CentrED/Imaging/ZLib/imzdeflate.pas

2130 lines
73 KiB
Plaintext
Raw Permalink Normal View History

2022-05-08 10:47:53 +02:00
Unit imzdeflate;
{ Orginal: deflate.h -- internal compression state
deflate.c -- compress data using the deflation algorithm
Copyright (C) 1995-1996 Jean-loup Gailly.
Pascal tranlastion
Copyright (C) 1998 by Jacques Nomssi Nzali
For conditions of distribution and use, see copyright notice in readme.txt
}
{ ALGORITHM
The "deflation" process depends on being able to identify portions
of the input text which are identical to earlier input (within a
sliding window trailing behind the input currently being processed).
The most straightforward technique turns out to be the fastest for
most input files: try all possible matches and select the longest.
The key feature of this algorithm is that insertions into the string
dictionary are very simple and thus fast, and deletions are avoided
completely. Insertions are performed at each input character, whereas
string matches are performed only when the previous match ends. So it
is preferable to spend more time in matches to allow very fast string
insertions and avoid deletions. The matching algorithm for small
strings is inspired from that of Rabin & Karp. A brute force approach
is used to find longer strings when a small match has been found.
A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
(by Leonid Broukhis).
A previous version of this file used a more sophisticated algorithm
(by Fiala and Greene) which is guaranteed to run in linear amortized
time, but has a larger average cost, uses more memory and is patented.
However the F&G algorithm may be faster for some highly redundant
files if the parameter max_chain_length (described below) is too large.
ACKNOWLEDGEMENTS
The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
I found it in 'freeze' written by Leonid Broukhis.
Thanks to many people for bug reports and testing.
REFERENCES
Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
A description of the Rabin and Karp algorithm is given in the book
"Algorithms" by R. Sedgewick, Addison-Wesley, p252.
Fiala,E.R., and Greene,D.H.
Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595}
interface
{$I imzconf.inc}
uses
imzutil, impaszlib;
function deflateInit_(strm : z_streamp;
level : int;
const version : AnsiString;
stream_size : int) : int;
function deflateInit (var strm : z_stream; level : int) : int;
{ Initializes the internal stream state for compression. The fields
zalloc, zfree and opaque must be initialized before by the caller.
If zalloc and zfree are set to Z_NULL, deflateInit updates them to
use default allocation functions.
The compression level must be Z_DEFAULT_COMPRESSION, or between 0 and 9:
1 gives best speed, 9 gives best compression, 0 gives no compression at
all (the input data is simply copied a block at a time).
Z_DEFAULT_COMPRESSION requests a default compromise between speed and
compression (currently equivalent to level 6).
deflateInit returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if level is not a valid compression level,
Z_VERSION_ERROR if the zlib library version (zlib_version) is incompatible
with the version assumed by the caller (ZLIB_VERSION).
msg is set to null if there is no error message. deflateInit does not
perform any compression: this will be done by deflate(). }
{EXPORT}
function deflate (var strm : z_stream; flush : int) : int;
{ Performs one or both of the following actions:
- Compress more input starting at next_in and update next_in and avail_in
accordingly. If not all input can be processed (because there is not
enough room in the output buffer), next_in and avail_in are updated and
processing will resume at this point for the next call of deflate().
- Provide more output starting at next_out and update next_out and avail_out
accordingly. This action is forced if the parameter flush is non zero.
Forcing flush frequently degrades the compression ratio, so this parameter
should be set only when necessary (in interactive applications).
Some output may be provided even if flush is not set.
Before the call of deflate(), the application should ensure that at least
one of the actions is possible, by providing more input and/or consuming
more output, and updating avail_in or avail_out accordingly; avail_out
should never be zero before the call. The application can consume the
compressed output when it wants, for example when the output buffer is full
(avail_out == 0), or after each call of deflate(). If deflate returns Z_OK
and with zero avail_out, it must be called again after making room in the
output buffer because there might be more output pending.
If the parameter flush is set to Z_PARTIAL_FLUSH, the current compression
block is terminated and flushed to the output buffer so that the
decompressor can get all input data available so far. For method 9, a future
variant on method 8, the current block will be flushed but not terminated.
Z_SYNC_FLUSH has the same effect as partial flush except that the compressed
output is byte aligned (the compressor can clear its internal bit buffer)
and the current block is always terminated; this can be useful if the
compressor has to be restarted from scratch after an interruption (in which
case the internal state of the compressor may be lost).
If flush is set to Z_FULL_FLUSH, the compression block is terminated, a
special marker is output and the compression dictionary is discarded; this
is useful to allow the decompressor to synchronize if one compressed block
has been damaged (see inflateSync below). Flushing degrades compression and
so should be used only when necessary. Using Z_FULL_FLUSH too often can
seriously degrade the compression. If deflate returns with avail_out == 0,
this function must be called again with the same value of the flush
parameter and more output space (updated avail_out), until the flush is
complete (deflate returns with non-zero avail_out).
If the parameter flush is set to Z_FINISH, all pending input is processed,
all pending output is flushed and deflate returns with Z_STREAM_END if there
was enough output space; if deflate returns with Z_OK, this function must be
called again with Z_FINISH and more output space (updated avail_out) but no
more input data, until it returns with Z_STREAM_END or an error. After
deflate has returned Z_STREAM_END, the only possible operations on the
stream are deflateReset or deflateEnd.
Z_FINISH can be used immediately after deflateInit if all the compression
is to be done in a single step. In this case, avail_out must be at least
0.1% larger than avail_in plus 12 bytes. If deflate does not return
Z_STREAM_END, then it must be called again as described above.
deflate() may update data_type if it can make a good guess about
the input data type (Z_ASCII or Z_BINARY). In doubt, the data is considered
binary. This field is only for information purposes and does not affect
the compression algorithm in any manner.
deflate() returns Z_OK if some progress has been made (more input
processed or more output produced), Z_STREAM_END if all input has been
consumed and all output has been produced (only when flush is set to
Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
if next_in or next_out was NULL), Z_BUF_ERROR if no progress is possible. }
function deflateEnd (var strm : z_stream) : int;
{ All dynamically allocated data structures for this stream are freed.
This function discards any unprocessed input and does not flush any
pending output.
deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
stream state was inconsistent, Z_DATA_ERROR if the stream was freed
prematurely (some input or output was discarded). In the error case,
msg may be set but then points to a static string (which must not be
deallocated). }
{ Advanced functions }
{ The following functions are needed only in some special applications. }
{EXPORT}
function deflateInit2 (var strm : z_stream;
level : int;
method : int;
windowBits : int;
memLevel : int;
strategy : int) : int;
{ This is another version of deflateInit with more compression options. The
fields next_in, zalloc, zfree and opaque must be initialized before by
the caller.
The method parameter is the compression method. It must be Z_DEFLATED in
this version of the library. (Method 9 will allow a 64K history buffer and
partial block flushes.)
The windowBits parameter is the base two logarithm of the window size
(the size of the history buffer). It should be in the range 8..15 for this
version of the library (the value 16 will be allowed for method 9). Larger
values of this parameter result in better compression at the expense of
memory usage. The default value is 15 if deflateInit is used instead.
The memLevel parameter specifies how much memory should be allocated
for the internal compression state. memLevel=1 uses minimum memory but
is slow and reduces compression ratio; memLevel=9 uses maximum memory
for optimal speed. The default value is 8. See zconf.h for total memory
usage as a function of windowBits and memLevel.
The strategy parameter is used to tune the compression algorithm. Use the
value Z_DEFAULT_STRATEGY for normal data, Z_FILTERED for data produced by a
filter (or predictor), or Z_HUFFMAN_ONLY to force Huffman encoding only (no
string match). Filtered data consists mostly of small values with a
somewhat random distribution. In this case, the compression algorithm is
tuned to compress them better. The effect of Z_FILTERED is to force more
Huffman coding and less string matching; it is somewhat intermediate
between Z_DEFAULT and Z_HUFFMAN_ONLY. The strategy parameter only affects
the compression ratio but not the correctness of the compressed output even
if it is not set appropriately.
If next_in is not null, the library will use this buffer to hold also
some history information; the buffer must either hold the entire input
data, or have at least 1<<(windowBits+1) bytes and be writable. If next_in
is null, the library will allocate its own history buffer (and leave next_in
null). next_out need not be provided here but must be provided by the
application for the next call of deflate().
