel=Cancelar
Movment=Movimiento
Land=Paisaje
LandHint=
Item=Estáticos
ItemHint=Objetos estático
;----------
[ElevForm]
FormTitle=Modifcar altura
Raise=Elevar
RaiseHint=Accion de elevar tiles y objetos estáticos
Lower=Bajar
LowerHint=Acción de bajar tiles y objetos estáticos
Set=Establecer altura
SetHint=Establece un tile o grupo de tiles a una altura determinada
AddRandom=Establecer altura aleatoriamente
AddRandomHint=Esta acción permite dar alturas aleatorias a una selección
;----------
[SElvForm]
FormTitle=Opciones de edición de malla
;----------
[SStrForm]
FormTitle=Opciones de estirado de malla
;----------
[SSmtForm]
FormTitle=Opciones de suavisado de malla
;----------
[DrawForm]
FormTitle=Opciones de dibujado
UseTiles=Selecciona un tile de la lista
UseTilesHint=Permite el uso de tiles
UseRandom=Usar tiles aleatorios
UseRandomHint=Permite el uso de la herramienta de aleatoriedad en los tiles
Probability=Probabilidad de aleatorios:
ProbabilityHint=Coloca los tiles con cierta probabilidad aleatoria
FreeTiles=Colocar solo en un tile vacio
FreeTilesHint=
SurfaceAlt=Tomar la altura de la superficie superior
SurfaceAltHint=Recoge la altura de la superficie superior
ForceAlt=Arreglar altura:
ForceAltHint=
AddRandomAlt=Añadir a la altura (selecionada):
AddRandomAltHint=
ItemColor=Color (Solo estáticos)
;----------
[ConfForm]
FormTitle=Confirmar?
Yes=Si
No=No
;----------
[HuesForm]
FormTitle=Selección de color
Random=Aleatorio
RandomHint=Herramienta de aleatoriedad
Color=Color:
PreviewBlock=Vista previa de color en el tile
ShowAll=Ver todo
ShowAllHint=Mostrar todo
Tile=Tile
LastUsedBlock=Ultimo color seleccionado
RandomBlock=Asignar colores aleatorios
AddPresetHint=Añadir a la lista
RemovePresetHint=Borrar de la lista
ClearPresetHint=Limpiar la lista
SavePresetHint=Guardar la lista
DeletePresetHint=Borrar la lista
;----------
DLGBadColrCaption=Color invalido
DLGBadColr=El color seleccionado es invalido.
DLGBadTileCaption=Tile invalido
DLGBadTile=El ID de estatico seleccionado no es válido.
DLGSavePrsCaption=Salvar el conjunto
DLGSavePrs=Añade un nombre para el nuevo conjunto:
NoHuesName=$ 0 (Sin Color)
;----------
[FillForm]
FormTitle=Opciones de relleno
FillType=Tipo de relleno:
FillReview=Revisión
FillConfirm=Confirmación
ItemColor=Color (Solo estáticos)
;----------
[VLayForm]
FormTitle=Capa virtual
ShowLayer=Mostrar capa:
ShowLayerHint=Muestra las capas
ShowBlocks=Mostrar bloques
ShowBlocksHint=Muestra un grupo de 8 x 8 tiles
;----------
[BounForm]
FormTitle=Zona de visión
AltBlock=Limites altura
MinAlt=Z Min:
MinAltHint=Minimo Z
MaxAlt=Z Max:
MaxAltHint=Maximio Z
XYBlock=range boundaries review
AxeXName=Eje X:
MinXHint=Minimo X
MaxXHint=Maximo X
XClearHint=Limpiar datos X
AxeYName=Eje Y:
MinYHint=Minimo Y
MaxYHint=Maximo Y
YClearHint=Limpiar datos Y
;----------
[FiltForm]
FormTitle=Filtro
FilterBlock=Regla de filtrado
FilterType1=Exclusión
FilterType2=Inclusión
TileBlock=Filtro de Item
TileUse=Usar filtro
TileUseHint=Usa un filtro para los tiles
TileHelp=Para agregar estáticos - arrastrarlos desde la lista de tiles
TileId=ID
TileImage=Tile
TileName=Nombre
TileRemoveHint=Borrar seleccionado
TileClearHint=Limpiar lista
ColorBlock=Filtrado de tiles
ColorUse=Usar filtrado
ColorUseHint=Permite el filtrado por color
ColorHue=Color
ColorName=Nombre
;----------
ColorCheck=Marcar colores (todos)
ColorCheckHint=Marca todos los colores
ColorUncheck=Desmarcar colores (Todos)
ColorUncheckHint=Desmarca todos los colores
;----------
[LighForm]
FormTitle=Luz
;----------
[RMapForm]
FormTitle=Mini mapa (1:8)
StayOnTop=Ventana siempre visible.
StayOnTopHint=Permite que el programa entrar en modo siempre visible.
;----------
[MAccForm]
FormTitle=Mantenimiento de cuentas
RefreshHint=Refrescar lista
AddUserHint=Añadir usuario
EditUserHint=Editar usuario
DeleteUserHint=Elimiar usuario
UserName=Nombre
Access=Acceso
Regions=Regiones
;----------
DLGDelConfCaption=Confirmación
DLGDelConf=Seguro ¿quieres borrar "% s"?
DLGAddNotiCaption=Ejecutado
DLGAddNoti="% s" fue añadido.
DLGModNotiCaption=Ejecutado
DLGModNoti="% s" fue cambiado.
DLGInvlErrCaption=Error
DLGInvlErr="% s" No es un nombre de usuario válido.
DLGDelNotiCaption=Completado
DLGDelNoti=User "% s" fue eliminado.
DLGDelfErrCaption=Error
DLGDelfErr="% s" no se puede eliminar. Posiblemente la lista no está actualizada, o tratas de borrar tu propia cuenta.
;----------
[EAccForm]
FormTitle=Editar cuenta
TabGeneral=General
TabRegions=Regiones
Account=Nombre:
Password=Clave:
Access=Aceso:
PswHelp=Deja la clave en blanco si no quieres cambiarla misma
AllowRegions=Regiones permitidas:
Apply=Aplicar
Cancel=Cancelar
;----------
AccessNone=Bloqueado
AccessViewer=Solo ver
AccessNormal=Usuario
AccessDevelop=Desarrollador
AccessAdmin=Administrador
;----------
[MRegForm]
FormTitle=Mantenimiento de areas
Regions=Area
AddRegion=Añadir
AddRegionHint=Añadir un area
DeleteRegion=Borrar
DeleteRegionHint=Borrar un area
Area=Area:
AddAreaHint=Añade un nuevo area
DeleteAreaHint=Elmina un area
ClearAreaHint=Elimina todas las areas
PosX=X
PosY=Y
PosGrab1Hint=Selecciona el tile para guardar las coordenadas.
PosGrab2Hint=Selecciona el tile para guardar estas coordenadas
Save=Guardar
Close=Cerrar
DLGUnsaveCaption=Descartar los cambios
DLGUnsave=Los cambios no fueron guardados. ¿Quieres guardar los cambios antes de salir?
DLGDelConfCaption=Eliminar area
DLGDelConf=¿Estas seguro de querer borrar las areas seleccionadas?
DLGNewExistsCaption=Nuevo area
DLGNewExists=No se pudo crear el area. Por que ya existe una con el mismo nombre.
NewInputQueryCaption=Nuevo area
NewInputQuery=Introduce un nombre para el nuevo area:
;----------
[GCmdForm]
FormTitle=Operaciones globales
Actions=Acciones
Ares=Campo:
AddAreaHint=Añadir area
DeleteAreaHint=Eliminar el area
ClearAreaHint=Eliminar todas las areas
PosX=X
PosY=Y
PosGrab1Hint=Seleccione el tile de la ventana principal para grabar su coordenada.
PosGrab2Hint=Seleccione el tile de la ventana principal para grabar su coordenada.
Execute=Iniciar
Close=Cerrar
;----------
PageSelectArea=Selección de area
psaSelectTL=Seleccione la esquina superior izquierda
psaSelectTLHint=
psaSelectTR=Seleccione la esquina superior derecha
psaSelectTRHint=
psaSelectBL=Seleccione la esquina inferior izquierda
psaSelectBLHint=
psaSelectBR=Seleccione la esquina inferior derecha
psaSelectBRHint=
;----------
PageCopyMove=Copiar/Mover
pcmActionBloack=Accionar
pcmAction1=Copiar
pcmAction2=Mover
pcmOffsetBlock=Offset
pcmOffsetPosX=X:
pcmOffsetPosY=Y:
pcmOffsetGrabHint=Selecciona un tile de la ventana offset y este a las coordenadas previas.
pcmEraseTarget=Eliminar el area seleccionada (hasta offset)
pcmEraseTargetHint=
;----------
PageModifyAlt=Cambios en la altura
pmaSetLandAlt=Ajusta la altura del relieve
pmaSetLandAltHint=Modificación de la altura en el terreno seleccionado
pmaSetLandAltHelp=La Altura de estáticos se cambia de acuerdo con el cambio en la superficie del terreno.
pmaChangeRelativeAlt=Cambio relativo en altura
pmaChangeRelativeAltHint=Permite cambios de altura
pmaSetAltFromTo=Ajustar la altura desde un rango
pmaTo=a
;----------
PageDrawTerrain=Edición del terreno
pdtTileBlock=Tiles
pdtTileHelp=Arrastra los tiles de la lista de terreno. Por jemplo, la posición de este area se puende editar cambiando algunos de los tiles.
pdtId=ID
pdtImage=Tile
pdtName=Nombre
pdtDeleteHint=Eliminar selección
pdtClearHint=Limpiar lista
;----------
PageDeleteItems=Eliminar estáticos
pdiTileBlock=Tiles
pdiTileHelp=Arrastre los tiles de la lista de estáticos. Podrán ser retirados únicamente los estáticos seleccionados. Si la lista está vacía, el estático será eliminado.
pdiId=ID
pdiImage=Tile
pdiName=Nombre
pdiDeleteHint=Eliminar selección
pdiClearHint=Limpiar lista
pdiAltBoundBlock=Limites de altura
pdiAltBoundHelp=Los estáticos se elimina sólo en rl rango de altura.
pdiAltBoundTo=Arriba
;----------
PageInsertItems=Añadir estáticos
piiTileBlock=Tiles
piiTileHelp=Arrastra los tiles de la lista de estáticos. Cada recuadro en el área especificado se colocará al azar con esos tiles.
piiId=ID
piiImage=Tile
piiName=Nombre
piiDeleteHint=Eliminar selección
piiClearHint=Limpiar lista
piiProbBlock=Probabilidad
piiProbHelp=El Tile se pone con probabilidad:
piiProbPercent=%
piiAltPlaceBlock=Localización Z-
piiAltPlace1=Poner en el terreno
piiAltPlace2=Colocar encima
piiAltPlace3=Posicionamiento:
;----------
[AbouForm]
FormTitle=Sobre CentrED+
Version=Versión:
Build=Build:
;----------
[ParseErr]
MessageDlgCaption=Error analizando "%s"
MessageDlgTxtLine1=Error: %s
MessageDlgTxtLine2=En el archivo "%s".
