Add experimental Graph implementation

This commit is contained in:
2025-10-04 22:23:08 +02:00
parent e07389aed8
commit 2e72de2281
+73
View File
@@ -1,3 +1,76 @@
#[derive(Copy, Clone, PartialEq, Eq)]
struct Vertex(usize);
#[derive(Copy, Clone, PartialEq, Eq)]
struct Incidence(usize);
struct VertexIncidenceHeader {
incidence_count: usize,
first_incidence: Option<Incidence>,
}
// TODO: Visibility of Graph members.
struct Graph {
// TODO: Index 'vertex_incidence_headers' by a 'Vertex' instead of 'Vertex.0'?
vertex_incidence_headers: Vec<VertexIncidenceHeader>,
next_incidences: Vec<Option<Incidence>>,
incidence_vertices: Vec<Vertex>,
}
// TODO: Add iterator of vertex neighbors, see 'fn add_adjacent()'.
impl Graph {
fn vertex_count(&self) -> usize {
self.vertex_incidence_headers.len()
}
fn edge_count(&self) -> usize {
self.next_incidences.len() / 2
}
fn degree(&self, v: Vertex) -> usize {
self.vertex_incidence_headers[v.0].incidence_count
}
// TODO: 'fn are_adjacent()' could probably be done with a neighbor vertex iterator.
fn are_adjacent(&self, v1: Vertex, v2: Vertex) -> bool {
let Some(next) = self.vertex_incidence_headers[v1.0].first_incidence else {
return false;
};
loop {
if self.incidence_vertices[next.0] == v2 {
return true;
}
let Some(next) = self.next_incidences[next.0] else {
return false;
};
}
}
// TODO: 'fn add_vertex()' should not be publicly accessible for all graph implementations.
// TODO: 'fn add_vertex()' needs variants for custom vertex data.
fn add_vertex(&mut self) -> Vertex {
self.vertex_incidence_headers.push(VertexIncidenceHeader {
incidence_count: 0,
first_incidence: None,
});
Vertex(self.vertex_incidence_headers.len() - 1)
}
// TODO: 'fn add_edge()' should not be publicly accessible for all graph implementations.
// TODO: 'fn add_edge()' needs variants for custom edge data.
fn add_edge(&mut self, v1: Vertex, v2: Vertex) {
self.add_incidence(v1, v2);
self.add_incidence(v2, v1);
}
fn add_incidence(&mut self, v1: Vertex, v2: Vertex) {
self.incidence_vertices.push(v2);
self.next_incidences.push(self.vertex_incidence_headers[v1.0].first_incidence.take());
self.vertex_incidence_headers[v1.0].incidence_count += 1;
self.vertex_incidence_headers[v1.0].first_incidence = Some(Incidence(self.incidence_vertices.len() - 1));
}
}
fn main() { fn main() {
println!("Hello, world!"); println!("Hello, world!");
} }