- Added handling of new blocks (OnNewBlock event)
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2e16269397
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1bc9ad3fe1
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@ -497,6 +497,7 @@ begin
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FBlockCache.OnRemoveObject := @OnRemoveCachedObject;
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FOnChange := nil;
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FOnNewBlock := nil;
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FOnStaticDeleted := nil;
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FOnStaticElevated := nil;
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FOnStaticHued := nil;
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@ -606,6 +607,7 @@ var
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coords: TBlockCoords;
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count: Word;
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id: Integer;
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block: TBlock;
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begin
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index := TGenericIndex.Create(nil);
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while ABuffer.Position < ABuffer.Size do
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@ -623,12 +625,14 @@ begin
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statics := TSeperatedStaticBlock.Create(ABuffer, index, coords.X, coords.Y);
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FBlockCache.RemoveID(id);
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FBlockCache.StoreID(id, TBlock.Create(map, statics));
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block := TBlock.Create(map, statics);
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FBlockCache.StoreID(id, block);
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FOpenRequests[coords.Y * FWidth + coords.X] := False;
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if Assigned(FOnNewBlock) then FOnNewBlock(block);
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end;
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index.Free;
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if Assigned(FOnChange) then FOnChange;
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end;
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procedure TLandscape.OnDrawMapPacket(ABuffer: TEnhancedMemoryStream);
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@ -316,6 +316,7 @@ type
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{ Events }
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procedure OnClientHandlingPacket(ABuffer: TEnhancedMemoryStream);
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procedure OnLandscapeChanged;
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procedure OnNewBlock(ABlock: TBlock);
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procedure OnStaticDeleted(AStaticItem: TStaticItem);
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procedure OnStaticElevated(AStaticItem: TStaticItem);
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procedure OnStaticInserted(AStaticItem: TStaticItem);
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@ -722,6 +723,7 @@ var
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begin
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FLandscape := ResMan.Landscape;
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FLandscape.OnChange := @OnLandscapeChanged;
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FLandscape.OnNewBlock := @OnNewBlock;
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FLandscape.OnStaticDeleted := @OnStaticDeleted;
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FLandscape.OnStaticElevated := @OnStaticElevated;
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FLandscape.OnStaticInserted := @OnStaticInserted;
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@ -1790,7 +1792,6 @@ begin
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item := blockInfo^.Item;
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//TODO : implement CanBeEdited handling (dmNetwork.CanWrite.....)
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if acSelect.Checked or item.CanBeEdited then
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begin
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intensity := 1.0;
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@ -2025,9 +2026,15 @@ begin
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UpdateCurrentTile;
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end;
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procedure TfrmMain.OnNewBlock(ABlock: TBlock);
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begin
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InvalidateScreenBuffer;
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end;
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procedure TfrmMain.OnStaticDeleted(AStaticItem: TStaticItem);
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begin
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FScreenBuffer.Delete(AStaticItem);
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UpdateCurrentTile;
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end;
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procedure TfrmMain.OnStaticElevated(AStaticItem: TStaticItem);
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@ -2042,6 +2049,7 @@ begin
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begin
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AStaticItem.PrioritySolver := FScreenBuffer.GetSerial;
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PrepareScreenBlock(FScreenBuffer.Insert(AStaticItem));
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UpdateCurrentTile;
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end;
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end;
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