MessageDlgTxtLine3=Presiona [Abortar] para cerrar CentrEd+, [Reintentar] para recargar y [Ignorar] para omitir y continuar la carga.
;----------
blTagBrushAttrID=Atributo <ID> del pincel desaparecido o erroneo: %.4d ("%s"). El ID de pincel mínimo es 0 y el maximo 9999
blTagBrushDuplicate=Pincel duplicado: %.4d
blTagBrushEmpty=Pincel vacio: %.4d
blTagTileAttrID=Atributo <ID> desaparecido o erroneo del <Tile> o <terreno> en tag del pincel: %.4d
blTagTileAttrIDOutOfRange=TileID: 0x%.4x (%.5d) en ID de pincel: %.4d es mayor que $3FFF
blTagTileRedeclaration=Redeclarando TileID: 0x%.4x (%.5d) en ID de pincel: %.4d
blTagEdgeAttrTo=Atributo <A> desaparecido o erroneo <Borde> tag en el ID de pincel: %.4d. El ID de pincel mínimo es 0 y el maximo 9999
blTagTile2AttrType=Atributo <Type> del TileID: 0x%.4x (%.5d) en el borde del pincel:%.4d del ID de pincel: %.4d
blTagTile2AttrID=Atributo <ID> desaparecido o erroneo en <Tile> o <Terreno> tag en borde del ID de pincel: %.4d
blTagTile2AttrIDOutOfRange=TileID: 0x%.4x (%.5d)en el borde del pincel: %.4d es mayor que $3FFF
blTagTile2Redeclaration=Redeclarando TileID: 0x%.4x (%.5d) en el borde del ID de pincel: %.4d
blTagEdgeUnknown=En el ID de pincel: %.4d detectado borde desconocido de ID de pincel: %.4d
;----------

754
bin/Language/Template.txt Normal file
View File

@ -0,0 +1,754 @@
; Language template file for CentrEd+ ver 0.7.7
; Author: ________ (email & JID: ________________)
; Last updateted : _____________
;
; ---------------------------------------------------------
; Short instructions:
; Rename as "{XXX}.ini", where {XXX} is language name,
; change [info]Language key value to own language name
; and LangAbbr for short english lang code. For example:
; English.ini [info]Language=English [info]LangAbbr=eng
; Russian.ini [info]Language=Русский [info]LangAbbr=rus
; Germany.ini [info]Language=Deutsch [info]LangAbbr=ger
; Spanish.ini [info]Language=Español [info]LangAbbr=esp
; ---------------------------------------------------------
; See more info on forum: http://board.uoquint.ru/viewtopic.php?id=3
; and wiki: http://dev.uoquint.ru/projects/centred/wiki/Translations
; ---------------------------------------------------------
[info]
CodePage=1250
Language=Template
LangAbbr=tmp
LangFlag= -1
;----------
[Server]
CodePage=850
iLangUse=
xmLoaded=
dfStRead=
dfInited=
Quieting=
SucsDone=
Aborting=
InternEr=
Connects=
ConLosts=
ErrorLbl=
UnkPack1=
UnkPack2=
BufferEr=
TimeOuts=
BadFacet=
UserReg1=
UserReg2=
WrongPas=
UserBan1=
UserBan2=
WrongAcc=
dfLoader=
Creating=
crtCache=
crtIndex=
LCmdRuns=
LCmdUsed= %s
LCmdEnds=
ckaramba=
iNetwork=
iSetPort=
iDatPath=
iMapDesc=
iMapWidt=
iMapHeig=
iDFormat=
iAccount=
iUserAcc=
iUserPas=
;----------
[Login]
ConnectionSettings=
Server=
Account=
Password=
;----------
MulFiles=
MulFilesDesc=
;----------
Project=
WebSite=
;----------
Connect=
Exit=
;----------
Profile=
SaveProfile=
ClearProfile=
DeleteProfile=
SaveProfileCaption=
SaveProfileDescription=
;----------
[Splash]
Connection=
Authorization=
Inicialization=
Loading= %s
Updates=
Suspend=
UpdatingMiniMap=
;----------
ErrorCaption=
WrongServer=
WrongAccount=
WrongPassword=
NoAccess=
AlreadyLogined=
TCPErrorCaption=
UnsuportedVersion=
;----------
DlgErrorFilePathCaption=
DlgErrorFilePathMsg=
;----------
[MainMenu]
File=
FileHint=
FileScreenShoot=
FileScreenShootHint=
FileReloadGroups=
FileReloadGroupsHint=
FileSetLanguage=
FileSetLanguageHint=
FileDisconnetct=
FileDisconnetctHint=
FileExit=
FileExitHint=
;----------
Admin=
AdminHint=
AdminFlush=
AdminFlushHint=
AdminShutDown=
AdminShutDownHint=
AdminAccounts=
AdminAccountsHint=
AdminRegions=
AdminRegionsHint=
AdminCommands=
AdminCommandsHint=
;----------
Settings=
SettingsHint=
SettingsWindowed=
SettingsWindowedHint=
SettingsMainTileList=
SettingsMainTileListHint=
SettingsMiscTileList=
SettingsMiscTileListHint=
SettingsTileListTable=
SettingsTileListTableHint=
SettingsTileListSmall=
SettingsTileListSmallHint=
SettingsTileListMidle=
SettingsTileListMidleHint=
SettingsTileListLarge=
SettingsTileListLargeHint=
SettingsTileListStretch=
SettingsTileListStretchHint=
SettingsTileListClip=
SettingsTileListClipHint=
SettingsTileListCentre=
SettingsTileListCentreHint=
SettingsTileListDrawInfo=
SettingsTileListDrawInfoHint=
SettingsHideGroups=
SettingsHideGroupsHint=
SettingsHideRandom=
SettingsHideRandomHint=
SettingsAutoShowFilter=
SettingsAutoShowFilterHint=
SettingsPlayAnimation=
SettingsPlayAnimationHint=
SettingsQuestion=
SettingsQuestionHint=
SettingsWhiteBack=
SettingsWhiteBackHint=
;----------
Help=
HelpHint=
HelpDocs=
HelpDocsHint=
HelpSupport=
HelpSupportHint=
HelpSupportEng=
HelpSupportEngHint=
HelpSupportRus=
HelpSupportRusHint=
HelpAbout=
HelpAboutHint=
;----------
[MainForm]
FormTitleAccount=
FormTitleProfile=
;----------
BottomChatHeader=
BottomCursorWidth=
BottomCursorHeight=
BottomCursorVLayer1=
BottomCursorVLayer2=
BottomCursorItemId=
BottomCursorLandId=
BottomCursorPosX=X:
BottomCursorPosY=Y:
BottomCursorPosZ=Z:
BottomCursorItemHue=
BottomChatTime=
BottomChatSender=
BottomChatMessage=
;----------
GrabTileId=
GrabTileIdHint=
GrabTileHue=
GrabTileHueHint=
GrabTileAddIdToFilter=
GrabTileAddIdToFilterHint=
GrabTileAddHueToFilter=
GrabTileAddHueToFilterHint=
GrabTileSetVLayer=
GrabTileSetVLayerHint=
GrabBoundaries=
GrabBoundariesHint=
GrabBoundMinZ=
GrabBoundMinZHint=
GrabBoundMaxZ=
GrabBoundMaxZHint=
GrabBoundMinX=
GrabBoundMinXHint=
GrabBoundMaxX=
GrabBoundMaxXHint=
GrabBoundMinY=
GrabBoundMinYHint=
GrabBoundMaxY=
GrabBoundMaxYHint=
;----------
ToolsSelect=
ToolsSelectHint=
ToolsSelection=
ToolsSelectionHint=
ToolsMove=
ToolsMoveHint=
ToolsElevate=
ToolsElevateHint=
ToolsSurfElevate=
ToolsSurfElevateHint=
ToolsSurfStretch=
ToolsSurfStretchHint=
ToolsSurfSmooth=
ToolsSurfSmoothHint=
ToolsDraw=
ToolsDrawHint=
ToolsSetHue=
ToolsSetHueHint=
ToolsFill=
ToolsFillHint=
ToolsDelete=
ToolsDeleteHint=
ToolsVLayer=
ToolsVLayerHint=
ToolsBoundaries=
ToolsBoundariesHint=
;----------
DlgWindowedModeSwitchCaption=
DlgWindowedModeSwitch=
ScreenShotMsg=
UserLoginedMsg= %s
UserLogoutedMsg= %s
DlgGetDcErrCaption=
DlgGetDcErr=
DlgFreeDcErrCaption=
DlgFreeDcErr=
DlgCnangedAccessCaption=
DlgCnangedAccess= %s
DlgBlockedAccessCaption=
DlgBlockedAccess=
;----------
[ToolBar]
DisconnectHint=
SelectHint=
SelectionHint=
MoveTileHint=
ElevateTileHint=
SurfElevateHint=
SurfStretchHint=
SurfSmoothHint=
DrawTileHint=
SetHueHint=
FillHint=
DeleteTileHint=
UndoHint=
RedoHint=
VirtualLayerHint=
BoundariesHint=
FilterHint=
TerrainHint=
StaticsHint=
NoDrawHint=
WalkableHint=
FlatHint=
LightlevelHint=
ZoomHint=
RadarMapHint=
;----------
ShowGrid=
ShowGridHint=
ShowBlocks=
ShowBlocksHint=
;----------
ShowWalls=
ShowWallsHint=
ShowBridges=
ShowBridgesHint=
