Fixed nested if block in USandSlabs.pas
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@ -230,13 +230,11 @@ begin
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end;
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// Updates disintegration flag.
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if ABrick.SupportBricks.Count = 1 then
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if (ABrick.SupportBricks.Count = 1)
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and ABrick.SupportBricks[0].IsDisintegratable then
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begin
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if ABrick.SupportBricks[0].IsDisintegratable then
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begin
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ABrick.SupportBricks[0].IsDisintegratable := False;
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Dec(FPart1);
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end;
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ABrick.SupportBricks[0].IsDisintegratable := False;
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Dec(FPart1);
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end;
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for i := 0 to ABrick.SupportBricks.Count - 1 do
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ABrick.SupportBricks[i].AddTopBrick(ABrick);
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