From e6664bc6c63dab2865cb42bc5bfd5b40ba6d7f9f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20M=C3=BCller?= Date: Fri, 6 Dec 2024 20:18:38 +0100 Subject: [PATCH] Update readme for CMake --- README.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index c6fe225..42c295a 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ Solver for Advent of Code 2024 puzzles. -This is a single command line application for the puzzles written in [C++17](https://en.cppreference.com/w/cpp/17) with [Visual Studio 2022](https://visualstudio.microsoft.com/vs/) (v143). +This is a single command line application for the puzzles written in [C++23](https://en.cppreference.com/w/cpp/23) with CMake. ## Puzzle Input @@ -38,6 +38,10 @@ A simple [finite state machine](AdventOfCode2024/StringStateMachine.h) crawling For this puzzle I added a class for [points in two-dimensional space](AdventOfCode2024/Point2.h), so I can use these for simplifying directional computations. With that, the algorithm looks for all `X` and `A` for part 1 and 2, respectively, and tries to find the remaining characters, starting from that `X` or `A`. +## Thanks + +* [Alexander Brouwer](https://github.com/Bromvlieg) for getting the project set up with CMake. + ## License Copyright (C) 2024 Stefan Müller