(* * CDDL HEADER START * * The contents of this file are subject to the terms of the * Common Development and Distribution License, Version 1.0 only * (the "License"). You may not use this file except in compliance * with the License. * * You can obtain a copy of the license at * http://www.opensource.org/licenses/cddl1.php. * See the License for the specific language governing permissions * and limitations under the License. * * When distributing Covered Code, include this CDDL HEADER in each * file and include the License file at * http://www.opensource.org/licenses/cddl1.php. If applicable, * add the following below this CDDL HEADER, with the fields enclosed * by brackets "[]" replaced with your own identifying * information: * Portions Copyright [yyyy] [name of copyright owner] * * CDDL HEADER END * * * Portions Copyright 2012 Andreas Schneider *) unit UStatics; {$mode objfpc}{$H+} interface uses SysUtils, Classes, fgl, UGenericIndex, UWorldItem, UTiledata; type { TStaticItem } TStaticItem = class(TWorldItem) constructor Create(AOwner: TWorldBlock; AData: TStream; ABlockX, ABlockY: Word); overload; constructor Create(AOwner: TWorldBlock; AData: TStream); overload; protected { Members } FHue: Word; { Methods } procedure SetHue(AValue: Word); public { Fields } property Hue: Word read FHue write SetHue; { Methods } function Clone: TStaticItem; override; function GetSize: Integer; override; procedure UpdatePriorities(ATileData: TStaticTiledata; ASolver: Integer); procedure Write(AData: TStream); override; end; TStaticItemList = specialize TFPGObjectList; { TStaticBlock} TStaticBlock = class(TWorldBlock) constructor Create(AData: TStream; AIndex: TGenericIndex; AX, AY: Word); overload; constructor Create(AData: TStream; AIndex: TGenericIndex); overload; destructor Destroy; override; protected { Members } FItems: TStaticItemList; public { Fields } property Items: TStaticItemList read FItems write FItems; { Methods } function Clone: TStaticBlock; override; function GetSize: Integer; override; procedure ReverseWrite(AData: TStream); procedure Sort; procedure Write(AData: TStream); override; end; function CompareStaticItems(const AStatic1, AStatic2: TStaticItem): Integer; implementation function CompareStaticItems(const AStatic1, AStatic2: TStaticItem): Integer; begin Result := CompareWorldItems(AStatic1, AStatic2); end; { TStaticItem } constructor TStaticItem.Create(AOwner: TWorldBlock; AData: TStream; ABlockX, ABlockY: Word); var iX, iY: Byte; begin inherited Create(AOwner); if AData <> nil then begin AData.Read(FTileID, SizeOf(SmallInt)); AData.Read(iX, SizeOf(Byte)); AData.Read(iY, SizeOf(Byte)); AData.Read(FZ, SizeOf(ShortInt)); AData.Read(FHue, SizeOf(SmallInt)); FX := ABlockX * 8 + iX; FY := ABlockY * 8 + iY; end; end; constructor TStaticItem.Create(AOwner: TWorldBlock; AData: TStream); begin Create(AOwner, AData, 0, 0); end; procedure TStaticItem.SetHue(AValue: Word); begin if FHue = AValue then Exit; FHue := AValue; DoChanged; end; function TStaticItem.Clone: TStaticItem; begin Result := TStaticItem.Create(nil, nil); Result.FTileID := FTileID; Result.FX := FX; Result.FY := FY; Result.FZ := FZ; Result.FHue := FHue; end; function TStaticItem.GetSize: Integer; begin Result := 7; end; procedure TStaticItem.UpdatePriorities(ATileData: TStaticTiledata; ASolver: Integer); begin FPriorityBonus := 0; if not (tdfBackground in ATileData.Flags) then Inc(FPriorityBonus); if ATileData.Height > 0 then Inc(FPriorityBonus); FPriority := Z + FPriorityBonus; FPrioritySolver := ASolver; end; procedure TStaticItem.Write(AData: TStream); var iX, iY: Byte; begin iX := FX mod 8; iY := FY mod 8; AData.Write(FTileID, SizeOf(SmallInt)); AData.Write(iX, SizeOf(Byte)); AData.Write(iY, SizeOf(Byte)); AData.Write(FZ, SizeOf(ShortInt)); AData.Write(FHue, SizeOf(SmallInt)); end; { TStaticBlock } constructor TStaticBlock.Create(AData: TStream; AIndex: TGenericIndex; AX, AY: Word); var i: Integer; block: TMemoryStream; begin inherited Create; FX := AX; FY := AY; FItems := TStaticItemList.Create(True); if (AData <> nil) and (AIndex.Lookup > 0) and (AIndex.Size > 0) then begin AData.Position := AIndex.Lookup; block := TMemoryStream.Create; block.CopyFrom(AData, AIndex.Size); block.Position := 0; for i := 1 to (AIndex.Size div 7) do FItems.Add(TStaticItem.Create(Self, block, AX, AY)); block.Free; end; FChanged := False; end; constructor TStaticBlock.Create(AData: TStream; AIndex: TGenericIndex); begin Create(AData, AIndex, 0, 0); end; destructor TStaticBlock.Destroy; begin FreeAndNil(FItems); inherited; end; function TStaticBlock.Clone: TStaticBlock; var i: Integer; begin Result := TStaticBlock.Create(nil, nil, FX, FY); for i := 0 to FItems.Count - 1 do Result.FItems.Add(FItems.Items[i].Clone); end; function TStaticBlock.GetSize: Integer; begin Result := FItems.Count * 7; end; procedure TStaticBlock.ReverseWrite(AData: TStream); var i: Integer; begin for i := FItems.Count - 1 downto 0 do FItems[i].Write(AData); end; procedure TStaticBlock.Sort; begin FItems.Sort(@CompareStaticItems); end; procedure TStaticBlock.Write(AData: TStream); var i: Integer; begin for i := 0 to FItems.Count - 1 do FItems[i].Write(AData); end; end.