322 lines
7.8 KiB
Plaintext
322 lines
7.8 KiB
Plaintext
{
|
|
Solutions to the Advent Of Code.
|
|
Copyright (C) 2023 Stefan Müller
|
|
|
|
This program is free software: you can redistribute it and/or modify it under
|
|
the terms of the GNU General Public License as published by the Free Software
|
|
Foundation, either version 3 of the License, or (at your option) any later
|
|
version.
|
|
|
|
This program is distributed in the hope that it will be useful, but WITHOUT
|
|
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
|
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along with
|
|
this program. If not, see <http://www.gnu.org/licenses/>.
|
|
}
|
|
|
|
unit ULongWalk;
|
|
|
|
{$mode ObjFPC}{$H+}
|
|
|
|
interface
|
|
|
|
uses
|
|
Classes, SysUtils, Generics.Collections, USolver;
|
|
|
|
type
|
|
TPoints = specialize TList<TPoint>;
|
|
|
|
TCrossing = class;
|
|
|
|
{ TPath }
|
|
|
|
TPath = class
|
|
private
|
|
FEnd: TCrossing;
|
|
FLength: Integer;
|
|
public
|
|
property EndCrossing: TCrossing read FEnd;
|
|
property Length: Integer read FLength;
|
|
constructor Create(const ALength: Integer; const AEnd: TCrossing);
|
|
end;
|
|
|
|
TPaths = specialize TObjectList<TPath>;
|
|
|
|
{ TPathStart }
|
|
|
|
TPathStart = record
|
|
Position, ReverseDirection: TPoint;
|
|
Crossing: TCrossing;
|
|
end;
|
|
|
|
TPathStartQueue = specialize TQueue<TPathStart>;
|
|
|
|
{ TCrossing }
|
|
|
|
TCrossing = class
|
|
private
|
|
FPosition: TPoint;
|
|
FOutPaths: TPaths;
|
|
FDistance: Integer;
|
|
public
|
|
property Position: TPoint read FPosition;
|
|
property OutPaths: TPaths read FOutPaths;
|
|
property Distance: Integer read FDistance write FDistance;
|
|
constructor Create(constref APosition: TPoint);
|
|
destructor Destroy; override;
|
|
procedure AddOutPath(const AOutPath: TPath);
|
|
end;
|
|
|
|
TCrossings = specialize TObjectList<TCrossing>;
|
|
TCrossingStack = specialize TStack<TCrossing>;
|
|
|
|
{ TLongWalk }
|
|
|
|
TLongWalk = class(TSolver)
|
|
private
|
|
FLines: TStringList;
|
|
FPaths: TPaths;
|
|
FCrossings, FWaitingForOtherInPath: TCrossings;
|
|
FStart: TCrossing;
|
|
function GetPosition(constref APoint: TPoint): Char;
|
|
procedure ProcessPaths;
|
|
procedure StepPath(const AStartPositionQueue: TPathStartQueue);
|
|
function FindOrCreateCrossing(constref APosition: TPoint; const AStartPositionQueue: TPathStartQueue): TCrossing;
|
|
procedure FindLongestPath;
|
|
public
|
|
constructor Create;
|
|
destructor Destroy; override;
|
|
procedure ProcessDataLine(const ALine: string); override;
|
|
procedure Finish; override;
|
|
function GetDataFileName: string; override;
|
|
function GetPuzzleName: string; override;
|
|
end;
|
|
|
|
TDirection = (dirRight, dirDown, dirLeft, dirUp);
|
|
|
|
const
|
|
CPathChar = '.';
|
|
CForestChar = '#';
|
|
CRightSlopeChar = '>';
|
|
CDownSlopeChar = 'v';
|
|