ShowSurfaces=
ShowSurfacesHint=
ShowRoofs=
ShowRoofsHint=
ShowFoliage=
ShowFoliageHint=
ShowWater=
ShowWaterHint=
;----------
ShowNoDrawTiles=
ShowNoDrawTilesHint=
ShowLightSource=
ShowLightSourceHint=
;----------
FlatShowHeight=
FlatShowHeighHint=
;----------
Zoom025=
Zoom025Hint=
Zoom033=
Zoom033Hint=
Zoom050=
Zoom050Hint=
Zoom075=
Zoom075Hint=
Zoom100=
Zoom100Hint=
Zoom150=
Zoom150Hint=
Zoom200=
Zoom200Hint=
Zoom300=
Zoom300Hint=
Zoom400=
Zoom400Hint=
;----------
[TabTiles]
TabPage=
;----------
Lands=
LandsHint=
Items=
ItemsHint=
edFilterLabel=
edFilterHint=
;----------
TilesId=
TilesImage=
TilesName=
;----------
TilesAddToRandom=
TilesAddToRandomHint=
;----------
RandomBlock=
RandomId=
RandomImage=
RandomName=
RandomClearHint=
RandomRemoveHint=
RandomAddHint=
RandomSaveHint=
RandomDeleteHint=
;----------
DlgSaveRandPrsCaption=
DlgSaveRandPrs=
DlgSearchIdErrCaption=
DlgSearchIdErr=
DlgNotFoundErrCaption=
DlgNotFoundErr=
;----------
[TabObjects]
TabPage=
;----------
[TabNavigation]
TabPage=
;----------
ClientsAccounts=
ClientsUptime=
;----------
ClientsGoTo=
ClientsGoToHint=
;----------
LocationsPosition=
LocationsName=
LocationsClearHint=
LocationsRemoveHint=
LocationsAddHint=
;----------
GoToBlock=
GoToPosX=
GoToPosY=
GoToButton=
GoToButtonHint=
;----------
DlgDelConfCaption=
DlgDelConf=
DlgNewQuerryCaption=
DlgNewQuerry=
;----------
[SelnForm]
FormTitle=
;----------
[MoveForm]
FormTitle=
OffsetHint=
Ask=
AskHint=
Cancel=
Movment=
Land=
LandHint=
Item=
ItemHint=
;----------
[ElevForm]
FormTitle=
Raise=
RaiseHint=
Lower=
LowerHint=
Set=
SetHint=
AddRandom=
AddRandomHint=
;----------
[SElvForm]
FormTitle=
;----------
[SStrForm]
FormTitle=
;----------
[SSmtForm]
FormTitle=О
;----------
[DrawForm]
FormTitle=
UseTiles=
UseTilesHint=
UseRandom=
UseRandomHint=
Probability=
ProbabilityHint=
FreeTiles=
FreeTilesHint=
SurfaceAlt=
SurfaceAltHint=
ForceAlt=
ForceAltHint=
AddRandomAlt=
AddRandomAltHint=
ItemColor=
;----------
[ConfForm]
FormTitle=
Yes=
No=
;----------
[HuesForm]
FormTitle=
Random=
RandomHint=
Color=
PreviewBlock=
ShowAll=
ShowAllHint=
Tile=
LastUsedBlock=
RandomBlock=
AddPresetHint=
RemovePresetHint=
ClearPresetHint=
SavePresetHint=
DeletePresetHint=
;----------
DlgBadColrCaption=
DlgBadColr=
DlgBadTileCaption=
DlgBadTile=
DlgSavePrsCaption=
DlgSavePrs=
NoHuesName=
;----------
[FillForm]
FormTitle=
;----------
[VLayForm]
FormTitle=
ShowLayer=
ShowLayerHint=
ShowBlocks=
ShowBlocksHint=
;----------
[BounForm]
FormTitle=
AltBlock=
MinAlt=
MinAltHint=
MaxAlt=
MaxAltHint=
XYBlock=
AxeXName=
MinXHint=
MaxXHint=
XClearHint=
AxeYName=
MinYHint=
MaxYHint=
YClearHint=
;----------
[FiltForm]
FormTitle=
FilterBlock=
FilterType1=
FilterType2=
TileBlock=
TileUse=
TileUseHint=
TileHelp=
TileId=
TileImage=
TileName=
TileRemoveHint=
TileClearHint=
ColorBlock=
ColorUse=
ColorUseHint=
ColorHue=
ColorName=
;----------
ColorCheck=
ColorCheckHint=
ColorUncheck=
ColorUncheckHint=
;----------
[LighForm]
FormTitle=
;----------
[RMapForm]
FormTitle=
StayOnTop=
StayOnTopHint=
;----------
[MAccForm]
FormTitle=
RefreshHint=
AddUserHint=
EditUserHint=
DeleteUserHint=
UserName=
Access=
Regions=
;----------
DlgDelConfCaption=
DlgDelConf= %s
DlgAddNotiCaption=
DlgAddNoti= %s
DlgModNotiCaption=
DlgModNoti= %s
DlgInvlErrCaption=
DlgInvlErr= %s
DlgDelNotiCaption=
DlgDelNoti= %s
DlgDelfErrCaption=
DlgDelfErr= %s
;----------
[EAccForm]
FormTitle=
TabGeneral=
TabRegions=
Account=
Password=
Access=
PswHelp=
AllowRegions=
Apply=
Cancel=
;----------
AccessNone=
AccessViewer=
AccessNormal=
AccessDevelop=
AccessAdmin=
;----------
[MRegForm]
FormTitle=
Regions=
AddRegion=
AddRegionHint=
DeleteRegion=
DeleteRegionHint=
Area=
AddAreaHint=
DeleteAreaHint=
ClearAreaHint=
PosX=
PosY=
PosGrab1Hint=
PosGrab2Hint=
Save=
Close=
DlgUnsaveCaption=
DlgUnsave=
DlgDelConfCaption=
DlgDelConf=
DlgNewExistsCaption=
DlgNewExists=
NewInputQueryCaption=
NewInputQuery=
;----------
[GCmdForm]
FormTitle=
Actions=
Ares=
AddAreaHint=
DeleteAreaHint=
ClearAreaHint=
PosX=
PosY=
PosGrab1Hint=
PosGrab2Hint=
Execute=
Close=
;----------
PageSelectArea=
psaSelectTL=
psaSelectTLHint=
psaSelectTR=
psaSelectTRHint=
psaSelectBL=
psaSelectBLHint=
psaSelectBR=
psaSelectBRHint=
;----------
PageCopyMove=
pcmActionBloack=
pcmAction1=
pcmAction2=
pcmOffsetBlock=
pcmOffsetPosX=
pcmOffsetPosY=
pcmOffsetGrabHint=
pcmEraseTarget=
pcmEraseTargetHint=
;----------
PageModifyAlt=
pmaSetLandAlt=
pmaSetLandAltHint=
pmaSetLandAltHelp=
pmaChangeRelativeAlt=
pmaChangeRelativeAltHint=
pmaSetAltFromTo=
pmaTo=
;----------
PageDrawTerrain=
pdtTileBlock=
pdtTileHelp=
pdtId=
pdtImage=
pdtName=
pdtDeleteHint=
pdtClearHint=
;----------
PageDeleteItems=
pdiTileBlock=
pdiTileHelp=
pdiId=
pdiImage=
pdiName=
pdiDeleteHint=
pdiClearHint=
pdiAltBoundBlock=
pdiAltBoundHelp=
pdiAltBoundTo=
;----------
PageInsertItems=
piiTileBlock=
piiTileHelp=
piiId=
piiImage=
piiName=
piiDeleteHint=
piiClearHint=
piiProbBlock=
piiProbHelp=
piiProbPercent=
piiAltPlaceBlock=
piiAltPlace1=
piiAltPlace2=
piiAltPlace3=
;----------
[AbouForm]
FormTitle=
Version=
Build=
;----------
[ParseErr]
MessageDlgCaption= %s
MessageDlgTxtLine1= %s
MessageDlgTxtLine2= %s
MessageDlgTxtLine3=
;----------
blTagBrushAttrID= %.4d %s
blTagBrushDuplicate= %.4d
blTagBrushEmpty= %.4d
blTagTileAttrID= %.4d
blTagTileAttrIDOutOfRange= 0x%.4x %.5d %.4d
blTagTileRedeclaration= 0x%.4x %.5d %.4d
blTagEdgeAttrTo= %.4d
blTagTile2AttrType= 0x%.4x %.5d %.4d %.4d
blTagTile2AttrID= %.4d
blTagTile2AttrIDOutOfRange= 0x%.4x %.5d %.4d
blTagTile2Redeclaration= 0x%.4x %.5d %.4d
blTagEdgeUnknown= %.4d %.4d
;----------

View File

@ -0,0 +1,975 @@
<?xml version="1.0" ?>
<ColorLight Version="1 (24.08.2014)" Server="uoquint.ru" Author="StaticZ">
<Colors> <!-- NOTE: ALLOWED ONLY COLORS WITH IDs FROM 1 TO 15 -->
<Color id="1" r="0xFF" g="0xFF" b="0xFF" name="Default"/>
<Color id="2" r="0xFF" g="0xFF" b="0xFF" name="Bright White"/>
<Color id="3" r="0xE0" g="0xE0" b="0xE0" name="White"/>
<Color id="4" r="0xFF" g="0x80" b="0x00" name="Bright Orange"/>
<Color id="5" r="0xB6" g="0x5C" b="0x00" name="Thin Orange"/>
<Color id="6" r="0xFF" g="0xFF" b="0x00" name="Bright Yellow"/>
<Color id="7" r="0x80" g="0x80" b="0x00" name="Thin Yellow"/>
<Color id="8" r="0xB6" g="0xB6" b="0x00" name="Yellow"/>
<Color id="9" r="0x80" g="0x80" b="0xFF" name="Bright Lilac"/>
<Color id="10" r="0x00" g="0x00" b="0xFF" name="Bright Blue"/>
<Color id="11" r="0x00" g="0x00" b="0x80" name="Thin Blue"/>
<Color id="12" r="0x00" g="0xFF" b="0x00" name="Bright Green"/>
<Color id="13" r="0x00" g="0x80" b="0x00" name="Thin Green"/>
<Color id="14" r="0xFF" g="0x00" b="0x00" name="Bright Red"/>
<Color id="15" r="0xFF" g="0x00" b="0xFF" name="Bright Pink"/>
</Colors>
<Sources>
<!-- Original Tiles -->
<Item ID="0x398C" color="2" />