If the history buffer is provided by the application, next_in must
must never be changed by the application since the compressor maintains
information inside this buffer from call to call; the application
must provide more input only by increasing avail_in. next_in is always
reset by the library in this case.
deflateInit2 returns Z_OK if success, Z_MEM_ERROR if there was
not enough memory, Z_STREAM_ERROR if a parameter is invalid (such as
an invalid method). msg is set to null if there is no error message.
deflateInit2 does not perform any compression: this will be done by
deflate(). }
{EXPORT}
function deflateSetDictionary (var strm : z_stream;
dictionary : pBytef; {const bytes}
dictLength : uint) : int;
{ Initializes the compression dictionary (history buffer) from the given
byte sequence without producing any compressed output. This function must
be called immediately after deflateInit or deflateInit2, before any call
of deflate. The compressor and decompressor must use exactly the same
dictionary (see inflateSetDictionary).
The dictionary should consist of strings (byte sequences) that are likely
to be encountered later in the data to be compressed, with the most commonly
used strings preferably put towards the end of the dictionary. Using a
dictionary is most useful when the data to be compressed is short and
can be predicted with good accuracy; the data can then be compressed better
than with the default empty dictionary. In this version of the library,
only the last 32K bytes of the dictionary are used.
Upon return of this function, strm->adler is set to the Adler32 value
of the dictionary; the decompressor may later use this value to determine
which dictionary has been used by the compressor. (The Adler32 value
applies to the whole dictionary even if only a subset of the dictionary is
actually used by the compressor.)
deflateSetDictionary returns Z_OK if success, or Z_STREAM_ERROR if a
parameter is invalid (such as NULL dictionary) or the stream state
is inconsistent (for example if deflate has already been called for this
stream). deflateSetDictionary does not perform any compression: this will
be done by deflate(). }
{EXPORT}
function deflateCopy (dest : z_streamp;
source : z_streamp) : int;
{ Sets the destination stream as a complete copy of the source stream. If
the source stream is using an application-supplied history buffer, a new
buffer is allocated for the destination stream. The compressed output
buffer is always application-supplied. It's the responsibility of the
application to provide the correct values of next_out and avail_out for the
next call of deflate.
This function can be useful when several compression strategies will be
tried, for example when there are several ways of pre-processing the input
data with a filter. The streams that will be discarded should then be freed
by calling deflateEnd. Note that deflateCopy duplicates the internal
compression state which can be quite large, so this strategy is slow and
can consume lots of memory.
deflateCopy returns Z_OK if success, Z_MEM_ERROR if there was not
enough memory, Z_STREAM_ERROR if the source stream state was inconsistent
(such as zalloc being NULL). msg is left unchanged in both source and
destination. }
{EXPORT}
function deflateReset (var strm : z_stream) : int;
{ This function is equivalent to deflateEnd followed by deflateInit,
but does not free and reallocate all the internal compression state.
The stream will keep the same compression level and any other attributes
that may have been set by deflateInit2.
deflateReset returns Z_OK if success, or Z_STREAM_ERROR if the source
stream state was inconsistent (such as zalloc or state being NIL). }
{EXPORT}
function deflateParams (var strm : z_stream; level : int; strategy : int) : int;
{ Dynamically update the compression level and compression strategy.
This can be used to switch between compression and straight copy of
the input data, or to switch to a different kind of input data requiring
a different strategy. If the compression level is changed, the input
available so far is compressed with the old level (and may be flushed);
the new level will take effect only at the next call of deflate().
Before the call of deflateParams, the stream state must be set as for
a call of deflate(), since the currently available input may have to
be compressed and flushed. In particular, strm->avail_out must be non-zero.
deflateParams returns Z_OK if success, Z_STREAM_ERROR if the source
stream state was inconsistent or if a parameter was invalid, Z_BUF_ERROR
if strm->avail_out was zero. }
const
deflate_copyright : string = ' deflate 1.1.2 Copyright 1995-1998 Jean-loup Gailly ';
{ If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product. }
implementation
uses
imtrees, imadler;
{ ===========================================================================
Function prototypes. }
type
block_state = (
need_more, { block not completed, need more input or more output }
block_done, { block flush performed }
finish_started, { finish started, need only more output at next deflate }
finish_done); { finish done, accept no more input or output }
{ Compression function. Returns the block state after the call. }
type
compress_func = function(var s : deflate_state; flush : int) : block_state;
{local}
procedure fill_window(var s : deflate_state); forward;
{local}
function deflate_stored(var s : deflate_state; flush : int) : block_state; forward;
{local}
function deflate_fast(var s : deflate_state; flush : int) : block_state; forward;
{local}
function deflate_slow(var s : deflate_state; flush : int) : block_state; forward;
{local}
procedure lm_init(var s : deflate_state); forward;
{local}
procedure putShortMSB(var s : deflate_state; b : uInt); forward;
{local}
procedure flush_pending (var strm : z_stream); forward;
{local}
function read_buf(strm : z_streamp;
buf : pBytef;
size : unsigned) : int; forward;
{$ifdef ASMV}
procedure match_init; { asm code initialization }
function longest_match(var deflate_state; cur_match : IPos) : uInt; forward;
{$else}
{local}
function longest_match(var s : deflate_state; cur_match : IPos) : uInt;
forward;
{$endif}
{$ifdef DEBUG}
{local}
procedure check_match(var s : deflate_state;
start, match : IPos;
length : int); forward;
{$endif}
{ ==========================================================================
local data }
const
ZNIL = 0;
{ Tail of hash chains }
const
TOO_FAR = 4096;
{ Matches of length 3 are discarded if their distance exceeds TOO_FAR }
const
MIN_LOOKAHEAD = (MAX_MATCH+MIN_MATCH+1);
{ Minimum amount of lookahead, except at the end of the input file.
See deflate.c for comments about the MIN_MATCH+1. }
{macro MAX_DIST(var s : deflate_state) : uInt;
begin
MAX_DIST := (s.w_size - MIN_LOOKAHEAD);
end;
In order to simplify the code, particularly on 16 bit machines, match
distances are limited to MAX_DIST instead of WSIZE. }
{ Values for max_lazy_match, good_match and max_chain_length, depending on
the desired pack level (0..9). The values given below have been tuned to
exclude worst case performance for pathological files. Better values may be
found for specific files. }
type
config = record
good_length : ush; { reduce lazy search above this match length }
max_lazy : ush; { do not perform lazy search above this match length }
nice_length : ush; { quit search above this match length }
max_chain : ush;
func : compress_func;
end;
{local}
const
configuration_table : array[0..10-1] of config = (
{ good lazy nice chain }
{0} (good_length:0; max_lazy:0; nice_length:0; max_chain:0; func:deflate_stored), { store only }
{1} (good_length:4; max_lazy:4; nice_length:8; max_chain:4; func:deflate_fast), { maximum speed, no lazy matches }
{2} (good_length:4; max_lazy:5; nice_length:16; max_chain:8; func:deflate_fast),
{3} (good_length:4; max_lazy:6; nice_length:32; max_chain:32; func:deflate_fast),
{4} (good_length:4; max_lazy:4; nice_length:16; max_chain:16; func:deflate_slow), { lazy matches }
{5} (good_length:8; max_lazy:16; nice_length:32; max_chain:32; func:deflate_slow),
{6} (good_length:8; max_lazy:16; nice_length:128; max_chain:128; func:deflate_slow),
{7} (good_length:8; max_lazy:32; nice_length:128; max_chain:256; func:deflate_slow),
{8} (good_length:32; max_lazy:128; nice_length:258; max_chain:1024; func:deflate_slow),
{9} (good_length:32; max_lazy:258; nice_length:258; max_chain:4096; func:deflate_slow)); { maximum compression }
{ Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
For deflate_fast() (levels <= 3) good is ignored and lazy has a different
meaning. }
const
EQUAL = 0;
{ result of memcmp for equal strings }
{ ==========================================================================
Update a hash value with the given input byte
IN assertion: all calls to to UPDATE_HASH are made with consecutive
input characters, so that a running hash key can be computed from the
previous key instead of complete recalculation each time.
macro UPDATE_HASH(s,h,c)
h := (( (h) shl s^.hash_shift) xor (c)) and s^.hash_mask;
}
{ ===========================================================================
Insert string str in the dictionary and set match_head to the previous head
of the hash chain (the most recent string with same hash key). Return
the previous length of the hash chain.
If this file is compiled with -DFASTEST, the compression level is forced
to 1, and no hash chains are maintained.
