243 lines
6.0 KiB
Go
243 lines
6.0 KiB
Go
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// Package password provides a library for generating high-entropy random
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// password strings via the crypto/rand package.
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//
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// res, err := Generate(64, 10, 10, false, false)
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// if err != nil {
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// log.Fatal(err)
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// }
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// log.Printf(res)
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//
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// Most functions are safe for concurrent use.
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package password
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import (
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"crypto/rand"
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"errors"
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"math/big"
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"strings"
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)
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const (
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// LowerLetters is the list of lowercase letters.
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LowerLetters = "abcdefghijklmnopqrstuvwxyz"
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// UpperLetters is the list of uppercase letters.
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UpperLetters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
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// Digits is the list of permitted digits.
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Digits = "0123456789"
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// Symbols is the list of symbols.
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Symbols = "~!@#$%^&*()_+`-={}|[]\\:\"<>?,./"
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)
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var (
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// ErrExceedsTotalLength is the error returned with the number of digits and
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// symbols is greater than the total length.
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ErrExceedsTotalLength = errors.New("number of digits and symbols must be less than total length")
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// ErrLettersExceedsAvailable is the error returned with the number of letters
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// exceeds the number of available letters and repeats are not allowed.
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ErrLettersExceedsAvailable = errors.New("number of letters exceeds available letters and repeats are not allowed")
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// ErrDigitsExceedsAvailable is the error returned with the number of digits
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// exceeds the number of available digits and repeats are not allowed.
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ErrDigitsExceedsAvailable = errors.New("number of digits exceeds available digits and repeats are not allowed")
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// ErrSymbolsExceedsAvailable is the error returned with the number of symbols
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// exceeds the number of available symbols and repeats are not allowed.
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ErrSymbolsExceedsAvailable = errors.New("number of symbols exceeds available symbols and repeats are not allowed")
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)
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// Generator is the stateful generator which can be used to customize the list
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// of letters, digits, and/or symbols.
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type Generator struct {
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lowerLetters string
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upperLetters string
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digits string
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symbols string
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}
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// GeneratorInput is used as input to the NewGenerator function.
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type GeneratorInput struct {
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LowerLetters string
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UpperLetters string
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Digits string
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Symbols string
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}
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// NewGenerator creates a new Generator from the specified configuration. If no
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// input is given, all the default values are used. This function is safe for
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// concurrent use.
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func NewGenerator(i *GeneratorInput) (*Generator, error) {
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if i == nil {
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i = new(GeneratorInput)
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}
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g := &Generator{
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lowerLetters: i.LowerLetters,
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upperLetters: i.UpperLetters,
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digits: i.Digits,
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symbols: i.Symbols,
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}
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if g.lowerLetters == "" {
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g.lowerLetters = LowerLetters
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}
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if g.upperLetters == "" {
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g.upperLetters = UpperLetters
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}
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if g.digits == "" {
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g.digits = Digits
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}
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if g.symbols == "" {
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g.symbols = Symbols
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}
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return g, nil
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}
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// Generate generates a password with the given requirements. length is the
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// total number of characters in the password. numDigits is the number of digits
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// to include in the result. numSymbols is the number of symbols to include in
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// the result. noUpper excludes uppercase letters from the results. allowRepeat
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// allows characters to repeat.
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//
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// The algorithm is fast, but it's not designed to be performant; it favors
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// entropy over speed. This function is safe for concurrent use.
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func (g *Generator) Generate(length, numDigits, numSymbols int, noUpper, allowRepeat bool) (string, error) {
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letters := g.lowerLetters
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if !noUpper {
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letters += g.upperLetters
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}
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chars := length - numDigits - numSymbols
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if chars < 0 {
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return "", ErrExceedsTotalLength
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}
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if !allowRepeat && chars > len(letters) {
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return "", ErrLettersExceedsAvailable
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}
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if !allowRepeat && numDigits > len(g.digits) {
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return "", ErrDigitsExceedsAvailable
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}
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if !allowRepeat && numSymbols > len(g.symbols) {
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return "", ErrSymbolsExceedsAvailable
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}
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var result string
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// Characters
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for i := 0; i < chars; i++ {
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ch, err := randomElement(letters)
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if err != nil {
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return "", err
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}
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if !allowRepeat && strings.Contains(result, ch) {
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i--
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continue
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}
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result, err = randomInsert(result, ch)
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if err != nil {
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return "", err
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}
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}
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// Digits
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for i := 0; i < numDigits; i++ {
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d, err := randomElement(g.digits)
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if err != nil {
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return "", err
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}
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if !allowRepeat && strings.Contains(result, d) {
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i--
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continue
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}
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result, err = randomInsert(result, d)
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if err != nil {
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return "", err
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}
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}
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// Symbols
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for i := 0; i < numSymbols; i++ {
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sym, err := randomElement(g.symbols)
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if err != nil {
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return "", err
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}
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if !allowRepeat && strings.Contains(result, sym) {
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i--
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continue
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}
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result, err = randomInsert(result, sym)
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if err != nil {
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return "", err
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}
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}
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return result, nil
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}
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// MustGenerate is the same as Generate, but panics on error.
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func (g *Generator) MustGenerate(length, numDigits, numSymbols int, noUpper, allowRepeat bool) string {
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res, err := g.Generate(length, numDigits, numSymbols, noUpper, allowRepeat)
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if err != nil {
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panic(err)
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}
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return res
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}
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// See Generator.Generate for usage.
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func Generate(length, numDigits, numSymbols int, noUpper, allowRepeat bool) (string, error) {
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gen, err := NewGenerator(nil)
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if err != nil {
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return "", err
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}
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return gen.Generate(length, numDigits, numSymbols, noUpper, allowRepeat)
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}
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// See Generator.MustGenerate for usage.
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func MustGenerate(length, numDigits, numSymbols int, noUpper, allowRepeat bool) string {
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res, err := Generate(length, numDigits, numSymbols, noUpper, allowRepeat)
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if err != nil {
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panic(err)
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}
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return res
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}
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// randomInsert randomly inserts the given value into the given string.
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func randomInsert(s, val string) (string, error) {
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if s == "" {
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return val, nil
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}
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n, err := rand.Int(rand.Reader, big.NewInt(int64(len(s)+1)))
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if err != nil {
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return "", err
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}
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i := n.Int64()
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return s[0:i] + val + s[i:len(s)], nil
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}
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// randomElement extracts a random element from the given string.
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func randomElement(s string) (string, error) {
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n, err := rand.Int(rand.Reader, big.NewInt(int64(len(s))))
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if err != nil {
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return "", err
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}
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return string(s[n.Int64()]), nil
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}
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