<Item ID="0x398D" color="2" />
<Item ID="0x398E" color="2" />
<Item ID="0x398F" color="2" />
<Item ID="0x3990" color="2" />
<Item ID="0x3991" color="2" />
<Item ID="0x3992" color="2" />
<Item ID="0x3993" color="2" />
<Item ID="0x3994" color="2" />
<Item ID="0x3995" color="2" />
<Item ID="0x3996" color="2" />
<Item ID="0x3997" color="2" />
<Item ID="0x3998" color="2" />
<Item ID="0x3999" color="2" />
<Item ID="0x399A" color="2" />
<Item ID="0x399B" color="2" />
<Item ID="0x399C" color="2" />
<Item ID="0x399D" color="2" />
<Item ID="0x399E" color="2" />
<Item ID="0x399F" color="2" />
<Item ID="0x088C" color="5" />
<Item ID="0x0FAC" color="4" />
<Item ID="0x0FB1" color="8" />
<Item ID="0x1647" color="7" />
<Item ID="0x19BB" color="14" />
<Item ID="0x1F2B" color="14" />
<Item ID="0x1ECD" color="13" />
<Item ID="0x1ECE" color="13" />
<Item ID="0x1ECF" color="13" />
<Item ID="0x1ED0" color="13" />
<Item ID="0x1ED1" color="13" />
<Item ID="0x1ED2" color="13" />
<Item ID="0x19AB" color="8" />
<Item ID="0x19AC" color="8" />
<Item ID="0x19AD" color="8" />
<Item ID="0x19AE" color="8" />
<Item ID="0x19AF" color="8" />
<Item ID="0x19B0" color="8" />
<Item ID="0x19B1" color="8" />
<Item ID="0x19B2" color="8" />
<Item ID="0x19B3" color="8" />
<Item ID="0x19B4" color="8" />
<Item ID="0x19B5" color="8" />
<Item ID="0x19B6" color="8" />
<Item ID="0x197A" color="8" />
<Item ID="0x197B" color="8" />
<Item ID="0x197C" color="8" />
<Item ID="0x197D" color="8" />
<Item ID="0x197E" color="8" />
<Item ID="0x197F" color="8" />
<Item ID="0x1980" color="8" />
<Item ID="0x1981" color="8" />
<Item ID="0x1982" color="8" />
<Item ID="0x1983" color="8" />
<Item ID="0x1984" color="8" />
<Item ID="0x1985" color="8" />
<Item ID="0x1986" color="8" />
<Item ID="0x1987" color="8" />
<Item ID="0x1988" color="8" />
<Item ID="0x1989" color="8" />
<Item ID="0x198A" color="8" />
<Item ID="0x198B" color="8" />
<Item ID="0x198C" color="8" />
<Item ID="0x198D" color="8" />
<Item ID="0x198E" color="8" />
<Item ID="0x198F" color="8" />
<Item ID="0x1990" color="8" />
<Item ID="0x1991" color="8" />
<Item ID="0x1992" color="8" />
<Item ID="0x1993" color="8" />
<Item ID="0x1994" color="8" />
<Item ID="0x1995" color="8" />
<Item ID="0x1996" color="8" />
<Item ID="0x1997" color="8" />
<Item ID="0x1998" color="8" />
<Item ID="0x1999" color="8" />
<Item ID="0x199A" color="8" />
<Item ID="0x199B" color="8" />
<Item ID="0x199C" color="8" />
<Item ID="0x199D" color="8" />
<Item ID="0x199E" color="8" />
<Item ID="0x199F" color="8" />
<Item ID="0x19A0" color="8" />
<Item ID="0x19A1" color="8" />
<Item ID="0x19A2" color="8" />
<Item ID="0x19A3" color="8" />
<Item ID="0x19A4" color="8" />
<Item ID="0x19A5" color="8" />
<Item ID="0x19A6" color="8" />
<Item ID="0x19A7" color="8" />
<Item ID="0x19A8" color="8" />
<Item ID="0x19A9" color="8" />
<Item ID="0x1853" color="7" />
<Item ID="0x1854" color="7" />
<Item ID="0x1855" color="7" />
<Item ID="0x1856" color="7" />
<Item ID="0x1857" color="7" />
<Item ID="0x1858" color="7" />
<Item ID="0x1859" color="7" />
<Item ID="0x185A" color="7" />
<Item ID="0x1849" color="7" />
<Item ID="0x184A" color="7" />
<Item ID="0x184B" color="7" />
<Item ID="0x184C" color="7" />
<Item ID="0x184D" color="7" />
<Item ID="0x184E" color="7" />
<Item ID="0x184F" color="7" />
<Item ID="0x1850" color="7" />
<Item ID="0x0DE1" color="5" />
<Item ID="0x0DE2" color="5" />
<Item ID="0x0DE3" color="5" />
<Item ID="0x0DE4" color="5" />
<Item ID="0x0DE5" color="5" />
<Item ID="0x0DE6" color="5" />
<Item ID="0x0DE7" color="5" />
<Item ID="0x0DE8" color="5" />
<Item ID="0x0DE9" color="5" />
<Item ID="0x0DEA" color="5" />
<Item ID="0x0B26" color="2" />
<Item ID="0x0B27" color="2" />
<Item ID="0x0B28" color="2" />
<Item ID="0x0B20" color="2" />
<Item ID="0x0B21" color="2" />
<Item ID="0x0B22" color="2" />
<Item ID="0x0B23" color="2" />
<Item ID="0x0B24" color="2" />
<Item ID="0x0B25" color="2" />
<Item ID="0x0B1A" color="2" />
<Item ID="0x0B1B" color="2" />
<Item ID="0x0B1C" color="2" />
<Item ID="0x0B1D" color="2" />
<Item ID="0x0B1E" color="2" />
<Item ID="0x0B1F" color="2" />
<Item ID="0x0A15" color="2" />
<Item ID="0x0A16" color="2" />
<Item ID="0x0A17" color="2" />
<Item ID="0x0A18" color="2" />
<Item ID="0x0A19" color="2" />
<Item ID="0x0A1A" color="2" />
<Item ID="0x0A1B" color="2" />
<Item ID="0x0A1C" color="2" />
<Item ID="0x0A1D" color="2" />
<Item ID="0x0A1E" color="2" />
<Item ID="0x0A1F" color="2" />
<Item ID="0x0A20" color="2" />
<Item ID="0x0A21" color="2" />
<Item ID="0x0A22" color="2" />
<Item ID="0x0A23" color="2" />
<Item ID="0x0A24" color="2" />
<Item ID="0x0A25" color="2" />
<Item ID="0x0A26" color="2" />
<Item ID="0x0A27" color="2" />
<Item ID="0x0A28" color="2" />
<Item ID="0x0A29" color="2" />
<Item ID="0x09FB" color="4" />
<Item ID="0x09FC" color="4" />
<Item ID="0x09FD" color="4" />
<Item ID="0x09FE" color="4" />
<Item ID="0x09FF" color="4" />
<Item ID="0x0A00" color="4" />
<Item ID="0x0A01" color="4" />
<Item ID="0x0A02" color="4" />
<Item ID="0x0A03" color="4" />
<Item ID="0x0A04" color="4" />
<Item ID="0x0A05" color="4" />
<Item ID="0x0A06" color="4" />
<Item ID="0x0A07" color="4" />
<Item ID="0x0A08" color="4" />
<Item ID="0x0A09" color="4" />
<Item ID="0x0A0A" color="4" />
<Item ID="0x0A0B" color="4" />
<Item ID="0x0A0C" color="4" />
<Item ID="0x0A0D" color="4" />
<Item ID="0x0A0E" color="4" />
<Item ID="0x0A0F" color="4" />
<Item ID="0x0A10" color="4" />
<Item ID="0x0A11" color="4" />
<Item ID="0x0A12" color="4" />
<Item ID="0x0A13" color="4" />
<Item ID="0x0A14" color="4" />
<Item ID="0x1FD4" color="9" />
<Item ID="0x0F6C" color="9" />
<Item ID="0x40FE" color="14" />
<Item ID="0x40FF" color="10" />
<Item ID="0x4100" color="12" />
<Item ID="0x4101" color="15" />
<Item ID="0x3E27" color="5" />
<Item ID="0x3E28" color="5" />
<Item ID="0x3E29" color="5" />
<Item ID="0x3E2A" color="5" />
<Item ID="0x3E2B" color="5" />
<Item ID="0x3E2C" color="5" />
<Item ID="0x3E2D" color="5" />
<Item ID="0x3E2E" color="5" />
<Item ID="0x3E2F" color="5" />
<Item ID="0x3E30" color="5" />
<Item ID="0x3E31" color="5" />
<Item ID="0x3E32" color="5" />
<Item ID="0x3E33" color="5" />
<Item ID="0x3E34" color="5" />
<Item ID="0x3E35" color="5" />
<Item ID="0x3E36" color="5" />
<Item ID="0x3E37" color="5" />
<Item ID="0x3E38" color="5" />
<Item ID="0x3E39" color="5" />
<Item ID="0x3E3A" color="5" />
<Item ID="0x3E02" color="13" />
<Item ID="0x3E03" color="13" />
<Item ID="0x3E04" color="13" />
<Item ID="0x3E05" color="13" />
<Item ID="0x3E06" color="13" />
<Item ID="0x3E07" color="13" />
<Item ID="0x3E08" color="13" />
<Item ID="0x3E09" color="13" />
<Item ID="0x3E0A" color="13" />
<Item ID="0x3E0B" color="13" />
<Item ID="0x398C" color="5" />