IN assertion: all calls to to INSERT_STRING are made with consecutive
input characters and the first MIN_MATCH bytes of str are valid
(except for the last MIN_MATCH-1 bytes of the input file). }
procedure INSERT_STRING(var s : deflate_state;
str : uInt;
var match_head : IPos);
begin
{$ifdef FASTEST}
{UPDATE_HASH(s, s.ins_h, s.window[(str) + (MIN_MATCH-1)])}
s.ins_h := ((s.ins_h shl s.hash_shift) xor
(s.window^[(str) + (MIN_MATCH-1)])) and s.hash_mask;
match_head := s.head[s.ins_h]
s.head[s.ins_h] := Pos(str);
{$else}
{UPDATE_HASH(s, s.ins_h, s.window[(str) + (MIN_MATCH-1)])}
s.ins_h := ((s.ins_h shl s.hash_shift) xor
(s.window^[(str) + (MIN_MATCH-1)])) and s.hash_mask;
match_head := s.head^[s.ins_h];
s.prev^[(str) and s.w_mask] := match_head;
s.head^[s.ins_h] := Pos(str);
{$endif}
end;
{ =========================================================================
Initialize the hash table (avoiding 64K overflow for 16 bit systems).
prev[] will be initialized on the fly.
macro CLEAR_HASH(s)
s^.head[s^.hash_size-1] := ZNIL;
zmemzero(pBytef(s^.head), unsigned(s^.hash_size-1)*sizeof(s^.head^[0]));
}
{ ======================================================================== }
function deflateInit2_(var strm : z_stream;
level : int;
method : int;
windowBits : int;
memLevel : int;
strategy : int;
const version : AnsiString;
stream_size : int) : int;
var
s : deflate_state_ptr;
noheader : int;
overlay : pushfArray;
{ We overlay pending_buf and d_buf+l_buf. This works since the average
output size for (length,distance) codes is <= 24 bits. }
begin
noheader := 0;
if (version = '') or (version[1] <> ZLIB_VERSION[1]) or
(stream_size <> sizeof(z_stream)) then
begin
deflateInit2_ := Z_VERSION_ERROR;
exit;
end;
{
if (strm = Z_NULL) then
begin
deflateInit2_ := Z_STREAM_ERROR;
exit;
end;
}
{ SetLength(strm.msg, 255); }
strm.msg := '';
if not Assigned(strm.zalloc) then
begin
{$IFDEF FPC} strm.zalloc := @zcalloc; {$ELSE}
strm.zalloc := zcalloc;
{$ENDIF}
strm.opaque := voidpf(0);
end;
if not Assigned(strm.zfree) then
{$IFDEF FPC} strm.zfree := @zcfree; {$ELSE}
strm.zfree := zcfree;
{$ENDIF}
if (level = Z_DEFAULT_COMPRESSION) then
level := 6;
{$ifdef FASTEST}
level := 1;
{$endif}
if (windowBits < 0) then { undocumented feature: suppress zlib header }
begin
noheader := 1;
windowBits := -windowBits;
end;
if (memLevel < 1) or (memLevel > MAX_MEM_LEVEL) or (method <> Z_DEFLATED)
or (windowBits < 8) or (windowBits > 15) or (level < 0)
or (level > 9) or (strategy < 0) or (strategy > Z_HUFFMAN_ONLY) then
begin
deflateInit2_ := Z_STREAM_ERROR;
exit;
end;
s := deflate_state_ptr (ZALLOC(strm, 1, sizeof(deflate_state)));
if (s = Z_NULL) then
begin
deflateInit2_ := Z_MEM_ERROR;
exit;
end;
strm.state := pInternal_state(s);
s^.strm := @strm;
s^.noheader := noheader;
s^.w_bits := windowBits;
s^.w_size := 1 shl s^.w_bits;
s^.w_mask := s^.w_size - 1;
s^.hash_bits := memLevel + 7;
s^.hash_size := 1 shl s^.hash_bits;
s^.hash_mask := s^.hash_size - 1;
s^.hash_shift := ((s^.hash_bits+MIN_MATCH-1) div MIN_MATCH);
s^.window := pzByteArray (ZALLOC(strm, s^.w_size, 2*sizeof(Byte)));
s^.prev := pzPosfArray (ZALLOC(strm, s^.w_size, sizeof(Pos)));
s^.head := pzPosfArray (ZALLOC(strm, s^.hash_size, sizeof(Pos)));
s^.lit_bufsize := 1 shl (memLevel + 6); { 16K elements by default }
overlay := pushfArray (ZALLOC(strm, s^.lit_bufsize, sizeof(ush)+2));
s^.pending_buf := pzByteArray (overlay);
s^.pending_buf_size := ulg(s^.lit_bufsize) * (sizeof(ush)+Long(2));
if (s^.window = Z_NULL) or (s^.prev = Z_NULL) or (s^.head = Z_NULL)
or (s^.pending_buf = Z_NULL) then
begin
{ERR_MSG(Z_MEM_ERROR);}
strm.msg := z_errmsg[z_errbase-Z_MEM_ERROR];
deflateEnd (strm);
deflateInit2_ := Z_MEM_ERROR;
exit;
end;
s^.d_buf := pushfArray( @overlay^[s^.lit_bufsize div sizeof(ush)] );
s^.l_buf := puchfArray( @s^.pending_buf^[(1+sizeof(ush))*s^.lit_bufsize] );
s^.level := level;
s^.strategy := strategy;
s^.method := Byte(method);
deflateInit2_ := deflateReset(strm);
end;
{ ========================================================================= }
function deflateInit2(var strm : z_stream;
level : int;
method : int;
windowBits : int;
memLevel : int;
strategy : int) : int;
{ a macro }
begin
deflateInit2 := deflateInit2_(strm, level, method, windowBits,
memLevel, strategy, ZLIB_VERSION, sizeof(z_stream));
end;
{ ========================================================================= }
function deflateInit_(strm : z_streamp;
level : int;
const version : AnsiString;
stream_size : int) : int;
begin
if (strm = Z_NULL) then
deflateInit_ := Z_STREAM_ERROR
else
deflateInit_ := deflateInit2_(strm^, level, Z_DEFLATED, MAX_WBITS,
DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY, version, stream_size);
{ To do: ignore strm^.next_in if we use it as window }
end;
{ ========================================================================= }
function deflateInit(var strm : z_stream; level : int) : int;
{ deflateInit is a macro to allow checking the zlib version
and the compiler's view of z_stream: }
begin
deflateInit := deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS,
DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY, ZLIB_VERSION, sizeof(z_stream));
end;
{ ======================================================================== }
function deflateSetDictionary (var strm : z_stream;
dictionary : pBytef;
dictLength : uInt) : int;
var
s : deflate_state_ptr;
length : uInt;
n : uInt;
hash_head : IPos;
var
MAX_DIST : uInt; {macro}
begin
length := dictLength;
hash_head := 0;
if {(@strm = Z_NULL) or}
(strm.state = Z_NULL) or (dictionary = Z_NULL)
or (deflate_state_ptr(strm.state)^.status <> INIT_STATE) then
begin
deflateSetDictionary := Z_STREAM_ERROR;
exit;
end;
s := deflate_state_ptr(strm.state);
strm.adler := adler32(strm.adler, dictionary, dictLength);
if (length < MIN_MATCH) then
begin
deflateSetDictionary := Z_OK;
exit;
end;
MAX_DIST := (s^.w_size - MIN_LOOKAHEAD);
if (length > MAX_DIST) then
begin
length := MAX_DIST;
{$ifndef USE_DICT_HEAD}
Inc(dictionary, dictLength - length); { use the tail of the dictionary }
{$endif}
end;
zmemcpy( pBytef(s^.window), dictionary, length);
s^.strstart := length;
s^.block_start := long(length);
{ Insert all strings in the hash table (except for the last two bytes).
s^.lookahead stays null, so s^.ins_h will be recomputed at the next
call of fill_window. }
s^.ins_h := s^.window^[0];
{UPDATE_HASH(s, s^.ins_h, s^.window[1]);}
s^.ins_h := ((s^.ins_h shl s^.hash_shift) xor (s^.window^[1]))
and s^.hash_mask;
for n := 0 to length - MIN_MATCH do
begin
INSERT_STRING(s^, n, hash_head);
end;
{if (hash_head <> 0) then
hash_head := 0; - to make compiler happy }
deflateSetDictionary := Z_OK;
end;
{ ======================================================================== }
function deflateReset (var strm : z_stream) : int;
var
s : deflate_state_ptr;
begin
if {(@strm = Z_NULL) or}
(strm.state = Z_NULL)
or (not Assigned(strm.zalloc)) or (not Assigned(strm.zfree)) then
begin
deflateReset := Z_STREAM_ERROR;
exit;
end;
strm.total_out := 0;
strm.total_in := 0;
strm.msg := ''; { use zfree if we ever allocate msg dynamically }
strm.data_type := Z_UNKNOWN;
s := deflate_state_ptr(strm.state);
s^.pending := 0;
s^.pending_out := pBytef(s^.pending_buf);
if (s^.noheader < 0) then
begin
s^.noheader := 0; { was set to -1 by deflate(..., Z_FINISH); }
end;
if s^.noheader <> 0 then
s^.status := BUSY_STATE
else
s^.status := INIT_STATE;
strm.adler := 1;
s^.last_flush := Z_NO_FLUSH;
_tr_init(s^);
lm_init(s^);
deflateReset := Z_OK;
end;
{ ======================================================================== }
function deflateParams(var strm : z_stream;
level : int;
strategy : int) : int;
var
s : deflate_state_ptr;
func : compress_func;
err : int;
begin
err := Z_OK;
if {(@strm = Z_NULL) or} (strm.state = Z_NULL) then
begin
deflateParams := Z_STREAM_ERROR;
exit;
end;
s := deflate_state_ptr(strm.state);
if (level = Z_DEFAULT_COMPRESSION) then
begin
level := 6;
end;
if (level < 0) or (level > 9) or (strategy < 0)
or (strategy > Z_HUFFMAN_ONLY) then
begin
deflateParams := Z_STREAM_ERROR;
exit;
end;
func := configuration_table[s^.level].func;
if (@func <> @configuration_table[level].func)
and (strm.total_in <> 0) then
begin
{ Flush the last buffer: }
err := deflate(strm, Z_PARTIAL_FLUSH);
end;
if (s^.level <> level) then
begin
s^.level := level;
s^.max_lazy_match := configuration_table[level].max_lazy;
s^.good_match := configuration_table[level].good_length;
s^.nice_match := configuration_table[level].nice_length;
s^.max_chain_length := configuration_table[level].max_chain;
end;
s^.strategy := strategy;
deflateParams := err;
end;
{ =========================================================================
Put a short in the pending buffer. The 16-bit value is put in MSB order.
