Files
grapherity/src/models/append_graph.rs
T

240 lines
7.3 KiB
Rust

//! [`AppendGraph`], an undirected graph topology supporting addition only.
use crate::maps::{EdgeMap, VertexMap};
use crate::traits::{GraphTopology, IncidenceCursor};
/// An opaque handle identifying a vertex in an [`AppendGraph`].
///
/// Handles are stable for the lifetime of the graph. Obtain via graph methods like
/// [`AppendGraph::add_vertex`] and [`AppendGraph::vertices`].
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub struct Vertex(usize);
/// An opaque handle identifying an edge in an [`AppendGraph`].
///
/// Handles are stable for the lifetime of the graph. Obtain via graph methods like
/// [`AppendGraph::add_edge`] and [`AppendGraph::edges`].
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub struct Edge(usize);
/// A [`VertexMap`] for [`AppendGraph`] vertices.
pub type AppendGraphVertexMap<T> = VertexMap<Vertex, T>;
/// An [`EdgeMap`] for [`AppendGraph`] edges.
pub type AppendGraphEdgeMap<T> = EdgeMap<Edge, T>;
impl Edge {
fn normalize(&self) -> Self {
Self(self.0 & !1)
}
}
// TODO: Check if VertexIncidenceHeader and IncidenceEntry can be made smaller. Currently they both take 24 bytes (on 64bit), see https://stackoverflow.com/a/79653173
struct VertexIncidenceHeader {
incidence_count: usize,
first_incidence: Option<Edge>,
}
#[derive(Copy, Clone)]
struct IncidenceEntry {
next: Option<Edge>,
adjacent: Vertex,
}
/// A resumable cursor over the incidences of a single vertex in an [`AppendGraph`].
///
/// Obtain via [`AppendGraph::incidence_cursor`]. See [`IncidenceCursor`] on usage guidance.
#[derive(Copy, Clone)]
pub struct AppendGraphIncidenceCursor {
incidence: Option<Edge>,
}
impl IncidenceCursor<AppendGraph> for AppendGraphIncidenceCursor {
fn next(&mut self, graph: &AppendGraph) -> Option<(Vertex, Edge)> {
graph
.step_incidence(&mut self.incidence)
.map(|(v, e)| (v, e.normalize()))
}
}
/// An undirected graph that supports adding vertices and edges, but not deleting them.
///
/// `AppendGraph` is optimised for workloads that incrementally build a graph and query it
/// repeatedly. [`Vertex`] and [`Edge`] handles are never invalidated. Use [`Graph`] instead if you
/// need to remove vertices or edges.
///
/// Incidences are stored as interleaved adjacency lists in a single flat [`Vec`]. In general,
/// vertex neighborhood traversals result in scattered index jumps.
///
/// # Examples
///
/// ```
/// use grapherity::prelude::*;
/// use grapherity::models::AppendGraph;
///
/// let mut graph = AppendGraph::new();
/// let v1 = graph.add_vertex();
/// let v2 = graph.add_vertex();
/// let e = graph.add_edge(v1, v2);
/// assert!(graph.are_adjacent(v1, v2));
/// ```
///
/// # Time and space complexity
///
/// Both [`add_vertex`] and [`add_edge`] run in amortised *O(1)* time. [`degree`] runs in *O(1)*
/// time since vertex degrees are stored. Space complexity is *O(|V| + |E|)*.
///
/// [`add_vertex`]: Self::add_vertex
/// [`add_edge`]: Self::add_edge
/// [`degree`]: Self::degree
/// [`Graph`]: crate::models::Graph
pub struct AppendGraph {
vertices: Vec<VertexIncidenceHeader>,
incidences: Vec<IncidenceEntry>,
}
impl AppendGraph {
/// Creates an empty graph instance with no vertices or edges.
pub fn new() -> Self {
Self {
vertices: vec![],
incidences: vec![],
}
}
/// Adds a single incidence of an edge, which is composed by two such incidences, to the
/// incidences vector.