<Item ID="0x398D" color="5" />
<Item ID="0x398E" color="5" />
<Item ID="0x398F" color="5" />
<Item ID="0x3990" color="5" />
<Item ID="0x3991" color="5" />
<Item ID="0x3992" color="5" />
<Item ID="0x3993" color="5" />
<Item ID="0x3994" color="5" />
<Item ID="0x3995" color="5" />
<Item ID="0x3996" color="5" />
<Item ID="0x3997" color="5" />
<Item ID="0x3998" color="5" />
<Item ID="0x3999" color="5" />
<Item ID="0x399A" color="5" />
<Item ID="0x399B" color="5" />
<Item ID="0x399C" color="5" />
<Item ID="0x399D" color="5" />
<Item ID="0x399E" color="5" />
<Item ID="0x399F" color="5" />
<Item ID="0x3967" color="11" />
<Item ID="0x3968" color="11" />
<Item ID="0x3969" color="11" />
<Item ID="0x396A" color="11" />
<Item ID="0x396B" color="11" />
<Item ID="0x396C" color="11" />
<Item ID="0x396D" color="11" />
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<Item ID="0x3265" color="5" />
<Item ID="0x3266" color="5" />
<Item ID="0x3267" color="5" />
<Item ID="0x3268" color="5" />
<Item ID="0x3269" color="5" />
<Item ID="0x326A" color="5" />
<Item ID="0x326B" color="5" />
<Item ID="0x326C" color="5" />
<Item ID="0x326D" color="5" />
<Item ID="0x326E" color="5" />
<Item ID="0x326F" color="5" />
<Item ID="0x3270" color="5" />
<Item ID="0x3271" color="5" />
<Item ID="0x3272" color="5" />
<Item ID="0x3273" color="5" />
<Item ID="0x3274" color="5" />
<Item ID="0x3275" color="5" />
<Item ID="0x3276" color="5" />
<Item ID="0x3277" color="5" />
<Item ID="0x3278" color="5" />
<Item ID="0x3279" color="5" />
<Item ID="0x327A" color="5" />
<Item ID="0x327B" color="5" />
<Item ID="0x327C" color="5" />
<Item ID="0x327D" color="5" />
<Item ID="0x327E" color="5" />
<Item ID="0x327F" color="5" />
<Item ID="0x3280" color="5" />
<Item ID="0x3281" color="5" />
<Item ID="0x3282" color="5" />
<Item ID="0x3283" color="5" />
<Item ID="0x3284" color="5" />
<Item ID="0x3285" color="5" />
<Item ID="0x3286" color="5" />
<Item ID="0x3287" color="5" />
<Item ID="0x3288" color="5" />
<Item ID="0x3289" color="5" />
<Item ID="0x328A" color="5" />
<Item ID="0x328B" color="5" />
<Item ID="0x328C" color="5" />
<Item ID="0x328D" color="5" />
<Item ID="0x328E" color="5" />
<Item ID="0x328F" color="5" />
<Item ID="0x3290" color="5" />
<Item ID="0x3291" color="5" />
<Item ID="0x3292" color="5" />
<Item ID="0x3293" color="5" />
<Item ID="0x3294" color="5" />
<Item ID="0x3295" color="5" />
<Item ID="0x3296" color="5" />
<Item ID="0x3297" color="5" />
<Item ID="0x3298" color="5" />
<Item ID="0x3299" color="5" />
<Item ID="0x329A" color="5" />
<Item ID="0x329B" color="5" />
<Item ID="0x12EE" color="5" />
<Item ID="0x12EF" color="5" />
<Item ID="0x12F0" color="5" />
<Item ID="0x12F1" color="5" />
<Item ID="0x12F2" color="5" />
<Item ID="0x12F4" color="5" />
<Item ID="0x12F5" color="5" />
<Item ID="0x12F6" color="5" />
<Item ID="0x12F7" color="5" />
<Item ID="0x12F8" color="5" />
<Item ID="0x12F9" color="5" />
<Item ID="0x12FA" color="5" />
<Item ID="0x12FB" color="5" />
<Item ID="0x12FC" color="5" />
<Item ID="0x12FD" color="5" />
<Item ID="0x12FE" color="5" />
<Item ID="0x1300" color="5" />
<Item ID="0x1301" color="5" />
<Item ID="0x1302" color="5" />
<Item ID="0x1303" color="5" />
<Item ID="0x1304" color="5" />
<Item ID="0x1306" color="5" />
<Item ID="0x1307" color="5" />
<Item ID="0x1308" color="5" />
<Item ID="0x1309" color="5" />
<Item ID="0x130A" color="5" />
<Item ID="0x130C" color="5" />
<Item ID="0x130D" color="5" />
<Item ID="0x130E" color="5" />
<Item ID="0x130F" color="5" />
<Item ID="0x1310" color="5" />
<Item ID="0x1312" color="5" />
<Item ID="0x1313" color="5" />
<Item ID="0x1314" color="5" />
<Item ID="0x1315" color="5" />
<Item ID="0x1316" color="5" />
<Item ID="0x1318" color="5" />
<Item ID="0x1319" color="5" />
<Item ID="0x131A" color="5" />
<Item ID="0x131B" color="5" />
<Item ID="0x131C" color="5" />
<Item ID="0x131E" color="5" />
<Item ID="0x131F" color="5" />
<Item ID="0x1320" color="5" />
<Item ID="0x1321" color="5" />
<Item ID="0x1322" color="5" />
<Item ID="0x1323" color="5" />
<Item ID="0x1324" color="5" />
<Item ID="0x1325" color="5" />
<Item ID="0x1326" color="5" />
<Item ID="0x1327" color="5" />
<Item ID="0x1328" color="5" />
<Item ID="0x1329" color="5" />
<Item ID="0x132A" color="5" />
<Item ID="0x132B" color="5" />
<Item ID="0x132C" color="5" />
<Item ID="0x132D" color="5" />
<Item ID="0x132E" color="5" />
<Item ID="0x132F" color="5" />
<Item ID="0x1330" color="5" />
<Item ID="0x1331" color="5" />
<Item ID="0x1332" color="5" />
<Item ID="0x1333" color="5" />
<Item ID="0x1334" color="5" />
<Item ID="0x1335" color="5" />
<Item ID="0x1336" color="5" />
<Item ID="0x1337" color="5" />
<Item ID="0x1338" color="5" />
<Item ID="0x1339" color="5" />
<Item ID="0x133A" color="5" />
<Item ID="0x133B" color="5" />
<Item ID="0x133C" color="5" />
<Item ID="0x133D" color="5" />
<Item ID="0x133E" color="5" />
<Item ID="0x133F" color="5" />
<Item ID="0x1340" color="5" />
<Item ID="0x1341" color="5" />
<Item ID="0x1342" color="5" />
<Item ID="0x1343" color="5" />
<Item ID="0x1344" color="5" />
<Item ID="0x1345" color="5" />
<Item ID="0x1346" color="5" />
<Item ID="0x1347" color="5" />
<Item ID="0x1348" color="5" />
<Item ID="0x1349" color="5" />
<Item ID="0x134A" color="5" />
<Item ID="0x134B" color="5" />
<Item ID="0x134C" color="5" />
<Item ID="0x134D" color="5" />
<Item ID="0x0E5C" color="11" />
<Item ID="0x0E5D" color="11" />
<Item ID="0x0E5E" color="11" />
<Item ID="0x0E5F" color="11" />
<Item ID="0x0E60" color="11" />
<Item ID="0x0E61" color="11" />
<Item ID="0x0E62" color="11" />
<Item ID="0x0E63" color="11" />
<Item ID="0x0E64" color="11" />
<Item ID="0x0E65" color="11" />
<Item ID="0x0E66" color="11" />
<Item ID="0x0E67" color="11" />
<Item ID="0x0E68" color="11" />
<Item ID="0x0E69" color="11" />
<Item ID="0x0E6A" color="11" />
<Item ID="0x0E31" color="14" />
<Item ID="0x0E32" color="14" />
<Item ID="0x0E33" color="14" />
<Item ID="0x0E2D" color="3" />
<Item ID="0x0E2E" color="3" />
<Item ID="0x0E2F" color="3" />
<Item ID="0x0E30" color="3" />
<!-- Original virtual sources -->
<Item ID="0x1646" color="2"/>
<Item ID="0x1647" color="2"/>
</Sources>
</ColorLight>

3876
bin/LocalData/SurfaceInf.xml Normal file

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@ -0,0 +1,731 @@
<?xml version="1.0" ?> <!--
Type: DR DL UL UR LL UU FF
□■ ■□ ■■ ■■ ■□ ■■ ■■
■■ ■■ ■□ □■ ■□ □□ ■■
Code: x0E x0D x0B x07 x09 x03 x0F -->
<!--
Type ISO: DR DL UL UR LL UU FF
□ ■ ■ ■ ■ ■ ■
■■ ■□ ■■ □■ ■□ □■ ■■
■ ■ □ ■ □ □ ■
Code: x0E x0D x0B x07 x09 x03 x0F
White: the neighbouring tile type, Grey: the current tile type-->
<!-- Note: this config is unfinished and contains many errors and wrong tiles.
Be carefully, loading some brushes from it can cause errors.