IN assertion: the stream state is correct and there is enough room in
pending_buf. }
{local}
procedure putShortMSB (var s : deflate_state; b : uInt);
begin
s.pending_buf^[s.pending] := Byte(b shr 8);
Inc(s.pending);
s.pending_buf^[s.pending] := Byte(b and $ff);
Inc(s.pending);
end;
{ =========================================================================
Flush as much pending output as possible. All deflate() output goes
through this function so some applications may wish to modify it
to avoid allocating a large strm^.next_out buffer and copying into it.
(See also read_buf()). }
{local}
procedure flush_pending(var strm : z_stream);
var
len : unsigned;
s : deflate_state_ptr;
begin
s := deflate_state_ptr(strm.state);
len := s^.pending;
if (len > strm.avail_out) then
len := strm.avail_out;
if (len = 0) then
exit;
zmemcpy(strm.next_out, s^.pending_out, len);
Inc(strm.next_out, len);
Inc(s^.pending_out, len);
Inc(strm.total_out, len);
Dec(strm.avail_out, len);
Dec(s^.pending, len);
if (s^.pending = 0) then
begin
s^.pending_out := pBytef(s^.pending_buf);
end;
end;
{ ========================================================================= }
function deflate (var strm : z_stream; flush : int) : int;
var
old_flush : int; { value of flush param for previous deflate call }
s : deflate_state_ptr;
var
header : uInt;
level_flags : uInt;
var
bstate : block_state;
begin
if {(@strm = Z_NULL) or} (strm.state = Z_NULL)
or (flush > Z_FINISH) or (flush < 0) then
begin
deflate := Z_STREAM_ERROR;
exit;
end;
s := deflate_state_ptr(strm.state);
if (strm.next_out = Z_NULL) or
((strm.next_in = Z_NULL) and (strm.avail_in <> 0)) or
((s^.status = FINISH_STATE) and (flush <> Z_FINISH)) then
begin
{ERR_RETURN(strm^, Z_STREAM_ERROR);}
strm.msg := z_errmsg[z_errbase - Z_STREAM_ERROR];
deflate := Z_STREAM_ERROR;
exit;
end;
if (strm.avail_out = 0) then
begin
{ERR_RETURN(strm^, Z_BUF_ERROR);}
strm.msg := z_errmsg[z_errbase - Z_BUF_ERROR];
deflate := Z_BUF_ERROR;
exit;
end;
s^.strm := @strm; { just in case }
old_flush := s^.last_flush;
s^.last_flush := flush;
{ Write the zlib header }
if (s^.status = INIT_STATE) then
begin
header := (Z_DEFLATED + ((s^.w_bits-8) shl 4)) shl 8;
level_flags := (s^.level-1) shr 1;
if (level_flags > 3) then
level_flags := 3;
header := header or (level_flags shl 6);
if (s^.strstart <> 0) then
header := header or PRESET_DICT;
Inc(header, 31 - (header mod 31));
s^.status := BUSY_STATE;
putShortMSB(s^, header);
{ Save the adler32 of the preset dictionary: }
if (s^.strstart <> 0) then
begin
putShortMSB(s^, uInt(strm.adler shr 16));
putShortMSB(s^, uInt(strm.adler and $ffff));
end;
strm.adler := long(1);
end;
{ Flush as much pending output as possible }
if (s^.pending <> 0) then
begin
flush_pending(strm);
if (strm.avail_out = 0) then
begin
{ Since avail_out is 0, deflate will be called again with
more output space, but possibly with both pending and
avail_in equal to zero. There won't be anything to do,
but this is not an error situation so make sure we
return OK instead of BUF_ERROR at next call of deflate: }
s^.last_flush := -1;
deflate := Z_OK;
exit;
end;
{ Make sure there is something to do and avoid duplicate consecutive
flushes. For repeated and useless calls with Z_FINISH, we keep
returning Z_STREAM_END instead of Z_BUFF_ERROR. }
end
else
if (strm.avail_in = 0) and (flush <= old_flush)
and (flush <> Z_FINISH) then
begin
{ERR_RETURN(strm^, Z_BUF_ERROR);}
strm.msg := z_errmsg[z_errbase - Z_BUF_ERROR];
deflate := Z_BUF_ERROR;
exit;
end;
{ User must not provide more input after the first FINISH: }
if (s^.status = FINISH_STATE) and (strm.avail_in <> 0) then
begin
{ERR_RETURN(strm^, Z_BUF_ERROR);}
strm.msg := z_errmsg[z_errbase - Z_BUF_ERROR];
deflate := Z_BUF_ERROR;
exit;
end;
{ Start a new block or continue the current one. }
if (strm.avail_in <> 0) or (s^.lookahead <> 0)
or ((flush <> Z_NO_FLUSH) and (s^.status <> FINISH_STATE)) then
begin
bstate := configuration_table[s^.level].func(s^, flush);
if (bstate = finish_started) or (bstate = finish_done) then
s^.status := FINISH_STATE;
if (bstate = need_more) or (bstate = finish_started) then
begin
if (strm.avail_out = 0) then
s^.last_flush := -1; { avoid BUF_ERROR next call, see above }
deflate := Z_OK;
exit;
{ If flush != Z_NO_FLUSH && avail_out == 0, the next call
of deflate should use the same flush parameter to make sure
that the flush is complete. So we don't have to output an
empty block here, this will be done at next call. This also
ensures that for a very small output buffer, we emit at most
one empty block. }
end;
if (bstate = block_done) then
begin
if (flush = Z_PARTIAL_FLUSH) then
_tr_align(s^)
else
begin { FULL_FLUSH or SYNC_FLUSH }
_tr_stored_block(s^, pcharf(NIL), Long(0), FALSE);
{ For a full flush, this empty block will be recognized
as a special marker by inflate_sync(). }
if (flush = Z_FULL_FLUSH) then
begin
{macro CLEAR_HASH(s);} { forget history }
s^.head^[s^.hash_size-1] := ZNIL;
zmemzero(pBytef(s^.head), unsigned(s^.hash_size-1)*sizeof(s^.head^[0]));
end;
end;
flush_pending(strm);
if (strm.avail_out = 0) then
begin
s^.last_flush := -1; { avoid BUF_ERROR at next call, see above }
deflate := Z_OK;
exit;
end;
end;
end;
{$IFDEF DEBUG}
Assert(strm.avail_out > 0, 'bug2');
{$ENDIF}
if (flush <> Z_FINISH) then
begin
deflate := Z_OK;
exit;
end;
if (s^.noheader <> 0) then
begin
deflate := Z_STREAM_END;
exit;
end;
{ Write the zlib trailer (adler32) }
putShortMSB(s^, uInt(strm.adler shr 16));
putShortMSB(s^, uInt(strm.adler and $ffff));
flush_pending(strm);
{ If avail_out is zero, the application will call deflate again
to flush the rest. }
s^.noheader := -1; { write the trailer only once! }
if s^.pending <> 0 then
deflate := Z_OK
else
deflate := Z_STREAM_END;
end;
{ ========================================================================= }
function deflateEnd (var strm : z_stream) : int;
var
status : int;
s : deflate_state_ptr;
begin
if {(@strm = Z_NULL) or} (strm.state = Z_NULL) then
begin
deflateEnd := Z_STREAM_ERROR;
exit;
end;
s := deflate_state_ptr(strm.state);
status := s^.status;
if (status <> INIT_STATE) and (status <> BUSY_STATE) and
(status <> FINISH_STATE) then
begin
deflateEnd := Z_STREAM_ERROR;
exit;
end;
{ Deallocate in reverse order of allocations: }
TRY_FREE(strm, s^.pending_buf);
TRY_FREE(strm, s^.head);
TRY_FREE(strm, s^.prev);
TRY_FREE(strm, s^.window);
ZFREE(strm, s);
strm.state := Z_NULL;
if status = BUSY_STATE then
deflateEnd := Z_DATA_ERROR
else
deflateEnd := Z_OK;
end;
{ =========================================================================
Copy the source state to the destination state.
