From 5b4ea92bb191a7af9256b1114ffc7be34e1449f9 Mon Sep 17 00:00:00 2001 From: Andreas Schneider Date: Sun, 9 Mar 2008 22:11:48 +0100 Subject: [PATCH] - Fixed a bug in ULandscape.pas which causes problems with InsideUO (staidx.size was not correctly set to zero when the entry was empty) --- Server/ULandscape.pas | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Server/ULandscape.pas b/Server/ULandscape.pas index 7541fcb..b2936a3 100644 --- a/Server/ULandscape.pas +++ b/Server/ULandscape.pas @@ -536,11 +536,11 @@ begin FStatics.Position := FStatics.Size; index.Lookup := FStatics.Position; end; + index.Size := size; if size = 0 then index.Lookup := LongInt($FFFFFFFF) else begin - index.Size := size; FStatics.Position := index.Lookup; AWorldBlock.Write(FStatics); end;