This very need fixing or remaking. If someone have or whanted to fix\complete
it for OSI nonpatch it will be great help.
-->
<TilesBrush>
<Brush Id="0002" Name="Dirt">
<Land ID="0x0070" Chance="0,20" />
<Land ID="0x0071" Chance="0,20" />
<Land ID="0x0072" Chance="0,20" />
<Land ID="0x0073" Chance="0,20" />
<Land ID="0x0074" Chance="0,20" />
<Land ID="0x0075" />
<Land ID="0x0076" />
<Land ID="0x0077" />
<Land ID="0x0078" />
<Edge To="0202" > <!-- Forest -->
<Land Type="LL" ID="0x014d" />
<Land Type="UU" ID="0x014e" />
<Land Type="LL" ID="0x0166" />
<Land Type="UU" ID="0x0165" />
<Land Type="DL" ID="0x00e0" />
<Land Type="UL" ID="0x00e1" />
<Land Type="UR" ID="0x00e2" />
<Land Type="DR" ID="0x00e3" />
<Land Type="DL" ID="0x016a" />
<Land Type="UL" ID="0x016c" />
<Land Type="UR" ID="0x0169" />
<Land Type="DR" ID="0x016b" />
</Edge>
<Edge To="0203" > <!-- Grass -->
<Land Type="UL" ID="0x0079" />
<Land Type="DR" ID="0x007A" />
<Land Type="UR" ID="0x007B" />
<Land Type="DL" ID="0x007C" />
<Land Type="UU" ID="0x0085" />
<Land Type="UU" ID="0x0086" />
<Land Type="LL" ID="0x0087" />
<Land Type="LL" ID="0x0088" />
</Edge>
<Edge To="0205" > <!-- Rock -->
<Land Type="LL" ID="0x00dc" />
<Land Type="UU" ID="0x00dd" />
<Land Type="DL" ID="0x00e0" />
<Land Type="UL" ID="0x00e1" />
<Land Type="UR" ID="0x00e2" />
<Land Type="DR" ID="0x00e3" />
<Land Type="DL" ID="0x0143" />
<Land Type="UL" ID="0x0142" />
<Land Type="UR" ID="0x0144" />
<Land Type="DR" ID="0x0141" />
<Land Type="DL" ID="0x00e8" />
<Land Type="UL" ID="0x00e9" />
<Land Type="UR" ID="0x00ea" />
<Land Type="DR" ID="0x00eb" />
</Edge>
<Edge To="0226" > <!-- Cave -->
<Land Type="LL" ID="0x01de" />
<Land Type="UU" ID="0x01dc" />
<Land Type="DL" ID="0x01e6" />
<Land Type="UL" ID="0x01e5" />
<Land Type="UR" ID="0x01e7" />
<Land Type="DR" ID="0x01e4" />
</Edge>
<Edge To="0206" > <!-- Jungle -->
<Land Type="LL" ID="0x026f" />
<Land Type="UU" ID="0x026e" />
<Land Type="UL" ID="0x01f0" />
<Land Type="DR" ID="0x01f1" />
<Land Type="UR" ID="0x01f2" />
<Land Type="DL" ID="0x01f3" />
<Land Type="UL" ID="0x0272" />
<Land Type="DR" ID="0x0273" />
<Land Type="UR" ID="0x0275" />
<Land Type="DL" ID="0x0274" />
<Land Type="UL" ID="0x0280" />
<Land Type="DR" ID="0x027e" />
<Land Type="UR" ID="0x0281" />
<Land Type="DL" ID="0x027f" />
</Edge>
</Brush>
<Brush Id="0202" Name="Forest">
<Land ID="0x00C4" />
<Land ID="0x00C5" />
<Land ID="0x00C6" />
<Land ID="0x00C7" />
<Land ID="0x00F8" />
<Land ID="0x00F9" />
<Land ID="0x00FA" />
<Land ID="0x00FB" />
<Edge To="0002" > <!-- Grass -->
<Land Type="UU" ID="0x00c8" />
<Land Type="UU" ID="0x00c9" />
<Land Type="LL" ID="0x00cb" />
<Land Type="LL" ID="0x00cc" />
<Land Type="DR" ID="0x00d5" />
<Land Type="DR" ID="0x00d0" />
<Land Type="UL" ID="0x00d6" />
<Land Type="UL" ID="0x00cd" />
<Land Type="DL" ID="0x00d3" />
<Land Type="DL" ID="0x00d4" />
<Land Type="UR" ID="0x00d7" />
<Land Type="UR" ID="0x00ca" />
</Edge>
<Edge To="0203" > <!-- Dirt -->
<Land Type="LL" ID="0x014f" />
<Land Type="UU" ID="0x014c" />
<Land Type="LL" ID="0x0167" />
<Land Type="UU" ID="0x0168" />
<Land Type="DL" ID="0x0162" />
<Land Type="UR" ID="0x0161" />
<Land Type="UL" ID="0x0164" />
<Land Type="DR" ID="0x0163" />
<Land Type="DL" ID="0x0171" />
<Land Type="UR" ID="0x0172" />
<Land Type="UL" ID="0x0173" />
<Land Type="DR" ID="0x0174" />
</Edge>
<Edge To="0205" > <!-- Rock -->
<Land Type="LL" ID="0x00ed" />
<Land Type="UU" ID="0x00ee" />
<Land Type="DL" ID="0x00f0" />
<Land Type="UL" ID="0x00f1" />
<Land Type="UR" ID="0x00f2" />
<Land Type="DR" ID="0x00f3" />
</Edge>
</Brush>
<Brush Id="0203" Name="Grass">
<Land ID="0x0003" />
<Land ID="0x0004" />
<Land ID="0x0005" />
<Land ID="0x0006" />
<Edge To="0211" > <!-- Furrows WN -->
<Land Type="LL" ID="0x000c" />
<Land Type="UU" ID="0x000d" />
<Land Type="UL" ID="0x0011" />
<Land Type="DL" ID="0x000f" />
<Land Type="DR" ID="0x0010" />
<Land Type="UR" ID="0x0012" />
</Edge>
<Edge To="209" > <!-- Furrows EN -->
<Land Type="LL" ID="0x0154" />
<Land Type="UU" ID="0x0153" />
<Land Type="UL" ID="0x0158" />
<Land Type="DL" ID="0x0159" />
<Land Type="DR" ID="0x0157" />
<Land Type="UR" ID="0x0156" />
</Edge>
<Edge To="0202" > <!-- Forest -->
<Land Type="UL" ID="0x00d9" />
<Land Type="UR" ID="0x00db" />
<Land Type="DR" ID="0x00d8" />
<Land Type="DR" ID="0x00ce" />
<Land Type="DL" ID="0x00da" />
<Land Type="LL" ID="0x00cf" />
<Land Type="UU" ID="0x00d1" />
</Edge>
<Edge To="0002" > <!-- Dirt -->
<Land Type="UL" ID="0x016f" />
<Land Type="DR" ID="0x016e" />
<Land Type="UR" ID="0x0170" />
<Land Type="DL" ID="0x016d" />
<Land Type="UL" ID="0x007D" />
<Land Type="DR" ID="0x007E" />
<Land Type="UR" ID="0x0082" />
<Land Type="DL" ID="0x0083" />
<Land Type="LL" ID="0x0089" />
<Land Type="LL" ID="0x008A" />
<Land Type="UU" ID="0x008B" />
<Land Type="UU" ID="0x008C" />
</Edge>
<Edge To="0204" > <!-- Sand -->
<Land Type="LL" ID="0x0038" />
<Land Type="UU" ID="0x003a" />
<Land Type="DL" ID="0x003b" />
<Land Type="UR" ID="0x003c" />
<Land Type="UL" ID="0x003d" />
<Land Type="DR" ID="0x003e" />
</Edge>
<Edge To="0208" > <!-- Dirt Cliff EN-->
<Land Type="LL" ID="0x008e" />
<Land Type="LL" ID="0x0090" />
<Land Type="LL" ID="0x009b" />
<Land Type="LL" ID="0x009e" />
<Land Type="LL" ID="0x009f" />
<Land Type="DR" ID="0x00a0" />
<Land Type="DL" ID="0x00a1" />
</Edge>
<Edge To="0209" > <!-- Dirt Cliff WN-->
<Land Type="UU" ID="0x0093" />
<Land Type="UU" ID="0x0094" />
<Land Type="UU" ID="0x009a" />
<Land Type="UU" ID="0x009c" />
<Land Type="UU" ID="0x009d" />
<Land Type="UR" ID="0x00a2" />
<Land Type="UL" ID="0x00a3" />
</Edge>
<Edge To="0224" > <!-- Dirt Cliff SN-->
<Land Type="DR" ID="0x0097" />
<Land Type="UL" ID="0x0098" />
</Edge>
<Edge To="0206" > <!-- Jungle-->
<Land Type="LL" ID="0x00b3" />
<Land Type="UU" ID="0x00b6" />
<Land Type="DL" ID="0x00c1" />
<Land Type="UL" ID="0x00c2" />
<Land Type="UR" ID="0x00c3" />
<Land Type="DR" ID="0x00c0" />
</Edge>
<Edge To="0205" > <!-- Rock-->
<Land Type="LL" ID="0x0242" />
<Land Type="UU" ID="0x0241" />
<Land Type="LL" ID="0x023c" />
<Land Type="UU" ID="0x0239" />
<Land Type="DL" ID="0x0234" />
<Land Type="UL" ID="0x0231" />
<Land Type="UR" ID="0x0232" />
<Land Type="DR" ID="0x0232" />
<Land Type="DL" ID="0x0240" />
<Land Type="UL" ID="0x023d" />
<Land Type="UR" ID="0x023e" />
<Land Type="DR" ID="0x023f" />
</Edge>
</Brush>
<Brush Id="0204" Name="Sand">
<Land ID="0x0016" />
<Land ID="0x0017" />
<Land ID="0x0018" />
<Land ID="0x0019" />
<Edge To="0203" > <!-- Grass -->
<Land Type="UR" ID="0x0034" />
<Land Type="UL" ID="0x0033" />