To simplify the source, this is not supported for 16-bit MSDOS (which
doesn't have enough memory anyway to duplicate compression states). }
{ ========================================================================= }
function deflateCopy (dest, source : z_streamp) : int;
{$ifndef MAXSEG_64K}
var
ds : deflate_state_ptr;
ss : deflate_state_ptr;
overlay : pushfArray;
{$endif}
begin
{$ifdef MAXSEG_64K}
deflateCopy := Z_STREAM_ERROR;
exit;
{$else}
if (source = Z_NULL) or (dest = Z_NULL) or (source^.state = Z_NULL) then
begin
deflateCopy := Z_STREAM_ERROR;
exit;
end;
ss := deflate_state_ptr(source^.state);
dest^ := source^;
ds := deflate_state_ptr( ZALLOC(dest^, 1, sizeof(deflate_state)) );
if (ds = Z_NULL) then
begin
deflateCopy := Z_MEM_ERROR;
exit;
end;
dest^.state := pInternal_state(ds);
ds^ := ss^;
ds^.strm := dest;
ds^.window := pzByteArray ( ZALLOC(dest^, ds^.w_size, 2*sizeof(Byte)) );
ds^.prev := pzPosfArray ( ZALLOC(dest^, ds^.w_size, sizeof(Pos)) );
ds^.head := pzPosfArray ( ZALLOC(dest^, ds^.hash_size, sizeof(Pos)) );
overlay := pushfArray ( ZALLOC(dest^, ds^.lit_bufsize, sizeof(ush)+2) );
ds^.pending_buf := pzByteArray ( overlay );
if (ds^.window = Z_NULL) or (ds^.prev = Z_NULL) or (ds^.head = Z_NULL)
or (ds^.pending_buf = Z_NULL) then
begin
deflateEnd (dest^);
deflateCopy := Z_MEM_ERROR;
exit;
end;
{ following zmemcpy do not work for 16-bit MSDOS }
zmemcpy(pBytef(ds^.window), pBytef(ss^.window), ds^.w_size * 2 * sizeof(Byte));
zmemcpy(pBytef(ds^.prev), pBytef(ss^.prev), ds^.w_size * sizeof(Pos));
zmemcpy(pBytef(ds^.head), pBytef(ss^.head), ds^.hash_size * sizeof(Pos));
zmemcpy(pBytef(ds^.pending_buf), pBytef(ss^.pending_buf), uInt(ds^.pending_buf_size));
ds^.pending_out := @ds^.pending_buf^[ptr2int(ss^.pending_out) - ptr2int(ss^.pending_buf)];
ds^.d_buf := pushfArray (@overlay^[ds^.lit_bufsize div sizeof(ush)] );
ds^.l_buf := puchfArray (@ds^.pending_buf^[(1+sizeof(ush))*ds^.lit_bufsize]);
ds^.l_desc.dyn_tree := tree_ptr(@ds^.dyn_ltree);
ds^.d_desc.dyn_tree := tree_ptr(@ds^.dyn_dtree);
ds^.bl_desc.dyn_tree := tree_ptr(@ds^.bl_tree);
deflateCopy := Z_OK;
{$endif}
end;
{ ===========================================================================
Read a new buffer from the current input stream, update the adler32
and total number of bytes read. All deflate() input goes through
this function so some applications may wish to modify it to avoid
allocating a large strm^.next_in buffer and copying from it.
(See also flush_pending()). }
{local}
function read_buf(strm : z_streamp; buf : pBytef; size : unsigned) : int;
var
len : unsigned;
begin
len := strm^.avail_in;
if (len > size) then
len := size;
if (len = 0) then
begin
read_buf := 0;
exit;
end;
Dec(strm^.avail_in, len);
if deflate_state_ptr(strm^.state)^.noheader = 0 then
begin
strm^.adler := adler32(strm^.adler, strm^.next_in, len);
end;
zmemcpy(buf, strm^.next_in, len);
Inc(strm^.next_in, len);
Inc(strm^.total_in, len);
read_buf := int(len);
end;
{ ===========================================================================
Initialize the "longest match" routines for a new zlib stream }
{local}
procedure lm_init (var s : deflate_state);
begin
s.window_size := ulg( uLong(2)*s.w_size);
{macro CLEAR_HASH(s);}
s.head^[s.hash_size-1] := ZNIL;
zmemzero(pBytef(s.head), unsigned(s.hash_size-1)*sizeof(s.head^[0]));
{ Set the default configuration parameters: }
s.max_lazy_match := configuration_table[s.level].max_lazy;
s.good_match := configuration_table[s.level].good_length;
s.nice_match := configuration_table[s.level].nice_length;
s.max_chain_length := configuration_table[s.level].max_chain;
s.strstart := 0;
s.block_start := long(0);
s.lookahead := 0;
s.prev_length := MIN_MATCH-1;
s.match_length := MIN_MATCH-1;
s.match_available := FALSE;
s.ins_h := 0;
{$ifdef ASMV}
match_init; { initialize the asm code }
{$endif}
end;
{ ===========================================================================
Set match_start to the longest match starting at the given string and
return its length. Matches shorter or equal to prev_length are discarded,
in which case the result is equal to prev_length and match_start is
garbage.
IN assertions: cur_match is the head of the hash chain for the current
string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
OUT assertion: the match length is not greater than s^.lookahead. }
{$ifndef ASMV}
{ For 80x86 and 680x0, an optimized version will be provided in match.asm or
match.S. The code will be functionally equivalent. }
{$ifndef FASTEST}
{local}
function longest_match(var s : deflate_state;
cur_match : IPos { current match }
) : uInt;
label
nextstep;
var
chain_length : unsigned; { max hash chain length }
{register} scan : pBytef; { current string }
{register} match : pBytef; { matched string }
{register} len : int; { length of current match }
best_len : int; { best match length so far }
nice_match : int; { stop if match long enough }
limit : IPos;
prev : pzPosfArray;
wmask : uInt;
{$ifdef UNALIGNED_OK}
{register} strend : pBytef;
{register} scan_start : ush;
{register} scan_end : ush;
{$else}
{register} strend : pBytef;
{register} scan_end1 : Byte;
{register} scan_end : Byte;
{$endif}
var
MAX_DIST : uInt;
begin
chain_length := s.max_chain_length; { max hash chain length }
scan := @(s.window^[s.strstart]);
best_len := s.prev_length; { best match length so far }
nice_match := s.nice_match; { stop if match long enough }
MAX_DIST := s.w_size - MIN_LOOKAHEAD;
{In order to simplify the code, particularly on 16 bit machines, match
distances are limited to MAX_DIST instead of WSIZE. }
if s.strstart > IPos(MAX_DIST) then
limit := s.strstart - IPos(MAX_DIST)
else
limit := ZNIL;
{ Stop when cur_match becomes <= limit. To simplify the code,
we prevent matches with the string of window index 0. }
prev := s.prev;
wmask := s.w_mask;
{$ifdef UNALIGNED_OK}
{ Compare two bytes at a time. Note: this is not always beneficial.
