Initial release #1

Merged
warrence merged 102 commits from dev into main 2026-06-30 10:26:52 +02:00
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@@ -40,6 +40,22 @@ impl<'a> Iterator for VertexNeighborIterator<'a> {
}
}
struct VertexIncidenceIterator<'a> {
graph: &'a Graph,
incidence: Option<IncidenceSlot>,
}
impl<'a> Iterator for VertexIncidenceIterator<'a> {
type Item = Edge;
fn next(&mut self) -> Option<Self::Item> {
let current = self.incidence?;
let index = self.graph.incidences.get_idx(current.0)?;
self.incidence = self.graph.incidences[index].next;
Some(index)
}
}
pub struct Graph {
// TODO: Arena index and generation types could be externalized to Graph.
vertices: Arena<VertexIncidenceHeader, usize, usize>,
@@ -65,6 +81,32 @@ impl Graph {
self.vertices[v1].first_incidence = Some(IncidenceSlot(edge.arr_idx()));
edge
}
// Deletes a single incidence "e" of an edge, which is composed of two such incidences, from the
// incidences arena. "next" is the next incidence after "e", both originating at the vertex
// "start".
fn delete_incidence(&mut self, e: Edge, start: VertexSlot, next: Option<IncidenceSlot>) {
let start_vertex = self
.vertices
.get_idx(start.0)
.expect("missing incident neighbor, corrupt internal data state");
let vertex_header = &mut self.vertices[start_vertex];
vertex_header.incidence_count -= 1;
let first = vertex_header
.first_incidence
.expect("incident neighbor without incidences, corrupt internal data state");
if first.0 == e.arr_idx() {
vertex_header.first_incidence = next;
} else {
let previous = VertexIncidenceIterator {
graph: self,
incidence: self.vertices[start_vertex].first_incidence,
}
.find(|i| self.incidences[*i].next.is_some_and(|s| s.0 == e.arr_idx()))
.expect("cannot find previous incidence, corrupt internal data state");
self.incidences[previous].next = next;
}
}
}
impl Default for Graph {
@@ -125,8 +167,27 @@ impl GraphTopologyDeletion for Graph {
todo!()
}
// "e" must index the first of two paired incidences. We want to avoid the calculations required
// to allow either of the incidences to be specified, if possible.
// The incidence entries are removed before patching the linked lists. This is safe because
// delete_incidence() searches by raw slot index (IncidenceSlot.0) and only dereferences the
// predecessor node, never the removed entries themselves.
fn delete_edge(&mut self, e: Self::Edge) {
todo!()
let f = self
.incidences
.get_idx(e.arr_idx() + 1)
.expect("invalid paired incidence index, corrupt internal data state");
let e_entry = &self
.incidences
.remove(e)
.expect("attempt to delete an invalid edge");
let f_entry = &self
.incidences
.remove(f)
.expect("cannot read paired incidence, corrupt internal data state");
self.delete_incidence(f, e_entry.neighbor, f_entry.next);
self.delete_incidence(e, f_entry.neighbor, e_entry.next);
}
}