<Land Type="DR" ID="0x0035" />
<Land Type="DL" ID="0x0036" />
<Land Type="LL" ID="0x0037" />
<Land Type="UU" ID="0x0039" />
</Edge>
<Edge To="0205" > <!-- Rock -->
<Land Type="UL" ID="0x0120" />
<Land Type="UR" ID="0x0121" />
<Land Type="DR" ID="0x011e" />
<Land Type="DL" ID="0x011f" />
<Land Type="LL" ID="0x0126" />
<Land Type="UU" ID="0x0127" />
</Edge>
<Edge To="0213" > <!-- Sand Cliff EN -->
<Land Type="LL" ID="0x01c6" />
<Land Type="UU" ID="0x01c8" />
</Edge>
<Edge To="0214" > <!-- Sand Cliff WN -->
<Land Type="UL" ID="0x0120" />
<Land Type="UR" ID="0x0121" />
<Land Type="DR" ID="0x011e" />
<Land Type="DL" ID="0x011f" />
<Land Type="LL" ID="0x0126" />
<Land Type="UU" ID="0x0127" />
</Edge>
<Edge To="0206" > <!-- Jungle -->
<Land Type="UL" ID="0x028b" />
<Land Type="UR" ID="0x028d" />
<Land Type="DR" ID="0x028a" />
<Land Type="DL" ID="0x028c" />
<Land Type="LL" ID="0x0283" />
<Land Type="UU" ID="0x0282" />
<Land Type="UL" ID="0x0290" />
<Land Type="UR" ID="0x0291" />
<Land Type="DR" ID="0x028e" />
<Land Type="DL" ID="0x028f" />
</Edge>
<Edge To="0204" > <!-- Planks NE -->
<Land Type="UL" ID="0x02a1" />
<Land Type="UR" ID="0x02a2" />
<Land Type="DR" ID="0x02a3" />
<Land Type="DL" ID="0x02a0" />
<Land Type="LL" ID="0x029e" />
<Land Type="LL" ID="0x029f" />
<Land Type="UU" ID="0x029a" />
<Land Type="UU" ID="0x029b" />
</Edge>
<Edge To="0241" > <!-- Planks WN -->
<Land Type="UL" ID="0x02b2" />
<Land Type="UR" ID="0x02b1" />
<Land Type="DR" ID="0x02b4" />
<Land Type="DL" ID="0x02b3" />
<Land Type="LL" ID="0x02ab" />
<Land Type="LL" ID="0x02ac" />
<Land Type="LL" ID="0x02b6" />
<Land Type="UU" ID="0x02af" />
<Land Type="UU" ID="0x02b0" />
</Edge>
</Brush>
<Brush Id="0205" Name="Rock">
<Land ID="0x022c" />
<Land ID="0x022d" />
<Land ID="0x022e" />
<Land ID="0x022f" />
<Edge To="0204" > <!-- Sand -->
<Land Type="LL" ID="0x0128" />
<Land Type="UU" ID="0x0129" />
<Land Type="UL" ID="0x0122" />
<Land Type="UR" ID="0x0123" />
<Land Type="DR" ID="0x0124" />
<Land Type="DL" ID="0x0125" />
</Edge>
<Edge To="0203" > <!-- Dirt -->
<Land Type="LL" ID="0x00de" />
<Land Type="UU" ID="0x00df" />
<Land Type="UL" ID="0x00e4" />
<Land Type="UR" ID="0x00e5" />
<Land Type="DR" ID="0x00e6" />
<Land Type="DL" ID="0x00e7" />
</Edge>
<Edge To="0202" > <!-- Forest -->
<Land Type="LL" ID="0x00ef" />
<Land Type="UU" ID="0x00ec" />
<Land Type="DL" ID="0x00f7" />
<Land Type="UL" ID="0x00f4" />
<Land Type="UR" ID="0x00f5" />
<Land Type="DR" ID="0x00f6" />
</Edge>
<Edge To="0206" > <!-- Jungle -->
<Land Type="LL" ID="0x00ff" />
<Land Type="UU" ID="0x00fc" />
<Land Type="DL" ID="0x0106" />
<Land Type="UL" ID="0x0107" />
<Land Type="UR" ID="0x0104" />
<Land Type="DR" ID="0x0105" />
</Edge>
<Edge To="0207" > <!-- Snow -->
<Land Type="LL" ID="0x0115" />
<Land Type="UU" ID="0x0116" />
<Land Type="DL" ID="0x0113" />
<Land Type="UL" ID="0x0110" />
<Land Type="UR" ID="0x0111" />
<Land Type="DR" ID="0x0112" />
</Edge>
<Edge To="0235" > <!-- Cave entry -->
<Land Type="LL" ID="0x01da" />
<Land Type="UU" ID="0x01d4" />
<Land Type="UR" ID="0x01d5" />
<Land Type="DR" ID="0x01d7" />
<Land Type="DL" ID="0x01d9" />
<Land Type="UL" ID="0x01d3" />
</Edge>
<Edge To="0205" > <!-- Grass-->
<Land Type="LL" ID="0x023a" />
<Land Type="UU" ID="0x023b" />
<Land Type="LL" ID="0x0243" />
<Land Type="DL" ID="0x0238" />
<Land Type="UL" ID="0x0235" />
<Land Type="UR" ID="0x0236" />
<Land Type="DR" ID="0x0237" />
</Edge>
</Brush>
<Brush Id="0206" Name="Jungle">
<Land ID="0x00ac" />
<Land ID="0x00ad" />
<Land ID="0x00ae" />
<Land ID="0x00af" />
<Land ID="0x0108" />
<Land ID="0x0109" />
<Land ID="0x010a" />
<Land ID="0x010b" />
<Edge To="0204" > <!-- Sand -->
<Land Type="UU" ID="0x0284" />
<Land Type="LL" ID="0x0285" />
<Land Type="UR" ID="0x0289" />
<Land Type="DR" ID="0x0287" />
<Land Type="DL" ID="0x0288" />
<Land Type="UL" ID="0x0286" />
</Edge>
<Edge To="0203" > <!-- Grass -->
<Land Type="UU" ID="0x00b0" />
<Land Type="LL" ID="0x00b9" />
<Land Type="UR" ID="0x00bd" />
<Land Type="DR" ID="0x00be" />
<Land Type="DL" ID="0x00bf" />
<Land Type="UU" ID="0x00bc" />
</Edge>
<Edge To="0203" > <!-- Dirt -->
<Land Type="UU" ID="0x00b0" />
<Land Type="UU" ID="0x00bc" />
<Land Type="LL" ID="0x00b9" />
<Land Type="UU" ID="0x0271" />
<Land Type="LL" ID="0x0270" />
<Land Type="UR" ID="0x00bd" />
<Land Type="DR" ID="0x00be" />
<Land Type="DL" ID="0x00bf" />
<Land Type="UR" ID="0x027d" />
<Land Type="DR" ID="0x027a" />
<Land Type="DL" ID="0x027b" />
<Land Type="UL" ID="0x027c" />
<Land Type="UL" ID="0x0277" />
<Land Type="UR" ID="0x0279" />
<Land Type="DR" ID="0x0276" />
<Land Type="DL" ID="0x0278" />
</Edge>
<Edge To="0205" > <!-- Rock -->
<Land Type="LL" ID="0x00fd" />
<Land Type="UU" ID="0x00fe" />
<Land Type="DL" ID="0x0100" />
<Land Type="UL" ID="0x0101" />
<Land Type="UR" ID="0x0102" />
<Land Type="DR" ID="0x0103" />
</Edge>
</Brush>
<Brush Id="0207" Name="Snow">
<Land ID="0x011a" />
<Land ID="0x011b" />
<Land ID="0x011c" />
<Land ID="0x011d" />
<Land ID="0x0118" Chance="0,10"/>
<Land ID="0x0119" Chance="0,10"/>
<Edge To="0205" > <!-- Rock -->
<Land Type="LL" ID="0x0117" />
<Land Type="UU" ID="0x0114" />
<Land Type="DL" ID="0x0107" />
<Land Type="UL" ID="0x0104" />
<Land Type="UR" ID="0x0105" />
<Land Type="DR" ID="0x0106" />
</Edge>
<Edge To="0232" > <!-- Snow Cliff NE -->
<Land Type="LL" ID="0x0182" />
<Land Type="LL" ID="0x0186" />
</Edge>
<Edge To="0233" > <!-- Snow Cliff WN -->
<Land Type="LL" ID="0x0180" />
<Land Type="LL" ID="0x0188" />
</Edge>
</Brush>
<Brush Id="0208" Name="Dirt Cliff EN">
<Land ID="0x008d" />
<Edge To="0203" > <!-- Grass -->
<Land Type="LL" ID="0x008f" />
<Land Type="LL" ID="0x0096" />
</Edge>
<Edge To="0205" > <!-- Rock -->
</Edge>
</Brush>
<Brush Id="0209" Name="Dirt Cliff WN">
<Land ID="0x0091" />
<Edge To="0203" > <!-- Grass -->
<Land Type="UU" ID="0x0092" />
<Land Type="UU" ID="0x0099" />
</Edge>
<Edge To="0205" > <!-- Rock -->
</Edge>
</Brush>
<Brush Id="0210" Name="Furrows EN">
<Land ID="0x0150" />
<Edge To="0203" > <!-- Grass -->
<Land Type="LL" ID="0x0152" />
<Land Type="UU" ID="0x0151" />
<Land Type="DL" ID="0x015c" />
<Land Type="UL" ID="0x0155" />
<Land Type="UR" ID="0x015b" />
<Land Type="DR" ID="0x0154" />
</Edge>
<Edge To="0205" > <!-- Rock -->
</Edge>
</Brush>
<Brush Id="0211" Name="Furrows WN">
<Land ID="0x0007" />
<Land ID="0x0008" />
<Land ID="0x0009" />
<Edge To="0203" > <!-- Grass -->
<Land Type="LL" ID="0x000a" />
<Land Type="UU" ID="0x000b" />
<Land Type="UL" ID="0x000e" />
<Land Type="DL" ID="0x0014" />
<Land Type="DR" ID="0x0013" />
<Land Type="UR" ID="0x0015" />