Try with and without -DUNALIGNED_OK to check. }
strend := pBytef(@(s.window^[s.strstart + MAX_MATCH - 1]));
scan_start := pushf(scan)^;
scan_end := pushfArray(scan)^[best_len-1]; { fix }
{$else}
strend := pBytef(@(s.window^[s.strstart + MAX_MATCH]));
{$IFOPT R+} {$R-} {$DEFINE NoRangeCheck} {$ENDIF}
scan_end1 := pzByteArray(scan)^[best_len-1];
{$IFDEF NoRangeCheck} {$R+} {$UNDEF NoRangeCheck} {$ENDIF}
scan_end := pzByteArray(scan)^[best_len];
{$endif}
{ The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
It is easy to get rid of this optimization if necessary. }
{$IFDEF DEBUG}
Assert((s.hash_bits >= 8) and (MAX_MATCH = 258), 'Code too clever');
{$ENDIF}
{ Do not waste too much time if we already have a good match: }
if (s.prev_length >= s.good_match) then
begin
chain_length := chain_length shr 2;
end;
{ Do not look for matches beyond the end of the input. This is necessary
to make deflate deterministic. }
if (uInt(nice_match) > s.lookahead) then
nice_match := s.lookahead;
{$IFDEF DEBUG}
Assert(ulg(s.strstart) <= s.window_size-MIN_LOOKAHEAD, 'need lookahead');
{$ENDIF}
repeat
{$IFDEF DEBUG}
Assert(cur_match < s.strstart, 'no future');
{$ENDIF}
match := @(s.window^[cur_match]);
{ Skip to next match if the match length cannot increase
or if the match length is less than 2: }
{$undef DO_UNALIGNED_OK}
{$ifdef UNALIGNED_OK}
{$ifdef MAX_MATCH_IS_258}
{$define DO_UNALIGNED_OK}
{$endif}
{$endif}
{$ifdef DO_UNALIGNED_OK}
{ This code assumes sizeof(unsigned short) = 2. Do not use
UNALIGNED_OK if your compiler uses a different size. }
{$IFOPT R+} {$R-} {$DEFINE NoRangeCheck} {$ENDIF}
if (pushfArray(match)^[best_len-1] <> scan_end) or
(pushf(match)^ <> scan_start) then
goto nextstep; {continue;}
{$IFDEF NoRangeCheck} {$R+} {$UNDEF NoRangeCheck} {$ENDIF}
{ It is not necessary to compare scan[2] and match[2] since they are
always equal when the other bytes match, given that the hash keys
are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
strstart+3, +5, ... up to strstart+257. We check for insufficient
lookahead only every 4th comparison; the 128th check will be made
at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
necessary to put more guard bytes at the end of the window, or
to check more often for insufficient lookahead. }
{$IFDEF DEBUG}
Assert(pzByteArray(scan)^[2] = pzByteArray(match)^[2], 'scan[2]?');
{$ENDIF}
Inc(scan);
Inc(match);
repeat
Inc(scan,2); Inc(match,2); if (pushf(scan)^<>pushf(match)^) then break;
Inc(scan,2); Inc(match,2); if (pushf(scan)^<>pushf(match)^) then break;
Inc(scan,2); Inc(match,2); if (pushf(scan)^<>pushf(match)^) then break;
Inc(scan,2); Inc(match,2); if (pushf(scan)^<>pushf(match)^) then break;
until (ptr2int(scan) >= ptr2int(strend));
{ The funny "do while" generates better code on most compilers }
{ Here, scan <= window+strstart+257 }
{$IFDEF DEBUG}
{$ifopt R+} {$define RangeCheck} {$endif} {$R-}
Assert(ptr2int(scan) <=
ptr2int(@(s.window^[unsigned(s.window_size-1)])),
'wild scan');
{$ifdef RangeCheck} {$R+} {$undef RangeCheck} {$endif}
{$ENDIF}
if (scan^ = match^) then
Inc(scan);
len := (MAX_MATCH - 1) - int(ptr2int(strend)) + int(ptr2int(scan));
scan := strend;
Dec(scan, (MAX_MATCH-1));
{$else} { UNALIGNED_OK }
{$IFOPT R+} {$R-} {$DEFINE NoRangeCheck} {$ENDIF}
if (pzByteArray(match)^[best_len] <> scan_end) or
(pzByteArray(match)^[best_len-1] <> scan_end1) or
(match^ <> scan^) then
goto nextstep; {continue;}
{$IFDEF NoRangeCheck} {$R+} {$UNDEF NoRangeCheck} {$ENDIF}
Inc(match);
if (match^ <> pzByteArray(scan)^[1]) then
goto nextstep; {continue;}
{ The check at best_len-1 can be removed because it will be made
again later. (This heuristic is not always a win.)
It is not necessary to compare scan[2] and match[2] since they
are always equal when the other bytes match, given that
the hash keys are equal and that HASH_BITS >= 8. }
Inc(scan, 2);
Inc(match);
{$IFDEF DEBUG}
Assert( scan^ = match^, 'match[2]?');
{$ENDIF}
{ We check for insufficient lookahead only every 8th comparison;
the 256th check will be made at strstart+258. }
repeat
Inc(scan); Inc(match); if (scan^ <> match^) then break;
Inc(scan); Inc(match); if (scan^ <> match^) then break;
Inc(scan); Inc(match); if (scan^ <> match^) then break;
Inc(scan); Inc(match); if (scan^ <> match^) then break;
Inc(scan); Inc(match); if (scan^ <> match^) then break;
Inc(scan); Inc(match); if (scan^ <> match^) then break;
Inc(scan); Inc(match); if (scan^ <> match^) then break;
Inc(scan); Inc(match); if (scan^ <> match^) then break;
until (ptr2int(scan) >= ptr2int(strend));
{$IFDEF DEBUG}
Assert(ptr2int(scan) <=
ptr2int(@(s.window^[unsigned(s.window_size-1)])),
'wild scan');
{$ENDIF}
len := MAX_MATCH - int(ptr2int(strend) - ptr2int(scan));
scan := strend;
Dec(scan, MAX_MATCH);
{$endif} { UNALIGNED_OK }
if (len > best_len) then
begin
s.match_start := cur_match;
best_len := len;
if (len >= nice_match) then
break;
{$IFOPT R+} {$R-} {$DEFINE NoRangeCheck} {$ENDIF}
{$ifdef UNALIGNED_OK}
scan_end := pzByteArray(scan)^[best_len-1];
{$else}
scan_end1 := pzByteArray(scan)^[best_len-1];
scan_end := pzByteArray(scan)^[best_len];
{$endif}
{$IFDEF NoRangeCheck} {$R+} {$UNDEF NoRangeCheck} {$ENDIF}
end;
nextstep:
cur_match := prev^[cur_match and wmask];
Dec(chain_length);
until (cur_match <= limit) or (chain_length = 0);
if (uInt(best_len) <= s.lookahead) then
longest_match := uInt(best_len)
else
longest_match := s.lookahead;
end;
{$endif} { ASMV }
{$else} { FASTEST }
{ ---------------------------------------------------------------------------
Optimized version for level = 1 only }
{local}
function longest_match(var s : deflate_state;
cur_match : IPos { current match }
) : uInt;
var
{register} scan : pBytef; { current string }
{register} match : pBytef; { matched string }
{register} len : int; { length of current match }
{register} strend : pBytef;
begin
scan := @s.window^[s.strstart];
strend := @s.window^[s.strstart + MAX_MATCH];
{ The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
It is easy to get rid of this optimization if necessary. }
{$IFDEF DEBUG}
Assert((s.hash_bits >= 8) and (MAX_MATCH = 258), 'Code too clever');
Assert(ulg(s.strstart) <= s.window_size-MIN_LOOKAHEAD, 'need lookahead');
Assert(cur_match < s.strstart, 'no future');
{$ENDIF}
match := s.window + cur_match;
{ Return failure if the match length is less than 2: }
if (match[0] <> scan[0]) or (match[1] <> scan[1]) then
begin
longest_match := MIN_MATCH-1;
exit;
end;
{ The check at best_len-1 can be removed because it will be made
again later. (This heuristic is not always a win.)
It is not necessary to compare scan[2] and match[2] since they
are always equal when the other bytes match, given that
the hash keys are equal and that HASH_BITS >= 8. }
scan += 2, match += 2;
Assert(scan^ = match^, 'match[2]?');
{ We check for insufficient lookahead only every 8th comparison;
the 256th check will be made at strstart+258. }
repeat
Inc(scan); Inc(match); if scan^<>match^ then break;
Inc(scan); Inc(match); if scan^<>match^ then break;
Inc(scan); Inc(match); if scan^<>match^ then break;
Inc(scan); Inc(match); if scan^<>match^ then break;
Inc(scan); Inc(match); if scan^<>match^ then break;
Inc(scan); Inc(match); if scan^<>match^ then break;
Inc(scan); Inc(match); if scan^<>match^ then break;
Inc(scan); Inc(match); if scan^<>match^ then break;
until (ptr2int(scan) >= ptr2int(strend));
Assert(scan <= s.window+unsigned(s.window_size-1), 'wild scan');
len := MAX_MATCH - int(strend - scan);
if (len < MIN_MATCH) then
begin
return := MIN_MATCH - 1;
exit;
end;
s.match_start := cur_match;
if len <= s.lookahead then
longest_match := len
else
longest_match := s.lookahead;
end;
{$endif} { FASTEST }
{$ifdef DEBUG}
{ ===========================================================================
Check that the match at match_start is indeed a match. }
{local}
procedure check_match(var s : deflate_state;
start, match : IPos;
length : int);
begin
exit;
{ check that the match is indeed a match }
if (zmemcmp(pBytef(@s.window^[match]),
pBytef(@s.window^[start]), length) <> EQUAL) then
begin
WriteLn(' start ',start,', match ',match ,' length ', length);
repeat
Write(AnsiChar(s.window^[match]), AnsiChar(s.window^[start]));
Inc(match);
Inc(start);
Dec(length);
Until (length = 0);
z_error('invalid match');
end;
if (z_verbose > 1) then
begin
Write('\\[',start-match,',',length,']');
repeat
Write(AnsiChar(s.window^[start]));
Inc(start);
Dec(length);
Until (length = 0);
end;
end;
{$endif}
{ ===========================================================================
Fill the window when the lookahead becomes insufficient.
