Refactor ElementMap, removing its copy-on-write feature
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+4
-3
@@ -23,14 +23,14 @@
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//! use grapherity::algorithms;
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//!
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//! let mut graph = Graph::new();
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//! // Creates a map for edge weights with a default weight.
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//! let mut weights = graph.edge_map(1);
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//! // Adds three vertices and two edges.
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//! let v1 = graph.add_vertex();
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//! let v2 = graph.add_vertex();
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//! let v3 = graph.add_vertex();
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//! graph.add_edge(v1, v2);
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//! let e = graph.add_edge(v2, v3);
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//! // Creates a map for edge weights with a default weight, after creating the edges.
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//! let mut weights = graph.edge_map(1);
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//! // Sets a non-default weight for the second edge.
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//! weights[e] = 5;
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//!
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@@ -97,7 +97,8 @@
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//! graph.degree(v);
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//! ```
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//!
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//! [`ElementMap`] is not required to panic if provided with an invalid vertex or edge.
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//! [`ElementMap`] does not check validity of vertices or edges and might or might not panic in case
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//! an invalid handle is provided.
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//!
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//! Vertices and edges are provided by the graph and not intended to be generated by users.
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//!
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