// Solutions to the Advent Of Code 2024. // Copyright (C) 2025 Stefan Müller // // This program is free software: you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free Software // Foundation, either version 3 of the License, or (at your option) any later // version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along with // this program. If not, see . #pragma once #include #include class GraphBase { public: size_t getNVertices() const; size_t getNEdges() const; bool areAdjacent(const int vertex1, const int vertex2) const; struct Incidence { public: Incidence(const int vertex, const int edge) : vertex{ vertex }, edge{ edge } { } int vertex; int edge; }; struct NeighborIterator { public: // Iterator traits. using difference_type = std::ptrdiff_t; using value_type = Incidence; using pointer = const value_type*; using reference = const value_type&; using iterator_category = std::forward_iterator_tag; NeighborIterator(const GraphBase& graph, const int vertex) : graph_{ graph }, incidence_{ -1 }, value_{ -1, -1 } { if (vertex >= 0 && vertex < graph_.firstVertexIncidences.size()) { setIncidence(graph_.firstVertexIncidences[vertex]); } }; NeighborIterator& operator++() { if (incidence_ >= 0) { setIncidence(graph_.nextIncidences[incidence_]); } return *this; } NeighborIterator operator++(int) { NeighborIterator it = *this; ++(*this); return it; } bool operator==(NeighborIterator other) const { return incidence_ == other.incidence_; } bool operator!=(NeighborIterator other) const { return !(*this == other); } const reference operator*() const { return value_; } const pointer operator->() const { return &value_; } private: const GraphBase& graph_; int incidence_; value_type value_; void setIncidence(const int incidence) { incidence_ = incidence; if (incidence_ >= 0) { value_ = { graph_.incidenceVertices[incidence_], incidence_ >> 1 }; } } }; NeighborIterator begin(const int vertex) const; NeighborIterator end() const; protected: std::vector firstVertexIncidences{}; std::vector nextIncidences{}; std::vector incidenceVertices{}; int addVertexInternal(); void addEdgeInternal(const int vertex1, const int vertex2); };