- Fixed gamewindow not resetting the clear-color
This commit is contained in:
		
							parent
							
								
									e9d90d8a39
								
							
						
					
					
						commit
						34b62f6cd0
					
				| @ -1408,6 +1408,7 @@ end; | |||||||
| 
 | 
 | ||||||
| procedure TfrmMain.oglGameWindowPaint(Sender: TObject); | procedure TfrmMain.oglGameWindowPaint(Sender: TObject); | ||||||
| begin | begin | ||||||
|  |   glClearColor(0, 0, 0, 1); | ||||||
|   glClear(GL_COLOR_BUFFER_BIT); |   glClear(GL_COLOR_BUFFER_BIT); | ||||||
| 
 | 
 | ||||||
|   InitRender; |   InitRender; | ||||||
|  | |||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user