fn add_incidence(&mut self, v1: Vertex, v2: Vertex) {
self.incidences.push(IncidenceEntry {
next: self.vertices[v1.0].first_incidence.take(),
adjacent: v2,
});
self.vertices[v1.0].incidence_count += 1;
self.vertices[v1.0].first_incidence = Some(Edge(self.incidences.len() - 1));
}
fn raw_incidences(&self, v: Vertex) -> impl Iterator<Item = (Vertex, Edge)> {
let mut incidence = self.vertices[v.0].first_incidence;
std::iter::from_fn(move || self.step_incidence(&mut incidence))
}
fn step_incidence(&self, incidence: &mut Option<Edge>) -> Option<(Vertex, Edge)> {
let current = (*incidence)?;
let entry = self.incidences[current.0];
*incidence = entry.next;
Some((entry.adjacent, current))
}
}
impl Default for AppendGraph {
fn default() -> Self {
Self::new()
}
}
impl GraphTopology for AppendGraph {
type Vertex = Vertex;
type Edge = Edge;
type IncidenceCursor = AppendGraphIncidenceCursor;
fn vertex_count(&self) -> usize {
self.vertices.len()
}
fn vertex_capacity(&self) -> usize {
self.vertices.capacity()
}
fn vertex_map<T: Clone>(&self, default: T) -> VertexMap<Self::Vertex, T> {
VertexMap::new(default, |v| v.0, self.vertex_capacity())
}
fn edge_count(&self) -> usize {
self.incidences.len() / 2
}
fn edge_capacity(&self) -> usize {
self.incidences.capacity() / 2
}
fn edge_map<T: Clone>(&self, default: T) -> EdgeMap<Self::Edge, T> {
EdgeMap::new(default, |e| e.0 / 2, self.edge_capacity())
}
fn degree(&self, v: Self::Vertex) -> usize {
self.vertices[v.0].incidence_count
}
fn are_adjacent(&self, v1: Self::Vertex, v2: Self::Vertex) -> bool {
self.adjacent_vertices(v1).any(|x| x == v2)
}
fn vertices(&self) -> impl Iterator<Item = Self::Vertex> {
(0..self.vertices.len()).map(Vertex)
}
fn adjacent_vertices(&self, v: Self::Vertex) -> impl Iterator<Item = Self::Vertex> {
self.raw_incidences(v).map(|(v, _)| v)
}
fn incident_vertices(&self, e: Self::Edge) -> (Self::Vertex, Self::Vertex) {
let v2 = self.incidences[e.0].adjacent;
let v1 = self.incidences[e.0 ^ 1].adjacent;
(v1, v2)
}
fn edges(&self) -> impl Iterator<Item = Self::Edge> {
(0..self.incidences.len()).step_by(2).map(Edge)
}
fn incident_edges(&self, v: Self::Vertex) -> impl Iterator<Item = Self::Edge> {
self.raw_incidences(v).map(|(_, e)| e.normalize())
}
fn incidences(&self, v: Self::Vertex) -> impl Iterator<Item = (Self::Vertex, Self::Edge)> {
self.raw_incidences(v).map(|(v, e)| (v, e.normalize()))
}
fn incidence_cursor(&self, v: Self::Vertex) -> Self::IncidenceCursor {
AppendGraphIncidenceCursor {
incidence: self.vertices[v.0].first_incidence,
}
}
fn add_vertex(&mut self) -> Self::Vertex {
self.vertices.push(VertexIncidenceHeader {
incidence_count: 0,
first_incidence: None,
});
Vertex(self.vertices.len() - 1)
}
fn add_edge(&mut self, v1: Self::Vertex, v2: Self::Vertex) -> Self::Edge {
self.add_incidence(v1, v2);
self.add_incidence(v2, v1);
Edge(self.incidences.len() - 2)
}
}
#[cfg(test)]
mod tests {
use super::*;
crate::graph_topology_test_fixtures!(AppendGraph);
crate::graph_topology_tests!(AppendGraph);
#[test]
fn incident_vertices_paired_index() {
let mut graph = AppendGraph::new();
let v1 = graph.add_vertex();
let v2 = graph.add_vertex();
let e = graph.add_edge(v1, v2);
let f = Edge(e.0 + 1);
let (u1, u2) = graph.incident_vertices(f);
assert!(
(u1 == v1 && u2 == v2) || (u1 == v2 && u2 == v1),
"unexpected incident vertices {u1:?} and {u2:?} for edge {f:?}"
);
}
}