Release 0.2.4 #7
@@ -1,13 +1,24 @@
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use crate::maps::{EdgeMap, VertexMap};
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use crate::traits::{GraphTopology, IncidenceCursor};
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/// An opaque handle identifying a vertex in an [`AppendGraph`].
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///
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/// Handles are stable for the lifetime of the graph. They can be obtained via graph methods like
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/// [`GraphTopology::add_vertex`] and [`GraphTopology::vertices`].
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#[derive(Copy, Clone, PartialEq, Eq, Debug)]
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pub struct Vertex(usize);
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/// An opaque handle identifying an edge in an [`AppendGraph`].
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///
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/// Handles are stable for the lifetime of the graph. They can be obtained via graph methods like
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/// [`GraphTopology::add_edge`] and [`GraphTopology::edges`].
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#[derive(Copy, Clone, PartialEq, Eq, Debug)]
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pub struct Edge(usize);
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/// A [`VertexMap`] for [`AppendGraph`] vertices.
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pub type AppendGraphVertexMap<T> = VertexMap<Vertex, T>;
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/// An [`EdgeMap`] for [`AppendGraph`] edges.
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pub type AppendGraphEdgeMap<T> = EdgeMap<Edge, T>;
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impl Edge {
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@@ -16,6 +27,7 @@ impl Edge {
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}
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}
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// TODO: Check if VertexIncidenceHeader and IncidenceEntry can be made smaller. Currently they both take 24 bytes (on 64bit), see https://stackoverflow.com/a/79653173
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struct VertexIncidenceHeader {
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incidence_count: usize,
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first_incidence: Option<Edge>,
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@@ -27,6 +39,10 @@ struct IncidenceEntry {
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adjacent: Vertex,
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}
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/// A resumable cursor over the incidences of a single vertex in an [`AppendGraph`].
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///
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/// Can be obtained via [`GraphTopology::incidence_cursor`]. See [`IncidenceCursor`] on how to use
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/// it.
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#[derive(Copy, Clone)]
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pub struct AppendGraphIncidenceCursor {
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incidence: Option<Edge>,
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@@ -38,12 +54,45 @@ impl IncidenceCursor<AppendGraph> for AppendGraphIncidenceCursor {
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}
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}
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/// An undirected graph that supports adding vertices and edges, but not deleting them.
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///
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/// `AppendGraph` is optimised for workloads that incrementally build a graph and query it
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/// repeatedly. [`Vertex`]
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/// and [`Edge`] handles are never invalidated. Use [`Graph`] instead if you need to remove vertices
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/// or edges.
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///
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/// Incidences are stored as interlaced adjacency lists in a single flat [`Vec`]. This means that
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/// vertex neighborhood traversals in general result in scattered index jumps.
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///
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/// # Examples
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///
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/// ```
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/// use grapherity::prelude::*;
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/// use grapherity::models::AppendGraph;
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///
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/// let mut graph = AppendGraph::new();
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/// let v1 = graph.add_vertex();
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/// let v2 = graph.add_vertex();
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/// let e = graph.add_edge(v1, v2);
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/// assert!(graph.are_adjacent(v1, v2));
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/// ```
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///
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/// # Time and space complexity
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///
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/// Both [`add_vertex`] and [`add_edge`] run in amortised *O(1)* time. [`degree`] runs in *O(1)*
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/// time since vertex degrees are stored. Space complexity is *O(|V| + |E|)*.
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///
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/// [`add_vertex`]: Self::add_vertex
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/// [`add_edge`]: Self::add_edge
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/// [`degree`]: Self::degree
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/// [`Graph`]: crate::models::Graph
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pub struct AppendGraph {
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vertices: Vec<VertexIncidenceHeader>,
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incidences: Vec<IncidenceEntry>,
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}
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impl AppendGraph {
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/// Creates an empty graph instance with no vertices or edges.
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pub fn new() -> Self {
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Self {
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vertices: vec![],
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@@ -51,8 +100,8 @@ impl AppendGraph {
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}
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}
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// Adds a single incidence of an edge, which is composed by two such incidences, to the
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// incidences vector.
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/// Adds a single incidence of an edge, which is composed by two such incidences, to the
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/// incidences vector.
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fn add_incidence(&mut self, v1: Vertex, v2: Vertex) {
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self.incidences.push(IncidenceEntry {
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next: self.vertices[v1.0].first_incidence.take(),
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