(* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at * http://www.opensource.org/licenses/cddl1.php. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at * http://www.opensource.org/licenses/cddl1.php. If applicable, * add the following below this CDDL HEADER, with the fields enclosed * by brackets "[]" replaced with your own identifying * information: * Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END * * * Portions Copyright 2015 Andreas Schneider * Portions Copyright 2015 StaticZ *) unit UfrmHueSettings; {$mode objfpc}{$H+} interface uses Classes, SysUtils, LResources, Forms, Controls, Graphics, Dialogs, StdCtrls, ExtCtrls, Buttons, UfrmToolWindow, XMLRead, XMLWrite, DOM, laz.VirtualTrees, VirtualList, Math, UHue, UArt, UTiledata, UfrmMain, ImagingComponents, LConvEncoding, ComCtrls, Logging, LCLIntf, LCLType, ULandscape; type { TfrmHueSettings } TfrmHueSettings = class(TfrmToolWindow) btnAddRandom: TSpeedButton; btnClearRandom: TSpeedButton; btnDeleteRandom: TSpeedButton; btnRandomPresetDelete: TSpeedButton; btnRandomPresetSave: TSpeedButton; gbLastUsed: TGroupBox; lbLastUsed: TListBox; ShowAll: TButton; cbRandom: TCheckBox; cbRandomPreset: TComboBox; edHue: TEdit; edTileId: TEdit; gbRandom: TGroupBox; gbPreview: TGroupBox; ImagePreviewItem: TImage; lblHue: TLabel; lbHue: TListBox; lblTileId: TLabel; lbRandom: TListBox; vdtHuePreview: TLazVirtualDrawTree; procedure btnAddRandomClick(Sender: TObject); procedure btnClearRandomClick(Sender: TObject); procedure btnDeleteRandomClick(Sender: TObject); procedure btnRandomPresetDeleteClick(Sender: TObject); procedure btnRandomPresetSaveClick(Sender: TObject); procedure cbRandomChange(Sender: TObject); procedure cbRandomPresetChange(Sender: TObject); procedure edHueEditingDone(Sender: TObject); procedure edTileIdEditingDone(Sender: TObject); procedure FormCreate(Sender: TObject); procedure FormHide(Sender: TObject); procedure FormClose(Sender: TObject); procedure FormShow(Sender: TObject); procedure lbHueDblClick(Sender: TObject); procedure lbHueDrawItem(Control: TWinControl; Index: Integer; ARect: TRect; State: TOwnerDrawState); procedure lbHueSelectionChange(Sender: TObject; User: boolean); procedure lbLastUsedDblClick(Sender: TObject); procedure lbRandomDragDrop(Sender, Source: TObject; X, Y: Integer); procedure lbRandomDragOver(Sender, Source: TObject; X, Y: Integer; State: TDragState; var Accept: Boolean); procedure ShowAllClick(Sender: TObject); procedure UpdateItemPreview(ID : Integer; Hue: Integer); procedure vdtHuePreviewClick(Sender: TObject); procedure vdtHuePreviewDrawNode(Sender: TBaseVirtualTree; const PaintInfo: TVTPaintInfo); procedure vdtHuePreviewMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer); private FConfigDir: String; FRandomHuePresetsFile: String; FRandomHuePresetsDoc: TXMLDocument; LastSelectedNode: PVirtualNode; LastSelectedColm: Integer; LastFormPosition: TPoint; function FindRandomPreset(AName: String): TDOMElement; procedure LoadRandomPresets; procedure SaveRandomPresets; procedure HuePreviewRebuild(ItemID, ItemWidth, ItemHeight: Integer); procedure HuePreviewFree(); public function GetHue: Word; procedure AddLastUsed(hue: Word); public class procedure DrawHue(AHue: THue; ACanvas: TCanvas; ARect: TRect; ACaption: string; lineWidth: Integer = 2); public lbDlgBadColrCaption: string; lbDlgBadColr: string; lbDlgBadTileCaption: string; lbDlgBadTile: string; lbDlgSavePrsCaption: string; lbDlgSavePrs: string; lbNoHuesName: string; end; const vdtHuesPreviewColumnsMax = 1920 div 44; vdtHuesLastUsedLength = 14; var frmHueSettings: TfrmHueSettings; implementation uses UGameResources, UGraphicHelper, UfrmLogin, Language; type PHuesInfo = ^THuesInfo; THuesInfo = record ID : array[0..vdtHuesPreviewColumnsMax] of Integer; Art: array[0..vdtHuesPreviewColumnsMax] of TArt; end; PTileInfo = ^TTileInfo; TTileInfo = record ID: LongWord; ptr: Pointer; end; { TfrmHueSettings } procedure TfrmHueSettings.edHueEditingDone(Sender: TObject); var hueID: Integer; begin if (not TryStrToInt(edHue.Text, hueID)) or (hueID >= lbHue.Items.Count) then begin edHue.Text := Format('$%x', [lbHue.ItemIndex]); MessageDlg(lbDlgBadColrCaption, lbDlgBadColr, mtWarning, [mbOK], 0); end else lbHue.ItemIndex := hueID; end; procedure TfrmHueSettings.edTileIdEditingDone(Sender: TObject); var tileID: Integer; begin tileID := 0; if (not TryStrToInt(edTileId.Text, tileID)) or (tileID >= ResMan.Landscape.MaxStaticID) or (tileID <= 0) then begin edTileId.Text := Format('$%x', [edTileId.Tag - $4000]); MessageDlg(lbDlgBadTileCaption, lbDlgBadTile, mtWarning, [mbOK], 0); end else begin edTileId.Tag := $4000 + tileID; UpdateItemPreview(edTileId.Tag, lbHue.ItemIndex); end; end; procedure TfrmHueSettings.AddLastUsed(hue: Word); var index: Integer; begin lbLastUsed.Items.BeginUpdate; for index := 0 to lbLastUsed.Items.Count - 1 do if PtrInt(lbLastUsed.Items.Objects[index]) = hue then begin lbLastUsed.Items.Delete(index); break; end; lbLastUsed.Items.InsertObject(0, lbHue.Items.Strings[hue], TObject(PtrInt(hue))); while lbLastUsed.Items.Count > vdtHuesLastUsedLength do begin lbLastUsed.Items.Delete(lbLastUsed.Items.Count - 1); end; lbLastUsed.Items.EndUpdate; end; procedure TfrmHueSettings.lbLastUsedDblClick(Sender: TObject); var hue: Integer; begin if (lbLastUsed.ItemIndex < 0) or (lbLastUsed.ItemIndex >= lbLastUsed.Items.Count) then exit; hue := PtrInt(lbLastUsed.Items.Objects[lbLastUsed.ItemIndex]); edHue.Text := Format('$%x', [hue]); edHueEditingDone(Sender); end; procedure TfrmHueSettings.btnDeleteRandomClick(Sender: TObject); var i: Integer; begin lbRandom.Items.BeginUpdate; for i := lbRandom.Items.Count - 1 downto 0 do if lbRandom.Selected[i] then lbRandom.Items.Delete(i); lbRandom.Items.EndUpdate; end; procedure TfrmHueSettings.btnRandomPresetDeleteClick(Sender: TObject); var preset: TDOMElement; begin if cbRandomPreset.ItemIndex > -1 then begin preset := TDOMElement(cbRandomPreset.Items.Objects[cbRandomPreset.ItemIndex]); FRandomHuePresetsDoc.DocumentElement.RemoveChild(preset); cbRandomPreset.Items.Delete(cbRandomPreset.ItemIndex); cbRandomPreset.ItemIndex := -1; end; end; procedure TfrmHueSettings.btnRandomPresetSaveClick(Sender: TObject); var presetName: string; i: Integer; preset, hue: TDOMElement; children: TDOMNodeList; begin presetName := cbRandomPreset.Text; if InputQuery(lbDlgSavePrsCaption, lbDlgSavePrs, presetName) then begin preset := FindRandomPreset(presetName); if preset = nil then begin preset := FRandomHuePresetsDoc.CreateElement('Preset'); preset.AttribStrings['Name'] := UTF8ToCP1251(presetName); FRandomHuePresetsDoc.DocumentElement.AppendChild(preset); cbRandomPreset.Items.AddObject(presetName, preset); end else begin children := preset.GetChildNodes; for i := children.Count - 1 downto 0 do preset.RemoveChild(children[i]); end; for i := 0 to lbRandom.Items.Count - 1 do begin hue := FRandomHuePresetsDoc.CreateElement('Hue'); hue.AttribStrings['ID'] := IntToStr(PtrInt(lbRandom.Items.Objects[i])); preset.AppendChild(hue); end; cbRandomPreset.ItemIndex := cbRandomPreset.Items.IndexOfObject(preset); SaveRandomPresets; end; end; procedure TfrmHueSettings.cbRandomChange(Sender: TObject); begin lbHue.MultiSelect := cbRandom.Checked; gbRandom.Visible := cbRandom.Checked; gbLastUsed.Visible := not cbRandom.Checked; end; procedure TfrmHueSettings.cbRandomPresetChange(Sender: TObject); var preset, hue: TDOMElement; id: PtrInt; begin lbRandom.Clear; if cbRandomPreset.ItemIndex > -1 then begin preset := TDOMElement(cbRandomPreset.Items.Objects[cbRandomPreset.ItemIndex]); hue := TDOMElement(preset.FirstChild); while hue <> nil do begin if hue.NodeName = 'Hue' then begin id := StrToInt(hue.AttribStrings['ID']); lbRandom.Items.AddObject(lbHue.Items.Strings[id], TObject(id)); end; hue := TDOMElement(hue.NextSibling); end; end; end; procedure TfrmHueSettings.btnClearRandomClick(Sender: TObject); begin lbRandom.Items.Clear; end; procedure TfrmHueSettings.btnAddRandomClick(Sender: TObject); var i: PtrInt; begin lbRandom.Items.BeginUpdate; for i := 0 to lbHue.Count - 1 do if lbHue.Selected[i] then lbRandom.Items.AddObject(lbHue.Items.Strings[i], TObject(i)); lbRandom.Items.EndUpdate; end; procedure TfrmHueSettings.FormCreate(Sender: TObject); var i: Integer; hue: THue; begin LanguageTranslate(Self); lbHue.Clear; lbHue.Items.Add(lbNoHuesName); for i := 1 to ResMan.Hue.Count do begin hue := ResMan.Hue.Hues[i-1]; lbHue.Items.AddObject(Format('$%x (%s)', [i, hue.Name]), hue); end; lbHue.ItemIndex := 0; if (sprofile <> '') then if (frmMain.ProfileDir <> '') then FConfigDir := frmMain.ProfileDir else FConfigDir := frmMain.ConfigDir; FRandomHuePresetsFile := FConfigDir + 'RandomHuePresets.xml'; ForceDirectories(FConfigDir); Logger.Send([lcClient, lcInfo], ' FConfigDir', FRandomHuePresetsFile); LoadRandomPresets; vdtHuePreview.Align := alClient; vdtHuePreview.NodeDataSize := SizeOf(THuesInfo); gbLastUsed.Height := gbRandom.Height; cbRandomChange(Sender); //ImagePreviewItem.Height := gbPreview.Height - ImagePreviewItem.Top - 4; end; procedure TfrmHueSettings.FormShow(Sender: TObject); var item: PVirtualItem; tileInfo: PTileInfo; selectedID: LongWord; begin item := frmMain.vdtTiles.GetFirstSelected; if item <> nil then begin tileInfo := frmMain.vdtTiles.GetNodeData(item); selectedID := tileInfo^.ID; end; if (selectedID < $4000) or (selectedID >= ResMan.Tiledata.StaticCount + $4000) then selectedID := $4001; edTileId.Tag := selectedID; edTileId.Text := Format('$%x', [selectedID - $4000]); UpdateItemPreview(edTileId.Tag, lbHue.ItemIndex); vdtHuePreview.Visible := False; (frmHueSettings as TfrmToolWindow).FormShow(Sender); gbPreview.Visible := True; frmHueSettings.Width := 516; frmHueSettings.Height:= 534; //lbHue.Visible:= false; end; procedure TfrmHueSettings.FormHide(Sender: TObject); begin HuePreviewFree(); end; procedure TfrmHueSettings.FormClose(Sender: TObject); begin HuePreviewFree(); end; procedure TfrmHueSettings.UpdateItemPreview(ID : Integer; Hue: Integer); var tileData: TTileData; artHue: THue; artEntry: TArt; artPartial: Boolean; destRect: TRect; destColor: Word; begin if ResMan.Art.Exists(ID) then begin if Hue > 0 then artHue := ResMan.Hue.Hues[Hue - 1] else artHue := nil; tileData := TTileData(ResMan.Tiledata.Block[ID]); artPartial := tdfPartialHue in tileData.Flags; //destColor := ARGB2RGB(ImagePreviewItem.Canvas.Pixels[destRect.Left, destRect.Top]); destColor := EncodeUOColor($00F0F0F0); artEntry := ResMan.Art.GetArt(ID, destColor, artHue, artPartial); destRect.Bottom := Min(artEntry.Graphic.Height, ImagePreviewItem.Canvas.Height); destRect.Right := Min(artEntry.Graphic.Width, ImagePreviewItem.Canvas.Width); destRect.Top := ((ImagePreviewItem.Canvas.Height - destRect.Bottom) div 2); destRect.Left := ((ImagePreviewItem.Canvas.Width - destRect.Right) div 2); destRect.Bottom := ((ImagePreviewItem.Canvas.Height + destRect.Bottom) div 2); destRect.Right := ((ImagePreviewItem.Canvas.Width + destRect.Right) div 2); ImagePreviewItem.Canvas.Brush.Color := $00F5F5F5;//DecodeUOColor(destColor); ImagePreviewItem.Canvas.Clear; DisplayImage(ImagePreviewItem.Canvas, destRect, artEntry.Graphic); ImagePreviewItem.Update; artEntry.Free; end; end; procedure TfrmHueSettings.lbHueDrawItem(Control: TWinControl; Index: Integer; ARect: TRect; State: TOwnerDrawState); var hue: THue; begin if ((Control = lbRandom) or (Control = lbLastUsed)) then begin Index := PtrInt((Control as TListBox).Items.Objects[Index]); if Index > 0 then hue := ResMan.Hue.Hues[Index-1] else hue := nil; DrawHue(hue, (Control as TListBox).Canvas, ARect, Format('$%x', [Index]), 3); end else if Control = lbLastUsed then begin Index := PtrInt(lbLastUsed.Items.Objects[Index]); if Index > 0 then hue := ResMan.Hue.Hues[Index-1] else hue := nil; DrawHue(hue, lbLastUsed.Canvas, ARect, Format('$%x', [Index]), 3); end else begin // Control = lbHue if Index > 0 then hue := ResMan.Hue.Hues[Index-1] else hue := nil; DrawHue(hue, lbHue.Canvas, ARect, lbHue.Items.Strings[Index], 4); end end; procedure TfrmHueSettings.lbHueDblClick(Sender: TObject); begin lbHueSelectionChange(Sender, True); end; procedure TfrmHueSettings.lbHueSelectionChange(Sender: TObject; User: boolean); begin edHue.Text := Format('$%x', [lbHue.ItemIndex]); //if (ImagePreviewItem <> nil) and (ImagePreviewItem.Canvas <> nil) then UpdateItemPreview(edTileId.Tag, lbHue.ItemIndex); AddLastUsed(lbHue.ItemIndex); end; procedure TfrmHueSettings.lbRandomDragDrop(Sender, Source: TObject; X, Y: Integer); begin if Source = lbHue then btnAddRandomClick(Sender); end; procedure TfrmHueSettings.lbRandomDragOver(Sender, Source: TObject; X, Y: Integer; State: TDragState; var Accept: Boolean); begin if Source = lbHue then Accept := True; end; function TfrmHueSettings.FindRandomPreset(AName: String): TDOMElement; begin Result := TDOMElement(FRandomHuePresetsDoc.DocumentElement.FirstChild); while Result <> nil do begin if SameText(Result.AttribStrings['Name'], AName) then Break; Result := TDOMElement(Result.NextSibling); end; end; procedure TfrmHueSettings.LoadRandomPresets; var presetElement, hueElement: TDOMElement; begin FreeAndNil(FRandomHuePresetsDoc); cbRandomPreset.Items.Clear; if FileExists(FRandomHuePresetsFile) then begin ReadXMLFile(FRandomHuePresetsDoc, FRandomHuePresetsFile); presetElement := TDOMElement(FRandomHuePresetsDoc.DocumentElement.FirstChild); while presetElement <> nil do begin if presetElement.NodeName = 'Preset' then