CDirections: array[TDirection] of TPoint = ((X: 1; Y: 0), (X: 0; Y: 1), (X: -1; Y: 0), (X: 0; Y: -1));
|
|
CStartReverseDirection: TPoint = (X: 0; Y: -1);
|
|
|
|
implementation
|
|
|
|
{ TPath }
|
|
|
|
constructor TPath.Create(const ALength: Integer; const AEnd: TCrossing);
|
|
begin
|
|
FLength := ALength;
|
|
FEnd := AEnd;
|
|
end;
|
|
|
|
{ TCrossing }
|
|
|
|
constructor TCrossing.Create(constref APosition: TPoint);
|
|
begin
|
|
FPosition := APosition;
|
|
FOutPaths := TPaths.Create(False);
|
|
FDistance := 0;
|
|
end;
|
|
|
|
destructor TCrossing.Destroy;
|
|
begin
|
|
FOutPaths.Free;
|
|
inherited Destroy;
|
|
end;
|
|
|
|
procedure TCrossing.AddOutPath(const AOutPath: TPath);
|
|
begin
|
|
FOutPaths.Add(AOutPath);
|
|
end;
|
|
|
|
{ TLongWalk }
|
|
|
|
function TLongWalk.GetPosition(constref APoint: TPoint): Char;
|
|
begin
|
|
Result := FLines[APoint.Y][APoint.X];
|
|
end;
|
|
|
|
procedure TLongWalk.ProcessPaths;
|
|
var
|
|
stack: TPathStartQueue;
|
|
pathStart: TPathStart;
|
|
begin
|
|
stack := TPathStartQueue.Create;
|
|
pathStart.Position := FStart.Position;
|
|
pathStart.Crossing := FStart;
|
|
pathStart.ReverseDirection := CStartReverseDirection;
|
|
stack.Enqueue(pathStart);
|
|
while stack.Count > 0 do
|
|
StepPath(stack);
|
|
stack.Free;
|
|
end;
|
|
|
|
procedure TLongWalk.StepPath(const AStartPositionQueue: TPathStartQueue);
|
|
var
|
|
start: TPathStart;
|
|
new, direction: TPoint;
|
|
c: Char;
|
|
len: Integer;
|
|
oneMore, stop: Boolean;
|
|
crossing: TCrossing;
|
|
path: TPath;
|
|
begin
|
|
start := AStartPositionQueue.Dequeue;
|
|
len := 1;
|
|
if start.Crossing <> FStart then
|
|
Inc(len);
|
|
oneMore := False;
|
|
stop := False;
|
|
repeat
|
|
for direction in CDirections do
|
|
if direction <> start.ReverseDirection then
|
|
begin
|
|
new := start.Position + direction;
|
|
c := GetPosition(new);
|
|
if c <> CForestChar then
|
|
begin
|
|
start.ReverseDirection := Point(-direction.X, -direction.Y);
|
|
start.Position := new;
|
|
|
|
if oneMore or (new.Y = FLines.Count - 1) then
|
|
stop := True
|
|
else
|
|
Inc(len);
|
|
|
|
if c <> CPathChar then
|
|
oneMore := True;
|
|
Break;
|
|
end;
|
|
end;
|
|
until stop;
|
|
|
|
crossing := FindOrCreateCrossing(start.Position, AStartPositionQueue);
|
|
path := TPath.Create(len, crossing);
|
|
FPaths.Add(path);
|
|
start.Crossing.AddOutPath(path);
|
|
end;
|
|
|
|
// Crossing with multiple (two) entries will only be added to FCrossings once both in-paths have been processed. This
|
|
// guarantees a topological order in the list of crossings, which is required for our longest path algorithm.
|
|
function TLongWalk.FindOrCreateCrossing(constref APosition: TPoint; const AStartPositionQueue: TPathStartQueue):
|
|
TCrossing;
|
|
var
|
|
i: Integer;
|
|
pathStart: TPathStart;
|
|
begin
|
|
Result := nil;
|
|
|
|
// Checks if the crossing has already been encountered.
