- Removed TVector2D
- Added screen buffer (in)validation - Moved distance calculations to RebuildScreenBuffer - Added tile drawing to the Render method - Added DrawQuad precalculation to the post processing of the screen buffer - Renamed the members of TScreenState - Changed the DrawQuad to consist of TGLfloats for direct pointer passing - Fixed the while loop condition in TScreenBuffer.Store
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@@ -21,7 +21,7 @@
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* CDDL HEADER END
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*
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*
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* Portions Copyright 2008 Andreas Schneider
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* Portions Copyright 2009 Andreas Schneider
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*)
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program CentrED;
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