</Edge>
<Edge To="0205" > <!-- Rock -->
</Edge>
</Brush>
<Brush Id="0213" Name="Sand Cliff EN">
<Land ID="0x001a" />
<Land ID="0x01b9" />
<Edge To="0204" > <!-- Sand -->
<Land Type="LL" ID="0x01c1" />
<Land Type="LL" ID="0x01c9" />
</Edge>
<Edge To="0205" > <!-- Rock -->
</Edge>
</Brush>
<Brush Id="0214" Name="Sand Cliff WN">
<Land ID="0x01ba" />
<Edge To="0204" > <!-- Sand -->
<Land Type="UU" ID="0x01c3" />
<Land Type="UU" ID="0x01cb" />
</Edge>
<Edge To="0205" > <!-- Rock -->
</Edge>
</Brush>
<Brush Id="0215" Name="Sand Cliff SN">
<Land ID="0x01bb" />
<Edge To="0205" > <!-- Rock -->
</Edge>
<Edge To="0204" > <!-- Sand -->
<Land Type="DR" ID="0x01bc" />
<Land Type="UL" ID="0x01bd" />
<Land Type="UL" ID="0x01cd" />
</Edge>
</Brush>
<Brush Id="0217" Name="Planks NE">
<Land ID="0x0296" />
<Land ID="0x02a4" />
<Edge To="0204" > <!-- Sand -->
<Land Type="UU" ID="0x0298" />
<Land Type="UU" ID="0x0299" />
<Land Type="LL" ID="0x029c" />
<Land Type="LL" ID="0x029d" />
<Land Type="UL" ID="0x02a5" />
<Land Type="UR" ID="0x02a6" />
<Land Type="DR" ID="0x02a7" />
<Land Type="DL" ID="0x02bb" />
</Edge>
<Edge To="0205" > <!-- Rock -->
</Edge>
</Brush>
<Brush Id="0224" Name="Dirt Cliff SN">
<Land ID="0x0095" />
</Brush>
<Brush Id="0225" Name="Water">
<Land ID="0x00a8" />
<Land ID="0x00a9" />
<Land ID="0x00aa" />
<Land ID="0x00ab" />
<Land ID="0x0136" />
<Land ID="0x0137" />
<Land ID="0x0138" />
<Land ID="0x0139" />
<Land ID="0x0140" />
</Brush>
<Brush Id="0226" Name="Cave">
<Land ID="0x0245" />
<Land ID="0x0246" />
<Land ID="0x0247" />
<Land ID="0x0248" />
<Land ID="0x0249" />
<Edge To="0239" > <!-- Dirt -->
<Land Type="UU" ID="0x0253" />
<Land Type="UU" ID="0x024e" />
<Land Type="UU" ID="0x024f" />
<Land Type="LL" ID="0x0254" />
<Land Type="LL" ID="0x0255" />
<Land Type="LL" ID="0x0256" />
<Land Type="UL" ID="0x025a" />
<Land Type="DR" ID="0x024d" />
<Land Type="DL" ID="0x024c" />
<Land Type="UR" ID="0x024b" />
</Edge>
</Brush>
<Brush Id="0227" Name="Lava">
<Land ID="0x01f4" />
<Land ID="0x01f5" />
<Land ID="0x01f6" />
<Land ID="0x01f7" />
</Brush>
<Brush Id="0228" Name="Stars">
<Land ID="0x01f8" />
<Land ID="0x01f9" />
<Land ID="0x01fa" />
<Land ID="0x01fb" />
<Land ID="0x01fc" />
<Land ID="0x01fd" />
<Land ID="0x01fe" />
<Land ID="0x01ff" />
</Brush>
<Brush Id="0229" Name="Red Tile">
<Land ID="0x0200" />
<Land ID="0x0205" />
<Land ID="0x0206" />
<Land ID="0x0207" />
<Land ID="0x0208" />
<Land ID="0x0209" />
<Land ID="0x020a" />
<Land ID="0x020b" />
<Land ID="0x020c" />
</Brush>
<Brush Id="0230" Name="Flagstone">
<Land ID="0x0201" />
<Land ID="0x0202" />
<Land ID="0x0203" />
<Land ID="0x0204" />
</Brush>
<Brush Id="0231" Name="Snow Cliff SN">
<Land ID="0x0179" />
<Edge To="0207" > <!-- Snow -->
<Land Type="DR" ID="0x017c" />
<Land Type="UL" ID="0x017d" />
</Edge>
</Brush>
<Brush Id="0232" Name="Snow Cliff NE">
<Land ID="0x017b" />
<Land ID="0x0189" />
<Land ID="0x018a" />
<Edge To="0207" > <!-- Snow -->
<Land Type="LL" ID="0x0181" />
<Land Type="LL" ID="0x0185" />
</Edge>
</Brush>
<Brush Id="0233" Name="Snow Cliff WN">
<Land ID="0x017a" />
<Edge To="0207" > <!-- Snow -->
<Land Type="DL" ID="0x017d" />
<Land Type="UR" ID="0x017e" />
</Edge>
</Brush>
<Brush Id="0235" Name="Cave Entry">
<Land ID="0x01db" />
<Edge To="0205" > <!-- Rock -->
<Land Type="LL" ID="0x01d6" />
<Land Type="UU" ID="0x01d8" />
</Edge>
</Brush>
<Brush Id="0236" Name="Dark Rock">
<Land ID="0x0230" />
<Edge To="0237" > <!-- Black Rock -->
<Land Type="LL" ID="0x0220" />
<Land Type="UU" ID="0x021f" />
<Land Type="UR" ID="0x0227" />
<Land Type="DR" ID="0x0228" />
<Land Type="DL" ID="0x0229" />
<Land Type="UL" ID="0x022a" />
</Edge>
</Brush>
<Brush Id="0237" Name="Black Rock">
<Land ID="0x022b" />
<Edge To="0236" > <!-- Dark Rock -->
<Land Type="LL" ID="0x0221" />
<Land Type="UU" ID="0x0222" />
<Land Type="UR" ID="0x0223" />
<Land Type="DR" ID="0x0224" />
<Land Type="DL" ID="0x0225" />
<Land Type="UL" ID="0x0226" />
</Edge>
</Brush>
<Brush Id="0238" Name="Blue Tile">
<Land ID="0x0210" />
<Land ID="0x0211" />
<Land ID="0x0212" />
<Land ID="0x0213" />
<Land ID="0x0214" />
<Land ID="0x0215" />
<Land ID="0x0216" />
<Land ID="0x0217" />
<Land ID="0x0218" />
</Brush>
<Brush Id="0239" Name="Dark">
<Land ID="0x0244" />
<Edge To="0226" > <!-- Cave Floor -->
<Land Type="UU" ID="0x0257" />
<Land Type="UU" ID="0x0258" />
<Land Type="UU" ID="0x0259" />
<Land Type="LL" ID="0x0250" />
<Land Type="LL" ID="0x0251" />
<Land Type="LL" ID="0x0252" />
<Land Type="UL" ID="0x0265" />
<Land Type="DR" ID="0x0262" />
<Land Type="DL" ID="0x0263" />
<Land Type="UR" ID="0x0264" />
</Edge>
</Brush>
<Brush Id="0240" Name="Cave Wall">
<Land ID="0x0001" />
<Edge To="0226" > <!-- Cave Floor -->
<Land Type="UU" ID="0x025b" />
<Land Type="UU" ID="0x025c" />
<Land Type="UU" ID="0x025d" />
<Land Type="UU" ID="0x025e" />
<Land Type="UU" ID="0x025f" />
<Land Type="UU" ID="0x0261" />
<Land Type="LL" ID="0x0267" />
<Land Type="LL" ID="0x0268" />
<Land Type="LL" ID="0x0269" />
<Land Type="LL" ID="0x026b" />
<Land Type="LL" ID="0x026c" />
<Land Type="LL" ID="0x026d" />
<Land Type="UL" ID="0x0268" />
<Land Type="DR" ID="0x025a" />
<Land Type="DL" ID="0x026a" />
<Land Type="UR" ID="0x025e" />
<Land Type="UR" ID="0x0268" />
<Land Type="DL" ID="0x025a" />
<Land Type="DR" ID="0x026a" />
<Land Type="UL" ID="0x025e" />
<Land Type="DL" ID="0x0268" />
<Land Type="UR" ID="0x025a" />
<Land Type="UL" ID="0x026a" />
<Land Type="DR" ID="0x025e" />
<Land Type="DR" ID="0x0268" />
<Land Type="UL" ID="0x025a" />
<Land Type="UR" ID="0x026a" />
<Land Type="DL" ID="0x025e" />
</Edge>
</Brush>
<Brush Id="0241" Name="Planks WN">
<Land ID="0x0297" />
<Land ID="0x02b5" />
<Edge To="0204" > <!-- Sand -->
<Land Type="LL" ID="0x02a9" />
<Land Type="LL" ID="0x02aa" />
<Land Type="DL" ID="0x02b7" />
<Land Type="UL" ID="0x02aa" />
<Land Type="DR" ID="0x02aa" />
<Land Type="UR" ID="0x02aa" />
</Edge>
<Edge To="0205" > <!-- Rock -->
</Edge>
</Brush>
</TilesBrush>

28773
bin/LocalData/TilesEntry.xml Normal file

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bin/LocalData/TilesGroup.xml Normal file

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bin/LocalData/VirtualTiles.xml Normal file

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View File

@ -1,13 +0,0 @@
# This file contains a list of all tiles to be ignored when the "NoDraw"
# option is not active.
# Lines starting with T are terrain tiles, S indicated static tiles.
# A - between numbers indicates a range of tiles.
#Terrain
T$2
#Statics
S$1
S$2198-$21A4
S$21BC
S$5690