- More adjustements to frmLogin

- Added property storage to several frmMain options
This commit is contained in:
2009-12-09 19:10:07 +01:00
parent 36afc1e1d9
commit 3bd5add656
3 changed files with 24 additions and 7 deletions

View File

@@ -33,8 +33,9 @@ uses
Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, Menus,
ComCtrls, OpenGLContext, GL, GLu, UGameResources, ULandscape, ExtCtrls,
StdCtrls, Spin, UEnums, VirtualTrees, Buttons, UMulBlock, UWorldItem, math,
LCLIntf, UOverlayUI, UStatics, UEnhancedMemoryStream, ActnList, fgl,
ImagingClasses, dateutils, UPlatformTypes, UMap, UPacket, UGLFont;
LCLIntf, UOverlayUI, UStatics, UEnhancedMemoryStream, ActnList,
XMLPropStorage, fgl, ImagingClasses, dateutils, UPlatformTypes, UMap, UPacket,
UGLFont;
type
TAccessChangedListener = procedure(AAccessLevel: TAccessLevel) of object;
@@ -160,6 +161,7 @@ type
vdtRandom: TVirtualDrawTree;
vstChat: TVirtualStringTree;
vstLocations: TVirtualStringTree;
XMLPropStorage1: TXMLPropStorage;
procedure acBoundariesExecute(Sender: TObject);
procedure acDeleteExecute(Sender: TObject);
procedure acDrawExecute(Sender: TObject);
@@ -826,6 +828,9 @@ begin
FConfigDir := GetAppConfigDir(False);
ForceDirectories(FConfigDir);
XMLPropStorage1.FileName := FConfigDir + 'CentrED.xml';
XMLPropStorage1.Active := True;
FLandscape := ResMan.Landscape;
FLandscape.OnChange := @OnLandscapeChanged;
FLandscape.OnMapChanged := @OnMapChanged;