Updates strstart and lookahead.
IN assertion: lookahead < MIN_LOOKAHEAD
OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
At least one byte has been read, or avail_in = 0; reads are
performed for at least two bytes (required for the zip translate_eol
option -- not supported here). }
{local}
procedure fill_window(var s : deflate_state);
var
{register} n, m : unsigned;
{register} p : pPosf;
more : unsigned; { Amount of free space at the end of the window. }
wsize : uInt;
begin
wsize := s.w_size;
repeat
more := unsigned(s.window_size -ulg(s.lookahead) -ulg(s.strstart));
{ Deal with !@#$% 64K limit: }
if (more = 0) and (s.strstart = 0) and (s.lookahead = 0) then
more := wsize
else
if (more = unsigned(-1)) then
begin
{ Very unlikely, but possible on 16 bit machine if strstart = 0
and lookahead = 1 (input done one byte at time) }
Dec(more);
{ If the window is almost full and there is insufficient lookahead,
move the upper half to the lower one to make room in the upper half.}
end
else
if (s.strstart >= wsize+ {MAX_DIST}(wsize-MIN_LOOKAHEAD)) then
begin
zmemcpy( pBytef(s.window), pBytef(@(s.window^[wsize])),
unsigned(wsize));
Dec(s.match_start, wsize);
Dec(s.strstart, wsize); { we now have strstart >= MAX_DIST }
Dec(s.block_start, long(wsize));
{ Slide the hash table (could be avoided with 32 bit values
at the expense of memory usage). We slide even when level = 0
to keep the hash table consistent if we switch back to level > 0
later. (Using level 0 permanently is not an optimal usage of
zlib, so we don't care about this pathological case.) }
n := s.hash_size;
p := @s.head^[n];
repeat
Dec(p);
m := p^;
if (m >= wsize) then
p^ := Pos(m-wsize)
else
p^ := Pos(ZNIL);
Dec(n);
Until (n=0);
n := wsize;
{$ifndef FASTEST}
p := @s.prev^[n];
repeat
Dec(p);
m := p^;
if (m >= wsize) then
p^ := Pos(m-wsize)
else
p^:= Pos(ZNIL);
{ If n is not on any hash chain, prev^[n] is garbage but
its value will never be used. }
Dec(n);
Until (n=0);
{$endif}
Inc(more, wsize);
end;
if (s.strm^.avail_in = 0) then
exit;
{* If there was no sliding:
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
* more == window_size - lookahead - strstart
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
* => more >= window_size - 2*WSIZE + 2
* In the BIG_MEM or MMAP case (not yet supported),
* window_size == input_size + MIN_LOOKAHEAD &&
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
* Otherwise, window_size == 2*WSIZE so more >= 2.
* If there was sliding, more >= WSIZE. So in all cases, more >= 2. }
{$IFDEF DEBUG}
Assert(more >= 2, 'more < 2');
{$ENDIF}
n := read_buf(s.strm, pBytef(@(s.window^[s.strstart + s.lookahead])),
more);
Inc(s.lookahead, n);
{ Initialize the hash value now that we have some input: }
if (s.lookahead >= MIN_MATCH) then
begin
s.ins_h := s.window^[s.strstart];
{UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]);}
s.ins_h := ((s.ins_h shl s.hash_shift) xor s.window^[s.strstart+1])
and s.hash_mask;
{$ifdef MIN_MATCH <> 3}
Call UPDATE_HASH() MIN_MATCH-3 more times
{$endif}
end;
{ If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
but this is not important since only literal bytes will be emitted. }
until (s.lookahead >= MIN_LOOKAHEAD) or (s.strm^.avail_in = 0);
end;
{ ===========================================================================
Flush the current block, with given end-of-file flag.
IN assertion: strstart is set to the end of the current match. }
procedure FLUSH_BLOCK_ONLY(var s : deflate_state; eof : boolean); {macro}
begin
if (s.block_start >= Long(0)) then
_tr_flush_block(s, pcharf(@s.window^[unsigned(s.block_start)]),
ulg(long(s.strstart) - s.block_start), eof)
else
_tr_flush_block(s, pcharf(Z_NULL),
ulg(long(s.strstart) - s.block_start), eof);
s.block_start := s.strstart;
flush_pending(s.strm^);
{$IFDEF DEBUG}
Tracev('[FLUSH]');
{$ENDIF}
end;
{ Same but force premature exit if necessary.
macro FLUSH_BLOCK(var s : deflate_state; eof : boolean) : boolean;
var
result : block_state;
begin
FLUSH_BLOCK_ONLY(s, eof);
if (s.strm^.avail_out = 0) then
begin
if eof then
result := finish_started
else
result := need_more;
exit;
end;
end;
}
{ ===========================================================================
Copy without compression as much as possible from the input stream, return
the current block state.
This function does not insert new strings in the dictionary since
uncompressible data is probably not useful. This function is used
only for the level=0 compression option.
NOTE: this function should be optimized to avoid extra copying from
window to pending_buf. }
{local}
function deflate_stored(var s : deflate_state; flush : int) : block_state;
{ Stored blocks are limited to 0xffff bytes, pending_buf is limited
to pending_buf_size, and each stored block has a 5 byte header: }
var
max_block_size : ulg;
max_start : ulg;
begin
max_block_size := $ffff;
if (max_block_size > s.pending_buf_size - 5) then
max_block_size := s.pending_buf_size - 5;
{ Copy as much as possible from input to output: }
while TRUE do
begin
{ Fill the window as much as possible: }
if (s.lookahead <= 1) then
begin
{$IFDEF DEBUG}
Assert( (s.strstart < s.w_size + {MAX_DIST}s.w_size-MIN_LOOKAHEAD) or
(s.block_start >= long(s.w_size)), 'slide too late');
{$ENDIF}
fill_window(s);
if (s.lookahead = 0) and (flush = Z_NO_FLUSH) then
begin
deflate_stored := need_more;
exit;
end;
if (s.lookahead = 0) then
break; { flush the current block }
end;
{$IFDEF DEBUG}
Assert(s.block_start >= long(0), 'block gone');
{$ENDIF}
Inc(s.strstart, s.lookahead);
s.lookahead := 0;
{ Emit a stored block if pending_buf will be full: }
max_start := s.block_start + max_block_size;
if (s.strstart = 0) or (ulg(s.strstart) >= max_start) then
begin
{ strstart = 0 is possible when wraparound on 16-bit machine }
s.lookahead := s.strstart - uInt(max_start);
s.strstart := uInt(max_start);
{FLUSH_BLOCK(s, FALSE);}
FLUSH_BLOCK_ONLY(s, FALSE);
if (s.strm^.avail_out = 0) then
begin
deflate_stored := need_more;
exit;
end;
end;
{ Flush if we may have to slide, otherwise block_start may become
negative and the data will be gone: }
if (s.strstart - uInt(s.block_start) >= {MAX_DIST}
s.w_size-MIN_LOOKAHEAD) then
begin
{FLUSH_BLOCK(s, FALSE);}
FLUSH_BLOCK_ONLY(s, FALSE);
if (s.strm^.avail_out = 0) then
begin
deflate_stored := need_more;
exit;
end;
end;
end;
{FLUSH_BLOCK(s, flush = Z_FINISH);}
FLUSH_BLOCK_ONLY(s, flush = Z_FINISH);
if (s.strm^.avail_out = 0) then
begin
if flush = Z_FINISH then
deflate_stored := finish_started
else
deflate_stored := need_more;
exit;
end;
if flush = Z_FINISH then
deflate_stored := finish_done
else
deflate_stored := block_done;
end;
{ ===========================================================================
Compress as much as possible from the input stream, return the current
block state.
This function does not perform lazy evaluation of matches and inserts
new strings in the dictionary only for unmatched strings or for short
matches. It is used only for the fast compression options. }
{local}
function deflate_fast(var s : deflate_state; flush : int) : block_state;
var
hash_head : IPos; { head of the hash chain }
bflush : boolean; { set if current block must be flushed }
begin
hash_head := ZNIL;
while TRUE do
begin
{ Make sure that we always have enough lookahead, except
at the end of the input file. We need MAX_MATCH bytes
for the next match, plus MIN_MATCH bytes to insert the
string following the next match. }
if (s.lookahead < MIN_LOOKAHEAD) then
begin
fill_window(s);
if (s.lookahead < MIN_LOOKAHEAD) and (flush = Z_NO_FLUSH) then
begin
deflate_fast := need_more;
exit;
end;
if (s.lookahead = 0) then
break; { flush the current block }
end;
{ Insert the string window[strstart .. strstart+2] in the
dictionary, and set hash_head to the head of the hash chain: }
if (s.lookahead >= MIN_MATCH) then
begin
INSERT_STRING(s, s.strstart, hash_head);
end;
{ Find the longest match, discarding those <= prev_length.
