Add BoundingBox2 implementation
This commit is contained in:
parent
0aad311a32
commit
07dc369c2c
@ -6,13 +6,19 @@ namespace BoundingBox
|
||||
|
||||
public class BoundingBox2
|
||||
{
|
||||
/// <summary>
|
||||
/// Vector containing the lowest X and Y coordinates contained in the bounding box.
|
||||
/// </summary>
|
||||
public Vector2 Min;
|
||||
|
||||
/// <summary>
|
||||
/// Vector containing the highest X and Y coordinates contained in the bounding box.
|
||||
/// </summary>
|
||||
public Vector2 Max;
|
||||
|
||||
public Vector2 Center => ;
|
||||
public Vector2 Center => (Max + Min) * 0.5f;
|
||||
|
||||
public Vector2 Size =>;
|
||||
public Vector2 Size => Max - Min;
|
||||
|
||||
public BoundingBox2(Vector2 min, Vector2 max)
|
||||
{
|
||||
@ -22,21 +28,34 @@ namespace BoundingBox
|
||||
|
||||
public bool Contains(Vector2 position)
|
||||
{
|
||||
|
||||
return Min.X <= position.X && position.X <= Max.X && Min.Y <= position.Y && position.Y <= Max.Y;
|
||||
}
|
||||
|
||||
public IntersectionType Intersects(BoundingBox2 other)
|
||||
{
|
||||
if (Min.X <= other.Min.X && other.Max.X <= Max.X && Min.Y <= other.Min.Y && other.Max.Y <= Max.Y)
|
||||
{
|
||||
return IntersectionType.Contains;
|
||||
}
|
||||
if ((other.Max.X <= Min.X || Max.X <= other.Min.X) && (other.Max.Y <= Min.Y || Max.Y <= other.Min.Y))
|
||||
{
|
||||
return IntersectionType.Disjoint;
|
||||
}
|
||||
return IntersectionType.Intersects;
|
||||
}
|
||||
|
||||
public void Translate(Vector2 translation)
|
||||
{
|
||||
|
||||
Min += translation;
|
||||
Max += translation;
|
||||
}
|
||||
|
||||
public void Expand(float expansion)
|
||||
{
|
||||
|
||||
Min.X -= expansion;
|
||||
Min.Y -= expansion;
|
||||
Max.X += expansion;
|
||||
Max.Y += expansion;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user