|
|
i := 0;
|
|
while (i < FWaitingForOtherInPath.Count) and (Result = nil) do
|
|
begin
|
|
if FWaitingForOtherInPath[i].Position = APosition then
|
|
begin
|
|
Result := FWaitingForOtherInPath[i];
|
|
FCrossings.Add(Result);
|
|
end
|
|
else
|
|
Inc(i);
|
|
end;
|
|
|
|
if Result <> nil then
|
|
begin
|
|
FWaitingForOtherInPath.Delete(i);
|
|
Exit;
|
|
end;
|
|
|
|
// Creates a new crossing.
|
|
Result := TCrossing.Create(APosition);
|
|
|
|
// Checks if the new crossing has multiple entries.
|
|
if (GetPosition(APosition + CDirections[dirLeft]) = CRightSlopeChar)
|
|
and (GetPosition(APosition + CDirections[dirUp]) = CDownSlopeChar) then
|
|
FWaitingForOtherInPath.Add(Result)
|
|
else
|
|
FCrossings.Add(Result);
|
|
|
|
if APosition.Y < FLines.Count - 1 then
|
|
begin
|
|
// Adds the exits of this crossing to the stack as starts for new paths.
|
|
pathStart.Crossing := Result;
|
|
|
|
pathStart.Position := APosition + CDirections[dirRight];
|
|
if GetPosition(pathStart.Position) = CRightSlopeChar then
|
|
begin
|
|
pathStart.ReverseDirection := CDirections[dirLeft];
|
|
AStartPositionQueue.Enqueue(pathStart);
|
|
end;
|
|
|
|
pathStart.Position := APosition + CDirections[dirDown];
|
|
if GetPosition(pathStart.Position) = CDownSlopeChar then
|
|
begin
|
|
pathStart.ReverseDirection := CDirections[dirUp];
|
|
AStartPositionQueue.Enqueue(pathStart);
|
|
end;
|
|
end
|
|
end;
|
|
|
|
procedure TLongWalk.FindLongestPath;
|
|
var
|
|
crossing: TCrossing;
|
|
path: TPath;
|
|
begin
|
|
for crossing in FCrossings do
|
|
begin
|
|
for path in crossing.OutPaths do
|
|
if path.EndCrossing.Distance < crossing.Distance + path.Length then
|
|
path.EndCrossing.Distance := crossing.Distance + path.Length;
|
|
end;
|
|
FPart1 := FCrossings.Last.Distance;
|
|
end;
|
|
|
|
constructor TLongWalk.Create;
|
|
begin
|
|
FLines := TStringList.Create;
|
|
FPaths := TPaths.Create;
|
|
FCrossings := TCrossings.Create;
|
|
FWaitingForOtherInPath := TCrossings.Create(False);
|
|
end;
|
|
|
|
destructor TLongWalk.Destroy;
|
|
begin
|
|
FLines.Free;
|
|
FPaths.Free;
|
|
FCrossings.Free;
|
|
FWaitingForOtherInPath.Free;
|
|
inherited Destroy;
|
|
end;
|
|
|
|
procedure TLongWalk.ProcessDataLine(const ALine: string);
|
|
begin
|
|
if FLines.Count = 0 then
|
|
begin
|
|
FStart := TCrossing.Create(Point(ALine.IndexOf(CPathChar) + 1, 0));
|
|
FCrossings.Add(FStart);
|
|
end;
|
|
FLines.Add(ALine);
|
|
end;
|
|
|
|
procedure TLongWalk.Finish;
|
|
begin
|
|
ProcessPaths;
|
|
FindLongestPath;
|
|
end;
|
|
|
|
function TLongWalk.GetDataFileName: string;
|
|
begin
|
|
Result := 'a_long_walk.txt';
|
|
end;
|
|
|
|
function TLongWalk.GetPuzzleName: string;
|
|
begin
|
|
Result := 'Day 23: A Long Walk';
|
|
end;
|
|
|
|
end.
|
|
|