At this point we have always match_length < MIN_MATCH }
if (hash_head <> ZNIL) and
(s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD){MAX_DIST}) then
begin
{ To simplify the code, we prevent matches with the string
of window index 0 (in particular we have to avoid a match
of the string with itself at the start of the input file). }
if (s.strategy <> Z_HUFFMAN_ONLY) then
begin
s.match_length := longest_match (s, hash_head);
end;
{ longest_match() sets match_start }
end;
if (s.match_length >= MIN_MATCH) then
begin
{$IFDEF DEBUG}
check_match(s, s.strstart, s.match_start, s.match_length);
{$ENDIF}
{_tr_tally_dist(s, s.strstart - s.match_start,
s.match_length - MIN_MATCH, bflush);}
bflush := _tr_tally(s, s.strstart - s.match_start,
s.match_length - MIN_MATCH);
Dec(s.lookahead, s.match_length);
{ Insert new strings in the hash table only if the match length
is not too large. This saves time but degrades compression. }
{$ifndef FASTEST}
if (s.match_length <= s.max_insert_length)
and (s.lookahead >= MIN_MATCH) then
begin
Dec(s.match_length); { string at strstart already in hash table }
repeat
Inc(s.strstart);
INSERT_STRING(s, s.strstart, hash_head);
{ strstart never exceeds WSIZE-MAX_MATCH, so there are
always MIN_MATCH bytes ahead. }
Dec(s.match_length);
until (s.match_length = 0);
Inc(s.strstart);
end
else
{$endif}
begin
Inc(s.strstart, s.match_length);
s.match_length := 0;
s.ins_h := s.window^[s.strstart];
{UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]);}
s.ins_h := (( s.ins_h shl s.hash_shift) xor
s.window^[s.strstart+1]) and s.hash_mask;
if MIN_MATCH <> 3 then { the linker removes this }
begin
{Call UPDATE_HASH() MIN_MATCH-3 more times}
end;
{ If lookahead < MIN_MATCH, ins_h is garbage, but it does not
matter since it will be recomputed at next deflate call. }
end;
end
else
begin
{ No match, output a literal byte }
{$IFDEF DEBUG}
Tracevv(AnsiChar(s.window^[s.strstart]));
{$ENDIF}
{_tr_tally_lit (s, 0, s.window^[s.strstart], bflush);}
bflush := _tr_tally (s, 0, s.window^[s.strstart]);
Dec(s.lookahead);
Inc(s.strstart);
end;
if bflush then
begin {FLUSH_BLOCK(s, FALSE);}
FLUSH_BLOCK_ONLY(s, FALSE);
if (s.strm^.avail_out = 0) then
begin
deflate_fast := need_more;
exit;
end;
end;
end;
{FLUSH_BLOCK(s, flush = Z_FINISH);}
FLUSH_BLOCK_ONLY(s, flush = Z_FINISH);
if (s.strm^.avail_out = 0) then
begin
if flush = Z_FINISH then
deflate_fast := finish_started
else
deflate_fast := need_more;
exit;
end;
if flush = Z_FINISH then
deflate_fast := finish_done
else
deflate_fast := block_done;
end;
{ ===========================================================================
Same as above, but achieves better compression. We use a lazy
evaluation for matches: a match is finally adopted only if there is
no better match at the next window position. }
{local}
function deflate_slow(var s : deflate_state; flush : int) : block_state;
var
hash_head : IPos; { head of hash chain }
bflush : boolean; { set if current block must be flushed }
var
max_insert : uInt;
begin
hash_head := ZNIL;
{ Process the input block. }
while TRUE do
begin
{ Make sure that we always have enough lookahead, except
at the end of the input file. We need MAX_MATCH bytes
for the next match, plus MIN_MATCH bytes to insert the
string following the next match. }
if (s.lookahead < MIN_LOOKAHEAD) then
begin
fill_window(s);
if (s.lookahead < MIN_LOOKAHEAD) and (flush = Z_NO_FLUSH) then
begin
deflate_slow := need_more;
exit;
end;
if (s.lookahead = 0) then
break; { flush the current block }
end;
{ Insert the string window[strstart .. strstart+2] in the
dictionary, and set hash_head to the head of the hash chain: }
if (s.lookahead >= MIN_MATCH) then
begin
INSERT_STRING(s, s.strstart, hash_head);
end;
{ Find the longest match, discarding those <= prev_length. }
s.prev_length := s.match_length;
s.prev_match := s.match_start;
s.match_length := MIN_MATCH-1;
if (hash_head <> ZNIL) and (s.prev_length < s.max_lazy_match) and
(s.strstart - hash_head <= {MAX_DIST}(s.w_size-MIN_LOOKAHEAD)) then
begin
{ To simplify the code, we prevent matches with the string
of window index 0 (in particular we have to avoid a match
of the string with itself at the start of the input file). }
if (s.strategy <> Z_HUFFMAN_ONLY) then
begin
s.match_length := longest_match (s, hash_head);
end;
{ longest_match() sets match_start }
if (s.match_length <= 5) and ((s.strategy = Z_FILTERED) or
((s.match_length = MIN_MATCH) and
(s.strstart - s.match_start > TOO_FAR))) then
begin
{ If prev_match is also MIN_MATCH, match_start is garbage
but we will ignore the current match anyway. }
s.match_length := MIN_MATCH-1;
end;
end;
{ If there was a match at the previous step and the current
match is not better, output the previous match: }
if (s.prev_length >= MIN_MATCH)
and (s.match_length <= s.prev_length) then
begin
max_insert := s.strstart + s.lookahead - MIN_MATCH;
{ Do not insert strings in hash table beyond this. }
{$ifdef DEBUG}
check_match(s, s.strstart-1, s.prev_match, s.prev_length);
{$endif}
{_tr_tally_dist(s, s->strstart -1 - s->prev_match,
s->prev_length - MIN_MATCH, bflush);}
bflush := _tr_tally(s, s.strstart -1 - s.prev_match,
s.prev_length - MIN_MATCH);
{ Insert in hash table all strings up to the end of the match.
strstart-1 and strstart are already inserted. If there is not
enough lookahead, the last two strings are not inserted in
the hash table. }
Dec(s.lookahead, s.prev_length-1);
Dec(s.prev_length, 2);
repeat
Inc(s.strstart);
if (s.strstart <= max_insert) then
begin
INSERT_STRING(s, s.strstart, hash_head);
end;
Dec(s.prev_length);
until (s.prev_length = 0);
s.match_available := FALSE;
s.match_length := MIN_MATCH-1;
Inc(s.strstart);
if (bflush) then {FLUSH_BLOCK(s, FALSE);}
begin
FLUSH_BLOCK_ONLY(s, FALSE);
if (s.strm^.avail_out = 0) then
begin
deflate_slow := need_more;
exit;
end;
end;
end
else
if (s.match_available) then
begin
{ If there was no match at the previous position, output a
single literal. If there was a match but the current match
is longer, truncate the previous match to a single literal. }
{$IFDEF DEBUG}
Tracevv(AnsiChar(s.window^[s.strstart-1]));
{$ENDIF}
bflush := _tr_tally (s, 0, s.window^[s.strstart-1]);
if bflush then
begin
FLUSH_BLOCK_ONLY(s, FALSE);
end;
Inc(s.strstart);
Dec(s.lookahead);
if (s.strm^.avail_out = 0) then
begin
deflate_slow := need_more;
exit;
end;
end
else
begin
{ There is no previous match to compare with, wait for
the next step to decide. }
s.match_available := TRUE;
Inc(s.strstart);
Dec(s.lookahead);
end;
end;
{$IFDEF DEBUG}
Assert (flush <> Z_NO_FLUSH, 'no flush?');
{$ENDIF}
if (s.match_available) then
begin
{$IFDEF DEBUG}
Tracevv(AnsiChar(s.window^[s.strstart-1]));
bflush :=
{$ENDIF}
_tr_tally (s, 0, s.window^[s.strstart-1]);
s.match_available := FALSE;
end;
{FLUSH_BLOCK(s, flush = Z_FINISH);}
FLUSH_BLOCK_ONLY(s, flush = Z_FINISH);
if (s.strm^.avail_out = 0) then
begin
if flush = Z_FINISH then
deflate_slow := finish_started
else
deflate_slow := need_more;
exit;
end;
if flush = Z_FINISH then
deflate_slow := finish_done
else
deflate_slow := block_done;
end;
end.