cbRandomPreset.Items.AddObject( CP1251ToUTF8(presetElement.AttribStrings['Name']), presetElement); presetElement := TDOMElement(presetElement.NextSibling); end; end else begin FRandomHuePresetsDoc := TXMLDocument.Create; FRandomHuePresetsDoc.AppendChild(FRandomHuePresetsDoc.CreateElement('RandomHuePresets')); end; end; procedure TfrmHueSettings.SaveRandomPresets; begin WriteXMLFile(FRandomHuePresetsDoc, FRandomHuePresetsFile); end; function TfrmHueSettings.GetHue: Word; begin if cbRandom.Checked and (lbRandom.Items.Count > 0) then Result := PtrInt(lbRandom.Items.Objects[Random(lbRandom.Items.Count)]) else Result := lbHue.ItemIndex; end; class procedure TfrmHueSettings.DrawHue(AHue: THue; ACanvas: TCanvas; ARect: TRect; ACaption: string; lineWidth: Integer = 2); var hueColor: TColor; i, w, leftCPos: Integer; begin ACanvas.Pen.Color := clWhite; ACanvas.Rectangle(ARect); if AHue <> nil then for i := 0 to 31 do begin hueColor := ARGB2RGB(AHue.ColorTable[i]); ACanvas.Pen.Color := hueColor; leftCPos := ARect.Left + 2 + lineWidth*i; for w := 0 to lineWidth do begin ACanvas.MoveTo(leftCPos + w, ARect.Top + 1); ACanvas.LineTo(leftCPos + w, ARect.Bottom - 1); end; end; ACanvas.TextOut(ARect.Left + lineWidth*36, ARect.Top+1, ACaption); end; // vdtHuePreview procedure TfrmHueSettings.ShowAllClick(Sender: TObject); var artEntry: TArt; point: TPoint; begin if ResMan.Art.Exists(edTileId.Tag) then begin LastFormPosition.y := Top; LastFormPosition.x := Left; artEntry := ResMan.Art.GetArt(edTileId.Tag, 0, nil, false); HuePreviewRebuild(edTileId.Tag, artEntry.Graphic.Width, artEntry.Graphic.Height); cbRandom.Checked := False; vdtHuePreview.Visible := True; vdtHuePreview.SetFocus; end; end; procedure TfrmHueSettings.HuePreviewRebuild(ItemID, ItemWidth, ItemHeight: Integer); var item: PVirtualNode; info: PHuesInfo; cols: Integer; h,cn: Integer; ScrollBarWidth: Integer; wspos: TPoint; wrect: TRect; begin HuePreviewFree; GetWindowRect(frmHueSettings.Handle, wrect); wspos.X := 0; wspos.Y := 0; wspos := frmMain.oglGameWindow.ClientToScreen(wspos); Left := wspos.X - 20; Top := wspos.Y - 1; Width := frmMain.oglGameWindow.ClientWidth - (wrect.Right - wrect.Left - ClientWidth); Height:= frmMain.oglGameWindow.ClientHeight - (wrect.Bottom - wrect.Top - ClientHeight); if vdtHuePreview.Tag = edTileId.Tag then exit; // We determine the number of columns cols:= ((ClientWidth - GetSystemMetrics(SM_CXVSCROLL))// - 16) div (ItemWidth + 2)) - 1; if (cols > vdtHuesPreviewColumnsMax) then cols:=vdtHuesPreviewColumnsMax; Logger.Send([lcClient, lcInfo], 'TfrmHueSettings.HuePreviewRebuild(): Number of columns', cols+1); // Create Column vdtHuePreview.BeginUpdate; vdtHuePreview.Header.Columns.Clear; vdtHuePreview.Header.Columns.DefaultWidth := ItemWidth + 2; for cn := 0 to cols do vdtHuePreview.Header.Columns.Add; // Create a cell vdtHuePreview.Clear; vdtHuePreview.Tag := ItemID; vdtHuePreview.DefaultNodeHeight := ItemHeight + 2; h := 0; while h < ResMan.Hue.Count do begin item := vdtHuePreview.AddChild(nil); info := vdtHuePreview.GetNodeData(item); for cn := cols to vdtHuesPreviewColumnsMax do info^.Art[cn] := nil; for cn := 0 to cols do begin info^.Art[cn] := nil; info^.ID[cn] := h; h := h + 1; if h >= ResMan.Hue.Count then break; end; end; vdtHuePreview.EndUpdate; end; procedure TfrmHueSettings.HuePreviewFree(); var colm: Integer; node: PVirtualNode; info: PHuesInfo; begin vdtHuePreview.Tag := -1; node := vdtHuePreview.GetFirst(); while node <> nil do begin info := vdtHuePreview.GetNodeData(node); for colm := 0 to vdtHuesPreviewColumnsMax do begin if info^.Art[colm] <> nil then info^.Art[colm].Free; info^.Art[colm] := nil; end; node := vdtHuePreview.GetNext(node); end; end; procedure TfrmHueSettings.vdtHuePreviewDrawNode(Sender: TBaseVirtualTree; const PaintInfo: TVTPaintInfo); var //tileInfo : PTileInfo; destColor : Word; tileData : TTileData; artPartial: Boolean; artEntry : TArt; info: PHuesInfo; id : Integer; hue : THue; mpos: TPoint; rect: TRect; begin id := TLazVirtualDrawTree(Sender).Tag; info:= Sender.GetNodeData(PaintInfo.Node); if info^.ID[PaintInfo.Column] <= 0 then begin hue := nil; if (PaintInfo.Node <> Sender.GetFirst()) then begin PaintInfo.Canvas.Brush.Color := vdtHuePreview.Color; exit; // Do not draw a cell without color if they are not in the first row end; end else hue := ResMan.Hue.Hues[info^.ID[PaintInfo.Column] - 1]; if ResMan.Art.Exists(id) then begin // Determine the illumination color (ie, recovered the tile) {mpos := vdtHuePreview.ScreenToClient(Mouse.CursorPos); if (vdtHuePreview.GetNodeAt(mpos.x, mpos.y) = PaintInfo.Node) and ((mpos.x div vdtHuePreview.Header.Columns.DefaultWidth) = PaintInfo.Column) then destColor := EncodeUOColor(vdtHuePreview.Colors.FocusedSelectionColor) else }destColor := EncodeUOColor(vdtHuePreview.Color); if info^.Art[PaintInfo.Column] = nil then begin tileData := TTileData(ResMan.Tiledata.Block[ID]); artPartial := tdfPartialHue in tileData.Flags; artEntry := ResMan.Art.GetArt(ID, destColor, hue, artPartial); info^.Art[PaintInfo.Column] := artEntry; end else artEntry := info^.Art[PaintInfo.Column]; rect.Left := PaintInfo.CellRect.Left + 1; rect.Top := PaintInfo.CellRect.Top + 1; rect.Right := PaintInfo.CellRect.Right - 1; rect.Bottom:= PaintInfo.CellRect.Bottom - 1; DisplayImage(PaintInfo.Canvas, rect, artEntry.Graphic); //artEntry.Free; end; end; procedure TfrmHueSettings.vdtHuePreviewMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer); var mpos: TPoint; colm: Integer; node: PVirtualNode; begin {mpos := vdtHuePreview.ScreenToClient(Mouse.CursorPos); colm := mpos.x div vdtHuePreview.Header.Columns.DefaultWidth; node := vdtHuePreview.GetNodeAt(mpos.x, mpos.y); if (colm <> LastSelectedColm) and (node <> LastSelectedNode) then begin vdtHuePreview.RepaintNode(node); LastSelectedColm := colm; LastSelectedNode := node; vdtHuePreview.RepaintNode(node); end;} end; procedure TfrmHueSettings.vdtHuePreviewClick(Sender: TObject); var mpos: TPoint; info: PHuesInfo; hues: Integer; begin mpos := vdtHuePreview.ScreenToClient(Mouse.CursorPos); info := vdtHuePreview.GetNodeData( vdtHuePreview.GetNodeAt(mpos.x, mpos.y) ); hues := info^.ID[ mpos.x div vdtHuePreview.Header.Columns.DefaultWidth ]; if hues < ResMan.Hue.Count then begin Logger.Send([lcClient, lcInfo], 'mpos.x="%d"; mpos.y="%d"; hues="%d"', [mpos.x, mpos.y, hues]); edHue.Text := Format('$%x', [hues]); edHueEditingDone(Sender); FormShow(Sender); // Close the window and return back Top := LastFormPosition.y; Left := LastFormPosition.x; mpos.x := ImagePreviewItem.Width div 2; mpos.y := ImagePreviewItem.Height div 2; Mouse.CursorPos := ImagePreviewItem.ClientToScreen(mpos); end; end; initialization {$I UfrmHueSettings.lrs} end.